void release_child_resources(struct resource *r)
{
write_lock(&resource_lock);
__release_child_resources(r);
write_unlock(&resource_lock);
}
/**
* request_resource_conflict - request and reserve an I/O or memory resource
* @root: root resource descriptor
* @new: resource descriptor desired by caller
*
* Returns 0 for success, conflict resource on error.
*/
struct resource *request_resource_conflict(struct resource *root, struct resource *new)
{
struct resource *conflict;
write_lock(&resource_lock);
conflict = __request_resource(root, new);
write_unlock(&resource_lock);
return conflict;
}
/**
* request_resource - request and reserve an I/O or memory resource
* @root: root resource descriptor
* @new: resource descriptor desired by caller
*
* Returns 0 for success, negative error code on error.
*/
int request_resource(struct resource *root, struct resource *new)
{
struct resource *conflict;
conflict = request_resource_conflict(root, new);
return conflict ? -EBUSY : 0;
}
EXPORT_SYMBOL(request_resource);
/**
* release_resource - release a previously reserved resource
* @old: resource pointer
*/
int release_resource(struct resource *old)
{
int retval;
write_lock(&resource_lock);
retval = __release_resource(old);
write_unlock(&resource_lock);
return retval;
}
EXPORT_SYMBOL(release_resource);
/*
* Finds the lowest iomem reosurce exists with-in [res->start.res->end)
* the caller must specify res->start, res->end, res->flags and "name".
* If found, returns 0, res is overwritten, if not found, returns -1.
* This walks through whole tree and not just first level children
* until and unless first_level_children_only is true.
*/
static int find_next_iomem_res(struct resource *res, char *name,
bool first_level_children_only)
{
resource_size_t start, end;
struct resource *p;
bool sibling_only = false;
BUG_ON(!res);
start = res->start;
end = res->end;
BUG_ON(start >= end);
if (first_level_children_only)
sibling_only = true;
read_lock(&resource_lock);
for (p = iomem_resource.child; p; p = next_resource(p, sibling_only)) {
if (p->flags != res->flags)
continue;
if (name && strcmp(p->name, name))
continue;
if (p->start > end) {
p = NULL;
break;
}
if ((p->end >= start) && (p->start < end))
break;
}
read_unlock(&resource_lock);
if (!p)
return -1;
/* copy data */
if (res->start < p->start)
res->start = p->start;
if (res->end > p->end)
res->end = p->end;
return 0;
}
/*
* Walks through iomem resources and calls func() with matching resource
* ranges. This walks through whole tree and not just first level children.
* All the memory ranges which overlap start,end and also match flags and
* name are valid candidates.
*
* @name: name of resource
* @flags: resource flags
* @start: start addr
* @end: end addr
*/
int walk_iomem_res(char *name, unsigned long flags, u64 start, u64 end,
void *arg, int (*func)(u64, u64, void *))
{
struct resource res;
u64 orig_end;
int ret = -1;
res.start = start;
res.end = end;
res.flags = flags;
orig_end = res.end;
while ((res.start < res.end) &&
(!find_next_iomem_res(&res, name, false))) {
ret = (*func)(res.start, res.end, arg);
if (ret)
break;
res.start = res.end + 1;
res.end = orig_end;
}
return ret;
}
/*
* This function calls callback against all memory range of "System RAM"
* which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
* Now, this function is only for "System RAM". This function deals with
* full ranges and not pfn. If resources are not pfn aligned, dealing
* with pfn can truncate ranges.
*/
int walk_system_ram_res(u64 start, u64 end, void *arg,
int (*func)(u64, u64, void *))
{
struct resource res;
u64 orig_end;
int ret = -1;
res.start = start;
res.end = end;
res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
orig_end = res.end;
while ((res.start < res.end) &&
(!find_next_iomem_res(&res, "System RAM", true))) {
ret = (*func)(res.start, res.end, arg);
if (ret)
break;
res.start = res.end + 1;
res.end = orig_end;
}
return ret;
}
#if !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
/*
* This function calls callback against all memory range of "System RAM"
* which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
* Now, this function is only for "System RAM".
*/
int walk_system_ram_range(unsigned long start_pfn, unsigned long nr_pages,
void *arg, int (*func)(unsigned long, unsigned long, void *))
{
struct resource res;
unsigned long pfn, end_pfn;
u64 orig_end;
int ret = -1;
res.start = (u64) start_pfn << PAGE_SHIFT;
res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
orig_end = res.end;
while ((res.start < res.end) &&
(find_next_iomem_res(&res, "System RAM", true) >= 0)) {
pfn = (res.start + PAGE_SIZE - 1) >> PAGE_SHIFT;
end_pfn = (res.end + 1) >> PAGE_SHIFT;
if (end_pfn > pfn)
ret = (*func)(pfn, end_pfn - pfn, arg);
if (ret)
break;
res.start = res.end + 1;
res.end = orig_end;
}
return ret;
}
#endif
static int __is_ram(unsigned long pfn, unsigned long nr_pages, void *arg)
{
return 1;
}
/*
* This generic page_is_ram() returns true if specified address is
* registered as "System RAM" in iomem_resource list.
*/
int __weak page_is_ram(unsigned long pfn)
{
return walk_system_ram_range(pfn, 1, NULL, __is_ram) == 1;
}
EXPORT_SYMBOL_GPL(page_is_ram);
/*
* Search for a resouce entry that fully contains the specified region.
* If found, return 1 if it is RAM, 0 if not.
* If not found, or region is not fully contained, return -1
*
* Used by the ioremap functions to ensure the user is not remapping RAM and is
* a vast speed up over walking through the resource table page by page.
*/
int region_is_ram(resource_size_t start, unsigned long size)
{
struct resource *p;
resource_size_t end = start + size - 1;
unsigned long flags = IORESOURCE_MEM | IORESOURCE_BUSY;
const char *name = "System RAM";
int ret = -1;
read_lock(&resource_lock);
for (p = iomem_resource.child; p ; p = p->sibling) {
if (p->end < start)
continue;
if (p->start <= start && end <= p->end) {
/* resource fully contains region */
if ((p->flags != flags) || strcmp(p->name, name))
ret = 0;
else
ret = 1;
break;
}
if (end < p->start)
break; /* not found */
}
read_unlock(&resource_lock);
return ret;
}
void __weak arch_remove_reservations(struct resource *avail)
{
}
static resource_size_t simple_align_resource(void *data,
const struct resource *avail,
resource_size_t size,
resource_size_t align)
{
return avail->start;
}
static void resource_clip(struct resource *res, resource_size_t min,
resource_size_t max)
{
if (res->start < min)
res->start = min;
if (res->end > max)
res->end = max;
}
/*
* Find empty slot in the resource tree with the given range and
* alignment constraints
*/
static int __find_resource(struct resource *root, struct resource *old,
struct resource *new,
resource_size_t size,
struct resource_constraint *constraint)
{
struct resource *this = root->child;
struct resource tmp = *new, avail, alloc;
tmp.start = root->start;
/*
* Skip past an allocated resource that starts at 0, since the assignment
* of this->start - 1 to tmp->end below would cause an underflow.
*/
if (this && this->start == root->start) {
tmp.start = (this == old) ? old->start : this->end + 1;
this = this->sibling;
}
for(;;) {
if (this)
tmp.end = (this == old) ? this->end : this->start - 1;
else
tmp.end = root->end;
if (tmp.end < tmp.start)
goto next;
resource_clip(&tmp, constraint->min, constraint->max);
arch_remove_reservations(&tmp);
/* Check for overflow after ALIGN() */
avail.start = ALIGN(tmp.start, constraint->align);
avail.end = tmp.end;
avail.flags = new->flags & ~IORESOURCE_UNSET;
if (avail.start >= tmp.start) {
alloc.flags = avail.flags;
alloc.start = constraint->alignf(constraint->alignf_data, &avail,
size, constraint->align);
alloc.end = alloc.start + size - 1;
if (resource_contains(&avail, &alloc)) {
new->start = alloc.start;
new->end = alloc.end;
return 0;
}
}
next: if (!this || this->end == root->end)
break;
if (this != old)
tmp.start = this->end + 1;
this = this->sibling;
}
return -EBUSY;
}
/*
* Find empty slot in the resource tree given range and alignment.
*/
static int find_resource(struct resource *root, struct resource *new,
resource_size_t size,
struct resource_constraint *constraint)
{
return __find_resource(root, NULL, new, size, constraint);
}
/**
* reallocate_resource - allocate a slot in the resource tree given range & alignment.
* The resource will be relocated if the new size cannot be reallocated in the
* current location.
*
* @root: root resource descriptor
* @old: resource descriptor desired by caller
* @newsize: new size of the resource descriptor
* @constraint: the size and alignment constraints to be met.
*/
static int reallocate_resource(struct resource *root, struct resource *old,
resource_size_t newsize,
struct resource_constraint *constraint)
{
int err=0;
struct resource new = *old;
struct resource *conflict;
write_lock(&resource_lock);
if ((err = __find_resource(root, old, &new, newsize, constraint)))
goto out;
if (resource_contains(&new, old)) {
old->start = new.start;
old->end = new.end;
goto out;
}
if (old->child) {
err = -EBUSY;
goto out;
}
if (resource_contains(old, &new)) {
old->start = new.start;
old->end = new.end;
} else {
__release_resource(old);
*old = new;
conflict = __request_resource(root, old);
BUG_ON(conflict);
}
out:
write_unlock(&resource_lock);
return err;
}
/**
* allocate_resource - allocate empty slot in the resource tree given range & alignment.
* The resource will be reallocated with a new size if it was already allocated
* @root: root resource descriptor
* @new: resource descriptor desired by caller
* @size: requested resource region size
* @min: minimum boundary to allocate
* @max: maximum boundary to allocate
* @align: alignment requested, in bytes
* @alignf: alignment function, optional, called if not NULL
* @alignf_data: arbitrary data to pass to the @alignf function
*/
int allocate_resource(struct resource *root, struct resource *new,
resource_size_t size, resource_size_t min,
resource_size_t max, resource_size_t align,
resource_size_t (*alignf)(void *,
const struct resource *,
resource_size_t,
resource_size_t),
void *alignf_data)
{
int err;
struct resource_constraint constraint;
if (!alignf)
alignf = simple_align_resource;
constraint.min = min;
constraint.max = max;
constraint.align = align;
constraint.alignf = alignf;
constraint.alignf_data = alignf_data;
if ( new->parent ) {
/* resource is already allocated, try reallocating with
the new constraints */
return reallocate_resource(root, new, size, &constraint);
}
write_lock(&resource_lock);
err = find_resource(root, new, size, &constraint);
if (err >= 0 && __request_resource(root, new))
err = -EBUSY;
write_unlock(&resource_lock);
return err;
}
EXPORT_SYMBOL(allocate_resource);
/**
* lookup_resource - find an existing resource by a resource start address
* @root: root resource descriptor
* @start: resource start address
*
* Returns a pointer to the resource if found, NULL otherwise
*/
struct resource *lookup_resource(struct resource *root, resource_size_t start)
{
struct resource *res;
read_lock(&resource_lock);
for (res = root->child; res; res = res->sibling) {
if (res->start == start)
break;
}
read_unlock(&resource_lock);
return res;
}
/*
* Insert a resource into the resource tree. If successful, return NULL,
* otherwise return the conflicting resource (compare to __request_resource())
*/
static struct resource * __insert_resource(struct resource *parent, struct resource *new)
{
struct resource *first, *next;
for (;; parent = first) {
first = __request_resource(parent, new);
if (!first)
return first;
if (first == parent)
return first;
if (WARN_ON(first == new)) /* duplicated insertion */
return first;
if ((first->start > new->start) || (first->end < new->end))
break;
if ((first->start == new->start) && (first->end == new->end))
break;
}
for (next = first; ; next = next->sibling) {
/* Partial overlap? Bad, and unfixable */
if (next->start < new->start || next->end > new->end)
return next;
if (!next->sibling)
break;
if (next->sibling->start > new->end)
break;
}
new->parent = parent;
new->sibling = next->sibling;
new->child = first;
next->sibling = NULL;
for (next = first; next; next = next->sibling)
next->parent = new;
if (parent->child == first) {
parent->child = new;
} else {
next = parent->child;
while (next->sibling != first)
next = next->sibling;
next->sibling = new;
}
return NULL;
}
/**
* insert_resource_conflict - Inserts resource in the resource tree
* @parent: parent of the new resource
* @new: new resource to insert
*
* Returns 0 on success, conflict resource if the resource can't be inserted.
*
* This function is equivalent to request_resource_conflict when no conflict
* happens. If a conflict happens, and the conflicting resources
* entirely fit within the range of the new resource, then the new
* resource is inserted and the conflicting resources become children of
* the new resource.
*/
struct resource *insert_resource_conflict(struct resource *parent, struct resource *new)
{
struct resource *conflict;
write_lock(&resource_lock);
conflict = __insert_resource(parent, new);
write_unlock(&resource_lock);
return conflict;
}
/**
* insert_resource - Inserts a resource in the resource tree
* @parent: parent of the new resource
* @new: new resource to insert
*
* Returns 0 on success, -EBUSY if the resource can't be inserted.
*/
int insert_resource(struct resource *parent, struct resource *new)
{
struct resource *conflict;
conflict = insert_resource_conflict(parent, new);
return conflict ? -EBUSY : 0;
}
/**
* insert_resource_expand_to_fit - Insert a resource into the resource tree
* @root: root resource descriptor
* @new: new resource to insert
*
* Insert a resource into the resource tree, possibly expanding it in order
* to make it encompass any conflicting resources.
*/
void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
{
if (new->parent)
return;
write_lock(&resource_lock);
for (;;) {
struct resource *conflict;
conflict = __insert_resource(root, new);
if (!conflict)
break;
if (conflict == root)
break;
/* Ok, expand resource to cover the conflict, then try again .. */
if (conflict->start < new->start)
new->start = conflict->start;
if (conflict->end > new->end)
new->end = conflict->end;
printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
}
write_unlock(&resource_lock);
}
static int __adjust_resource(struct resource *res, resource_size_t start,
resource_size_t size)
{
struct resource *tmp, *parent = res->parent;
resource_size_t end = start + size - 1;
int result = -EBUSY;
if (!parent)
goto skip;
if ((start < parent->start) || (end > parent->end))
goto out;
if (res->sibling && (res->sibling->start <= end))
goto out;
tmp = parent->child;
if (tmp != res) {
while (tmp->sibling != res)
tmp = tmp->sibling;
if (start <= tmp->end)
goto out;
}
skip:
for (tmp = res->child; tmp; tmp = tmp->sibling)
if ((tmp->start < start) || (tmp->end > end))
goto out;
res->start = start;
res->end = end;
result = 0;
out:
return result;
}
/**
* adjust_resource - modify a resource's start and size
* @res: resource to modify
* @start: new start value
* @size: new size
*
* Given an existing resource, change its start and size to match the
* arguments. Returns 0 on success, -EBUSY if it can't fit.
* Existing children of the resource are assumed to be immutable.
