In-App Purchase可以购买什么?

本文介绍了应用内购买的主要用途,包括数字内容与资产的提供、增强应用程序功能及解锁服务等。同时明确了不能使用应用内购买的商品类别,如现实世界商品和服务以及不适合的内容。
  • Content.
    Deliver digital content or assets, such as magazines, photos, and artwork. Content can also be used by the app itself—for example, additional characters and levels in a game, filters in a camera app, and stationery in a word processor.
  • App functionality.
    Unlock behavior and expand features you’ve already delivered. Examples include a free game that offers multiplayer mode as an in-app purchase and a free weather app that lets users make a one-time purchase to remove ads.
  • Services.
    Have users pay for one-time services such as voice transcription and for ongoing services such as access to a collection of data.

You can’t use In-App Purchase to sell real-world goods and services or to sell unsuitable content.

  • Real-world goods and services.
    You must deliver a digital good or service within your app when using In-App Purchase. Use a different payment mechanism to let your users buy real-world goods and services in your app, such as a credit card or payment service.

  • Unsuitable content.
    Don’t use In-App Purchase to sell content that the isn’t allowed by the App Review Guidelines—for example, pornography, hate speech, or defamation.

    If the guidelines don’t address your case in sufficient detail, you can ask the App Review team specific questions using the online contact form

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