简单的画线程序。理解下对位图对象的使用。
/*----------------------------------------------------------------------
SKETCH.C -- Shadow Bitmap Demonstration
(c) Charles Petzold, 1998
-------------------------------------------------------------------*/
#include <windows.h>
#include "resource.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName [] = TEXT ("Sketch") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_INFORMATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow ( szAppName, TEXT ("Sketch"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
if(hwnd == NULL){
MessageBox(NULL, TEXT("Not enough memory to create bitmap!"), szAppName, MB_ICONERROR);
return 0;
}
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
void GetLargestDisplayMode(int *pcxBitmap, int *pcyBitmap)
{
DEVMODE devmode;
int iModeNum = 0;
* pcxBitmap = *pcyBitmap = 0;
ZeroMemory(&devmode, sizeof(DEVMODE));
devmode.dmSize = sizeof(DEVMODE);
while(EnumDisplaySettings(NULL, iModeNum++, &devmode))
{
*pcxBitmap = max(*pcxBitmap, (int)devmode.dmPelsWidth);
*pcyBitmap = max(*pcyBitmap, (int)devmode.dmPelsHeight);
}
}
LRESULT CALLBACK WndProc ( HWND hwnd, UINT message, WPARAM wParam,LPARAM lParam)
{
static BOOL fLeftButtonDown, fRightButtonDown;
static HBITMAP hBitmap;
static HDC hdcMem;
static int cxBitmap, cyBitmap, cxClient, cyClient, xMouse, yMouse;;
HDC hdc;
PAINTSTRUCT ps;
switch(message)
{
case WM_CREATE:
GetLargestDisplayMode(&cxBitmap, &cyBitmap);
hdc = GetDC(hwnd);
hBitmap = CreateCompatibleBitmap(hdc, cxBitmap, cyBitmap);
hdcMem = CreateCompatibleDC(hdc);
ReleaseDC(hwnd, hdc);
if(!hBitmap){
DeleteDC(hdcMem);
return -1;
}
SelectObject(hdcMem, hBitmap);
PatBlt(hdcMem, 0, 0, cxBitmap, cyBitmap, WHITENESS);
return 0;
case WM_SIZE:
cxClient = LOWORD(lParam);
cyClient = LOWORD(lParam);
return 0;
case WM_LBUTTONDOWN:
if(!fRightButtonDown) SetCapture(hwnd);
xMouse = LOWORD(lParam);
yMouse = HIWORD(lParam);
fLeftButtonDown = TRUE;
return 0;
case WM_LBUTTONUP:
if(fLeftButtonDown) SetCapture(NULL);
fLeftButtonDown = FALSE;
return 0;
case WM_RBUTTONDOWN:
if(!fLeftButtonDown) SetCapture(hwnd);
xMouse = LOWORD(lParam);
yMouse = HIWORD(lParam);
fRightButtonDown = TRUE;
return 0;
case WM_RBUTTONUP:
if(fRightButtonDown) SetCapture(NULL);
fRightButtonDown = FALSE;
return 0;
case WM_MOUSEMOVE:
if(!fRightButtonDown && !fLeftButtonDown)
return 0;
hdc = GetDC(hwnd);
SelectObject(hdc, GetStockObject(fLeftButtonDown ? BLACK_PEN : WHITE_PEN));
SelectObject(hdcMem, GetStockObject(fLeftButtonDown ? BLACK_PEN : WHITE_PEN));
MoveToEx(hdc, xMouse, yMouse, NULL);
MoveToEx(hdcMem, xMouse, yMouse, NULL);
xMouse =(short) LOWORD(lParam);
yMouse =(short) HIWORD(lParam);
LineTo(hdc, xMouse, yMouse);
LineTo(hdcMem, xMouse, yMouse);
ReleaseDC(hwnd, hdc);
return 0;
case WM_PAINT:
hdc = BeginPaint(hwnd, &ps);
BitBlt(hdc, 0, 0, cxClient, cyClient, hdcMem, 0, 0 ,SRCCOPY);
EndPaint(hwnd, &ps);
return 0;
case WM_DESTROY:
DeleteDC(hdcMem);
DeleteObject(hBitmap);
PostQuitMessage(0);
return 0;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}