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You can Solve a Geometry Problem too
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 9530 Accepted Submission(s): 4679
Problem Description
Many geometry(几何)problems were designed in the ACM/ICPC. And now, I also prepare a geometry problem for this final exam. According to the experience of many ACMers, geometry problems are always much trouble, but this problem is very easy, after all we are now attending an exam, not a contest :)
Give you N (1<=N<=100) segments(线段), please output the number of all intersections(交点). You should count repeatedly if M (M>2) segments intersect at the same point.
Note:
You can assume that two segments would not intersect at more than one point.
Give you N (1<=N<=100) segments(线段), please output the number of all intersections(交点). You should count repeatedly if M (M>2) segments intersect at the same point.
Note:
You can assume that two segments would not intersect at more than one point.
Input
Input contains multiple test cases. Each test case contains a integer N (1=N<=100) in a line first, and then N lines follow. Each line describes one segment with four float values x1, y1, x2, y2 which are coordinates of the segment’s ending.
A test case starting with 0 terminates the input and this test case is not to be processed.
A test case starting with 0 terminates the input and this test case is not to be processed.
Output
For each case, print the number of intersections, and one line one case.
Sample Input
2 0.00 0.00 1.00 1.00 0.00 1.00 1.00 0.00 3 0.00 0.00 1.00 1.00 0.00 1.00 1.00 0.000 0.00 0.00 1.00 0.00 0
Sample Output
1 3
思路:基础的计算几何~。这里推荐一个博客。http://dev.gameres.com/Program/Abstract/Geometry.htm#
代码:
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
using namespace std;
#define N 105
struct Line
{
double x1,y1,x2,y2;
} line[N];
struct Node
{
double x,y;
} node[4];
double ans(Node a,Node b)
{
return a.x*b.y-a.y*b.x;
}
int check(Line a,Line b)
{
if(!(min(a.x1,a.x2)<=max(b.x1,b.x2)&&min(a.y1,a.y2)<=max(b.y1,b.y2)&&
min(b.x1,b.x2)<=max(a.x1,a.x2)&&min(b.y1,b.y2)<=max(a.y1,a.y2)))
return 0;//这里是判断矩形是否相交,可以省去。
Node p1q1,p2q1,q1p1,q2p1,q2q1,p2p1;
p1q1.x=a.x1-b.x1;
p1q1.y=a.y1-b.y1;
p2q1.x=a.x2-b.x1;
p2q1.y=a.y2-b.y1;
q1p1.x=b.x1-a.x1;
q1p1.y=b.y1-a.y1;
q2p1.x=b.x2-a.x1;
q2p1.y=b.y2-a.y1;
q2q1.x=b.x2-b.x1;
q2q1.y=b.y2-b.y1;
p2p1.x=a.x2-a.x1;
p2p1.y=a.y2-a.y1;
if(ans(p1q1,q2q1)*ans(p2q1,q2q1)>0) return 0;
if(ans(q1p1,p2p1)*ans(q2p1,p2p1)>0) return 0;
return 1;
}
int main()
{
int n,sum;
int x1,y1,x2,y2;
while(~scanf("%d",&n)&&n)
{
sum=0;
for(int i=0; i<n; i++)
{
scanf("%lf %lf %lf %lf",&line[i].x1,&line[i].y1,&line[i].x2,&line[i].y2);
for(int j=0; j<i; j++)
if(check(line[j],line[i]))
sum++;
}
printf("%d\n",sum);
}
return 0;
}
本文针对一个具体的计算几何问题——求解多条线段间的交点数量进行了解析,并提供了详细的解决思路与参考代码。该问题涉及线段相交判断及交点计算等内容。
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