*/
int adjust_resource(struct resource *res, resource_size_t start,
resource_size_t size)
{
int result;
write_lock(&resource_lock);
result = __adjust_resource(res, start, size);
write_unlock(&resource_lock);
return result;
}
EXPORT_SYMBOL(adjust_resource);
static void __init __reserve_region_with_split(struct resource *root,
resource_size_t start, resource_size_t end,
const char *name)
{
struct resource *parent = root;
struct resource *conflict;
struct resource *res = alloc_resource(GFP_ATOMIC);
struct resource *next_res = NULL;
if (!res)
return;
res->name = name;
res->start = start;
res->end = end;
res->flags = IORESOURCE_BUSY;
while (1) {
conflict = __request_resource(parent, res);
if (!conflict) {
if (!next_res)
break;
res = next_res;
next_res = NULL;
continue;
}
/* conflict covered whole area */
if (conflict->start <= res->start &&
conflict->end >= res->end) {
free_resource(res);
WARN_ON(next_res);
break;
}
/* failed, split and try again */
if (conflict->start > res->start) {
end = res->end;
res->end = conflict->start - 1;
if (conflict->end < end) {
next_res = alloc_resource(GFP_ATOMIC);
if (!next_res) {
free_resource(res);
break;
}
next_res->name = name;
next_res->start = conflict->end + 1;
next_res->end = end;
next_res->flags = IORESOURCE_BUSY;
}
} else {
res->start = conflict->end + 1;
}
}
}
void __init reserve_region_with_split(struct resource *root,
resource_size_t start, resource_size_t end,
const char *name)
{
int abort = 0;
write_lock(&resource_lock);
if (root->start > start || root->end < end) {
pr_err("requested range [0x%llx-0x%llx] not in root %pr\n",
(unsigned long long)start, (unsigned long long)end,
root);
if (start > root->end || end < root->start)
abort = 1;
else {
if (end > root->end)
end = root->end;
if (start < root->start)
start = root->start;
pr_err("fixing request to [0x%llx-0x%llx]\n",
(unsigned long long)start,
(unsigned long long)end);
}
dump_stack();
}
if (!abort)
__reserve_region_with_split(root, start, end, name);
write_unlock(&resource_lock);
}
/**
* resource_alignment - calculate resource's alignment
* @res: resource pointer
*
* Returns alignment on success, 0 (invalid alignment) on failure.
*/
resource_size_t resource_alignment(struct resource *res)
{
switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
case IORESOURCE_SIZEALIGN:
return resource_size(res);
case IORESOURCE_STARTALIGN:
return res->start;
default:
return 0;
}
}
/*
* This is compatibility stuff for IO resources.
*
* Note how this, unlike the above, knows about
* the IO flag meanings (busy etc).
*
* request_region creates a new busy region.
*
* release_region releases a matching busy region.
*/
static DECLARE_WAIT_QUEUE_HEAD(muxed_resource_wait);
/**
* __request_region - create a new busy resource region
* @parent: parent resource descriptor
* @start: resource start address
* @n: resource region size
* @name: reserving caller's ID string
* @flags: IO resource flags
*/
struct resource * __request_region(struct resource *parent,
resource_size_t start, resource_size_t n,
const char *name, int flags)
{
DECLARE_WAITQUEUE(wait, current);
struct resource *res = alloc_resource(GFP_KERNEL);
if (!res)
return NULL;
res->name = name;
res->start = start;
res->end = start + n - 1;
res->flags = resource_type(parent);
res->flags |= IORESOURCE_BUSY | flags;
write_lock(&resource_lock);
for (;;) {
struct resource *conflict;
conflict = __request_resource(parent, res);
if (!conflict)
break;
if (conflict != parent) {
parent = conflict;
if (!(conflict->flags & IORESOURCE_BUSY))
continue;
}
if (conflict->flags & flags & IORESOURCE_MUXED) {
add_wait_queue(&muxed_resource_wait, &wait);
write_unlock(&resource_lock);
set_current_state(TASK_UNINTERRUPTIBLE);
schedule();
remove_wait_queue(&muxed_resource_wait, &wait);
write_lock(&resource_lock);
continue;
}
/* Uhhuh, that didn't work out.. */
free_resource(res);
res = NULL;
break;
}
write_unlock(&resource_lock);
return res;
}
EXPORT_SYMBOL(__request_region);
/**
* __release_region - release a previously reserved resource region
* @parent: parent resource descriptor
* @start: resource start address
* @n: resource region size
*
* The described resource region must match a currently busy region.
*/
void __release_region(struct resource *parent, resource_size_t start,
resource_size_t n)
{
struct resource **p;
resource_size_t end;
p = &parent->child;
end = start + n - 1;
write_lock(&resource_lock);
for (;;) {
struct resource *res = *p;
if (!res)
break;
if (res->start <= start && res->end >= end) {
if (!(res->flags & IORESOURCE_BUSY)) {
p = &res->child;
continue;
}
if (res->start != start || res->end != end)
break;
*p = res->sibling;
write_unlock(&resource_lock);
if (res->flags & IORESOURCE_MUXED)
wake_up(&muxed_resource_wait);
free_resource(res);
return;
}
p = &res->sibling;
}
write_unlock(&resource_lock);
printk(KERN_WARNING "Trying to free nonexistent resource "
"<%016llx-%016llx>\n", (unsigned long long)start,
(unsigned long long)end);
}
EXPORT_SYMBOL(__release_region);
#ifdef CONFIG_MEMORY_HOTREMOVE
/**
* release_mem_region_adjustable - release a previously reserved memory region
* @parent: parent resource descriptor
* @start: resource start address
* @size: resource region size
*
* This interface is intended for memory hot-delete. The requested region
* is released from a currently busy memory resource. The requested region
* must either match exactly or fit into a single busy resource entry. In
* the latter case, the remaining resource is adjusted accordingly.
* Existing children of the busy memory resource must be immutable in the
* request.
*
* Note:
* - Additional release conditions, such as overlapping region, can be
* supported after they are confirmed as valid cases.
* - When a busy memory resource gets split into two entries, the code
* assumes that all children remain in the lower address entry for
* simplicity. Enhance this logic when necessary.
*/
int release_mem_region_adjustable(struct resource *parent,
resource_size_t start, resource_size_t size)
{
struct resource **p;
struct resource *res;
struct resource *new_res;
resource_size_t end;
int ret = -EINVAL;
end = start + size - 1;
if ((start < parent->start) || (end > parent->end))
return ret;
/* The alloc_resource() result gets checked later */
new_res = alloc_resource(GFP_KERNEL);
p = &parent->child;
write_lock(&resource_lock);
while ((res = *p)) {
if (res->start >= end)
break;
/* look for the next resource if it does not fit into */
if (res->start > start || res->end < end) {
p = &res->sibling;
continue;
}
if (!(res->flags & IORESOURCE_MEM))
break;
if (!(res->flags & IORESOURCE_BUSY)) {
p = &res->child;
continue;
}
/* found the target resource; let's adjust accordingly */
if (res->start == start && res->end == end) {
/* free the whole entry */
*p = res->sibling;
free_resource(res);
ret = 0;
} else if (res->start == start && res->end != end) {
/* adjust the start */
ret = __adjust_resource(res, end + 1,
res->end - end);
} else if (res->start != start && res->end == end) {
/* adjust the end */
ret = __adjust_resource(res, res->start,
start - res->start);
} else {
/* split into two entries */
if (!new_res) {
ret = -ENOMEM;
break;
}
new_res->name = res->name;
new_res->start = end + 1;
new_res->end = res->end;
new_res->flags = res->flags;
new_res->parent = res->parent;
new_res->sibling = res->sibling;
new_res->child = NULL;
ret = __adjust_resource(res, res->start,
start - res->start);
if (ret)
break;
res->sibling = new_res;
new_res = NULL;
}
break;
}
write_unlock(&resource_lock);
free_resource(new_res);
return ret;
}
#endif /* CONFIG_MEMORY_HOTREMOVE */
/*
* Managed region resource
*/
static void devm_resource_release(struct device *dev, void *ptr)
{
struct resource **r = ptr;
release_resource(*r);
}
/**
* devm_request_resource() - request and reserve an I/O or memory resource
* @dev: device for which to request the resource
* @root: root of the resource tree from which to request the resource
* @new: descriptor of the resource to request
*
* This is a device-managed version of request_resource(). There is usually
* no need to release resources requested by this function explicitly since
* that will be taken care of when the device is unbound from its driver.
* If for some reason the resource needs to be released explicitly, because
* of ordering issues for example, drivers must call devm_release_resource()
* rather than the regular release_resource().
*
* When a conflict is detected between any existing resources and the newly
* requested resource, an error message will be printed.
*
* Returns 0 on success or a negative error code on failure.
*/
int devm_request_resource(struct device *dev, struct resource *root,
struct resource *new)
{
struct resource *conflict, **ptr;
ptr = devres_alloc(devm_resource_release, sizeof(*ptr), GFP_KERNEL);
if (!ptr)
return -ENOMEM;
*ptr = new;
conflict = request_resource_conflict(root, new);
if (conflict) {
dev_err(dev, "resource collision: %pR conflicts with %s %pR\n",
new, conflict->name, conflict);
devres_free(ptr);
return -EBUSY;
}
devres_add(dev, ptr);
return 0;
}
EXPORT_SYMBOL(devm_request_resource);
static int devm_resource_match(struct device *dev, void *res, void *data)
{
struct resource **ptr = res;
return *ptr == data;
}
/**
* devm_release_resource() - release a previously requested resource
* @dev: device for which to release the resource
* @new: descriptor of the resource to release
*
* Releases a resource previously requested using devm_request_resource().
*/
void devm_release_resource(struct device *dev, struct resource *new)
{
WARN_ON(devres_release(dev, devm_resource_release, devm_resource_match,
new));
}
EXPORT_SYMBOL(devm_release_resource);
struct region_devres {
struct resource *parent;
resource_size_t start;
resource_size_t n;
};
static void devm_region_release(struct device *dev, void *res)
{
struct region_devres *this = res;
__release_region(this->parent, this->start, this->n);
}
static int devm_region_match(struct device *dev, void *res, void *match_data)
{
struct region_devres *this = res, *match = match_data;
return this->parent == match->parent &&
this->start == match->start && this->n == match->n;
}
struct resource * __devm_request_region(struct device *dev,
struct resource *parent, resource_size_t start,
resource_size_t n, const char *name)
{
struct region_devres *dr = NULL;
struct resource *res;
dr = devres_alloc(devm_region_release, sizeof(struct region_devres),
GFP_KERNEL);
if (!dr)
return NULL;
dr->parent = parent;
dr->start = start;
dr->n = n;
res = __request_region(parent, start, n, name, 0);
if (res)
devres_add(dev, dr);
else
devres_free(dr);
return res;
}
EXPORT_SYMBOL(__devm_request_region);
void __devm_release_region(struct device *dev, struct resource *parent,
resource_size_t start, resource_size_t n)
{
struct region_devres match_data = { parent, start, n };
__release_region(parent, start, n);
WARN_ON(devres_destroy(dev, devm_region_release, devm_region_match,
&match_data));
}
EXPORT_SYMBOL(__devm_release_region);
/*
* Called from init/main.c to reserve IO ports.
*/
#define MAXRESERVE 4
static int __init reserve_setup(char *str)
{
static int reserved;
static struct resource reserve[MAXRESERVE];
for (;;) {
unsigned int io_start, io_num;
int x = reserved;
if (get_option (&str, &io_start) != 2)
break;
if (get_option (&str, &io_num) == 0)
break;
if (x < MAXRESERVE) {
struct resource *res = reserve + x;
res->name = "reserved";
res->start = io_start;
res->end = io_start + io_num - 1;
res->flags = IORESOURCE_BUSY;
res->child = NULL;
if (request_resource(res->start >= 0x10000 ? &iomem_resource : &ioport_resource, res) == 0)
reserved = x+1;
}
}
return 1;
}
__setup("reserve=", reserve_setup);
/*
* Check if the requested addr and size spans more than any slot in the
* iomem resource tree.
*/
int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
{
struct resource *p = &iomem_resource;
int err = 0;
loff_t l;
read_lock(&resource_lock);
for (p = p->child; p ; p = r_next(NULL, p, &l)) {
/*
* We can probably skip the resources without
* IORESOURCE_IO attribute?
*/
if (p->start >= addr + size)
continue;
if (p->end < addr)
continue;
if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
PFN_DOWN(p->end) >= PFN_DOWN(addr + size - 1))
continue;
/*
* if a resource is "BUSY", it's not a hardware resource
* but a driver mapping of such a resource; we don't want
* to warn for those; some drivers legitimately map only
* partial hardware resources. (example: vesafb)
*/
if (p->flags & IORESOURCE_BUSY)
continue;
printk(KERN_WARNING "resource sanity check: requesting [mem %#010llx-%#010llx], which spans more than %s %pR\n",
(unsigned long long)addr,
(unsigned long long)(addr + size - 1),
p->name, p);
err = -1;
break;
}
read_unlock(&resource_lock);
return err;
}
#ifdef CONFIG_STRICT_DEVMEM
static int strict_iomem_checks = 1;
#else
static int strict_iomem_checks;
#endif
/*
* check if an address is reserved in the iomem resource tree
* returns 1 if reserved, 0 if not reserved.
*/
int iomem_is_exclusive(u64 addr)
{
struct resource *p = &iomem_resource;
int err = 0;
loff_t l;
int size = PAGE_SIZE;
if (!strict_iomem_checks)
return 0;
addr = addr & PAGE_MASK;
read_lock(&resource_lock);
for (p = p->child; p ; p = r_next(NULL, p, &l)) {
/*
* We can probably skip the resources without
* IORESOURCE_IO attribute?
