<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[alaowangaa的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/alaowangaa</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; alaowangaa]]></copyright><item><title><![CDATA[用vscode开发java，导入JDBC的jar包后连接SQL Server数据库]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/124687961</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/124687961</guid><author>alaowangaa</author><pubDate>Tue, 10 May 2022 14:43:37 +0800</pubDate><description><![CDATA[最近想用用vscode开发java，但碍于资料太少，经常会出现问题而无法解决，今天心血来潮，想利用JDBC的jar包来连接SQL Server数据库，经过一个上午加半个下午，终于成功了！
步骤
1.进入微软中国官网，下载jar包，网址：https://www.microsoft.com/zh-cn/download/details.aspx?id=57175
2.新建java项目，输入下面的代码
import java.sql.*;
import java.security.Security;

publi]]></description><category></category></item><item><title><![CDATA[unity 2]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/120763526</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/120763526</guid><author>alaowangaa</author><pubDate>Thu, 14 Oct 2021 14:32:25 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[unity1]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/120759816</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/120759816</guid><author>alaowangaa</author><pubDate>Thu, 14 Oct 2021 11:00:17 +0800</pubDate><description><![CDATA[一般是给动的物体加刚体

]]></description><category></category></item><item><title><![CDATA[2021-09-14]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/120288140</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/120288140</guid><author>alaowangaa</author><pubDate>Tue, 14 Sep 2021 15:11:35 +0800</pubDate><description><![CDATA[局部变量
全局变量
静态变量 stati

]]></description><category></category></item><item><title><![CDATA[godot注意点2]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/114666289</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/114666289</guid><author>alaowangaa</author><pubDate>Thu, 11 Mar 2021 14:49:24 +0800</pubDate><description><![CDATA[注意！
if语句的下一语句前要加两个缩进，否则无法起作用
缩进，按tab即可。

]]></description><category></category></item><item><title><![CDATA[飞翔的小鸟切记点]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/114575011</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/114575011</guid><author>alaowangaa</author><pubDate>Tue, 09 Mar 2021 09:33:07 +0800</pubDate><description><![CDATA[切记，一定要把接触报告和接触监视打开，否则在运行界面触发不了小鸟死亡事件的动画。
英文版可以按如下搜索相关属性
接触报告：connact reported
接触监视：connact monitor

]]></description><category></category></item><item><title><![CDATA[godot切记点]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/114365105</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/114365105</guid><author>alaowangaa</author><pubDate>Thu, 04 Mar 2021 11:53:50 +0800</pubDate><description><![CDATA[extends AnimationPlayer
func _ready():
add_to_group(“GAME_STATE”)
func on_game_over():
get_parent().get_child(3).stop()
问题解决
调用函数前一定要先加入组

]]></description><category></category></item><item><title><![CDATA[godot使用注意点]]></title><link>https://blog.youkuaiyun.com/alaowangaa/article/details/114364958</link><guid>https://blog.youkuaiyun.com/alaowangaa/article/details/114364958</guid><author>alaowangaa</author><pubDate>Thu, 04 Mar 2021 11:47:01 +0800</pubDate><description><![CDATA[在godot要注意的是
一定要先搞定父节点，再搞定子节点
一定要先搞定父节点，再搞定子节点
一定要先搞定父节点，再搞定子节点
重要的事情说三遍！

]]></description><category></category></item></channel></rss>