<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[beicuinan的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/beicuinan</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; beicuinan]]></copyright><item><title><![CDATA[问小张]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84380225</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84380225</guid><author>beicuinan</author><pubDate>Fri, 11 Jan 2013 16:25:22 +0800</pubDate><description><![CDATA[第一幁代码：
[code=&quot;java&quot;]
stop();
import flash.events.MouseEvent;

stop();
startButton.addEventListener(MouseEvent.CLICK,playGame);
function playGame(event:MouseEvent):void{
	gotoAndStop(2);
}[/co...]]></description><category></category></item><item><title><![CDATA[点在线的方位判断]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84379174</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84379174</guid><author>beicuinan</author><pubDate>Wed, 09 Jan 2013 22:07:44 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;]private function getDirection(point:Point, startPoint:Point, endPoint:Point):String
{
	//根据数学,求出直接的表达示:y=kx+b   
	var direction:String;
	
	var g:Number;
	
	if (startPoint.x != endP...]]></description><category></category></item><item><title><![CDATA[比例尺]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84378702</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84378702</guid><author>beicuinan</author><pubDate>Wed, 09 Jan 2013 10:27:49 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;]// ActionScript file
package {
	import flash.display.Graphics;
	
	import mx.controls.Label;
	import mx.core.UIComponent;
	import mx.core.UITextField;
	
	[Style(name=&quot;shadowColor&quot;,...]]></description><category></category></item><item><title><![CDATA[as3 dynamic class]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84376679</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84376679</guid><author>beicuinan</author><pubDate>Sat, 05 Jan 2013 19:24:45 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;]动态类
“动态”类定义在运行时可通过添加/ 更改属性和方法来改变的对象。 非动态类（如 String类）是“密封”类。您不能在运行时向密封类中添加属性或方法。

在声明类时，可以通过使用 dynamic 属性来创建动态类 。例如，下面的代码创建一个名为
Protean 的动态类：

dynamic class Protean
{
  private var...]]></description><category></category></item><item><title><![CDATA[flashgame_CS5]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84375632</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84375632</guid><author>beicuinan</author><pubDate>Thu, 03 Jan 2013 19:33:07 +0800</pubDate><description><![CDATA[flashgame_CS5]]></description><category></category></item><item><title><![CDATA[我的一些工具类-1000]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84372728</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84372728</guid><author>beicuinan</author><pubDate>Wed, 26 Dec 2012 16:44:54 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;]/**
 * 两点之间的距离
 * @param startPoint
 * @param endPoint
 * @return
 */
private function getDistanceByPoints(startPoint:Point, endPoint:Point):Number
{
	var distancePow:Number=Math....]]></description><category></category></item><item><title><![CDATA[验证form表单]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84372723</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84372723</guid><author>beicuinan</author><pubDate>Wed, 26 Dec 2012 16:40:39 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;] 

 
	
	 
		 
	 
	
	 
		 
		 
	 
	
	 
	
	 
	
	 
	
	 
	
	 
	
	 
	
	 
		 
		 
			 
		 
		 
			 
		 
		 
			 
		 
		 
			 
		 
		 
			 
		 
		 
			...]]></description><category></category></item><item><title><![CDATA[replaceAll]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84372721</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84372721</guid><author>beicuinan</author><pubDate>Wed, 26 Dec 2012 16:39:09 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;]

	
		
	
	
		
	

[/code]]]></description><category></category></item><item><title><![CDATA[双色球]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84372718</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84372718</guid><author>beicuinan</author><pubDate>Wed, 26 Dec 2012 16:37:22 +0800</pubDate><description><![CDATA[随机生成双色球，写的不怎么样，先留着。
[code=&quot;java&quot;]

	
		
	
	
		 bball) {
								return 1;
							}else {
								return -1;
							}
						});
							

					}
				}
				
				var blueball:Number = Ma...]]></description><category></category></item><item><title><![CDATA[我的键盘的测试类（组合键）]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84372716</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84372716</guid><author>beicuinan</author><pubDate>Wed, 26 Dec 2012 16:35:13 +0800</pubDate><description><![CDATA[我的键盘的测试类（组合键）KeyBoardTest.mxml
[code=&quot;java&quot;]

	
		
	
	
		
	
	
		
	
	
		
	
	

[/code]]]></description><category></category></item><item><title><![CDATA[flex 百条知识]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84370773</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84370773</guid><author>beicuinan</author><pubDate>Fri, 21 Dec 2012 14:17:50 +0800</pubDate><description><![CDATA[【改变输出swf的尺度,背景颜色或帧频】
在&quot;Navigator&quot;窗框里右键你的项目&gt;选中&quot;Properties&quot;&gt;选中&quot;ActionScript Compiler&quot;&gt;在&quot;Additional compiler arguments&quot;里输入你所需要的命令
如想改变背景颜色,请输入: -default-background-color 0xffffff 

