using UnityEngine;
using System.Collections;
using System;
using System.Text;
public class Base64 : MonoBehaviour
{
// Use this for initialization
void Start () {
string str = "hello Unity3d";
Debug.Log(str);
Debug.Log(str = Base64Encode(str));
Debug.Log(Base64Decode(str));
}
public static string Base64Decode(string str)
{
byte[] bytes = Convert.FromBase64String(str);
bytes = Convert.FromBase64String(Encoding.Default.GetString(bytes));
return Encoding.Default.GetString(bytes);
}
public static string Base64Encode(string str)
{
string go = Convert.ToBase64String(Encoding.Default.GetBytes(str));
return Convert.ToBase64String(Encoding.Default.GetBytes(go));
}
}
Base64
最新推荐文章于 2024-04-13 15:00:00 发布