void TraverseLevel(Node* Node, int depth)
{
if(Node == NULL)
{
return;
}
else
{
if(depth == 0)
{
printf("%d", Node->value);
}
else
{
TraverseLevel(Node->left, depth - 1);
TraverseLevel(Node->right, depth - 1);
}
}
}
void TraverseLevel(Node* Node, int depth)
{
if(Node == NULL)
{
return;
}
else
{
if(depth == 0)
{
printf("%d", Node->value);
}
else
{
TraverseLevel(Node->left, depth - 1);
TraverseLevel(Node->right, depth - 1);
}
}
}