window窗口程序,必须提供一个windowproc回调函数。
原型:
LRESULT CALLBACK WindowProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
第一种 :写成全局函数
第二种:写成static函数
WTL中的格式:
LRESULT CALLBACK CWindowImplBaseT< TBase, TWinTraits >::WindowProc(
_In_ HWND hWnd,
_In_ UINT uMsg,
_In_ WPARAM wParam,
_In_ LPARAM lParam)
{
CWindowImplBaseT< TBase, TWinTraits >* pThis = (CWindowImplBaseT< TBase, TWinTraits >*)hWnd;
// set a ptr to this message and save the old value
_ATL_MSG msg(pThis->m_hWnd, uMsg, wParam, lParam);
const _ATL_MSG* pOldMsg = pThis->m_pCurrentMsg;
pThis->m_pCurrentMsg = &msg;
// pass to the message map to process
LRESULT lRes = 0;
BOOL bRet = pThis->ProcessWindowMessage(pThis->m_hWnd, uMsg, wParam, lParam, lRes, 0);
// restore saved value for the current message
ATLASSERT(pThis->m_pCurrentMsg == &msg);
// do the default processing if message was not handled
if(!bRet)
{
if(uMsg != WM_NCDESTROY)
lRes = pThis->DefWindowProc(uMsg, wParam, lParam);
else
{
// unsubclass, if needed
LONG_PTR pfnWndProc = ::GetWindowLongPtr(pThis->m_hWnd, GWLP_WNDPROC);
lRes = pThis->DefWindowProc(uMsg, wParam, lParam);
if(pThis->m_pfnSuperWindowProc != ::DefWindowProc && ::GetWindowLongPtr(pThis->m_hWnd, GWLP_WNDPROC) == pfnWndProc)
::SetWindowLongPtr(pThis->m_hWnd, GWLP_WNDPROC, (LONG_PTR)pThis->m_pfnSuperWindowProc);
// mark window as destryed
pThis->m_dwState |= WINSTATE_DESTROYED;
}
}
if((pThis->m_dwState & WINSTATE_DESTROYED) && pOldMsg== NULL)
{
// clear out window handle
HWND hWndThis = pThis->m_hWnd;
pThis->m_hWnd = NULL;
pThis->m_dwState &= ~WINSTATE_DESTROYED;
// clean up after window is destroyed
pThis->m_pCurrentMsg = pOldMsg;
pThis->OnFinalMessage(hWndThis);
}else {
pThis->m_pCurrentMsg = pOldMsg;
}
return lRes;
}
最主要的代码1:
BOOL bRet = pThis->ProcessWindowMessage(pThis->m_hWnd, uMsg, wParam, lParam, lRes, 0);
这个函数,可以处理消息,每个窗口中都要实现这个函数:
窗口消毁后,的处理:
uMsg == WM_NCDESTROY
这里,// mark window as destryed
pThis->m_dwState |= WINSTATE_DESTROYED;
处理一些函数,变量的销毁工作。
参考这些代码的实现 。我自己在封装窗口代码时可以做为参考。
窗口中其它proc函数:
virtual DLGPROC GetDialogProc()
{
return DialogProc;
}
static INT_PTR CALLBACK StartDialogProc(
_In_ HWND hWnd,
_In_ UINT uMsg,
_In_ WPARAM wParam,
_In_ LPARAM lParam);
static INT_PTR CALLBACK DialogProc(
_In_ HWND hWnd,
_In_ UINT uMsg,
_In_ WPARAM wParam,
_In_ LPARAM lParam);
// has no meaning for a dialog, but needed for handlers that use it
LRESULT DefWindowProc()
{
return 0;
}
Windows程序设计:WindowProc回调函数解析
WindowProc是窗口程序的核心,用于处理接收到的消息。它可以被实现为全局函数或static函数。WTL框架中的实现包含了对消息的处理,如通过ProcessWindowMessage函数,以及窗口销毁后的清理工作,如在WM_NCDESTROY消息时标记窗口为已销毁并执行销毁后的清理操作。
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