【鼠标坐标】
mouseX mou...]]></description><category></category></item><item><title><![CDATA[笔记备用]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84369137</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84369137</guid><author>beicuinan</author><pubDate>Tue, 18 Dec 2012 11:31:09 +0800</pubDate><description><![CDATA[1.弹出窗口titleWindow，设置叠加层（父窗口）透明度和模糊度
  modalTransparency=&quot;0&quot; ;
  modalTransparencyBlur=&quot;0&quot;;
2.flex4设置背景图片
[code=&quot;java&quot;]	
		
			
		
	[/code]
3.判断直线与容器是否相交：
  求出直线方程式，容器4个点带入方程式与0的比较结果是否一致
[co...]]></description><category></category></item><item><title><![CDATA[两个对象相交（重叠）求交点]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84364457</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84364457</guid><author>beicuinan</author><pubDate>Wed, 05 Dec 2012 12:20:13 +0800</pubDate><description><![CDATA[最近做的一个项目，经常画线，拖动对象。如：门（对象，有长和宽，引用一个门的图片，可旋转，指门从关闭到打开90度时的一段空间区域）必须在墙（对象，有粗细的直线）上，门可以在墙上移动等，经常要进行判断，和交点的计算。一些思路：
1.鼠标在门上按下时，记下门的坐标，鼠标在画布上的点击坐标，以及点击坐标与门的坐标的x,y差值。
2.鼠标移动时，门跟随鼠标移动，门的坐标为鼠标坐标与x,y差值之和。
3...]]></description><category></category></item><item><title><![CDATA[Menu菜单的一些用法（收着备用）]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84362867</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84362867</guid><author>beicuinan</author><pubDate>Fri, 30 Nov 2012 16:34:14 +0800</pubDate><description><![CDATA[[code=&quot;java&quot;]

	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
		
	
	
	
	
	
	
	
		
	
	
	
	
		
			
				
				
			
			
			
			     
			
				
				
				
			
		
	
	
	
		
...]]></description><category></category></item><item><title><![CDATA[target,currentTarget给自己记一下]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84362501</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84362501</guid><author>beicuinan</author><pubDate>Thu, 29 Nov 2012 20:40:57 +0800</pubDate><description><![CDATA[target,currentTarget这两个概念，虽然我用了flex很长时间，但是还是一直弄混，每次搞不定，直接debug看对象就知道。
记录下自己的一个简单的理解：
currenttarget，谁加的事件，currentTarget就是谁。
target，鼠标点击时的最小单元的组件是谁，target就是谁。
如：给TabNavigator加个点击事件，如果点击tab的标签，curren...]]></description><category></category></item><item><title><![CDATA[flex组合键]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84360840</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84360840</guid><author>beicuinan</author><pubDate>Mon, 26 Nov 2012 12:01:49 +0800</pubDate><description><![CDATA[用快捷键必有一个键先按下，所以用KeyboardEvent.KEY_UP来判断
使用事件的时候，注意焦点要在容器内。
[code=&quot;java&quot;]

	
		
	
	
		
	
	
		
	
	
		
	
	

[/code]...]]></description><category></category></item><item><title><![CDATA[Tomcat6]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84343770</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84343770</guid><author>beicuinan</author><pubDate>Fri, 02 Nov 2012 11:22:25 +0800</pubDate><description><![CDATA[Tomcat6]]></description><category></category></item><item><title><![CDATA[屏蔽右键+自定义]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84343763</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84343763</guid><author>beicuinan</author><pubDate>Fri, 02 Nov 2012 11:17:12 +0800</pubDate><description><![CDATA[下载GoogleCode里的RightClickManager包，修改index.template.html
[code=&quot;java&quot;]

            // For version detection, set to min. required Flash Player version, or 0 (or 0.0.0), for no version detection. 
 ...]]></description><category></category></item><item><title><![CDATA[Tomcat7.0]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84343759</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84343759</guid><author>beicuinan</author><pubDate>Fri, 02 Nov 2012 11:16:38 +0800</pubDate><description><![CDATA[Tomcat7.0]]></description><category></category></item><item><title><![CDATA[Adobe Flex 3 Component Explore]]></title><link>https://blog.youkuaiyun.com/beicuinan/article/details/84322834</link><guid>https://blog.youkuaiyun.com/beicuinan/article/details/84322834</guid><author>beicuinan</author><pubDate>Wed, 24 Oct 2012 15:20:19 +0800</pubDate><description><![CDATA[Adobe Flex 3 Component Explore
将三个附件解压放在同一个目录即可]]></description><category></category></item></channel></rss>