android API Guide——Notes

本文深入探讨了Android应用中Activity组件的运作机制,重点解释了活动的启动、执行、暂停、恢复及销毁过程,以及如何通过回调方法进行状态转换时的资源管理和任务调度。

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An application usually consists of multiple activities that are loosely bound to each other. Typically, one activity in an application is specified as the "main" activity, which is presented to the user when launching the application for the first time. Each activity can then start another activity in order to perform different actions. Each time a new activity starts, the previous activity is stopped, but the system preserves the activity in a stack (the "back stack"). When a new activity starts, it is pushed onto the back stack and takes user focus. The back stack abides to the basic "last in, first out" stack mechanism, so, when the user is done with the current activity and presses theBack button, it is popped from the stack (and destroyed) and the previous activity resumes. (The back stack is discussed more in theTasks and Back Stack document.)

When an activity is stopped because a new activity starts, it is notified of this change in state through the activity's lifecycle callback methods. There are several callback methods that an activity might receive, due to a change in its state—whether the system is creating it, stopping it, resuming it, or destroying it—and each callback provides you the opportunity to perform specific work that's appropriate to that state change. For instance, when stopped, your activity should release any large objects, such as network or database connections. When the activity resumes, you can reacquire the necessary resources and resume actions that were interrupted. These state transitions are all part of the activity lifecycle.

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