API

public abstract class

Service

extends ContextWrapper
implements ComponentCallbacks
java.lang.Object
   ↳android.content.Context
    ↳android.content.ContextWrapper
     ↳android.app.Service
Known Direct Subclasses
Known Indirect Subclasses

Class Overview

A Service is an application component representing either an application's desire to perform a longer-running operation while not interacting with the user or to supply functionality for other applications to use. Each service class must have a corresponding <service> declaration in its package's AndroidManifest.xml. Services can be started with Context.startService() and Context.bindService().

Note that services, like other application objects, run in the main thread of their hosting process. This means that, if your service is going to do any CPU intensive (such as MP3 playback) or blocking (such as networking) operations, it should spawn its own thread in which to do that work. More information on this can be found in Application Fundamentals: Processes and Threads. The IntentService class is available as a standard implementation of Service that has its own thread where it schedules its work to be done.

The Service class is an important part of an application's overall lifecycle.

Topics covered here:

  1. What is a Service?
  2. Service Lifecycle
  3. Permissions
  4. Process Lifecycle
  5. Local Service Sample
  6. Remote Messenger Service Sample

What is a Service?

Most confusion about the Service class actually revolves around what it is not:

  • A Service is not a separate process. The Service object itself does not imply it is running in its own process; unless otherwise specified, it runs in the same process as the application it is part of.
  • A Service is not a thread. It is not a means itself to do work off of the main thread (to avoid Application Not Responding errors).

Thus a Service itself is actually very simple, providing two main features:

  • A facility for the application to tell the system about something it wants to be doing in the background (even when the user is not directly interacting with the application). This corresponds to calls to Context.startService(), which ask the system to schedule work for the service, to be run until the service or someone else explicitly stop it.
  • A facility for an application to expose some of its functionality to other applications. This corresponds to calls to Context.bindService(), which allows a long-standing connection to be made to the service in order to interact with it.

When a Service component is actually created, for either of these reasons, all that the system actually does is instantiate the component and call its onCreate() and any other appropriate callbacks on the main thread. It is up to the Service to implement these with the appropriate behavior, such as creating a secondary thread in which it does its work.

Note that because Service itself is so simple, you can make your interaction with it as simple or complicated as you want: from treating it as a local Java object that you make direct method calls on (as illustrated by Local Service Sample), to providing a full remoteable interface using AIDL.

Service Lifecycle

There are two reasons that a service can be run by the system. If someone calls Context.startService() then the system will retrieve the service (creating it and calling its onCreate() method if needed) and then call its onStartCommand(Intent, int, int) method with the arguments supplied by the client. The service will at this point continue running until Context.stopService() or stopSelf() is called. Note that multiple calls to Context.startService() do not nest (though they do result in multiple corresponding calls to onStartCommand()), so no matter how many times it is started a service will be stopped once Context.stopService() or stopSelf() is called; however, services can use their stopSelf(int) method to ensure the service is not stopped until started intents have been processed.

For started services, there are two additional major modes of operation they can decide to run in, depending on the value they return from onStartCommand(): START_STICKY is used for services that are explicitly started and stopped as needed, while START_NOT_STICKY or START_REDELIVER_INTENT are used for services that should only remain running while processing any commands sent to them. See the linked documentation for more detail on the semantics.

Clients can also use Context.bindService() to obtain a persistent connection to a service. This likewise creates the service if it is not already running (calling onCreate() while doing so), but does not call onStartCommand(). The client will receive the IBinder object that the service returns from its onBind(Intent) method, allowing the client to then make calls back to the service. The service will remain running as long as the connection is established (whether or not the client retains a reference on the service's IBinder). Usually the IBinder returned is for a complex interface that has been written in aidl.

A service can be both started and have connections bound to it. In such a case, the system will keep the service running as long as either it is started or there are one or more connections to it with the Context.BIND_AUTO_CREATE flag. Once neither of these situations hold, the service's onDestroy() method is called and the service is effectively terminated. All cleanup (stopping threads, unregistering receivers) should be complete upon returning from onDestroy().

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