用RadASM新建一个项目;选择Win32exe模板;
一 在窗体上输出文字
在.data区添加
szText db
'小狗狗,小兔兔,小猫猫 !',0
在WM_PAINT消息处理段中添加
invoke
BeginPaint,hWnd,addr @stPs
mov @hDc,eax
invoke
GetClientRect,hWnd,addr @stRect
invoke
DrawText,@hDc,addr szText,-1,\
addr @stRect,\
DT_SINGLELINE or DT_CENTER or DT_VCENTER
invoke
EndPaint,hWnd,addr @stPs
实现在窗体上输出文字;
二 获取Windows目录和系统目录并在窗体上输出
在.data?段添加
bufferw db 50 dup(?)
buffers db 50 dup(?)
buffers db 50 dup(?)
在WM_CREATE消息处理段添加,
invoke GetWindowsDirectory, addr bufferw, sizeof bufferw ; 置Windows目录于缓冲区中
invoke GetSystemDirectory, addr buffers, sizeof buffers ;置系统目录于缓冲区中
invoke GetSystemDirectory, addr buffers, sizeof buffers ;置系统目录于缓冲区中
在WM_PAINT消息处理段添加,
invoke DrawText,@hDc,addr bufferw,-1,\
addr @stRect,\
DT_SINGLELINE or DT_VCENTER or DT_LEFT
invoke DrawText,@hDc,addr buffers,-1,\
addr @stRect,\
DT_SINGLELINE or DT_VCENTER or DT_RIGHT
addr @stRect,\
DT_SINGLELINE or DT_VCENTER or DT_LEFT
invoke DrawText,@hDc,addr buffers,-1,\
addr @stRect,\
DT_SINGLELINE or DT_VCENTER or DT_RIGHT
三 在窗体上画圆
添加一个画圆过程circle,代码见后;
在WM_PAINT消息处理段添加,
invoke circle,hWnd,00E5C27Fh,10,10,50,50
效果;
代码:
windemo1.asm
.586
.model flat,stdcall
option casemap:none
include windows.inc
include user32.inc
include kernel32.inc
include gdi32.inc
includelib user32.lib
includelib kernel32.lib
includelib gdi32.lib
WinMain proto :DWORD,:DWORD,:DWORD,:DWORD
.data
ClassName db "MainWinClass",0
AppName db "Main Window",0
szText db '小狗狗,小兔兔,小猫猫 !',0
hCap db "WindowsDirectory",0
.data?
hInstance HINSTANCE ?
CommandLine LPSTR ?
bufferw db 50 dup(?)
buffers db 50 dup(?)
.code
; ---------------------------------------------------------------------------
circle proc hndl:DWORD,colr:DWORD,tx:DWORD,ty:DWORD,lx:DWORD,ly:DWORD
LOCAL hDC :DWORD
LOCAL hPen :DWORD
LOCAL hPenOld :DWORD
invoke GetDC,hndl
mov hDC, eax
invoke CreatePen,0,3,colr
mov hPen, eax
invoke SelectObject,hDC,hPen
mov hPenOld, eax
invoke Arc,hDC,tx,ty,lx,ly,0,0,0,0
invoke SelectObject,hDC,hPenOld
invoke DeleteObject,hPen
ret
circle endp
start:
invoke GetModuleHandle, NULL
mov hInstance,eax
invoke GetCommandLine
mov CommandLine,eax
invoke WinMain, hInstance,NULL,CommandLine, SW_SHOWDEFAULT
invoke ExitProcess,eax
WinMain proc hInst:HINSTANCE,hPrevInst:HINSTANCE,CmdLine:LPSTR,CmdShow:DWORD
LOCAL wc:WNDCLASSEX
LOCAL msg:MSG
LOCAL hwnd:HWND
mov wc.cbSize,SIZEOF WNDCLASSEX
mov wc.style, CS_HREDRAW or CS_VREDRAW
mov wc.lpfnWndProc, OFFSET WndProc
mov wc.cbClsExtra,NULL
mov wc.cbWndExtra,NULL
push hInstance
pop wc.hInstance
mov wc.hbrBackground,COLOR_BTNFACE+1
mov wc.lpszMenuName,NULL
mov wc.lpszClassName,OFFSET ClassName
invoke LoadIcon,NULL,IDI_APPLICATION
mov wc.hIcon,eax
mov wc.hIconSm,eax
invoke LoadCursor,NULL,IDC_ARROW
mov wc.hCursor,eax
invoke RegisterClassEx, addr wc
INVOKE CreateWindowEx,NULL,ADDR ClassName,ADDR AppName,\
WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,\
CW_USEDEFAULT,300,200,NULL,NULL,\
hInst,NULL
mov hwnd,eax
invoke ShowWindow, hwnd,SW_SHOWNORMAL
invoke UpdateWindow, hwnd
.WHILE TRUE
invoke GetMessage, ADDR msg,NULL,0,0
.BREAK .IF (!eax)
invoke TranslateMessage, ADDR msg
invoke DispatchMessage, ADDR msg
.ENDW
mov eax,msg.wParam
ret
WinMain endp
WndProc proc hWnd:HWND, uMsg:UINT, wParam:WPARAM, lParam:LPARAM
local @stPs:PAINTSTRUCT
local @stRect:RECT
local @hDc
.IF uMsg==WM_DESTROY
invoke PostQuitMessage,NULL
.ELSEIF uMsg==WM_CREATE
invoke GetWindowsDirectory, addr bufferw, sizeof bufferw ; 置Windows目录于缓冲区中
invoke GetSystemDirectory, addr buffers, sizeof buffers ;置系统目录于缓冲区中
.ELSEIF uMsg == WM_PAINT
invoke BeginPaint,hWnd,addr @stPs
mov @hDc,eax
invoke GetClientRect,hWnd,addr @stRect
invoke DrawText,@hDc,addr szText,-1,\
addr @stRect,\
DT_SINGLELINE or DT_CENTER or DT_VCENTER
invoke DrawText,@hDc,addr bufferw,-1,\
addr @stRect,\
DT_SINGLELINE or DT_VCENTER or DT_LEFT
invoke DrawText,@hDc,addr buffers,-1,\
addr @stRect,\
DT_SINGLELINE or DT_VCENTER or DT_RIGHT
invoke circle,hWnd,00E5C27Fh,10,10,50,50
invoke EndPaint,hWnd,addr @stPs
.ELSE
invoke DefWindowProc,hWnd,uMsg,wParam,lParam
ret
.ENDIF
xor eax,eax
ret
WndProc endp
end start