移动端多指操作方法封装

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Document</title>
<meta name="viewport" content="width=device-width,user-scalable=no" />
<style type="text/css">
#box {
	margin: 100px auto;
	width: 100px;
	height: 100px;
	background-color: red;
}	
</style>
</head>
<body>
<div id="box"></div>
<script type="text/javascript">
document.addEventListener('touchstart', function(e) {
	e.preventDefault();
});
window.onload = function(){
	var box = document.querySelector('#box');
	var startRotate = 0;
	var startScale = 0;
	css(box,"translateZ",0.01);
	//封装后的方法使用实例:
	setGesture({
		//要操作的元素
		el: box,
		//开始时的状态
		start: function(e){
			//startRotate = css(this,"rotate");
			startScale = css(this,"scale");
		},
		//改变时要执行的方法
		change:function(e){
			//css(this,"rotate",startRotate + e.rotation);
			css(this,"scale",startScale * e.scale);
		}
	})
};



//需要调用此方法
function setGesture(init){
	var el = init.el;
	var isGestrue = false; 
	var startPoint = [];
	if(!el){
		return;
	}
	el.addEventListener('touchstart', function(e) {
		if(e.touches.length >= 2){
			//记录当前用户触发了gesture
			isGestrue = true;
			//获取初始的两手指的位置
			startPoint[0] = {x:e.touches[0].pageX,y:e.touches[0].pageY};
			startPoint[1] = {x:e.touches[1].pageX,y:e.touches[1].pageY};
			init.start&&init.start.call(el,e);
		}
	});
	el.addEventListener('touchmove', function(e) {
		if(isGestrue&&e.touches.length >= 2){
			var nowPoint = [];
			nowPoint[0] = {x:e.touches[0].pageX,y:e.touches[0].pageY};
			nowPoint[1] = {x:e.touches[1].pageX,y:e.touches[1].pageY};
			var startDis = getDis(startPoint[0],startPoint[1]);
			var nowDis = getDis(nowPoint[0],nowPoint[1]);
			var startDeg = getDeg(startPoint[0],startPoint[1]);
			var nowDeg = getDeg(nowPoint[0],nowPoint[1]);
			e.scale = nowDis/startDis;
			e.rotation = nowDeg - startDeg;
			init.change&&init.change.call(el,e);
		}
	});
	el.addEventListener('touchend', function(e) {
		if(isGestrue){
			if(e.touches.length < 2 || e.targetTouches.length < 1){
				isGestrue = false;
				init.end&&init.end.call(el,e);
			}
		}
	});
}

//内部方法一:获取两点见得距离
function getDis(point1,point2){
	var x = point2.x - point1.x;
	var y = point2.y - point1.y;
	return Math.sqrt(x*x + y*y);
}

//内外方法二:获取两点间的角度
function getDeg(point1,point2){
	var x = point2.x - point1.x;
	var y = point2.y - point1.y;
	return Math.atan2(y,x)*180/Math.PI;
}
//transform属性设置相关方法
function css(element, attr , val){
	if(attr == "scale"||attr == "scaleX"
	||attr == "scaleY"||attr == "scaleZ"
	||attr == "rotateX"||attr == "rotateY"
	||attr == "rotateZ"||attr == "rotate"
	||attr == "skewX"||attr == "skewY"
	||attr == "translateX"||attr == "translateY"
	||attr == "translateZ") {
		return cssTransform(element, attr, val);
	}
	if(arguments.length == 2){
		var val = getComputedStyle(element)[attr];
		if(attr=='opacity'){
			val = Math.round(val*100);
		}
		return parseFloat(val);
	} 
	if(attr == "opacity") {
		element.style.opacity= val/100;
	} else {
		element.style[attr]= val + "px";	
	}
}
//transform属性设置相关方法
function cssTransform(element, attr, val){
	if(!element.transform){
		element.transform = {};
	}	
	if(typeof val === "undefined"){ 
		if(typeof element.transform[attr] === "undefined"){
			switch(attr){
				case "scale":
				case "scaleX":
				case "scaleY":
				case "scaleZ":
					element.transform[attr] = 100;
					break;
				default:
					element.transform[attr] = 0;	
			}
		} 
		return element.transform[attr];
	} else {
		element.transform[attr] = val;
		var transformVal  = "";
		for(var s in element.transform){
			switch(s){
				case "scale":
				case "scaleX":
				case "scaleY":
				case "scaleZ":
					transformVal += " " + s + "("+(element.transform[s]/100)+")";
					break;
				case "rotate":
				case "rotateX":
				case "rotateY":
				case "rotateZ":
				case "skewX":
				case "skewY":
					transformVal += " " + s + "("+element.transform[s]+"deg)";
					break;
				default:
					transformVal += " " + s + "("+element.transform[s]+"px)";				
			}
		}
		element.style.WebkitTransform = element.style.transform = transformVal;
	}
}
</script>
</body>
</html>

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