*/
if (p->start >= addr + size)
break;
if (p->end < addr)
continue;
if (p->flags & IORESOURCE_BUSY &&
p->flags & IORESOURCE_EXCLUSIVE) {
err = 1;
break;
}
}
read_unlock(&resource_lock);
return err;
}
struct resource_entry *resource_list_create_entry(struct resource *res,
size_t extra_size)
{
struct resource_entry *entry;
entry = kzalloc(sizeof(*entry) + extra_size, GFP_KERNEL);
if (entry) {
INIT_LIST_HEAD(&entry->node);
entry->res = res ? res : &entry->__res;
}
return entry;
}
EXPORT_SYMBOL(resource_list_create_entry);
void resource_list_free(struct list_head *head)
{
struct resource_entry *entry, *tmp;
list_for_each_entry_safe(entry, tmp, head, node)
resource_list_destroy_entry(entry);
}
EXPORT_SYMBOL(resource_list_free);
static int __init strict_iomem(char *str)
{
if (strstr(str, "relaxed"))
strict_iomem_checks = 0;
if (strstr(str, "strict"))
strict_iomem_checks = 1;
return 1;
}
__setup("iomem=", strict_iomem);
C:\Users\Admin\Desktop\linux-4.2.y-new\linux-4.2.y\kernel\/sched/auto_group.c
#include "sched.h"
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/kallsyms.h>
#include <linux/utsname.h>
#include <linux/security.h>
#include <linux/export.h>
unsigned int __read_mostly sysctl_sched_autogroup_enabled = 1;
static struct autogroup autogroup_default;
static atomic_t autogroup_seq_nr;
void __init autogroup_init(struct task_struct *init_task)
{
autogroup_default.tg = &root_task_group;
kref_init(&autogroup_default.kref);
init_rwsem(&autogroup_default.lock);
init_task->signal->autogroup = &autogroup_default;
}
void autogroup_free(struct task_group *tg)
{
kfree(tg->autogroup);
}
static inline void autogroup_destroy(struct kref *kref)
{
struct autogroup *ag = container_of(kref, struct autogroup, kref);
#ifdef CONFIG_RT_GROUP_SCHED
/* We've redirected RT tasks to the root task group... */
ag->tg->rt_se = NULL;
ag->tg->rt_rq = NULL;
#endif
sched_offline_group(ag->tg);
sched_destroy_group(ag->tg);
}
static inline void autogroup_kref_put(struct autogroup *ag)
{
kref_put(&ag->kref, autogroup_destroy);
}
static inline struct autogroup *autogroup_kref_get(struct autogroup *ag)
{
kref_get(&ag->kref);
return ag;
}
static inline struct autogroup *autogroup_task_get(struct task_struct *p)
{
struct autogroup *ag;
unsigned long flags;
if (!lock_task_sighand(p, &flags))
return autogroup_kref_get(&autogroup_default);
ag = autogroup_kref_get(p->signal->autogroup);
unlock_task_sighand(p, &flags);
return ag;
}
static inline struct autogroup *autogroup_create(void)
{
struct autogroup *ag = kzalloc(sizeof(*ag), GFP_KERNEL);
struct task_group *tg;
if (!ag)
goto out_fail;
tg = sched_create_group(&root_task_group);
if (IS_ERR(tg))
goto out_free;
kref_init(&ag->kref);
init_rwsem(&ag->lock);
ag->id = atomic_inc_return(&autogroup_seq_nr);
ag->tg = tg;
#ifdef CONFIG_RT_GROUP_SCHED
/*
* Autogroup RT tasks are redirected to the root task group
* so we don't have to move tasks around upon policy change,
* or flail around trying to allocate bandwidth on the fly.
* A bandwidth exception in __sched_setscheduler() allows
* the policy change to proceed.
*/
free_rt_sched_group(tg);
tg->rt_se = root_task_group.rt_se;
tg->rt_rq = root_task_group.rt_rq;
#endif
tg->autogroup = ag;
sched_online_group(tg, &root_task_group);
return ag;
out_free:
kfree(ag);
out_fail:
if (printk_ratelimit()) {
printk(KERN_WARNING "autogroup_create: %s failure.\n",
ag ? "sched_create_group()" : "kmalloc()");
}
return autogroup_kref_get(&autogroup_default);
}
bool task_wants_autogroup(struct task_struct *p, struct task_group *tg)
{
if (tg != &root_task_group)
return false;
/*
* We can only assume the task group can't go away on us if
* autogroup_move_group() can see us on ->thread_group list.
*/
if (p->flags & PF_EXITING)
return false;
return true;
}
static void
autogroup_move_group(struct task_struct *p, struct autogroup *ag)
{
struct autogroup *prev;
struct task_struct *t;
unsigned long flags;
BUG_ON(!lock_task_sighand(p, &flags));
prev = p->signal->autogroup;
if (prev == ag) {
unlock_task_sighand(p, &flags);
return;
}
p->signal->autogroup = autogroup_kref_get(ag);
if (!READ_ONCE(sysctl_sched_autogroup_enabled))
goto out;
for_each_thread(p, t)
sched_move_task(t);
out:
unlock_task_sighand(p, &flags);
autogroup_kref_put(prev);
}
/* Allocates GFP_KERNEL, cannot be called under any spinlock */
void sched_autogroup_create_attach(struct task_struct *p)
{
struct autogroup *ag = autogroup_create();
autogroup_move_group(p, ag);
/* drop extra reference added by autogroup_create() */
autogroup_kref_put(ag);
}
EXPORT_SYMBOL(sched_autogroup_create_attach);
/* Cannot be called under siglock. Currently has no users */
void sched_autogroup_detach(struct task_struct *p)
{
autogroup_move_group(p, &autogroup_default);
}
EXPORT_SYMBOL(sched_autogroup_detach);
void sched_autogroup_fork(struct signal_struct *sig)
{
sig->autogroup = autogroup_task_get(current);
}
void sched_autogroup_exit(struct signal_struct *sig)
{
autogroup_kref_put(sig->autogroup);
}
static int __init setup_autogroup(char *str)
{
sysctl_sched_autogroup_enabled = 0;
return 1;
}
__setup("noautogroup", setup_autogroup);
#ifdef CONFIG_PROC_FS
int proc_sched_autogroup_set_nice(struct task_struct *p, int nice)
{
static unsigned long next = INITIAL_JIFFIES;
struct autogroup *ag;
int err;
if (nice < MIN_NICE || nice > MAX_NICE)
return -EINVAL;
err = security_task_setnice(current, nice);
if (err)
return err;
if (nice < 0 && !can_nice(current, nice))
return -EPERM;
/* this is a heavy operation taking global locks.. */
if (!capable(CAP_SYS_ADMIN) && time_before(jiffies, next))
return -EAGAIN;
next = HZ / 10 + jiffies;
ag = autogroup_task_get(p);
down_write(&ag->lock);
err = sched_group_set_shares(ag->tg, prio_to_weight[nice + 20]);
if (!err)
ag->nice = nice;
up_write(&ag->lock);
autogroup_kref_put(ag);
return err;
}
void proc_sched_autogroup_show_task(struct task_struct *p, struct seq_file *m)
{
struct autogroup *ag = autogroup_task_get(p);
if (!task_group_is_autogroup(ag->tg))
goto out;
down_read(&ag->lock);
seq_printf(m, "/autogroup-%ld nice %d\n", ag->id, ag->nice);
up_read(&ag->lock);
out:
autogroup_kref_put(ag);
}
#endif /* CONFIG_PROC_FS */
#ifdef CONFIG_SCHED_DEBUG
int autogroup_path(struct task_group *tg, char *buf, int buflen)
{
if (!task_group_is_autogroup(tg))
return 0;
return snprintf(buf, buflen, "%s-%ld", "/autogroup", tg->autogroup->id);
}
#endif /* CONFIG_SCHED_DEBUG */
C:\Users\Admin\Desktop\linux-4.2.y-new\linux-4.2.y\kernel\/sched/auto_group.h
#ifdef CONFIG_SCHED_AUTOGROUP
#include <linux/kref.h>
#include <linux/rwsem.h>
struct autogroup {
/*
* reference doesn't mean how many thread attach to this
* autogroup now. It just stands for the number of task
* could use this autogroup.
*/
struct kref kref;
struct task_group *tg;
struct rw_semaphore lock;
unsigned long id;
int nice;
};
extern void autogroup_init(struct task_struct *init_task);
extern void autogroup_free(struct task_group *tg);
static inline bool task_group_is_autogroup(struct task_group *tg)
{
return !!tg->autogroup;
}
extern bool task_wants_autogroup(struct task_struct *p, struct task_group *tg);
static inline struct task_group *
autogroup_task_group(struct task_struct *p, struct task_group *tg)
{
int enabled = READ_ONCE(sysctl_sched_autogroup_enabled);
if (enabled && task_wants_autogroup(p, tg))
return p->signal->autogroup->tg;
return tg;
}
extern int autogroup_path(struct task_group *tg, char *buf, int buflen);
#else /* !CONFIG_SCHED_AUTOGROUP */
static inline void autogroup_init(struct task_struct *init_task) { }
static inline void autogroup_free(struct task_group *tg) { }
static inline bool task_group_is_autogroup(struct task_group *tg)
{
return 0;
}
static inline struct task_group *
autogroup_task_group(struct task_struct *p, struct task_group *tg)
{
return tg;
}
#ifdef CONFIG_SCHED_DEBUG
static inline int autogroup_path(struct task_group *tg, char *buf, int buflen)
{
return 0;
}
#endif
#endif /* CONFIG_SCHED_AUTOGROUP */
C:\Users\Admin\Desktop\linux-4.2.y-new\linux-4.2.y\kernel\/sched/clock.c
/*
* sched_clock for unstable cpu clocks
*
* Copyright (C) 2008 Red Hat, Inc., Peter Zijlstra <pzijlstr@redhat.com>
*
* Updates and enhancements:
* Copyright (C) 2008 Red Hat, Inc. Steven Rostedt <srostedt@redhat.com>
*
* Based on code by:
* Ingo Molnar <mingo@redhat.com>
* Guillaume Chazarain <guichaz@gmail.com>
*
*
* What:
*
* cpu_clock(i) provides a fast (execution time) high resolution
* clock with bounded drift between CPUs. The value of cpu_clock(i)
* is monotonic for constant i. The timestamp returned is in nanoseconds.
*
* ######################### BIG FAT WARNING ##########################
* # when comparing cpu_clock(i) to cpu_clock(j) for i != j, time can #
* # go backwards !! #
* ####################################################################
*
* There is no strict promise about the base, although it tends to start
* at 0 on boot (but people really shouldn't rely on that).
*
* cpu_clock(i) -- can be used from any context, including NMI.
* local_clock() -- is cpu_clock() on the current cpu.
*
* sched_clock_cpu(i)
*
* How:
*
* The implementation either uses sched_clock() when
* !CONFIG_HAVE_UNSTABLE_SCHED_CLOCK, which means in that case the
* sched_clock() is assumed to provide these properties (mostly it means
* the architecture provides a globally synchronized highres time source).
*
* Otherwise it tries to create a semi stable clock from a mixture of other
* clocks, including:
*
* - GTOD (clock monotomic)
* - sched_clock()
* - explicit idle events
*
* We use GTOD as base and use sched_clock() deltas to improve resolution. The
* deltas are filtered to provide monotonicity and keeping it within an
* expected window.
*
* Furthermore, explicit sleep and wakeup hooks allow us to account for time
* that is otherwise invisible (TSC gets stopped).
*
*/
#include <linux/spinlock.h>
#include <linux/hardirq.h>
#include <linux/export.h>
#include <linux/percpu.h>
#include <linux/ktime.h>
#include <linux/sched.h>
#include <linux/static_key.h>
#include <linux/workqueue.h>
#include <linux/compiler.h>
/*
* Scheduler clock - returns current time in nanosec units.
* This is default implementation.
* Architectures and sub-architectures can override this.
*/
unsigned long long __weak sched_clock(void)
{
return (unsigned long long)(jiffies - INITIAL_JIFFIES)
* (NSEC_PER_SEC / HZ);
}
EXPORT_SYMBOL_GPL(sched_clock);
__read_mostly int sched_clock_running;
#ifdef CONFIG_HAVE_UNSTABLE_SCHED_CLOCK
static struct static_key __sched_clock_stable = STATIC_KEY_INIT;
static int __sched_clock_stable_early;
int sched_clock_stable(void)
{
return static_key_false(&__sched_clock_stable);
}
static void __set_sched_clock_stable(void)
{
if (!sched_clock_stable())
static_key_slow_inc(&__sched_clock_stable);
}
void set_sched_clock_stable(void)
{
__sched_clock_stable_early = 1;
smp_mb(); /* matches sched_clock_init() */
if (!sched_clock_running)
return;
__set_sched_clock_stable();
}
static void __clear_sched_clock_stable(struct work_struct *work)
{
/* XXX worry about clock continuity */
if (sched_clock_stable())
static_key_slow_dec(&__sched_clock_stable);
}
static DECLARE_WORK(sched_clock_work, __clear_sched_clock_stable);
void clear_sched_clock_stable(void)
{
__sched_clock_stable_early = 0;
smp_mb(); /* matches sched_clock_init() */
if (!sched_clock_running)
return;
schedule_work(&sched_clock_work);
}
struct sched_clock_data {
u64 tick_raw;
u64 tick_gtod;
u64 clock;
};
static DEFINE_PER_CPU_SHARED_ALIGNED(struct sched_clock_data, sched_clock_data);
static inline struct sched_clock_data *this_scd(void)
{
return this_cpu_ptr(&sched_clock_data);
}
static inline struct sched_clock_data *cpu_sdc(int cpu)
{
return &per_cpu(sched_clock_data, cpu);
}
void sched_clock_init(void)
{
u64 ktime_now = ktime_to_ns(ktime_get());
int cpu;
for_each_possible_cpu(cpu) {
struct sched_clock_data *scd = cpu_sdc(cpu);
scd->tick_raw = 0;
scd->tick_gtod = ktime_now;
scd->clock = ktime_now;
}
sched_clock_running = 1;
/*
* Ensure that it is impossible to not do a static_key update.
*
* Either {set,clear}_sched_clock_stable() must see sched_clock_running
* and do the update, or we must see their __sched_clock_stable_early
* and do the update, or both.
*/
smp_mb(); /* matches {set,clear}_sched_clock_stable() */
if (__sched_clock_stable_early)
__set_sched_clock_stable();
else
__clear_sched_clock_stable(NULL);
}
/*
* min, max except they take wrapping into account
*/
static inline u64 wrap_min(u64 x, u64 y)
{
return (s64)(x - y) < 0 ? x : y;
}
static inline u64 wrap_max(u64 x, u64 y)
{
return (s64)(x - y) > 0 ? x : y;
}
/*
* update the percpu scd from the raw @now value
*
* - filter out backward motion
* - use the GTOD tick value to create a window to filter crazy TSC values
*/
static u64 sched_clock_local(struct sched_clock_data *scd)
{
u64 now, clock, old_clock, min_clock, max_clock;
s64 delta;
again:
now = sched_clock();
delta = now - scd->tick_raw;
if (unlikely(delta < 0))
delta = 0;
old_clock = scd->clock;
/*
* scd->clock = clamp(scd->tick_gtod + delta,
* max(scd->tick_gtod, scd->clock),
* scd->tick_gtod + TICK_NSEC);
*/
clock = scd->tick_gtod + delta;
min_clock = wrap_max(scd->tick_gtod, old_clock);
max_clock = wrap_max(old_clock, scd->tick_gtod + TICK_NSEC);
clock = wrap_max(clock, min_clock);
clock = wrap_min(clock, max_clock);
if (cmpxchg64(&scd->clock, old_clock, clock) != old_clock)
goto again;
return clock;
}
static u64 sched_clock_remote(struct sched_clock_data *scd)
{
struct sched_clock_data *my_scd = this_scd();
u64 this_clock, remote_clock;
u64 *ptr, old_val, val;
#if BITS_PER_LONG != 64
again:
/*
* Careful here: The local and the remote clock values need to
* be read out atomic as we need to compare the values and
* then update either the local or the remote side. So the
* cmpxchg64 below only protects one readout.
