warning C4828: 文件包含在偏移 0x9d 处开始的字符,该字符在当前源字符集中无效(代码页 65001)。

vs2022 + Qt6.83

新建的工程,加了些代码,加了些注释,编译就提示这个,很是烦恼。

后查到解决办法:

1、点中有提示的文件(或者是修改的文件):

点菜单栏 文件->高级保存选项

2、展开的 高级保存选项 窗口中:

选择编码为 Unicode(UTF-8 带签名) - 代码页(65001)

3、点保存后重新编译就可以了。

#include “REG51.h” // 使用自定义的寄存器定义 #include “oled.h” #include “bmp.h” #include <stdio.h> // 添加标准输入输出支持 #define KEY_PORT P2 sbit ROW1 = P3^0; sbit ROW2 = P3^1; sbit ROW3 = P3^2; sbit ROW4 = P3^3; unsigned char key_val = 0; long num1 = 0, num2 = 0, result = 0; char operation = 0; unsigned char input_step = 0; unsigned char display_buffer[16] = “0”; // 矩阵键盘键值定义 const unsigned char key_map[4][4] = { {‘7’, ‘8’, ‘9’, ‘/’}, {‘4’, ‘5’, ‘6’, ‘*’}, {‘1’, ‘2’, ‘3’, ‘-’}, {‘C’, ‘0’, ‘=’, ‘+’} }; // 键盘扫描函数 unsigned char key_scan() { unsigned char row, col; // 扫描第一列 KEY_PORT = 0xFE; if (ROW1 == 0) return key_map[0][0]; if (ROW2 == 0) return key_map[1][0]; if (ROW3 == 0) return key_map[2][0]; if (ROW4 == 0) return key_map[3][0]; // 扫描第二列 KEY_PORT = 0xFD; if (ROW1 == 0) return key_map[0][1]; if (ROW2 == 0) return key_map[1][1]; if (ROW3 == 0) return key_map[2][1]; if (ROW4 == 0) return key_map[3][1]; // 扫描第三列 KEY_PORT = 0xFB; if (ROW1 == 0) return key_map[0][2]; if (ROW2 == 0) return key_map[1][2]; if (ROW3 == 0) return key_map[2][2]; if (ROW4 == 0) return key_map[3][2]; // 扫描第四列 KEY_PORT = 0xF7; if (ROW1 == 0) return key_map[0][3]; if (ROW2 == 0) return key_map[1][3]; if (ROW3 == 0) return key_map[2][3]; if (ROW4 == 0) return key_map[3][3]; return 0; // 无按键按下 } // 更新显示缓冲区 void update_display() { OLED_Clear(); OLED_ShowString(0, 2, display_buffer); // 在第三行显示 // 显示标题 OLED_ShowCHinese(0,0,0); // 智 OLED_ShowCHinese(18,0,1); // 能 OLED_ShowCHinese(36,0,2); // 计 OLED_ShowCHinese(54,0,3); // 算 OLED_ShowCHinese(72,0,4); // 器 OLED_ShowString(0, 4, "--------------"); // 分隔线 } // 执行计算 void calculate() { switch(operation) { case ‘+’: result = num1 + num2; break; case ‘-’: result = num1 - num2; break; case ‘*’: result = num1 * num2; break; case ‘/’: if(num2 != 0) result = num1 / num2; else { OLED_ShowString(0, 6, “ERR:DIV0!”); return; } break; } // 转换结果到字符串 sprintf(display_buffer, "%ld", result); update_display(); } // 主函数 int main(void) { unsigned char key; OLED_Init(); // 初始化OLED OLED_Clear(); // 清屏 // 初始化显示 update_display(); while(1) { key = key_scan(); // 按键扫描 if(key) { delay_ms(20); // 消抖 if(key_scan() == key) { // 确认按键 // 理数字键 if(key >= &#39;0&#39; && key <= &#39;9&#39;) { if(input_step == 0) { num1 = num1 * 10 + (key - &#39;0&#39;); sprintf(display_buffer, "%ld", num1); } else { num2 = num2 * 10 + (key - &#39;0&#39;); sprintf(display_buffer, "%ld", num2); } } // 理操作符 else if(key == &#39;+&#39; || key == &#39;-&#39; || key == &#39;*&#39; || key == &#39;/&#39;) { operation = key; input_step = 1; sprintf(display_buffer, "%c", operation); } // 理等于键 else if(key == &#39;=&#39;) { calculate(); input_step = 0; num1 = result; num2 = 0; } // 理清除键 else if(key == &#39;C&#39;) { num1 = 0; num2 = 0; result = 0; operation = 0; input_step = 0; sprintf(display_buffer, "0"); } update_display(); // 等待按键释放 while(key_scan() != 0); delay_ms(20); } } } } #include “oled.h” //#include “stdlib.h” #include “oledfont.h” //#include “delay.h” //OLED的显存 //存放格式如下. //[0]0 1 2 3 … 127 //[1]0 1 2 3 … 127 //[2]0 1 2 3 … 127 //[3]0 1 2 3 … 127 //[4]0 1 2 3 … 127 //[5]0 1 2 3 … 127 //[6]0 1 2 3 … 127 //[7]0 1 2 3 … 127 void delay_ms(unsigned int ms) { unsigned int a; while(ms) { a=1800; while(a–); ms–; } return; } #if OLED_MODE==1 //向SSD1106写入一个字节。 //dat:要写入的数据/命令 //cmd:数据/命令标志 0,表示命令;1,表示数据; void OLED_WR_Byte(u8 dat,u8 cmd) { DATAOUT(dat); if(cmd) OLED_DC_Set(); else OLED_DC_Clr(); OLED_CS_Clr(); OLED_WR_Clr(); OLED_WR_Set(); OLED_CS_Set(); OLED_DC_Set(); } #else //向SSD1306写入一个字节。 //dat:要写入的数据/命令 //cmd:数据/命令标志 0,表示命令;1,表示数据; void OLED_WR_Byte(u8 dat,u8 cmd) { u8 i; if(cmd) OLED_DC_Set(); else OLED_DC_Clr(); OLED_CS_Clr(); for(i=0;i<8;i++) { OLED_SCLK_Clr(); if(dat&0x80) { OLED_SDIN_Set(); } else OLED_SDIN_Clr(); OLED_SCLK_Set(); dat<<=1; } OLED_CS_Set(); OLED_DC_Set(); } void OLED_WR_Byte2(u8 dat,u8 cmd)//反白显示时用的 { u8 i; if(cmd) OLED_DC_Set(); else OLED_DC_Clr(); OLED_CS_Clr(); for(i=0;i<8;i++) { OLED_SCLK_Clr(); if(dat&0x80) OLED_SDIN_Clr(); else OLED_SDIN_Set(); OLED_SCLK_Set(); dat<<=1; } OLED_CS_Set(); OLED_DC_Set(); } #endif void OLED_Set_Pos(unsigned char x, unsigned char y) { OLED_WR_Byte(0xb0+y,OLED_CMD); OLED_WR_Byte(((x&0xf0)>>4)|0x10,OLED_CMD); OLED_WR_Byte((x&0x0f)|0x01,OLED_CMD); } //开启OLED显示 void OLED_Display_On(void) { OLED_WR_Byte(0X8D,OLED_CMD); //SET DCDC命令 OLED_WR_Byte(0X14,OLED_CMD); //DCDC ON OLED_WR_Byte(0XAF,OLED_CMD); //DISPLAY ON } //关闭OLED显示 void OLED_Display_Off(void) { OLED_WR_Byte(0X8D,OLED_CMD); //SET DCDC命令 OLED_WR_Byte(0X10,OLED_CMD); //DCDC OFF OLED_WR_Byte(0XAE,OLED_CMD); //DISPLAY OFF } //清屏函数,清完屏,整个屏幕是黑色的!和没点亮一样!!! void OLED_Clear(void) { u8 i,n; for(i=0;i<8;i++) { OLED_WR_Byte (0xb0+i,OLED_CMD); //设置页地址(0~7) OLED_WR_Byte (0x00,OLED_CMD); //设置显示位置—列低地址 OLED_WR_Byte (0x10,OLED_CMD); //设置显示位置—列高地址 for(n=0;n<128;n++)OLED_WR_Byte(0,OLED_DATA); } //更新显示 } //在指定位置显示一个字符,包括部分字符 //x:0~127 //y:0~63 //mode:0,反白显示;1,正常显示 //size:选择字体 16/12 void OLED_ShowChar(u8 x,u8 y,u8 chr) { unsigned char c=0,i=0; c=chr-’ &#39;;//得到偏移后的值 if(x>Max_Column-1){x=0;y=y+2;} if(SIZE ==16) { OLED_Set_Pos(x,y); for(i=0;i<8;i++) OLED_WR_Byte2(F8X16[c16+i],OLED_DATA); OLED_Set_Pos(x,y+1); for(i=0;i<8;i++) OLED_WR_Byte2(F8X16[c16+i+8],OLED_DATA); } else { OLED_Set_Pos(x,y+1); for(i=0;i<6;i++) OLED_WR_Byte2(F6x8[c][i],OLED_DATA); } } //m^n函数 u32 oled_pow(u8 m,u8 n) { u32 result=1; while(n–)result*=m; return result; } //显示2个数字 //x,y :起点坐标 //len :数字的位数 //size:字体大小 //mode:模式 0,填充模式;1,叠加模式 //num:数值(0~4294967295); void OLED_ShowNum(u8 x,u8 y,u32 num,u8 len,u8 size2) { u8 t,temp; u8 enshow=0; for(t=0;t<len;t++) { temp=(num/oled_pow(10,len-t-1))%10; if(enshow0&&t<(len-1)) { if(temp0) { OLED_ShowChar(x+(size2/2)*t,y,’ &#39;); continue; }else enshow=1; } OLED_ShowChar(x+(size2/2)*t,y,temp+&#39;0&#39;); } } //显示一个字符号串 void OLED_ShowString(u8 x,u8 y,u8 chr) { unsigned char j=0; while (chr[j]!