flex_(11)显示对象矩阵转换;

本文介绍了一个矩阵转换器的实现,包括缩放、移动、旋转和倾斜四个基本操作。详细阐述了如何通过参数调整实现图形的动态变化,并通过实例展示了其在图像处理中的应用。

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=>MatrixTransformerApp.mxml

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
  xmlns:s="library://ns.adobe.com/flex/spark"
  xmlns:mx="library://ns.adobe.com/flex/mx"
  minWidth="955" minHeight="600" creationComplete="creationCompleteHandler(event)">
<fx:Script>
<![CDATA[
import com.cen.programmingas3.matrix.MatrixTransformer;

import mx.events.FlexEvent;

protected function creationCompleteHandler(event:FlexEvent):void
{
/*初始化各个控件*/
resetFields();

setImageMask();
}

/**
* 遮盖
*/
public function setImageMask():void
{
/*create a rectangular mask shape*/
var maskImage:Shape = new Shape();
maskImage.graphics.beginFill(0x666666);
maskImage.graphics.drawRect(0, 0,  imagePanel.width, imagePanel.height);
maskImage.graphics.endFill();

/*align(对齐) the mask with the parent imagePanel*/
var maskOrigin:Point = maskImage.globalToLocal(imagePanel.localToGlobal(new Point(0, 0)));
maskImage.x = maskOrigin.x;
maskImage.y = maskOrigin.y;

img.content.mask = maskImage;// 保证只能通过矩形才能看到图像面板;
}

/**
* 重置各个控件值
*/
private function resetFields():void
{
xScaleSlider.value = 100;
yScaleSlider.value = 100;
dxSlider.value = 0;
dySlider.value = 0;
rotationSlider.value = 0;
skewSlider.value = 0;
}

private function resetTransform():void
{
img.content.transform.matrix = new Matrix();
resetFields();
}

private function transformDisplayObject():void
{
var tempMatrix:Matrix = img.content.transform.matrix;

/*defines the skew type code*/
var skewSide:String = new String();
if(skewRight.selected) {
skewSide = "right";
}else {
skewSide = "bottom";
}

tempMatrix = MatrixTransformer.transform(tempMatrix, 
xScaleSlider.value,
yScaleSlider.value, 
dxSlider.value,
dySlider.value,
rotationSlider.value,
skewSlider.value,
skewSide);

img.content.transform.matrix = tempMatrix;
}
]]>
</fx:Script>
<fx:Declarations>
<mx:RadioButtonGroup id="skewMode"/>
</fx:Declarations>

<!--显示对象矩阵转换-->
<s:HGroup width="100%" height="100%" horizontalAlign="center" verticalAlign="middle">
<s:Panel width="350" height="630" title="缩放、转化、旋转以及倾斜">
<s:VGroup width="100%" height="100%">
<mx:Text textAlign="left" width="100%"
text="在下边设置转换值,然后按下‘转换’按钮来查看右边图形的整体变化;"/>

<s:Form width="100%" height="100%">
<s:FormItem label="Scale X(%):" width="100%">
<mx:HSlider id="xScaleSlider" width="100%" minimum="0" maximum="200"
tickInterval="20" snapInterval="1" labels="[0, 100, 200]"/>
</s:FormItem>

<s:FormItem label="Scale Y(%):" width="100%">
<mx:HSlider id="yScaleSlider" width="100%" minimum="0" maximum="200"
tickInterval="20" snapInterval="1" labels="[0, 100, 200]"/>
</s:FormItem>

<s:FormItem label="Move X(pixels):" width="100%">
<mx:HSlider id="dxSlider" width="100%" minimum="-100" maximum="100"
   tickInterval="20" snapInterval="1" labels="[-100, 0, 100]"/>
</s:FormItem>

<s:FormItem label="Move Y(pixels)" width="100%">
<mx:HSlider id="dySlider" width="100%" minimum="-100" maximum="100"
tickInterval="20" snapInterval="1" labels="[-100, 0, 100]"/>
</s:FormItem>

<s:FormItem label="Rotate (°):" width="100%">
<mx:HSlider id="rotationSlider" width="100%" minimum="-360" maximum="360"
tickInterval="90" snapInterval="1" labels="[-360, 0, 360]"/>
</s:FormItem>

<s:FormItem label="Skew Mode:" width="100%">
<mx:RadioButton groupName="skewMode" id="skewRight" value="skewRight" label="Slide right-hand side down"
width="100%" selected="true"/>
<mx:RadioButton groupName="skewMode" id="skewBottom" value="skewBottom" label="Slide bottom side to right"
width="100%"/>
</s:FormItem>