*
* We must reread via sched_clock_local() in the retry case on
* 32bit as an NMI could use sched_clock_local() via the
* tracer and hit between the readout of
* the low32bit and the high 32bit portion.
*/
this_clock = sched_clock_local(my_scd);
/*
* We must enforce atomic readout on 32bit, otherwise the
* update on the remote cpu can hit inbetween the readout of
* the low32bit and the high 32bit portion.
*/
remote_clock = cmpxchg64(&scd->clock, 0, 0);
#else
/*
* On 64bit the read of [my]scd->clock is atomic versus the
* update, so we can avoid the above 32bit dance.
*/
sched_clock_local(my_scd);
again:
this_clock = my_scd->clock;
remote_clock = scd->clock;
#endif
/*
* Use the opportunity that we have both locks
* taken to couple the two clocks: we take the
* larger time as the latest time for both
* runqueues. (this creates monotonic movement)
*/
if (likely((s64)(remote_clock - this_clock) < 0)) {
ptr = &scd->clock;
old_val = remote_clock;
val = this_clock;
} else {
/*
* Should be rare, but possible:
*/
ptr = &my_scd->clock;
old_val = this_clock;
val = remote_clock;
}
if (cmpxchg64(ptr, old_val, val) != old_val)
goto again;
return val;
}
/*
* Similar to cpu_clock(), but requires local IRQs to be disabled.
*
* See cpu_clock().
*/
u64 sched_clock_cpu(int cpu)
{
struct sched_clock_data *scd;
u64 clock;
if (sched_clock_stable())
return sched_clock();
if (unlikely(!sched_clock_running))
return 0ull;
preempt_disable_notrace();
scd = cpu_sdc(cpu);
if (cpu != smp_processor_id())
clock = sched_clock_remote(scd);
else
clock = sched_clock_local(scd);
preempt_enable_notrace();
return clock;
}
void sched_clock_tick(void)
{
struct sched_clock_data *scd;
u64 now, now_gtod;
if (sched_clock_stable())
return;
if (unlikely(!sched_clock_running))
return;
WARN_ON_ONCE(!irqs_disabled());
scd = this_scd();
now_gtod = ktime_to_ns(ktime_get());
now = sched_clock();
scd->tick_raw = now;
scd->tick_gtod = now_gtod;
sched_clock_local(scd);
}
/*
* We are going deep-idle (irqs are disabled):
*/
void sched_clock_idle_sleep_event(void)
{
sched_clock_cpu(smp_processor_id());
}
EXPORT_SYMBOL_GPL(sched_clock_idle_sleep_event);
/*
* We just idled delta nanoseconds (called with irqs disabled):
*/
void sched_clock_idle_wakeup_event(u64 delta_ns)
{
if (timekeeping_suspended)
return;
sched_clock_tick();
touch_softlockup_watchdog();
}
EXPORT_SYMBOL_GPL(sched_clock_idle_wakeup_event);
/*
* As outlined at the top, provides a fast, high resolution, nanosecond
* time source that is monotonic per cpu argument and has bounded drift
* between cpus.
*
* ######################### BIG FAT WARNING ##########################
* # when comparing cpu_clock(i) to cpu_clock(j) for i != j, time can #
* # go backwards !! #
* ####################################################################
*/
u64 cpu_clock(int cpu)
{
if (!sched_clock_stable())
return sched_clock_cpu(cpu);
return sched_clock();
}
/*
* Similar to cpu_clock() for the current cpu. Time will only be observed
* to be monotonic if care is taken to only compare timestampt taken on the
* same CPU.
*
* See cpu_clock().
*/
u64 local_clock(void)
{
if (!sched_clock_stable())
return sched_clock_cpu(raw_smp_processor_id());
return sched_clock();
}
#else /* CONFIG_HAVE_UNSTABLE_SCHED_CLOCK */
void sched_clock_init(void)
{
sched_clock_running = 1;
}
u64 sched_clock_cpu(int cpu)
{
if (unlikely(!sched_clock_running))
return 0;
return sched_clock();
}
u64 cpu_clock(int cpu)
{
return sched_clock();
}
u64 local_clock(void)
{
return sched_clock();
}
#endif /* CONFIG_HAVE_UNSTABLE_SCHED_CLOCK */
EXPORT_SYMBOL_GPL(cpu_clock);
EXPORT_SYMBOL_GPL(local_clock);
/*
* Running clock - returns the time that has elapsed while a guest has been
* running.
* On a guest this value should be local_clock minus the time the guest was
* suspended by the hypervisor (for any reason).
* On bare metal this function should return the same as local_clock.
* Architectures and sub-architectures can override this.
*/
u64 __weak running_clock(void)
{
return local_clock();
}
C:\Users\Admin\Desktop\linux-4.2.y-new\linux-4.2.y\kernel\/sched/completion.c
/*
* Generic wait-for-completion handler;
*
* It differs from semaphores in that their default case is the opposite,
* wait_for_completion default blocks whereas semaphore default non-block. The
* interface also makes it easy to 'complete' multiple waiting threads,
* something which isn't entirely natural for semaphores.
*
* But more importantly, the primitive documents the usage. Semaphores would
* typically be used for exclusion which gives rise to priority inversion.
* Waiting for completion is a typically sync point, but not an exclusion point.
*/
#include <linux/sched.h>
#include <linux/completion.h>
/**
* complete: - signals a single thread waiting on this completion
* @x: holds the state of this particular completion
*
* This will wake up a single thread waiting on this completion. Threads will be
* awakened in the same order in which they were queued.
*
* See also complete_all(), wait_for_completion() and related routines.
*
* It may be assumed that this function implies a write memory barrier before
* changing the task state if and only if any tasks are woken up.
*/
void complete(struct completion *x)
{
unsigned long flags;
spin_lock_irqsave(&x->wait.lock, flags);
x->done++;
__wake_up_locked(&x->wait, TASK_NORMAL, 1);
spin_unlock_irqrestore(&x->wait.lock, flags);
}
EXPORT_SYMBOL(complete);
/**
* complete_all: - signals all threads waiting on this completion
* @x: holds the state of this particular completion
*
* This will wake up all threads waiting on this particular completion event.
*
* It may be assumed that this function implies a write memory barrier before
* changing the task state if and only if any tasks are woken up.
*/
void complete_all(struct completion *x)
{
unsigned long flags;
spin_lock_irqsave(&x->wait.lock, flags);
x->done += UINT_MAX/2;
__wake_up_locked(&x->wait, TASK_NORMAL, 0);
spin_unlock_irqrestore(&x->wait.lock, flags);
}
EXPORT_SYMBOL(complete_all);
static inline long __sched
do_wait_for_common(struct completion *x,
long (*action)(long), long timeout, int state)
{
if (!x->done) {
DECLARE_WAITQUEUE(wait, current);
__add_wait_queue_tail_exclusive(&x->wait, &wait);
do {
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
__set_current_state(state);
spin_unlock_irq(&x->wait.lock);
timeout = action(timeout);
spin_lock_irq(&x->wait.lock);
} while (!x->done && timeout);
__remove_wait_queue(&x->wait, &wait);
if (!x->done)
return timeout;
}
x->done--;
return timeout ?: 1;
}
static inline long __sched
__wait_for_common(struct completion *x,
long (*action)(long), long timeout, int state)
{
might_sleep();
spin_lock_irq(&x->wait.lock);
timeout = do_wait_for_common(x, action, timeout, state);
spin_unlock_irq(&x->wait.lock);
return timeout;
}
static long __sched
wait_for_common(struct completion *x, long timeout, int state)
{
return __wait_for_common(x, schedule_timeout, timeout, state);
}
static long __sched
wait_for_common_io(struct completion *x, long timeout, int state)
{
return __wait_for_common(x, io_schedule_timeout, timeout, state);
}
/**
* wait_for_completion: - waits for completion of a task
* @x: holds the state of this particular completion
*
* This waits to be signaled for completion of a specific task. It is NOT
* interruptible and there is no timeout.
*
* See also similar routines (i.e. wait_for_completion_timeout()) with timeout
* and interrupt capability. Also see complete().
*/
void __sched wait_for_completion(struct completion *x)
{
wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion);
/**
* wait_for_completion_timeout: - waits for completion of a task (w/timeout)
* @x: holds the state of this particular completion
* @timeout: timeout value in jiffies
*
* This waits for either a completion of a specific task to be signaled or for a
* specified timeout to expire. The timeout is in jiffies. It is not
* interruptible.
*
* Return: 0 if timed out, and positive (at least 1, or number of jiffies left
* till timeout) if completed.
*/
unsigned long __sched
wait_for_completion_timeout(struct completion *x, unsigned long timeout)
{
return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_timeout);
/**
* wait_for_completion_io: - waits for completion of a task
* @x: holds the state of this particular completion
*
* This waits to be signaled for completion of a specific task. It is NOT
* interruptible and there is no timeout. The caller is accounted as waiting
* for IO (which traditionally means blkio only).
*/
void __sched wait_for_completion_io(struct completion *x)
{
wait_for_common_io(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_io);
/**
* wait_for_completion_io_timeout: - waits for completion of a task (w/timeout)
* @x: holds the state of this particular completion
* @timeout: timeout value in jiffies
*
* This waits for either a completion of a specific task to be signaled or for a
* specified timeout to expire. The timeout is in jiffies. It is not
* interruptible. The caller is accounted as waiting for IO (which traditionally
* means blkio only).
*
* Return: 0 if timed out, and positive (at least 1, or number of jiffies left
* till timeout) if completed.
*/
unsigned long __sched
wait_for_completion_io_timeout(struct completion *x, unsigned long timeout)
{
return wait_for_common_io(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_io_timeout);
/**
* wait_for_completion_interruptible: - waits for completion of a task (w/intr)
* @x: holds the state of this particular completion
*
* This waits for completion of a specific task to be signaled. It is
* interruptible.
*
* Return: -ERESTARTSYS if interrupted, 0 if completed.
*/
int __sched wait_for_completion_interruptible(struct completion *x)
{
long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE);
if (t == -ERESTARTSYS)
return t;
return 0;
}
EXPORT_SYMBOL(wait_for_completion_interruptible);
/**
* wait_for_completion_interruptible_timeout: - waits for completion (w/(to,intr))
* @x: holds the state of this particular completion
* @timeout: timeout value in jiffies
*
* This waits for either a completion of a specific task to be signaled or for a
* specified timeout to expire. It is interruptible. The timeout is in jiffies.
*
* Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1,
* or number of jiffies left till timeout) if completed.
*/
long __sched
wait_for_completion_interruptible_timeout(struct completion *x,
unsigned long timeout)
{
return wait_for_common(x, timeout, TASK_INTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_interruptible_timeout);
/**
* wait_for_completion_killable: - waits for completion of a task (killable)
* @x: holds the state of this particular completion
*
* This waits to be signaled for completion of a specific task. It can be
* interrupted by a kill signal.
*
* Return: -ERESTARTSYS if interrupted, 0 if completed.
*/
int __sched wait_for_completion_killable(struct completion *x)
{
long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE);
if (t == -ERESTARTSYS)
return t;
return 0;
}
EXPORT_SYMBOL(wait_for_completion_killable);
/**
* wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable))
* @x: holds the state of this particular completion
* @timeout: timeout value in jiffies
*
* This waits for either a completion of a specific task to be
* signaled or for a specified timeout to expire. It can be
* interrupted by a kill signal. The timeout is in jiffies.
*
* Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1,
* or number of jiffies left till timeout) if completed.
*/
long __sched
wait_for_completion_killable_timeout(struct completion *x,
unsigned long timeout)
{
return wait_for_common(x, timeout, TASK_KILLABLE);
}
EXPORT_SYMBOL(wait_for_completion_killable_timeout);
/**
* try_wait_for_completion - try to decrement a completion without blocking
* @x: completion structure
*
* Return: 0 if a decrement cannot be done without blocking
* 1 if a decrement succeeded.
*
* If a completion is being used as a counting completion,
* attempt to decrement the counter without blocking. This
* enables us to avoid waiting if the resource the completion
* is protecting is not available.
*/
bool try_wait_for_completion(struct completion *x)
{
unsigned long flags;
int ret = 1;
/*
* Since x->done will need to be locked only
* in the non-blocking case, we check x->done
* first without taking the lock so we can
* return early in the blocking case.
*/
if (!READ_ONCE(x->done))
return 0;
spin_lock_irqsave(&x->wait.lock, flags);
if (!x->done)
ret = 0;
else
x->done--;
spin_unlock_irqrestore(&x->wait.lock, flags);
return ret;
}
EXPORT_SYMBOL(try_wait_for_completion);
/**
* completion_done - Test to see if a completion has any waiters
* @x: completion structure
*
* Return: 0 if there are waiters (wait_for_completion() in progress)
* 1 if there are no waiters.
*
*/
bool completion_done(struct completion *x)
{
if (!READ_ONCE(x->done))
return false;
/*
* If ->done, we need to wait for complete() to release ->wait.lock
* otherwise we can end up freeing the completion before complete()
* is done referencing it.
*
* The RMB pairs with complete()'s RELEASE of ->wait.lock and orders
* the loads of ->done and ->wait.lock such that we cannot observe
* the lock before complete() acquires it while observing the ->done
* after it's acquired the lock.
*/
smp_rmb();
spin_unlock_wait(&x->wait.lock);
return true;
}
EXPORT_SYMBOL(completion_done);
C:\Users\Admin\Desktop\linux-4.2.y-new\linux-4.2.y\kernel\/sched/core.c
/*
* kernel/sched/core.c
*
* Kernel scheduler and related syscalls
*
* Copyright (C) 1991-2002 Linus Torvalds
*
* 1996-12-23 Modified by Dave Grothe to fix bugs in semaphores and
* make semaphores SMP safe
* 1998-11-19 Implemented schedule_timeout() and related stuff
* by Andrea Arcangeli
* 2002-01-04 New ultra-scalable O(1) scheduler by Ingo Molnar:
* hybrid priority-list and round-robin design with
* an array-switch method of distributing timeslices
* and per-CPU runqueues. Cleanups and useful suggestions
* by Davide Libenzi, preemptible kernel bits by Robert Love.
* 2003-09-03 Interactivity tuning by Con Kolivas.
* 2004-04-02 Scheduler domains code by Nick Piggin
* 2007-04-15 Work begun on replacing all interactivity tuning with a
* fair scheduling design by Con Kolivas.