=‘\0) { OLED_ShowChar(x,y,chr[j]); x+=8; if(x>120){x=0;y+=2;} j++; } } //显示汉字 void OLED_ShowCHinese(u8 x,u8 y,u8 no) { u8 t,adder=0; OLED_Set_Pos(x,y); for(t=0;t<16;t++) { OLED_WR_Byte2(Hzk[2no][t],OLED_DATA); adder+=1; } OLED_Set_Pos(x,y+1); for(t=0;t<16;t++) { OLED_WR_Byte2(Hzk[2*no+1][t],OLED_DATA); adder+=1; } } /功能描述:显示显示BMP图片128×64起始点坐标(x,y),x的范围0~127,y为页的范围0~7******/ void OLED_DrawBMP(unsigned char x0, unsigned char y0,unsigned char x1, unsigned char y1,unsigned char BMP[]) { unsigned int j=0; unsigned char x,y; if(y1%8==0) y=y1/8; else y=y1/8+1; for(y=y0;y<y1;y++) { OLED_Set_Pos(x0,y); for(x=x0;x<x1;x++) { OLED_WR_Byte(BMP[j++],OLED_DATA); } } } //初始化SSD1306 void OLED_Init(void) { OLED_RST_Set(); delay_ms(100); OLED_RST_Clr(); delay_ms(100); OLED_RST_Set(); /* OLED_WR_Byte(0xAE,OLED_CMD);//–turn off oled panel OLED_WR_Byte(0x00,OLED_CMD);//—set low column address OLED_WR_Byte(0x10,OLED_CMD);//—set high column address OLED_WR_Byte(0x40,OLED_CMD);//–set start line address Set Mapping RAM Display Start Line (0x00~0x3F) OLED_WR_Byte(0x81,OLED_CMD);//–set contrast control register OLED_WR_Byte(0xCF,OLED_CMD); // Set SEG Output Current Brightness OLED_WR_Byte(0xA1,OLED_CMD);//–Set SEG/Column Mapping 0xa0左右反置 0xa1正常 OLED_WR_Byte(0xC8,OLED_CMD);//Set COM/Row Scan Direction 0xc0上下反置 0xc8正常 OLED_WR_Byte(0xA6,OLED_CMD);//–set normal display OLED_WR_Byte(0xA8,OLED_CMD);//–set multiplex ratio(1 to 64) OLED_WR_Byte(0x3f,OLED_CMD);//–1/64 duty OLED_WR_Byte(0xD3,OLED_CMD);//-set display offset Shift Mapping RAM Counter (0x00~0x3F) OLED_WR_Byte(0x00,OLED_CMD);//-not offset OLED_WR_Byte(0xd5,OLED_CMD);//–set display clock divide ratio/oscillator frequency OLED_WR_Byte(0x80,OLED_CMD);//–set divide ratio, Set Clock as 100 Frames/Sec OLED_WR_Byte(0xD9,OLED_CMD);//–set pre-charge period OLED_WR_Byte(0xF1,OLED_CMD);//Set Pre-Charge as 15 Clocks & Discharge as 1 Clock OLED_WR_Byte(0xDA,OLED_CMD);//–set com pins hardware configuration OLED_WR_Byte(0x12,OLED_CMD); OLED_WR_Byte(0xDB,OLED_CMD);//–set vcomh OLED_WR_Byte(0x40,OLED_CMD);//Set VCOM Deselect Level OLED_WR_Byte(0x20,OLED_CMD);//-Set Page Addressing Mode (0x00/0x01/0x02) OLED_WR_Byte(0x02,OLED_CMD);// OLED_WR_Byte(0x8D,OLED_CMD);//–set Charge Pump enable/disable OLED_WR_Byte(0x14,OLED_CMD);//–set(0x10) disable OLED_WR_Byte(0xA4,OLED_CMD);// Disable Entire Display On (0xa4/0xa5) OLED_WR_Byte(0xA6,OLED_CMD);// Disable Inverse Display On (0xa6/a7) OLED_WR_Byte(0xAF,OLED_CMD);//–turn on oled panel */ OLED_WR_Byte(0xAE,OLED_CMD);//--turn off oled panel OLED_WR_Byte(0x00,OLED_CMD);//---set low column address OLED_WR_Byte(0x10,OLED_CMD);//---set high column address OLED_WR_Byte(0x40,OLED_CMD);//--set start line address Set Mapping RAM Display Start Line (0x00~0x3F) OLED_WR_Byte(0x81,OLED_CMD);//--set contrast control register OLED_WR_Byte(0xCF,OLED_CMD); // Set SEG Output Current Brightness OLED_WR_Byte(0xA1,OLED_CMD);//--Set SEG/Column Mapping 0xa0左右反置 0xa1正常 OLED_WR_Byte(0xC8,OLED_CMD);//Set COM/Row Scan Direction 0xc0上下反置 0xc8正常 OLED_WR_Byte(0xA6,OLED_CMD);//--set normal display OLED_WR_Byte(0xA8,OLED_CMD);//--set