Idiomatic Phrases Game
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 3181 Accepted Submission(s): 1037
Problem Description
Tom is playing a game called Idiomatic Phrases Game. An idiom consists of several Chinese characters and has a certain meaning. This game will give Tom two idioms. He should build a list of idioms and the list starts and ends with the two given idioms. For
every two adjacent idioms, the last Chinese character of the former idiom should be the same as the first character of the latter one. For each time, Tom has a dictionary that he must pick idioms from and each idiom in the dictionary has a value indicates
how long Tom will take to find the next proper idiom in the final list. Now you are asked to write a program to compute the shortest time Tom will take by giving you the idiom dictionary.
Input
The input consists of several test cases. Each test case contains an idiom dictionary. The dictionary is started by an integer N (0 < N < 1000) in one line. The following is N lines. Each line contains an integer T (the time Tom will take to work out) and an
idiom. One idiom consists of several Chinese characters (at least 3) and one Chinese character consists of four hex digit (i.e., 0 to 9 and A to F). Note that the first and last idioms in the dictionary are the source and target idioms in the game. The input
ends up with a case that N = 0. Do not process this case.
Output
One line for each case. Output an integer indicating the shortest time Tome will take. If the list can not be built, please output -1.
Sample Input
5 5 12345978ABCD2341 5 23415608ACBD3412 7 34125678AEFD4123 15 23415673ACC34123 4 41235673FBCD2156 2 20 12345678ABCD 30 DCBF5432167D 0
Sample Output
17 -1
思路: 构图,用最短路即可。
代码:
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
#include <queue>
using namespace std;
#define N 1010
#define INF 1<<28
struct Node
{
int v,len;
char l[101];
}a[N];
int n,head[N],cnt,d[N],vis[N];
struct Edge
{
int v,w;
int next;
}edge[N*N];
void addedge(int s,int t,int w)
{
edge[cnt].v=t;edge[cnt].w=w;
edge[cnt].next=head[s];
head[s]=cnt++;
}
int check(Node a,Node b)
{
int alen=a.len-4;
for(int i=0;i<4;i++,alen++)
if(b.l[i]!=a.l[alen])
return 0;
return 1;
}
void spfa(int s)
{
queue<int >p;
for(int i=0;i<n;i++)
{
d[i] = i==s?0:INF;
vis[i]=(i==s);
}
p.push(s);
while(!p.empty())
{
int u=p.front();
p.pop();
vis[u]=0;
for(int i=head[u];i!=-1;i=edge[i].next)
{
int v=edge[i].v;
int w=edge[i].w;
if(d[u]+w<d[v])
{
d[v]=d[u]+w;
if(!vis[v])
{
vis[v]=1;
p.push(v);
}
}
}
}
}
int main()
{
while(~scanf("%d",&n)&&n)
{
memset(head,-1,sizeof(head));
cnt=0;
for(int i=0;i<n;i++)
{
scanf("%d %s",&a[i].v,a[i].l);
a[i].len=strlen(a[i].l);
}
if(n==1)
{
printf("-1\n");
continue;
}
for(int i=0;i<n;i++)
{
for(int j=0;j<n;j++)
{
if(i!=j&&check(a[i],a[j]))
addedge(i,j,a[i].v);
}
}
spfa(0);
if(d[n-1]==INF)
printf("-1\n");
else
printf("%d\n",d[n-1]);
}
return 0;
}
本文介绍了一种基于成语接龙的游戏算法实现,通过构建图模型并运用最短路径算法来解决从给定的起始成语到目标成语的问题,旨在找到连接成语序列所需的最短时间。

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