* 2007-05-05 Load balancing (smp-nice) and other improvements
* by Peter Williams
* 2007-05-06 Interactivity improvements to CFS by Mike Galbraith
* 2007-07-01 Group scheduling enhancements by Srivatsa Vaddagiri
* 2007-11-29 RT balancing improvements by Steven Rostedt, Gregory Haskins,
* Thomas Gleixner, Mike Kravetz
*/
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/nmi.h>
#include <linux/init.h>
#include <linux/uaccess.h>
#include <linux/highmem.h>
#include <asm/mmu_context.h>
#include <linux/interrupt.h>
#include <linux/capability.h>
#include <linux/completion.h>
#include <linux/kernel_stat.h>
#include <linux/debug_locks.h>
#include <linux/perf_event.h>
#include <linux/security.h>
#include <linux/notifier.h>
#include <linux/profile.h>
#include <linux/freezer.h>
#include <linux/vmalloc.h>
#include <linux/blkdev.h>
#include <linux/delay.h>
#include <linux/pid_namespace.h>
#include <linux/smp.h>
#include <linux/threads.h>
#include <linux/timer.h>
#include <linux/rcupdate.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/percpu.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/sysctl.h>
#include <linux/syscalls.h>
#include <linux/times.h>
#include <linux/tsacct_kern.h>
#include <linux/kprobes.h>
#include <linux/delayacct.h>
#include <linux/unistd.h>
#include <linux/pagemap.h>
#include <linux/hrtimer.h>
#include <linux/tick.h>
#include <linux/debugfs.h>
#include <linux/ctype.h>
#include <linux/ftrace.h>
#include <linux/slab.h>
#include <linux/init_task.h>
#include <linux/binfmts.h>
#include <linux/context_tracking.h>
#include <linux/compiler.h>
#include <asm/switch_to.h>
#include <asm/tlb.h>
#include <asm/irq_regs.h>
#include <asm/mutex.h>
#ifdef CONFIG_PARAVIRT
#include <asm/paravirt.h>
#endif
#include "sched.h"
#include "../workqueue_internal.h"
#include "../smpboot.h"
#define CREATE_TRACE_POINTS
#include <trace/events/sched.h>
DEFINE_MUTEX(sched_domains_mutex);
DEFINE_PER_CPU_SHARED_ALIGNED(struct rq, runqueues);
static void update_rq_clock_task(struct rq *rq, s64 delta);
void update_rq_clock(struct rq *rq)
{
s64 delta;
lockdep_assert_held(&rq->lock);
if (rq->clock_skip_update & RQCF_ACT_SKIP)
return;
delta = sched_clock_cpu(cpu_of(rq)) - rq->clock;
if (delta < 0)
return;
rq->clock += delta;
update_rq_clock_task(rq, delta);
}
/*
* Debugging: various feature bits
*/
#define SCHED_FEAT(name, enabled) \
(1UL << __SCHED_FEAT_##name) * enabled |
const_debug unsigned int sysctl_sched_features =
#include "features.h"
0;
#undef SCHED_FEAT
#ifdef CONFIG_SCHED_DEBUG
#define SCHED_FEAT(name, enabled) \
#name ,
static const char * const sched_feat_names[] = {
#include "features.h"
};
#undef SCHED_FEAT
static int sched_feat_show(struct seq_file *m, void *v)
{
int i;
for (i = 0; i < __SCHED_FEAT_NR; i++) {
if (!(sysctl_sched_features & (1UL << i)))
seq_puts(m, "NO_");
seq_printf(m, "%s ", sched_feat_names[i]);
}
seq_puts(m, "\n");
return 0;
}
#ifdef HAVE_JUMP_LABEL
#define jump_label_key__true STATIC_KEY_INIT_TRUE
#define jump_label_key__false STATIC_KEY_INIT_FALSE
#define SCHED_FEAT(name, enabled) \
jump_label_key__##enabled ,
struct static_key sched_feat_keys[__SCHED_FEAT_NR] = {
#include "features.h"
};
#undef SCHED_FEAT
static void sched_feat_disable(int i)
{
if (static_key_enabled(&sched_feat_keys[i]))
static_key_slow_dec(&sched_feat_keys[i]);
}
static void sched_feat_enable(int i)
{
if (!static_key_enabled(&sched_feat_keys[i]))
static_key_slow_inc(&sched_feat_keys[i]);
}
#else
static void sched_feat_disable(int i) { };
static void sched_feat_enable(int i) { };
#endif /* HAVE_JUMP_LABEL */
static int sched_feat_set(char *cmp)
{
int i;
int neg = 0;
if (strncmp(cmp, "NO_", 3) == 0) {
neg = 1;
cmp += 3;
}
for (i = 0; i < __SCHED_FEAT_NR; i++) {
if (strcmp(cmp, sched_feat_names[i]) == 0) {
if (neg) {
sysctl_sched_features &= ~(1UL << i);
sched_feat_disable(i);
} else {
sysctl_sched_features |= (1UL << i);
sched_feat_enable(i);
}
break;
}
}
return i;
}
static ssize_t
sched_feat_write(struct file *filp, const char __user *ubuf,
size_t cnt, loff_t *ppos)
{
char buf[64];
char *cmp;
int i;
struct inode *inode;
if (cnt > 63)
cnt = 63;
if (copy_from_user(&buf, ubuf, cnt))
return -EFAULT;
buf[cnt] = 0;
cmp = strstrip(buf);
/* Ensure the static_key remains in a consistent state */
inode = file_inode(filp);
mutex_lock(&inode->i_mutex);
i = sched_feat_set(cmp);
mutex_unlock(&inode->i_mutex);
if (i == __SCHED_FEAT_NR)
return -EINVAL;
*ppos += cnt;
return cnt;
}
static int sched_feat_open(struct inode *inode, struct file *filp)
{
return single_open(filp, sched_feat_show, NULL);
}
static const struct file_operations sched_feat_fops = {
.open = sched_feat_open,
.write = sched_feat_write,
.read = seq_read,
.llseek = seq_lseek,
.release = single_release,
};
static __init int sched_init_debug(void)
{
debugfs_create_file("sched_features", 0644, NULL, NULL,
&sched_feat_fops);
return 0;
}
late_initcall(sched_init_debug);
#endif /* CONFIG_SCHED_DEBUG */
/*
* Number of tasks to iterate in a single balance run.
* Limited because this is done with IRQs disabled.
*/
const_debug unsigned int sysctl_sched_nr_migrate = 32;
/*
* period over which we average the RT time consumption, measured
* in ms.
*
* default: 1s
*/
const_debug unsigned int sysctl_sched_time_avg = MSEC_PER_SEC;
/*
* period over which we measure -rt task cpu usage in us.
* default: 1s
*/
unsigned int sysctl_sched_rt_period = 1000000;
__read_mostly int scheduler_running;
/*
* part of the period that we allow rt tasks to run in us.
* default: 0.95s
*/
int sysctl_sched_rt_runtime = 950000;
/* cpus with isolated domains */
cpumask_var_t cpu_isolated_map;
/*
* this_rq_lock - lock this runqueue and disable interrupts.
*/
static struct rq *this_rq_lock(void)
__acquires(rq->lock)
{
struct rq *rq;
local_irq_disable();
rq = this_rq();
raw_spin_lock(&rq->lock);
return rq;
}
#ifdef CONFIG_SCHED_HRTICK
/*
* Use HR-timers to deliver accurate preemption points.
*/
static void hrtick_clear(struct rq *rq)
{
if (hrtimer_active(&rq->hrtick_timer))
hrtimer_cancel(&rq->hrtick_timer);
}
/*
* High-resolution timer tick.
* Runs from hardirq context with interrupts disabled.
*/
static enum hrtimer_restart hrtick(struct hrtimer *timer)
{
struct rq *rq = container_of(timer, struct rq, hrtick_timer);
WARN_ON_ONCE(cpu_of(rq) != smp_processor_id());
raw_spin_lock(&rq->lock);
update_rq_clock(rq);
rq->curr->sched_class->task_tick(rq, rq->curr, 1);
raw_spin_unlock(&rq->lock);
return HRTIMER_NORESTART;
}
#ifdef CONFIG_SMP
static void __hrtick_restart(struct rq *rq)
{
struct hrtimer *timer = &rq->hrtick_timer;
hrtimer_start_expires(timer, HRTIMER_MODE_ABS_PINNED);
}
/*
* called from hardirq (IPI) context
*/
static void __hrtick_start(void *arg)
{
struct rq *rq = arg;
raw_spin_lock(&rq->lock);
__hrtick_restart(rq);
rq->hrtick_csd_pending = 0;
raw_spin_unlock(&rq->lock);
}
/*
* Called to set the hrtick timer state.
*
* called with rq->lock held and irqs disabled
*/
void hrtick_start(struct rq *rq, u64 delay)
{
struct hrtimer *timer = &rq->hrtick_timer;
ktime_t time;
s64 delta;
/*
* Don't schedule slices shorter than 10000ns, that just
* doesn't make sense and can cause timer DoS.
*/
delta = max_t(s64, delay, 10000LL);
time = ktime_add_ns(timer->base->get_time(), delta);
hrtimer_set_expires(timer, time);
if (rq == this_rq()) {
__hrtick_restart(rq);
} else if (!rq->hrtick_csd_pending) {
smp_call_function_single_async(cpu_of(rq), &rq->hrtick_csd);
rq->hrtick_csd_pending = 1;
}
}
static int
hotplug_hrtick(struct notifier_block *nfb, unsigned long action, void *hcpu)
{
int cpu = (int)(long)hcpu;
switch (action) {
case CPU_UP_CANCELED:
case CPU_UP_CANCELED_FROZEN:
case CPU_DOWN_PREPARE:
case CPU_DOWN_PREPARE_FROZEN:
case CPU_DEAD:
case CPU_DEAD_FROZEN:
hrtick_clear(cpu_rq(cpu));
return NOTIFY_OK;
}
return NOTIFY_DONE;
}
static __init void init_hrtick(void)
{
hotcpu_notifier(hotplug_hrtick, 0);
}
#else
/*
* Called to set the hrtick timer state.
*
* called with rq->lock held and irqs disabled
*/
void hrtick_start(struct rq *rq, u64 delay)
{
/*
* Don't schedule slices shorter than 10000ns, that just
* doesn't make sense. Rely on vruntime for fairness.
*/
delay = max_t(u64, delay, 10000LL);
hrtimer_start(&rq->hrtick_timer, ns_to_ktime(delay),
HRTIMER_MODE_REL_PINNED);
}
static inline void init_hrtick(void)
{
}
#endif /* CONFIG_SMP */
static void init_rq_hrtick(struct rq *rq)
{
#ifdef CONFIG_SMP
rq->hrtick_csd_pending = 0;
rq->hrtick_csd.flags = 0;
rq->hrtick_csd.func = __hrtick_start;
rq->hrtick_csd.info = rq;
#endif
hrtimer_init(&rq->hrtick_timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
rq->hrtick_timer.function = hrtick;
}
#else /* CONFIG_SCHED_HRTICK */
static inline void hrtick_clear(struct rq *rq)
{
}
static inline void init_rq_hrtick(struct rq *rq)
{
}
static inline void init_hrtick(void)
{
}
#endif /* CONFIG_SCHED_HRTICK */
/*
* cmpxchg based fetch_or, macro so it works for different integer types
*/
#define fetch_or(ptr, val) \
({ typeof(*(ptr)) __old, __val = *(ptr); \
for (;;) { \
__old = cmpxchg((ptr), __val, __val | (val)); \
if (__old == __val) \
break; \
__val = __old; \
} \
__old; \
})
#if defined(CONFIG_SMP) && defined(TIF_POLLING_NRFLAG)
/*
* Atomically set TIF_NEED_RESCHED and test for TIF_POLLING_NRFLAG,
* this avoids any races wrt polling state changes and thereby avoids
* spurious IPIs.
*/
static bool set_nr_and_not_polling(struct task_struct *p)
{
struct thread_info *ti = task_thread_info(p);
return !(fetch_or(&ti->flags, _TIF_NEED_RESCHED) & _TIF_POLLING_NRFLAG);
}
/*
* Atomically set TIF_NEED_RESCHED if TIF_POLLING_NRFLAG is set.
*
* If this returns true, then the idle task promises to call
* sched_ttwu_pending() and reschedule soon.
*/
static bool set_nr_if_polling(struct task_struct *p)
{
struct thread_info *ti = task_thread_info(p);
typeof(ti->flags) old, val = READ_ONCE(ti->flags);
for (;;) {
if (!(val & _TIF_POLLING_NRFLAG))
return false;
if (val & _TIF_NEED_RESCHED)
return true;
old = cmpxchg(&ti->flags, val, val | _TIF_NEED_RESCHED);
if (old == val)
break;
val = old;
}
return true;
}
#else
static bool set_nr_and_not_polling(struct task_struct *p)
{
set_tsk_need_resched(p);
return true;
}
#ifdef CONFIG_SMP
static bool set_nr_if_polling(struct task_struct *p)
{
return false;
}
#endif
#endif
void wake_q_add(struct wake_q_head *head, struct task_struct *task)
{
struct wake_q_node *node = &task->wake_q;
/*
* Atomically grab the task, if ->wake_q is !nil already it means
* its already queued (either by us or someone else) and will get the
* wakeup due to that.
*
* This cmpxchg() implies a full barrier, which pairs with the write
* barrier implied by the wakeup in wake_up_list().
*/
if (cmpxchg(&node->next, NULL, WAKE_Q_TAIL))
return;
get_task_struct(task);
/*
* The head is context local, there can be no concurrency.
*/
*head->lastp = node;
head->lastp = &node->next;
}
void wake_up_q(struct wake_q_head *head)
{
struct wake_q_node *node = head->first;
while (node != WAKE_Q_TAIL) {
struct task_struct *task;
task = container_of(node, struct task_struct, wake_q);
BUG_ON(!task);
/* task can safely be re-inserted now */
node = node->next;
task->wake_q.next = NULL;
/*
* wake_up_process() implies a wmb() to pair with the queueing
* in wake_q_add() so as not to miss wakeups.
*/
wake_up_process(task);
put_task_struct(task);
}
}
/*
* resched_curr - mark rq's current task 'to be rescheduled now'.
*
* On UP this means the setting of the need_resched flag, on SMP it
* might also involve a cross-CPU call to trigger the scheduler on
* the target CPU.
*/
void resched_curr(struct rq *rq)
{
struct task_struct *curr = rq->curr;
int cpu;
lockdep_assert_held(&rq->lock);
if (test_tsk_need_resched(curr))
return;
cpu = cpu_of(rq);
if (cpu == smp_processor_id()) {
set_tsk_need_resched(curr);
set_preempt_need_resched();
return;
}
if (set_nr_and_not_polling(curr))
smp_send_reschedule(cpu);
else
trace_sched_wake_idle_without_ipi(cpu);
}
void resched_cpu(int cpu)
{
struct rq *rq = cpu_rq(cpu);
unsigned long flags;
if (!raw_spin_trylock_irqsave(&rq->lock, flags))
return;
resched_curr(rq);
raw_spin_unlock_irqrestore(&rq->lock, flags);
}
#ifdef CONFIG_SMP
#ifdef CONFIG_NO_HZ_COMMON
/*
* In the semi idle case, use the nearest busy cpu for migrating timers
* from an idle cpu. This is good for power-savings.
*
* We don't do similar optimization for completely idle system, as
* selecting an idle cpu will add more delays to the timers than intended
* (as that cpu's timer base may not be uptodate wrt jiffies etc).