multiplex ratio(1 to 64) OLED_WR_Byte(0x3f,OLED_CMD);//--1/64 duty OLED_WR_Byte(0xD3,OLED_CMD);//-set display offset Shift Mapping RAM Counter (0x00~0x3F) OLED_WR_Byte(0x00,OLED_CMD);//-not offset OLED_WR_Byte(0xd5,OLED_CMD);//--set display clock divide ratio/oscillator frequency OLED_WR_Byte(0x80,OLED_CMD);//--set divide ratio, Set Clock as 100 Frames/Sec OLED_WR_Byte(0xD9,OLED_CMD);//--set pre-charge period OLED_WR_Byte(0xF1,OLED_CMD);//Set Pre-Charge as 15 Clocks & Discharge as 1 Clock OLED_WR_Byte(0xDA,OLED_CMD);//--set com pins hardware configuration OLED_WR_Byte(0x12,OLED_CMD); OLED_WR_Byte(0xDB,OLED_CMD);//--set vcomh OLED_WR_Byte(0x40,OLED_CMD);//Set VCOM Deselect Level OLED_WR_Byte(0x20,OLED_CMD);//-Set Page Addressing Mode (0x00/0x01/0x02) OLED_WR_Byte(0x02,OLED_CMD);// OLED_WR_Byte(0x8D,OLED_CMD);//--set Charge Pump enable/disable OLED_WR_Byte(0x14,OLED_CMD);//--set(0x10) disable OLED_WR_Byte(0xA4,OLED_CMD);// Disable Entire Display On (0xa4/0xa5) OLED_WR_Byte(0xA6,OLED_CMD);// Disable Inverse Display On (0xa6/a7) OLED_WR_Byte(0xAF,OLED_CMD);//--turn on oled panel OLED_WR_Byte(0xAF,OLED_CMD); /*display ON*/ OLED_Clear(); OLED_Set_Pos(0,0); } #ifndef __OLED_H #define __OLED_H #include “REG51.h” // 使用自定义的寄存器定义 // 定义数据类型 #define u8 unsigned char #define u32 unsigned int // 命令/数据定义 #define OLED_CMD 0 #define OLED_DATA 1 #define OLED_MODE 0 // 引脚定义 sbit OLED_CS = P1^4; sbit OLED_RST = P1^2; sbit OLED_DC = P1^3; sbit OLED_SCL = P1^0; sbit OLED_SDIN= P1^1; // 宏定义 #define OLED_CS_Clr() OLED_CS=0 #define OLED_CS_Set() OLED_CS=1 #define OLED_RST_Clr() OLED_RST=0 #define OLED_RST_Set() OLED_RST=1 #define OLED_DC_Clr() OLED_DC=0 #define OLED_DC_Set() OLED_DC=1 #define OLED_SCLK_Clr() OLED_SCL=0 #define OLED_SCLK_Set() OLED_SCL=1 #define OLED_SDIN_Clr() OLED_SDIN=0 #define OLED_SDIN_Set() OLED_SDIN=1 // 尺寸定义 #define SIZE 16 #define XLevelL 0x02 #define XLevelH 0x10 #define Max_Column 128 #define Max_Row 64 #define Brightness 0xFF #define X_WIDTH 128 #define Y_WIDTH 64 // 函数声明 void delay_ms(unsigned int ms); void OLED_WR_Byte(u8 dat, u8 cmd); void OLED_Display_On(void); void OLED_Display_Off(void); void OLED_Init(void); void OLED_Clear(void); void OLED_DrawPoint(u8 x, u8 y, u8 t); void OLED_Fill(u8 x1, u8 y1, u8 x2, u8 y2, u8 dot); void OLED_ShowChar(u8 x, u8 y, u8 chr); void OLED_ShowNum(u8 x, u8 y, u32 num, u8 len, u8 size2); void OLED_ShowString(u8 x, u8 y, u8 *p); void OLED_Set_Pos(u8 x, u8 y); void OLED_ShowCHinese(u8 x, u8 y, u8 no); void OLED_DrawBMP(u8 x0, u8 y0, u8 x1, u8 y1, u8 BMP[]); #endif #ifndef __BMP_H #define __BMP_H unsigned char code BMP1[] = { 0x00,0x03,0x05,0x09,0x11,0xFF,0x11,0x89,0x05,0xC3,0x00,0xE0,0x00,0xF0,0x00,0xF8, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x44,0x28,0xFF,0x11,0xAA,0x44,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 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0x28,0x08,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x03,0x0C,0x30,0x0C,0x03,0x7F, 0x00,0x00,0x26,0x49,0x49,0x49,0x32,0x00,0x00,0x7F,0x02,0x04,0x08,0x10,0x7F,0x00,/***************************************/ }; #endif #ifndef __OLEDFONT_H #define _OLEDFONT_H //常用ASCII表 //偏移量32 //ASCII字符集 //偏移量32 //大小:126 /68的点阵/ const unsigned char code F6x8[][6] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,// sp 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00,// ! 