1.在unity中定义调起Android/IOS的接口
public class PlatformPlugin {
#if UNITY_ANDROID && !UNITY_EDITOR
/** ------android平台的java类----- **/
private AndroidJavaClass andPluginClass;
public AndroidJavaClass andPlugin
{
get
{
if (andPluginClass == null)
{
/** ---------xxx.xxx.xxx.AndPlugin 具体java类名称--------- **/
andPluginClass = new AndroidJavaClass("xxx.xxx.xxx.AndPlugin");
}
return andPluginClass;
}
}
#elif UNITY_IPHONE && !UNITY_EDITOR
/** -------ios平台定义的c接口-------- **/
[DllImport("__Internal")]
private static extern void sayHiToU3d(string name);
编写unity与Android/IOS交互接口组件
最新推荐文章于 2024-04-06 14:14:09 发布