*/
int get_nohz_timer_target(void)
{
int i, cpu = smp_processor_id();
struct sched_domain *sd;
if (!idle_cpu(cpu))
return cpu;
rcu_read_lock();
for_each_domain(cpu, sd) {
for_each_cpu(i, sched_domain_span(sd)) {
if (!idle_cpu(i)) {
cpu = i;
goto unlock;
}
}
}
unlock:
rcu_read_unlock();
return cpu;
}
/*
* When add_timer_on() enqueues a timer into the timer wheel of an
* idle CPU then this timer might expire before the next timer event
* which is scheduled to wake up that CPU. In case of a completely
* idle system the next event might even be infinite time into the
* future. wake_up_idle_cpu() ensures that the CPU is woken up and
* leaves the inner idle loop so the newly added timer is taken into
* account when the CPU goes back to idle and evaluates the timer
* wheel for the next timer event.
*/
static void wake_up_idle_cpu(int cpu)
{
struct rq *rq = cpu_rq(cpu);
if (cpu == smp_processor_id())
return;
if (set_nr_and_not_polling(rq->idle))
smp_send_reschedule(cpu);
else
trace_sched_wake_idle_without_ipi(cpu);
}
static bool wake_up_full_nohz_cpu(int cpu)
{
/*
* We just need the target to call irq_exit() and re-evaluate
* the next tick. The nohz full kick at least implies that.
* If needed we can still optimize that later with an
* empty IRQ.
*/
if (tick_nohz_full_cpu(cpu)) {
if (cpu != smp_processor_id() ||
tick_nohz_tick_stopped())
tick_nohz_full_kick_cpu(cpu);
return true;
}
return false;
}
void wake_up_nohz_cpu(int cpu)
{
if (!wake_up_full_nohz_cpu(cpu))
wake_up_idle_cpu(cpu);
}
static inline bool got_nohz_idle_kick(void)
{
int cpu = smp_processor_id();
if (!test_bit(NOHZ_BALANCE_KICK, nohz_flags(cpu)))
return false;
if (idle_cpu(cpu) && !need_resched())
return true;
/*
* We can't run Idle Load Balance on this CPU for this time so we
* cancel it and clear NOHZ_BALANCE_KICK
*/
clear_bit(NOHZ_BALANCE_KICK, nohz_flags(cpu));
return false;
}
#else /* CONFIG_NO_HZ_COMMON */
static inline bool got_nohz_idle_kick(void)
{
return false;
}
#endif /* CONFIG_NO_HZ_COMMON */
#ifdef CONFIG_NO_HZ_FULL
bool sched_can_stop_tick(void)
{
/*
* FIFO realtime policy runs the highest priority task. Other runnable
* tasks are of a lower priority. The scheduler tick does nothing.
*/
if (current->policy == SCHED_FIFO)
return true;
/*
* Round-robin realtime tasks time slice with other tasks at the same
* realtime priority. Is this task the only one at this priority?
*/
if (current->policy == SCHED_RR) {
struct sched_rt_entity *rt_se = ¤t->rt;
return rt_se->run_list.prev == rt_se->run_list.next;
}
/*
* More than one running task need preemption.
* nr_running update is assumed to be visible
* after IPI is sent from wakers.
*/
if (this_rq()->nr_running > 1)
return false;
return true;
}
#endif /* CONFIG_NO_HZ_FULL */
void sched_avg_update(struct rq *rq)
{
s64 period = sched_avg_period();
while ((s64)(rq_clock(rq) - rq->age_stamp) > period) {
/*
* Inline assembly required to prevent the compiler
* optimising this loop into a divmod call.
* See __iter_div_u64_rem() for another example of this.
*/
asm("" : "+rm" (rq->age_stamp));
rq->age_stamp += period;
rq->rt_avg /= 2;
}
}
#endif /* CONFIG_SMP */
#if defined(CONFIG_RT_GROUP_SCHED) || (defined(CONFIG_FAIR_GROUP_SCHED) && \
(defined(CONFIG_SMP) || defined(CONFIG_CFS_BANDWIDTH)))
/*
* Iterate task_group tree rooted at *from, calling @down when first entering a
* node and @up when leaving it for the final time.
*
* Caller must hold rcu_lock or sufficient equivalent.
*/
int walk_tg_tree_from(struct task_group *from,
tg_visitor down, tg_visitor up, void *data)
{
struct task_group *parent, *child;
int ret;
parent = from;
down:
ret = (*down)(parent, data);
if (ret)
goto out;
list_for_each_entry_rcu(child, &parent->children, siblings) {
parent = child;
goto down;
up:
continue;
}
ret = (*up)(parent, data);
if (ret || parent == from)
goto out;
child = parent;
parent = parent->parent;
if (parent)
goto up;
out:
return ret;
}
int tg_nop(struct task_group *tg, void *data)
{
return 0;
}
#endif
static void set_load_weight(struct task_struct *p)
{
int prio = p->static_prio - MAX_RT_PRIO;
struct load_weight *load = &p->se.load;
/*
* SCHED_IDLE tasks get minimal weight:
*/
if (p->policy == SCHED_IDLE) {
load->weight = scale_load(WEIGHT_IDLEPRIO);
load->inv_weight = WMULT_IDLEPRIO;
return;
}
load->weight = scale_load(prio_to_weight[prio]);
load->inv_weight = prio_to_wmult[prio];
}
static void enqueue_task(struct rq *rq, struct task_struct *p, int flags)
{
update_rq_clock(rq);
sched_info_queued(rq, p);
p->sched_class->enqueue_task(rq, p, flags);
}
static void dequeue_task(struct rq *rq, struct task_struct *p, int flags)
{
update_rq_clock(rq);
sched_info_dequeued(rq, p);
p->sched_class->dequeue_task(rq, p, flags);
}
void activate_task(struct rq *rq, struct task_struct *p, int flags)
{
if (task_contributes_to_load(p))
rq->nr_uninterruptible--;
enqueue_task(rq, p, flags);
}
void deactivate_task(struct rq *rq, struct task_struct *p, int flags)
{
if (task_contributes_to_load(p))
rq->nr_uninterruptible++;
dequeue_task(rq, p, flags);
}
static void update_rq_clock_task(struct rq *rq, s64 delta)
{
/*
* In theory, the compile should just see 0 here, and optimize out the call
* to sched_rt_avg_update. But I don't trust it...
*/
#if defined(CONFIG_IRQ_TIME_ACCOUNTING) || defined(CONFIG_PARAVIRT_TIME_ACCOUNTING)
s64 steal = 0, irq_delta = 0;
#endif
#ifdef CONFIG_IRQ_TIME_ACCOUNTING
irq_delta = irq_time_read(cpu_of(rq)) - rq->prev_irq_time;
/*
* Since irq_time is only updated on {soft,}irq_exit, we might run into
* this case when a previous update_rq_clock() happened inside a
* {soft,}irq region.
*
* When this happens, we stop ->clock_task and only update the
* prev_irq_time stamp to account for the part that fit, so that a next
* update will consume the rest. This ensures ->clock_task is
* monotonic.
*
* It does however cause some slight miss-attribution of {soft,}irq
* time, a more accurate solution would be to update the irq_time using
* the current rq->clock timestamp, except that would require using
* atomic ops.
*/
if (irq_delta > delta)
irq_delta = delta;
rq->prev_irq_time += irq_delta;
delta -= irq_delta;
#endif
#ifdef CONFIG_PARAVIRT_TIME_ACCOUNTING
if (static_key_false((¶virt_steal_rq_enabled))) {
steal = paravirt_steal_clock(cpu_of(rq));
steal -= rq->prev_steal_time_rq;
if (unlikely(steal > delta))
steal = delta;
rq->prev_steal_time_rq += steal;
delta -= steal;
}
#endif
rq->clock_task += delta;
#if defined(CONFIG_IRQ_TIME_ACCOUNTING) || defined(CONFIG_PARAVIRT_TIME_ACCOUNTING)
if ((irq_delta + steal) && sched_feat(NONTASK_CAPACITY))
sched_rt_avg_update(rq, irq_delta + steal);
#endif
}
void sched_set_stop_task(int cpu, struct task_struct *stop)
{
struct sched_param param = { .sched_priority = MAX_RT_PRIO - 1 };
struct task_struct *old_stop = cpu_rq(cpu)->stop;
if (stop) {
/*
* Make it appear like a SCHED_FIFO task, its something
* userspace knows about and won't get confused about.
*
* Also, it will make PI more or less work without too
* much confusion -- but then, stop work should not
* rely on PI working anyway.
*/
sched_setscheduler_nocheck(stop, SCHED_FIFO, ¶m);
stop->sched_class = &stop_sched_class;
}
cpu_rq(cpu)->stop = stop;
if (old_stop) {
/*
* Reset it back to a normal scheduling class so that
* it can die in pieces.
*/
old_stop->sched_class = &rt_sched_class;
}
}
/*
* __normal_prio - return the priority that is based on the static prio
*/
static inline int __normal_prio(struct task_struct *p)
{
return p->static_prio;
}
/*
* Calculate the expected normal priority: i.e. priority
* without taking RT-inheritance into account. Might be
* boosted by interactivity modifiers. Changes upon fork,
* setprio syscalls, and whenever the interactivity
* estimator recalculates.
*/
static inline int normal_prio(struct task_struct *p)
{
int prio;
if (task_has_dl_policy(p))
prio = MAX_DL_PRIO-1;
else if (task_has_rt_policy(p))
prio = MAX_RT_PRIO-1 - p->rt_priority;
else
prio = __normal_prio(p);
return prio;
}
/*
* Calculate the current priority, i.e. the priority
* taken into account by the scheduler. This value might
* be boosted by RT tasks, or might be boosted by
* interactivity modifiers. Will be RT if the task got
* RT-boosted. If not then it returns p->normal_prio.
*/
static int effective_prio(struct task_struct *p)
{
p->normal_prio = normal_prio(p);
/*
* If we are RT tasks or we were boosted to RT priority,
* keep the priority unchanged. Otherwise, update priority
* to the normal priority:
*/
if (!rt_prio(p->prio))
return p->normal_prio;
return p->prio;
}
/**
* task_curr - is this task currently executing on a CPU?
* @p: the task in question.
*
* Return: 1 if the task is currently executing. 0 otherwise.
*/
inline int task_curr(const struct task_struct *p)
{
return cpu_curr(task_cpu(p)) == p;
}
/*
* switched_from, switched_to and prio_changed must _NOT_ drop rq->lock,
* use the balance_callback list if you want balancing.
*
* this means any call to check_class_changed() must be followed by a call to
* balance_callback().
*/
static inline void check_class_changed(struct rq *rq, struct task_struct *p,
const struct sched_class *prev_class,
int oldprio)
{
if (prev_class != p->sched_class) {
if (prev_class->switched_from)
prev_class->switched_from(rq, p);
p->sched_class->switched_to(rq, p);
} else if (oldprio != p->prio || dl_task(p))
p->sched_class->prio_changed(rq, p, oldprio);
}
void check_preempt_curr(struct rq *rq, struct task_struct *p, int flags)
{
const struct sched_class *class;
if (p->sched_class == rq->curr->sched_class) {
rq->curr->sched_class->check_preempt_curr(rq, p, flags);
} else {
for_each_class(class) {
if (class == rq->curr->sched_class)
break;
if (class == p->sched_class) {
resched_curr(rq);
break;
}
}
}
/*
* A queue event has occurred, and we're going to schedule. In
* this case, we can save a useless back to back clock update.
*/
if (task_on_rq_queued(rq->curr) && test_tsk_need_resched(rq->curr))
rq_clock_skip_update(rq, true);
}
#ifdef CONFIG_SMP
/*
* This is how migration works:
*
* 1) we invoke migration_cpu_stop() on the target CPU using
* stop_one_cpu().
* 2) stopper starts to run (implicitly forcing the migrated thread
* off the CPU)
* 3) it checks whether the migrated task is still in the wrong runqueue.
* 4) if it's in the wrong runqueue then the migration thread removes
* it and puts it into the right queue.
* 5) stopper completes and stop_one_cpu() returns and the migration
* is done.
*/
/*
* move_queued_task - move a queued task to new rq.
*
* Returns (locked) new rq. Old rq's lock is released.
*/
static struct rq *move_queued_task(struct rq *rq, struct task_struct *p, int new_cpu)
{
lockdep_assert_held(&rq->lock);
dequeue_task(rq, p, 0);
p->on_rq = TASK_ON_RQ_MIGRATING;
set_task_cpu(p, new_cpu);
raw_spin_unlock(&rq->lock);
rq = cpu_rq(new_cpu);
raw_spin_lock(&rq->lock);
BUG_ON(task_cpu(p) != new_cpu);
p->on_rq = TASK_ON_RQ_QUEUED;
enqueue_task(rq, p, 0);
check_preempt_curr(rq, p, 0);
return rq;
}
struct migration_arg {
struct task_struct *task;
int dest_cpu;
};
/*
* Move (not current) task off this cpu, onto dest cpu. We're doing
* this because either it can't run here any more (set_cpus_allowed()
* away from this CPU, or CPU going down), or because we're
* attempting to rebalance this task on exec (sched_exec).
*
* So we race with normal scheduler movements, but that's OK, as long
* as the task is no longer on this CPU.
*/
static struct rq *__migrate_task(struct rq *rq, struct task_struct *p, int dest_cpu)
{
if (unlikely(!cpu_active(dest_cpu)))
return rq;
/* Affinity changed (again). */
if (!cpumask_test_cpu(dest_cpu, tsk_cpus_allowed(p)))
return rq;
rq = move_queued_task(rq, p, dest_cpu);
return rq;
}
/*
* migration_cpu_stop - this will be executed by a highprio stopper thread
* and performs thread migration by bumping thread off CPU then
* 'pushing' onto another runqueue.
*/
static int migration_cpu_stop(void *data)
{
struct migration_arg *arg = data;
struct task_struct *p = arg->task;
struct rq *rq = this_rq();
/*
* The original target cpu might have gone down and we might
* be on another cpu but it doesn't matter.
*/
local_irq_disable();
/*
* We need to explicitly wake pending tasks before running
* __migrate_task() such that we will not miss enforcing cpus_allowed
* during wakeups, see set_cpus_allowed_ptr()'s TASK_WAKING test.
*/
sched_ttwu_pending();
raw_spin_lock(&p->pi_lock);
raw_spin_lock(&rq->lock);
/*
* If task_rq(p) != rq, it cannot be migrated here, because we're
* holding rq->lock, if p->on_rq == 0 it cannot get enqueued because
* we're holding p->pi_lock.
*/
if (task_rq(p) == rq && task_on_rq_queued(p))
rq = __migrate_task(rq, p, arg->dest_cpu);
raw_spin_unlock(&rq->lock);
raw_spin_unlock(&p->pi_lock);
local_irq_enable();
return 0;
}
void do_set_cpus_allowed(struct task_struct *p, const struct cpumask *new_mask)
{
if (p->sched_class->set_cpus_allowed)
p->sched_class->set_cpus_allowed(p, new_mask);
cpumask_copy(&p->cpus_allowed, new_mask);
p->nr_cpus_allowed = cpumask_weight(new_mask);
}
/*
* Change a given task's CPU affinity. Migrate the thread to a
* proper CPU and schedule it away if the CPU it's executing on
* is removed from the allowed bitmask.
