<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Three框架</title>
<script src="../static/three.js-master/build/three.js"></script>
<style type="text/css">
div#canvas-frame {
border: none;
cursor: pointer;
width: 100%;
height: 600px;
background-color: #EEEEEE;
}
</style>
</head>
<body onload="threeStart();">
<div id="canvas-frame"></div>
<script>
var renderer; // 渲染器
function initThree() {
renderer = new THREE.WebGLRenderer(); // 创建渲染器
renderer.setSize(window.innerWidth, window.innerHeight); // 设置长度和宽度
document.getElementById('canvas-frame').appendChild(renderer.domElement);