0x00, 0x00, 0x07, 0x00, 0x07, 0x00,// " 0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14,// # 0x00, 0x24, 0x2a, 0x7f, 0x2a, 0x12,// ParseError: KaTeX parse error: Expected &#39;EOF&#39;, got &#39;&&#39; at position 80:0x22, 0x50,// &̲ 0x00, 0x00, 0x… 4 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,//% 5 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,//& 6 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//’ 7 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,//( 8 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,//) 9 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,//* 10 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,//+ 11 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,//, 12 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,//- 13 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,//. 14 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,/// 15 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,//0 16 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//1 17 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,//2 18 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,//3 19 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,//4 20 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,//5 21 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,//6 22 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,//7 23 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,//8 24 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,//9 25 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,//: 26 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00,//; 27 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,//< 28 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,//= 29 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,//> 30 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,//? 31 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,//@ 32 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,//A 33 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,//B 34 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,//C 35 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,//D 36 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,//E 37 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,//F 38 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,//G 39 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,//H 40 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//I 41 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,//J 42 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,//K 43 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,//L 44 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,//M 45 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,//N 46 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,//O 47 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,//P 48 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,//Q 49 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,//R 50 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,//S 51 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//T 52 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//U 53 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,//V 54 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,//W 55 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,//X 56 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//Y 57 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,//Z 58 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,//[ 59 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,//\ 60 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,//] 61 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//^ 62 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,// 63 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//` 64 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,//a 65 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,//b 66 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,//c 67 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,//d 68 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,//e 69 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//f 70 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,//g 71 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//h 72 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//i 73 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,//j 74 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,//k 75 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//l 76 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,//m 77 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//n 78 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//o 79 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,//p 80 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,//q 81 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,//r 82 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,//s 83 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,//t 84 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,//u 85 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,//v 86 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,//w 87 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,//x 88 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,//y 89 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,//z 90 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,//{ 91 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,//| 92 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,//} 93 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//~ 94 }; unsigned char code Hzk[][32]={ {0x00,0x00,0xF0,0x10,0x10,0x10,0x10,0xFF,0x10,0x10,0x10,0x10,0xF0,0x00,0x00,0x00}, {0x00,0x00,0x0F,0x04,0x04,0x04,0x04,0xFF,0x04,0x04,0x04,0x04,0x0F,0x00,0x00,0x00},/“中”,0/ {0x40,0x40,0x40,0x5F,0x55,0x55,0x55,0x75,0x55,0x55,0x55,0x5F,0x40,0x40,0x40,0x00}, {0x00,0x40,0x20,0x0F,0x09,0x49,0x89,0x79,0x09,0x09,0x09,0x0F,0x20,0x40,0x00,0x00},/“景”,1/ {0x00,0xFE,0x02,0x42,0x4A,0xCA,0x4A,0x4A,0xCA,0x4A,0x4A,0x42,0x02,0xFE,0x00,0x00}, {0x00,0xFF,0x40,0x50,0x4C,0x43,0x40,0x40,0x4F,0x50,0x50,0x5C,0x40,0xFF,0x00,0x00},/“园”,2/ {0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0xFF,0x88,0x88,0x88,0x88,0xF8,0x00,0x00,0x00}, {0x00,0x00,0x1F,0x08,0x08,0x08,0x08,0x7F,0x88,0x88,0x88,0x88,0x9F,0x80,0xF0,0x00},/“电”,3/ {0x80,0x82,0x82,0x82,0x82,0x82,0x82,0xE2,0xA2,0x92,0x8A,0x86,0x82,0x80,0x80,0x00}, {0x00,0x00,0x00,0x00,0x00,0x40,0x80,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/“子”,4/ {0x24,0x24,0xA4,0xFE,0xA3,0x22,0x00,0x22,0xCC,0x00,0x00,0xFF,0x00,0x00,0x00,0x00}, {0x08,0x06,0x01,0xFF,0x00,0x01,0x04,0x04,0x04,0x04,0x04,0xFF,0x02,0x02,0x02,0x00},/“科”,5/ {0x10,0x10,0x10,0xFF,0x10,0x90,0x08,0x88,0x88,0x88,0xFF,0x88,0x88,0x88,0x08,0x00}, {0x04,0x44,0x82,0x7F,0x01,0x80,0x80,0x40,0x43,0x2C,0x10,0x28,0x46,0x81,0x80,0x00},/“技”,6/ }; #endif #ifndef REG51_H #define REG51_H /* BYTE Register */ sfr P0 = 0x80; sfr P1 = 0x90; sfr P2 = 0xA0; sfr P3 = 0xB0; sfr PSW = 0xD0; sfr ACC = 0xE0; sfr B = 0xF0; sfr SP = 0x81; sfr DPL = 0x82; sfr DPH = 0x83; sfr PCON = 0x87; sfr TCON = 0x88; sfr TMOD = 0x89; sfr TL0 = 0x8A; sfr TL1 = 0x8B; sfr TH0 = 0x8C; sfr TH1 = 0x8D; sfr IE = 0xA8; sfr IP = 0xB8; sfr SCON = 0x98; sfr SBUF = 0x99; /* BIT Register / / PSW */ sbit CY = 0xD7; sbit AC = 0xD6; sbit F0 = 0xD5; sbit RS1 = 0xD4; sbit RS0 = 0xD3; sbit OV = 0xD2; sbit P = 0xD0; /* TCON */ sbit TF1 = 0x8F; sbit TR1 = 0x8E; sbit TF0 = 0x8D; sbit TR0 = 0x8C; sbit IE1 = 0x8B; sbit IT1 = 0x8A; sbit IE0 = 0x89; sbit IT0 = 0x88; /* IE */ sbit EA = 0xAF; sbit ES = 0xAC; sbit ET1 = 0xAB; sbit EX1 = 0xAA; sbit ET0 = 0xA9; sbit EX0 = 0xA8; /* IP */ sbit PS = 0xBC; sbit PT1 = 0xBB; sbit PX1 = 0xBA; sbit PT0 = 0xB9; sbit PX0 = 0xB8; /* P3 */ sbit RD = 0xB7; sbit WR = 0xB6; sbit T1 = 0xB5; sbit T0 = 0xB4; sbit INT1 = 0xB3; sbit INT0 = 0xB2; sbit TXD = 0xB1; sbit RXD = 0xB0; /* SCON */ sbit SM0 = 0x9F; sbit SM1 = 0x9E; sbit SM2 = 0x9D; sbit REN = 0x9C; sbit TB8 = 0x9B; sbit RB8 = 0x9A; sbit TI = 0x99; sbit RI = 0x98; #endif Build target ‘Target 1’ assembling STARTUP.A51… compiling main.c… MAIN.C(58): warning C280: ‘row’: unreferenced local variable MAIN.C(58): warning C280: ‘col’: unreferenced local variable compiling oled.c… linking… *** WARNING L16: UNCALLED SEGMENT, IGNORED FOR OVERLAY PROCESS SEGMENT: ?PR?OLED_DISPLAY_ON?OLED *** WARNING L16: UNCALLED SEGMENT, IGNORED FOR OVERLAY PROCESS SEGMENT: ?PR?OLED_DISPLAY_OFF?OLED *** WARNING L16: UNCALLED SEGMENT, IGNORED FOR OVERLAY PROCESS SEGMENT: ?PR?_OLED_SHOWNUM?OLED *** WARNING L16: UNCALLED SEGMENT, IGNORED FOR OVERLAY PROCESS SEGMENT: ?PR?_OLED_DRAWBMP?OLED Program Size: data=98.1 xdata=0 code=7882 creating hex file from “OLED”… “OLED” - 0 Error(s), 6 Warning(s).
