<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[CGDTech]]></title><description><![CDATA[图形开发技术研究]]></description><link>https://blog.youkuaiyun.com/cgdtech</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; cgdtech]]></copyright><item><title><![CDATA[get osnap points using ObjectARX]]></title><link>https://blog.youkuaiyun.com/cgdtech/article/details/472565</link><guid>https://blog.youkuaiyun.com/cgdtech/article/details/472565</guid><author>cgdtech</author><pubDate>Tue, 06 Sep 2005 13:02:00 +0800</pubDate><description><![CDATA[// - CGDgetOsnapPoint.getOsnapPoint command (do not rename)static void CGDgetOsnapPointgetOsnapPoint(void)    {    // Add your code for command CGDgetOsnapPoint.getOsnapPoint here        AcDbDatabase ]]></description><category></category></item><item><title><![CDATA[how to use C++ Vectors ?]]></title><link>https://blog.youkuaiyun.com/cgdtech/article/details/443370</link><guid>https://blog.youkuaiyun.com/cgdtech/article/details/443370</guid><author>cgdtech</author><pubDate>Mon, 01 Aug 2005 09:53:00 +0800</pubDate><description><![CDATA[Container constructors Syntax:  #include   container();  container( const container& c );  container( size_type num, const TYPE& val = TYPE() );  container( input_iterator start, input_iterato]]></description><category></category></item><item><title><![CDATA[在OpenGL中实现Extrude 造型]]></title><link>https://blog.youkuaiyun.com/cgdtech/article/details/435281</link><guid>https://blog.youkuaiyun.com/cgdtech/article/details/435281</guid><author>cgdtech</author><pubDate>Tue, 26 Jul 2005 15:08:00 +0800</pubDate><description><![CDATA[在Opengl中实现Extrude功能，通过glu库实现，当前问题在启用材质的存在缺陷。继续努力中/* Text3d by Robert J. Doyle, Jr., Naval Research Laboratory, Washington, DC. */#include #include #include #include #include  GLfloat dRotX = 0;typedef]]></description><category></category></item><item><title><![CDATA[opengl 的矩阵操作的使用方法]]></title><link>https://blog.youkuaiyun.com/cgdtech/article/details/434673</link><guid>https://blog.youkuaiyun.com/cgdtech/article/details/434673</guid><author>cgdtech</author><pubDate>Mon, 25 Jul 2005 19:20:00 +0800</pubDate><description><![CDATA[今天从网站找到一个简单的opengl程序，虽然自己研究opengl许久，但是这个程序还是让我感叹了一番，现把程序代码摘录如下：#include #include #include #include #define WIDTH     800#define HEIGHT    600#define MAXTEX    10static int winId = -1;static int winWid]]></description><category></category></item><item><title><![CDATA[如何实现单文档多视图？]]></title><link>https://blog.youkuaiyun.com/cgdtech/article/details/434672</link><guid>https://blog.youkuaiyun.com/cgdtech/article/details/434672</guid><author>cgdtech</author><pubDate>Mon, 25 Jul 2005 19:13:00 +0800</pubDate><description><![CDATA[设计思路：文档负责保存数据对象，没有个数据对象（特征对象，如三通管）包含3种显示：三维示例图，二维展开图和计算文档，初步设计通过定义不同的视图来表示不同的显示，现在的问题是如何实现？该功能已经实现！通过创建文档模板的方式，将所要添加的视图类信息添加进来，关键代码如下：class CIntraGlDocTemplate : public CSingleDocTemplate{ DECLARE_DYN]]></description><category></category></item></channel></rss>