*
* NOTE: the caller must have a valid reference to the task, the
* task must not exit() & deallocate itself prematurely. The
* call is not atomic; no spinlocks may be held.
*/
int set_cpus_allowed_ptr(struct task_struct *p, const struct cpumask *new_mask)
{
unsigned long flags;
struct rq *rq;
unsigned int dest_cpu;
int ret = 0;
rq = task_rq_lock(p, &flags);
if (cpumask_equal(&p->cpus_allowed, new_mask))
goto out;
if (!cpumask_intersects(new_mask, cpu_active_mask)) {
ret = -EINVAL;
goto out;
}
do_set_cpus_allowed(p, new_mask);
/* Can the task run on the task's current CPU? If so, we're done */
if (cpumask_test_cpu(task_cpu(p), new_mask))
goto out;
dest_cpu = cpumask_any_and(cpu_active_mask, new_mask);
if (task_running(rq, p) || p->state == TASK_WAKING) {
struct migration_arg arg = { p, dest_cpu };
/* Need help from migration thread: drop lock and wait. */
task_rq_unlock(rq, p, &flags);
stop_one_cpu(cpu_of(rq), migration_cpu_stop, &arg);
tlb_migrate_finish(p->mm);
return 0;
} else if (task_on_rq_queued(p)) {
/*
* OK, since we're going to drop the lock immediately
* afterwards anyway.
*/
lockdep_unpin_lock(&rq->lock);
rq = move_queued_task(rq, p, dest_cpu);
lockdep_pin_lock(&rq->lock);
}
out:
task_rq_unlock(rq, p, &flags);
return ret;
}
EXPORT_SYMBOL_GPL(set_cpus_allowed_ptr);
void set_task_cpu(struct task_struct *p, unsigned int new_cpu)
{
#ifdef CONFIG_SCHED_DEBUG
/*
* We should never call set_task_cpu() on a blocked task,
* ttwu() will sort out the placement.
*/
WARN_ON_ONCE(p->state != TASK_RUNNING && p->state != TASK_WAKING &&
!p->on_rq);
#ifdef CONFIG_LOCKDEP
/*
* The caller should hold either p->pi_lock or rq->lock, when changing
* a task's CPU. ->pi_lock for waking tasks, rq->lock for runnable tasks.
*
* sched_move_task() holds both and thus holding either pins the cgroup,
* see task_group().
*
* Furthermore, all task_rq users should acquire both locks, see
* task_rq_lock().
*/
WARN_ON_ONCE(debug_locks && !(lockdep_is_held(&p->pi_lock) ||
lockdep_is_held(&task_rq(p)->lock)));
#endif
#endif
trace_sched_migrate_task(p, new_cpu);
if (task_cpu(p) != new_cpu) {
if (p->sched_class->migrate_task_rq)
p->sched_class->migrate_task_rq(p, new_cpu);
p->se.nr_migrations++;
perf_event_task_migrate(p);
}
__set_task_cpu(p, new_cpu);
}
static void __migrate_swap_task(struct task_struct *p, int cpu)
{
if (task_on_rq_queued(p)) {
struct rq *src_rq, *dst_rq;
src_rq = task_rq(p);
dst_rq = cpu_rq(cpu);
deactivate_task(src_rq, p, 0);
set_task_cpu(p, cpu);
activate_task(dst_rq, p, 0);
check_preempt_curr(dst_rq, p, 0);
} else {
/*
* Task isn't running anymore; make it appear like we migrated
* it before it went to sleep. This means on wakeup we make the
* previous cpu our targer instead of where it really is.
*/
p->wake_cpu = cpu;
}
}
struct migration_swap_arg {
struct task_struct *src_task, *dst_task;
int src_cpu, dst_cpu;
};
static int migrate_swap_stop(void *data)
{
struct migration_swap_arg *arg = data;
struct rq *src_rq, *dst_rq;
int ret = -EAGAIN;
src_rq = cpu_rq(arg->src_cpu);
dst_rq = cpu_rq(arg->dst_cpu);
double_raw_lock(&arg->src_task->pi_lock,
&arg->dst_task->pi_lock);
double_rq_lock(src_rq, dst_rq);
if (task_cpu(arg->dst_task) != arg->dst_cpu)
goto unlock;
if (task_cpu(arg->src_task) != arg->src_cpu)
goto unlock;
if (!cpumask_test_cpu(arg->dst_cpu, tsk_cpus_allowed(arg->src_task)))
goto unlock;
if (!cpumask_test_cpu(arg->src_cpu, tsk_cpus_allowed(arg->dst_task)))
goto unlock;
__migrate_swap_task(arg->src_task, arg->dst_cpu);
__migrate_swap_task(arg->dst_task, arg->src_cpu);
ret = 0;
unlock:
double_rq_unlock(src_rq, dst_rq);
raw_spin_unlock(&arg->dst_task->pi_lock);
raw_spin_unlock(&arg->src_task->pi_lock);
return ret;
}
/*
* Cross migrate two tasks
*/
int migrate_swap(struct task_struct *cur, struct task_struct *p)
{
struct migration_swap_arg arg;
int ret = -EINVAL;
arg = (struct migration_swap_arg){
.src_task = cur,
.src_cpu = task_cpu(cur),
.dst_task = p,
.dst_cpu = task_cpu(p),
};
if (arg.src_cpu == arg.dst_cpu)
goto out;
/*
* These three tests are all lockless; this is OK since all of them
* will be re-checked with proper locks held further down the line.
*/
if (!cpu_active(arg.src_cpu) || !cpu_active(arg.dst_cpu))
goto out;
if (!cpumask_test_cpu(arg.dst_cpu, tsk_cpus_allowed(arg.src_task)))
goto out;
if (!cpumask_test_cpu(arg.src_cpu, tsk_cpus_allowed(arg.dst_task)))
goto out;
trace_sched_swap_numa(cur, arg.src_cpu, p, arg.dst_cpu);
ret = stop_two_cpus(arg.dst_cpu, arg.src_cpu, migrate_swap_stop, &arg);
out:
return ret;
}
/*
* wait_task_inactive - wait for a thread to unschedule.
*
* If @match_state is nonzero, it's the @p->state value just checked and
* not expected to change. If it changes, i.e. @p might have woken up,
* then return zero. When we succeed in waiting for @p to be off its CPU,
* we return a positive number (its total switch count). If a second call
* a short while later returns the same number, the caller can be sure that
* @p has remained unscheduled the whole time.
*
* The caller must ensure that the task *will* unschedule sometime soon,
* else this function might spin for a *long* time. This function can't
* be called with interrupts off, or it may introduce deadlock with
* smp_call_function() if an IPI is sent by the same process we are
* waiting to become inactive.
*/
unsigned long wait_task_inactive(struct task_struct *p, long match_state)
{
unsigned long flags;
int running, queued;
unsigned long ncsw;
struct rq *rq;
for (;;) {
/*
* We do the initial early heuristics without holding
* any task-queue locks at all. We'll only try to get
* the runqueue lock when things look like they will
* work out!
*/
rq = task_rq(p);
/*
* If the task is actively running on another CPU
* still, just relax and busy-wait without holding
* any locks.
*
* NOTE! Since we don't hold any locks, it's not
* even sure that "rq" stays as the right runqueue!
* But we don't care, since "task_running()" will
* return false if the runqueue has changed and p
* is actually now running somewhere else!
*/
while (task_running(rq, p)) {
if (match_state && unlikely(p->state != match_state))
return 0;
cpu_relax();
}
/*
* Ok, time to look more closely! We need the rq
* lock now, to be *sure*. If we're wrong, we'll
* just go back and repeat.
*/
rq = task_rq_lock(p, &flags);
trace_sched_wait_task(p);
running = task_running(rq, p);
queued = task_on_rq_queued(p);
ncsw = 0;
if (!match_state || p->state == match_state)
ncsw = p->nvcsw | LONG_MIN; /* sets MSB */
task_rq_unlock(rq, p, &flags);
/*
* If it changed from the expected state, bail out now.
*/
if (unlikely(!ncsw))
break;
/*
* Was it really running after all now that we
* checked with the proper locks actually held?
*
* Oops. Go back and try again..
*/
if (unlikely(running)) {
cpu_relax();
continue;
}
/*
* It's not enough that it's not actively running,
* it must be off the runqueue _entirely_, and not
* preempted!
*
* So if it was still runnable (but just not actively
* running right now), it's preempted, and we should
* yield - it could be a while.
*/
if (unlikely(queued)) {
ktime_t to = ktime_set(0, NSEC_PER_SEC/HZ);
set_current_state(TASK_UNINTERRUPTIBLE);
schedule_hrtimeout(&to, HRTIMER_MODE_REL);
continue;
}
/*
* Ahh, all good. It wasn't running, and it wasn't
* runnable, which means that it will never become
* running in the future either. We're all done!
*/
break;
}
return ncsw;
}
/***
* kick_process - kick a running thread to enter/exit the kernel
* @p: the to-be-kicked thread
*
* Cause a process which is running on another CPU to enter
* kernel-mode, without any delay. (to get signals handled.)
*
* NOTE: this function doesn't have to take the runqueue lock,
* because all it wants to ensure is that the remote task enters
* the kernel. If the IPI races and the task has been migrated
* to another CPU then no harm is done and the purpose has been
* achieved as well.
*/
void kick_process(struct task_struct *p)
{
int cpu;
preempt_disable();
cpu = task_cpu(p);
if ((cpu != smp_processor_id()) && task_curr(p))
smp_send_reschedule(cpu);
preempt_enable();
}
EXPORT_SYMBOL_GPL(kick_process);
/*
* ->cpus_allowed is protected by both rq->lock and p->pi_lock
*/
static int select_fallback_rq(int cpu, struct task_struct *p)
{
int nid = cpu_to_node(cpu);
const struct cpumask *nodemask = NULL;
enum { cpuset, possible, fail } state = cpuset;
int dest_cpu;
/*
* If the node that the cpu is on has been offlined, cpu_to_node()
* will return -1. There is no cpu on the node, and we should
* select the cpu on the other node.
*/
if (nid != -1) {
nodemask = cpumask_of_node(nid);
/* Look for allowed, online CPU in same node. */
for_each_cpu(dest_cpu, nodemask) {
if (!cpu_online(dest_cpu))
continue;
if (!cpu_active(dest_cpu))
continue;
if (cpumask_test_cpu(dest_cpu, tsk_cpus_allowed(p)))
return dest_cpu;
}
}
for (;;) {
/* Any allowed, online CPU? */
for_each_cpu(dest_cpu, tsk_cpus_allowed(p)) {
if (!cpu_online(dest_cpu))
continue;
if (!cpu_active(dest_cpu))
continue;
goto out;
}
switch (state) {
case cpuset:
/* No more Mr. Nice Guy. */
cpuset_cpus_allowed_fallback(p);
state = possible;
break;
case possible:
do_set_cpus_allowed(p, cpu_possible_mask);
state = fail;
break;
case fail:
BUG();
break;
}
}
out:
if (state != cpuset) {
/*
* Don't tell them about moving exiting tasks or
* kernel threads (both mm NULL), since they never
* leave kernel.
*/
if (p->mm && printk_ratelimit()) {
printk_deferred("process %d (%s) no longer affine to cpu%d\n",
task_pid_nr(p), p->comm, cpu);
}
}
return dest_cpu;
}
/*
* The caller (fork, wakeup) owns p->pi_lock, ->cpus_allowed is stable.
*/
static inline
int select_task_rq(struct task_struct *p, int cpu, int sd_flags, int wake_flags)
{
lockdep_assert_held(&p->pi_lock);
if (p->nr_cpus_allowed > 1)
cpu = p->sched_class->select_task_rq(p, cpu, sd_flags, wake_flags);
/*
* In order not to call set_task_cpu() on a blocking task we need
* to rely on ttwu() to place the task on a valid ->cpus_allowed
* cpu.
*
* Since this is common to all placement strategies, this lives here.
*
* [ this allows ->select_task() to simply return task_cpu(p) and
* not worry about this generic constraint ]
*/
if (unlikely(!cpumask_test_cpu(cpu, tsk_cpus_allowed(p)) ||
!cpu_online(cpu)))
cpu = select_fallback_rq(task_cpu(p), p);
return cpu;
}
static void update_avg(u64 *avg, u64 sample)
{
s64 diff = sample - *avg;
*avg += diff >> 3;
}
#endif /* CONFIG_SMP */
static void
ttwu_stat(struct task_struct *p, int cpu, int wake_flags)
{
#ifdef CONFIG_SCHEDSTATS
struct rq *rq = this_rq();
#ifdef CONFIG_SMP
int this_cpu = smp_processor_id();
if (cpu == this_cpu) {
schedstat_inc(rq, ttwu_local);
schedstat_inc(p, se.statistics.nr_wakeups_local);
} else {
struct sched_domain *sd;
schedstat_inc(p, se.statistics.nr_wakeups_remote);
rcu_read_lock();
for_each_domain(this_cpu, sd) {
if (cpumask_test_cpu(cpu, sched_domain_span(sd))) {
schedstat_inc(sd, ttwu_wake_remote);
break;
}
}
rcu_read_unlock();
}
if (wake_flags & WF_MIGRATED)
schedstat_inc(p, se.statistics.nr_wakeups_migrate);
#endif /* CONFIG_SMP */
schedstat_inc(rq, ttwu_count);
schedstat_inc(p, se.statistics.nr_wakeups);
if (wake_flags & WF_SYNC)
schedstat_inc(p, se.statistics.nr_wakeups_sync);
#endif /* CONFIG_SCHEDSTATS */
}
static void ttwu_activate(struct rq *rq, struct task_struct *p, int en_flags)
{
activate_task(rq, p, en_flags);
p->on_rq = TASK_ON_RQ_QUEUED;
/* if a worker is waking up, notify workqueue */
if (p->flags & PF_WQ_WORKER)
wq_worker_waking_up(p, cpu_of(rq));
}
/*
* Mark the task runnable and perform wakeup-preemption.
*/
static void
ttwu_do_wakeup(struct rq *rq, struct task_struct *p, int wake_flags)
{
check_preempt_curr(rq, p, wake_flags);
trace_sched_wakeup(p, true);
p->state = TASK_RUNNING;
#ifdef CONFIG_SMP
if (p->sched_class->task_woken) {
/*
* Our task @p is fully woken up and running; so its safe to
* drop the rq->lock, hereafter rq is only used for statistics.