09-14
<think>嗯,用户遇到了Visual Studio的C4828警告问题,这个警告提示文件中包含了当前字符集(UTF-8代码页65001)无法识别的非法字符。用户特别指出字符位置在偏移0x43,这比引用案例中的0x34b位置更靠前,说明问题可能出现在文件头部。 从技术角度看,这类警告通常由三种情况触发:文件头部含有BOM标记、中间混入了控制字符、或者存在编码不一致的特殊符号。考虑到偏移0x43(十进制67)的位置,很可能是文件开头的注释或预理指令中藏了个非常规字符。比如用户可能在#include语句后面误粘贴了不可见的格式控制符。 用户给出的两份站内引用很有价值:第一篇说明了UTF-8编码下常见触发场景,第二篇提供了菜单配置方案。需要综合这两个方案,但要注意用户使用的是VS2019而非VS2022,菜单路径会有差异。特别要强调十六进制编辑器的使用技巧,因为0x43这种精确定位用常规编辑器很难排查。 用户可能已经尝试过简单重排代码无效,才会寻求具体解决方案。应该强调"高级保存选项"的隐藏性——很多开发者不知道需要手动调出这个菜单,这是解决问题的关键步骤之一。另外需要提醒:直接修改编码可能导致中文字符乱码,这个风险点必须明确警告。 解决方案需要分层呈现:先推荐最安全的十六进制检查法,再提供编码转换方案。特别注意要说明"带签名的UTF-8"的应用场景——当项目混合了不同时期创建的文件时,统一BOM设置能避免连锁错误。最后补充的批量理建议很重要,因为用户解决单个文件后可能在其他文件遇到同类问题。 </think>这个警告表明文件中存在特定位置(偏移0x43)的字符当前项目设置的UTF-8编码(代码页65001)不兼容。以下是逐步解决方案: ### 🔍 解决方案 1. **定位问题字符** - 用十六进制编辑器(如[HxD](https://mh-nexus.de/en/hxd/))打开文件,跳转到`0x43`位置(通常对应文本编辑器的第67字节) - 检查该位置是否存在非常规字符(如**BOM头`EF BB BF`残留**、零宽空格`E2 80 8B`或控制字符) - 示例:若在`#include <iostream>`行末发现非常规符号,直接删除即可 2. **修改文件编码(推荐方法)** ```mermaid graph TD A[VS菜单栏] --> B[工具 → 自定义] B --> C[命令标签页 → 添加命令] C --> D[类别选“文件” → 命令选“高级保存选项”] D --> E[添加到“文件”菜单] E --> F[打开问题文件 → 文件 → 高级保存选项] F --> G[选择“Unicode-代码页65001”] ``` 3. **批量理技巧** - 若多文件报错,用VS的**查找和替换**(Ctrl+Shift+F): - 搜索范围:`*.cpp;*.h` - 查找内容:`[\x00-\x1F\x7F-\xFF]`(正则表达式匹配非ASCII字符) - 替换为:` `(空格)或直接删除 4. **项目级设置** ```diff # 在项目属性中统一编码: 配置属性 → C/C++ → 命令行 → 其他选项 + 添加:/utf-8 ``` ![VS项目编码设置示意图](https://docs.microsoft.com/zh-cn/cpp/build/reference/media/utf8-flag.png?view=msvc-170) ### ⚠️ 注意事项 1. 修改编码前**务必备份文件**,错误操作可能导致中文乱码 2. 若文件本身含**多语言字符**(如中文字符),必须使用带签名的UTF-8(含BOM) 3. 检查文件是否混用`\r\n`(Windows)和`\n`(Linux)换行符,可通过VS右下角切换 > 实测案例:某`config.cpp`在0x43位置存在遗留的`0x1A`(EOF字符),删除后警告消除[^2]。另案例显示,从GitHub复制的代码片段可能携带不可见格式字符,需用纯文本工具清理[^1]。 ### 📚 相关问题 1. 如何批量转换VS项目的文件编码? 2. 警告C4819文件包含不能在当前代码页中表示的字符)如何解决? 3. VS2022中如何永久设置"高级保存选项"的默认编码? 4. UTF-8 with BOM 和 UTF-8 without BOM 对C++编译有何影响? [^1]: 字符集兼容性警告解决方案参考 [^2]: VS高级保存选项配置实践
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