Java Python COMP9021 Principles of Programming
Term 2, 2024
Assignment 1
Worth 13marks and due Week 7 Monday @ 10am
1. General Matters
1.1 Aim
The purpose of this assignment is to:
• develop your problem-solving skills.
• design and implement the solution to a problem in the form of a small sized Python program.
• practice the use of arithmetic computations, tests, repetitions, lists, dictionaries, and strings.
• use procedural programming.
1.2 Marking
This assignment is worth 13 marks distributed as follows:
Rectangles Boundary 5 marks
Moving Die 4 marks
Fishing Towns 4 marks
Total 13 marks
Your program will be tested against several inputs. For each test, the auto-marking script will let your program run for 30 seconds. The outputs of your program should be exactly as indicated.
1.3 Due Date and Submission
Your programs will be stored in the files boundary.py, moving_die.py, and fishing_towns.py. The assignment can be submitted more than once. The last version just before the due date and time will be marked (unless you submit late in which case the last late version will be marked).
Assignment 1 is due Week 7 Monday 8 July 2024 @ 10:00am (Sydney time).
Note that late submission with 5% penalty per day is allowed up to 5 days

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