<s:FormItem label="Skew angle (°):" width="100%">
<mx:HSlider id="skewSlider" width="100%" minimum="-90" maximum="90"
tickInterval="10" snapInterval="1" labels="[-90, 0, 90]"/>
</s:FormItem>
</s:Form>

<mx:ControlBar width="100%" horizontalAlign="right">
<s:Button label="转换" id="TransformBtn" click="{transformDisplayObject()}"/>
<s:Button label="重置" id="resetBtn" click="{resetTransform()}"/>
</mx:ControlBar>
</s:VGroup>
</s:Panel>

<s:Panel id="imagePanel" title="图像" height="630" width="410">
<s:VGroup width="100%" height="100%" horizontalAlign="center" verticalAlign="middle">
<mx:Image id="img" scaleContent="true" source="public/img/Banana.jpg"/>
</s:VGroup>
</s:Panel>
</s:HGroup>
</s:Application>


=>MatrixTransformer.as

package com.cen.programmingas3.matrix
{
import flash.geom.Matrix;


/**
* 支持单个matrix转换: scaling(缩放), translation(移动), rotation(旋转), and skewing(倾斜).
* 理由:这样的薪资不多(纵观各行各业,这样的薪酬真的不多);物价飞快增长,房价、住房费用居高不下,生活开支多;
* 积极性_真的不想每年回家都两袋空空,那样真的很打击人,会使人产生一种消极心理,总是怀疑自己行不行,这样的感觉真的很不好;
* @author cen
*/
public class MatrixTransformer
{
/**
* 静态方法:矩形转换方法;
* @param sourceMatrix
* @param xScale
* @param yScale
* @param dx
* @param dy
* @param rotation
* @param skew
* @param skewType
* @return 
*/
public static function transform(sourceMatrix:Matrix,
xScale:Number=100,
yScale:Number=100,
dx:Number=0,
dy:Number=0,
rotation:Number=0,
skew:Number=0,
skewType:String="right"):Matrix
{
/*(倾斜)skew*/
sourceMatrix = MatrixTransformer.skew(sourceMatrix, skew, skewType);

/*(缩放)scale*/
sourceMatrix = MatrixTransformer.scale(sourceMatrix, xScale, yScale);

/*(移动)translate*/
sourceMatrix = MatrixTransformer.translate(sourceMatrix, dx, dy);

/*(旋转)rotate*/
sourceMatrix = MatrixTransformer.rotate(sourceMatrix, rotation, "degrees");

return sourceMatrix;
}

/**
* 旋转
* @param sourceMatrix
* @param angle
* @param unit
* @return 
*/
public static function rotate(sourceMatrix:Matrix, angle:Number, unit:String="radians"):Matrix{
if(unit == "degrees") {
angle = Math.PI * 2 * angle / 360;
}

if(unit == "gradients") {
angle = Math.PI * 2 * angle / 100;
}

sourceMatrix.rotate(angle);

trace("=>rotate_angle("+angle+")_unit("+unit+");");
return sourceMatrix;
}

/**
* 移动
* @param sourceMatrix
* @param dx
* @param dy
* @return 
*/
public static function translate(sourceMatrix:Matrix, dx:Number, dy:Number):Matrix{
sourceMatrix.translate(dx, dy);

trace("=>translate_xScale("+dx+")_yScale("+dy+");");
return sourceMatrix;
}

/**
* 缩放 
* @param sourceMatrix
* @param xScale
* @param yScale
* @param percent
* @return 
*/
public static function scale(sourceMatrix:Matrix, xScale:Number, yScale:Number, percent:Boolean=true):Matrix
{
if(percent) {// 参数为百分比;
xScale = xScale / 100;
yScale = yScale / 100;
}

sourceMatrix.scale(xScale, yScale);

trace("=>scale_xScale("+xScale+")_yScale("+yScale+");");
return sourceMatrix;
}

/**
* 倾斜
* @param sourceMatrix
* @param angle
* @param skewSide
* @param unit
* @return 
*/
public static function skew(sourceMatrix:Matrix, angle:Number, skewSide:String="right", unit:String="degrees"):Matrix{
if(unit == "degrees") {
// 单位为度;
angle = Math.PI * 2 * angle  / 360;
}

if(unit == "gradients") {
// 单位为渐变;
angle = Math.PI * 2 * angle / 100;
}

var skewMatrix:Matrix = new Matrix();
if(skewSide == "right") {
skewMatrix.b = Math.tan(angle);
}else {// skewSide == "bottom"
skewMatrix.c = Math.tan(angle);
}

sourceMatrix.concat(skewMatrix);

trace("=>skew_angle("+angle+")_skewSide("+skewSide+");");
return sourceMatrix;
}
}
}

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