*/
lockdep_unpin_lock(&rq->lock);
p->sched_class->task_woken(rq, p);
lockdep_pin_lock(&rq->lock);
}
if (rq->idle_stamp) {
u64 delta = rq_clock(rq) - rq->idle_stamp;
u64 max = 2*rq->max_idle_balance_cost;
update_avg(&rq->avg_idle, delta);
if (rq->avg_idle > max)
rq->avg_idle = max;
rq->idle_stamp = 0;
}
#endif
}
static void
ttwu_do_activate(struct rq *rq, struct task_struct *p, int wake_flags)
{
lockdep_assert_held(&rq->lock);
#ifdef CONFIG_SMP
if (p->sched_contributes_to_load)
rq->nr_uninterruptible--;
#endif
ttwu_activate(rq, p, ENQUEUE_WAKEUP | ENQUEUE_WAKING);
ttwu_do_wakeup(rq, p, wake_flags);
}
/*
* Called in case the task @p isn't fully descheduled from its runqueue,
* in this case we must do a remote wakeup. Its a 'light' wakeup though,
* since all we need to do is flip p->state to TASK_RUNNING, since
* the task is still ->on_rq.
*/
static int ttwu_remote(struct task_struct *p, int wake_flags)
{
struct rq *rq;
int ret = 0;
rq = __task_rq_lock(p);
if (task_on_rq_queued(p)) {
/* check_preempt_curr() may use rq clock */
update_rq_clock(rq);
ttwu_do_wakeup(rq, p, wake_flags);
ret = 1;
}
__task_rq_unlock(rq);
return ret;
}
#ifdef CONFIG_SMP
void sched_ttwu_pending(void)
{
struct rq *rq = this_rq();
struct llist_node *llist = llist_del_all(&rq->wake_list);
struct task_struct *p;
unsigned long flags;
if (!llist)
return;
raw_spin_lock_irqsave(&rq->lock, flags);
lockdep_pin_lock(&rq->lock);
while (llist) {
p = llist_entry(llist, struct task_struct, wake_entry);
llist = llist_next(llist);
ttwu_do_activate(rq, p, 0);
}
lockdep_unpin_lock(&rq->lock);
raw_spin_unlock_irqrestore(&rq->lock, flags);
}
void scheduler_ipi(void)
{
/*
* Fold TIF_NEED_RESCHED into the preempt_count; anybody setting
* TIF_NEED_RESCHED remotely (for the first time) will also send
* this IPI.
*/
preempt_fold_need_resched();
if (llist_empty(&this_rq()->wake_list) && !got_nohz_idle_kick())
return;
/*
* Not all reschedule IPI handlers call irq_enter/irq_exit, since
* traditionally all their work was done from the interrupt return
* path. Now that we actually do some work, we need to make sure
* we do call them.
*
* Some archs already do call them, luckily irq_enter/exit nest
* properly.
*
* Arguably we should visit all archs and update all handlers,
* however a fair share of IPIs are still resched only so this would
* somewhat pessimize the simple resched case.
*/
irq_enter();
sched_ttwu_pending();
/*
* Check if someone kicked us for doing the nohz idle load balance.
*/
if (unlikely(got_nohz_idle_kick())) {
this_rq()->idle_balance = 1;
raise_softirq_irqoff(SCHED_SOFTIRQ);
}
irq_exit();
}
static void ttwu_queue_remote(struct task_struct *p, int cpu)
{
struct rq *rq = cpu_rq(cpu);
if (llist_add(&p->wake_entry, &cpu_rq(cpu)->wake_list)) {
if (!set_nr_if_polling(rq->idle))
smp_send_reschedule(cpu);
else
trace_sched_wake_idle_without_ipi(cpu);
}
}
void wake_up_if_idle(int cpu)
{
struct rq *rq = cpu_rq(cpu);
unsigned long flags;
rcu_read_lock();
if (!is_idle_task(rcu_dereference(rq->curr)))
goto out;
if (set_nr_if_polling(rq->idle)) {
trace_sched_wake_idle_without_ipi(cpu);
} else {
raw_spin_lock_irqsave(&rq->lock, flags);
if (is_idle_task(rq->curr))
smp_send_reschedule(cpu);
/* Else cpu is not in idle, do nothing here */
raw_spin_unlock_irqrestore(&rq->lock, flags);
}
out:
rcu_read_unlock();
}
bool cpus_share_cache(int this_cpu, int that_cpu)
{
return per_cpu(sd_llc_id, this_cpu) == per_cpu(sd_llc_id, that_cpu);
}
#endif /* CONFIG_SMP */
static void ttwu_queue(struct task_struct *p, int cpu)
{
struct rq *rq = cpu_rq(cpu);
#if defined(CONFIG_SMP)
if (sched_feat(TTWU_QUEUE) && !cpus_share_cache(smp_processor_id(), cpu)) {
sched_clock_cpu(cpu); /* sync clocks x-cpu */
ttwu_queue_remote(p, cpu);
return;
}
#endif
raw_spin_lock(&rq->lock);
lockdep_pin_lock(&rq->lock);
ttwu_do_activate(rq, p, 0);
lockdep_unpin_lock(&rq->lock);
raw_spin_unlock(&rq->lock);
}
/**
* try_to_wake_up - wake up a thread
* @p: the thread to be awakened
* @state: the mask of task states that can be woken
* @wake_flags: wake modifier flags (WF_*)
*
* Put it on the run-queue if it's not already there. The "current"
* thread is always on the run-queue (except when the actual
* re-schedule is in progress), and as such you're allowed to do
* the simpler "current->state = TASK_RUNNING" to mark yourself
* runnable without the overhead of this.
*
* Return: %true if @p was woken up, %false if it was already running.
* or @state didn't match @p's state.
*/
static int
try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
{
unsigned long flags;
int cpu, success = 0;
/*
* If we are going to wake up a thread waiting for CONDITION we
* need to ensure that CONDITION=1 done by the caller can not be
* reordered with p->state check below. This pairs with mb() in
* set_current_state() the waiting thread does.
*/
smp_mb__before_spinlock();
raw_spin_lock_irqsave(&p->pi_lock, flags);
if (!(p->state & state))
goto out;
success = 1; /* we're going to change ->state */
cpu = task_cpu(p);
if (p->on_rq && ttwu_remote(p, wake_flags))
goto stat;
#ifdef CONFIG_SMP
/*
* If the owning (remote) cpu is still in the middle of schedule() with
* this task as prev, wait until its done referencing the task.
*/
while (p->on_cpu)
cpu_relax();
/*
* Pairs with the smp_wmb() in finish_lock_switch().
*/
smp_rmb();
p->sched_contributes_to_load = !!task_contributes_to_load(p);
p->state = TASK_WAKING;
if (p->sched_class->task_waking)
p->sched_class->task_waking(p);
cpu = select_task_rq(p, p->wake_cpu, SD_BALANCE_WAKE, wake_flags);
if (task_cpu(p) != cpu) {
wake_flags |= WF_MIGRATED;
set_task_cpu(p, cpu);
}
#endif /* CONFIG_SMP */
ttwu_queue(p, cpu);
stat:
ttwu_stat(p, cpu, wake_flags);
out:
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
return success;
}
/**
* try_to_wake_up_local - try to wake up a local task with rq lock held
* @p: the thread to be awakened
*
* Put @p on the run-queue if it's not already there. The caller must
* ensure that this_rq() is locked, @p is bound to this_rq() and not
* the current task.
*/
static void try_to_wake_up_local(struct task_struct *p)
{
struct rq *rq = task_rq(p);
if (WARN_ON_ONCE(rq != this_rq()) ||
WARN_ON_ONCE(p == current))
return;
lockdep_assert_held(&rq->lock);
if (!raw_spin_trylock(&p->pi_lock)) {
/*
* This is OK, because current is on_cpu, which avoids it being
* picked for load-balance and preemption/IRQs are still
* disabled avoiding further scheduler activity on it and we've
* not yet picked a replacement task.
*/
lockdep_unpin_lock(&rq->lock);
raw_spin_unlock(&rq->lock);
raw_spin_lock(&p->pi_lock);
raw_spin_lock(&rq->lock);
lockdep_pin_lock(&rq->lock);
}
if (!(p->state & TASK_NORMAL))
goto out;
if (!task_on_rq_queued(p))
ttwu_activate(rq, p, ENQUEUE_WAKEUP);
ttwu_do_wakeup(rq, p, 0);
ttwu_stat(p, smp_processor_id(), 0);
out:
raw_spin_unlock(&p->pi_lock);
}
/**
* wake_up_process - Wake up a specific process
* @p: The process to be woken up.
*
* Attempt to wake up the nominated process and move it to the set of runnable
* processes.
*
* Return: 1 if the process was woken up, 0 if it was already running.
*
* It may be assumed that this function implies a write memory barrier before
* changing the task state if and only if any tasks are woken up.
*/
int wake_up_process(struct task_struct *p)
{
WARN_ON(task_is_stopped_or_traced(p));
return try_to_wake_up(p, TASK_NORMAL, 0);
}
EXPORT_SYMBOL(wake_up_process);
int wake_up_state(struct task_struct *p, unsigned int state)
{
return try_to_wake_up(p, state, 0);
}
/*
* This function clears the sched_dl_entity static params.
*/
void __dl_clear_params(struct task_struct *p)
{
struct sched_dl_entity *dl_se = &p->dl;
dl_se->dl_runtime = 0;
dl_se->dl_deadline = 0;
dl_se->dl_period = 0;
dl_se->flags = 0;
dl_se->dl_bw = 0;
dl_se->dl_throttled = 0;
dl_se->dl_new = 1;
dl_se->dl_yielded = 0;
}
/*
* Perform scheduler related setup for a newly forked process p.
* p is forked by current.
*
* __sched_fork() is basic setup used by init_idle() too:
*/
static void __sched_fork(unsigned long clone_flags, struct task_struct *p)
{
p->on_rq = 0;
p->se.on_rq = 0;
p->se.exec_start = 0;
p->se.sum_exec_runtime = 0;
p->se.prev_sum_exec_runtime = 0;
p->se.nr_migrations = 0;
p->se.vruntime = 0;
#ifdef CONFIG_SMP
p->se.avg.decay_count = 0;
#endif
INIT_LIST_HEAD(&p->se.group_node);
#ifdef CONFIG_SCHEDSTATS
memset(&p->se.statistics, 0, sizeof(p->se.statistics));
#endif
RB_CLEAR_NODE(&p->dl.rb_node);
init_dl_task_timer(&p->dl);
__dl_clear_params(p);
INIT_LIST_HEAD(&p->rt.run_list);
#ifdef CONFIG_PREEMPT_NOTIFIERS
INIT_HLIST_HEAD(&p->preempt_notifiers);
#endif
#ifdef CONFIG_NUMA_BALANCING
if (p->mm && atomic_read(&p->mm->mm_users) == 1) {
p->mm->numa_next_scan = jiffies + msecs_to_jiffies(sysctl_numa_balancing_scan_delay);
p->mm->numa_scan_seq = 0;
}
if (clone_flags & CLONE_VM)
p->numa_preferred_nid = current->numa_preferred_nid;
else
p->numa_preferred_nid = -1;
p->node_stamp = 0ULL;
p->numa_scan_seq = p->mm ? p->mm->numa_scan_seq : 0;
p->numa_scan_period = sysctl_numa_balancing_scan_delay;
p->numa_work.next = &p->numa_work;
p->numa_faults = NULL;
p->last_task_numa_placement = 0;
p->last_sum_exec_runtime = 0;
p->numa_group = NULL;
#endif /* CONFIG_NUMA_BALANCING */
}
#ifdef CONFIG_NUMA_BALANCING
#ifdef CONFIG_SCHED_DEBUG
void set_numabalancing_state(bool enabled)
{
if (enabled)
sched_feat_set("NUMA");
else
sched_feat_set("NO_NUMA");
}
#else
__read_mostly bool numabalancing_enabled;
void set_numabalancing_state(bool enabled)
{
numabalancing_enabled = enabled;
}
#endif /* CONFIG_SCHED_DEBUG */
#ifdef CONFIG_PROC_SYSCTL
int sysctl_numa_balancing(struct ctl_table *table, int write,
void __user *buffer, size_t *lenp, loff_t *ppos)
{
struct ctl_table t;
int err;
int state = numabalancing_enabled;
if (write && !capable(CAP_SYS_ADMIN))
return -EPERM;
t = *table;
t.data = &state;
err = proc_dointvec_minmax(&t, write, buffer, lenp, ppos);
if (err < 0)
return err;
if (write)
set_numabalancing_state(state);
return err;
}
#endif
#endif
/*
* fork()/clone()-time setup:
*/
int sched_fork(unsigned long clone_flags, struct task_struct *p)
{
unsigned long flags;
int cpu = get_cpu();
__sched_fork(clone_flags, p);
/*
* We mark the process as running here. This guarantees that
* nobody will actually run it, and a signal or other external
* event cannot wake it up and insert it on the runqueue either.
*/
p->state = TASK_RUNNING;
/*
* Make sure we do not leak PI boosting priority to the child.
*/
p->prio = current->normal_prio;
/*
* Revert to default priority/policy on fork if requested.
*/
if (unlikely(p->sched_reset_on_fork)) {
if (task_has_dl_policy(p) || task_has_rt_policy(p)) {
p->policy = SCHED_NORMAL;
p->static_prio = NICE_TO_PRIO(0);
p->rt_priority = 0;
} else if (PRIO_TO_NICE(p->static_prio) < 0)
p->static_prio = NICE_TO_PRIO(0);
p->prio = p->normal_prio = __normal_prio(p);
set_load_weight(p);
/*
* We don't need the reset flag anymore after the fork. It has
* fulfilled its duty:
*/
p->sched_reset_on_fork = 0;
}
if (dl_prio(p->prio)) {
put_cpu();
return -EAGAIN;
} else if (rt_prio(p->prio)) {
p->sched_class = &rt_sched_class;
} else {
p->sched_class = &fair_sched_class;
}
if (p->sched_class->task_fork)
p->sched_class->task_fork(p);
/*
* The child is not yet in the pid-hash so no cgroup attach races,
* and the cgroup is pinned to this child due to cgroup_fork()
* is ran before sched_fork().
*
* Silence PROVE_RCU.
*/
raw_spin_lock_irqsave(&p->pi_lock, flags);
set_task_cpu(p, cpu);
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
#ifdef CONFIG_SCHED_INFO
if (likely(sched_info_on()))
memset(&p->sched_info, 0, sizeof(p->sched_info));
#endif
#if defined(CONFIG_SMP)
p->on_cpu = 0;
#endif
init_task_preempt_count(p);
#ifdef CONFIG_SMP
plist_node_init(&p->pushable_tasks, MAX_PRIO);
RB_CLEAR_NODE(&p->pushable_dl_tasks);
#endif
put_cpu();
return 0;
}
unsigned long to_ratio(u64 period, u64 runtime)
{
if (runtime == RUNTIME_INF)
return 1ULL << 20;
/*
* Doing this here saves a lot of checks in all
* the calling paths, and returning zero seems
* safe for them anyway.
*/
if (period == 0)
return 0;
return div64_u64(runtime << 20, period);
}
#ifdef CONFIG_SMP
inline struct dl_bw *dl_bw_of(int i)
{
rcu_lockdep_assert(rcu_read_lock_sched_held(),
"sched RCU must be held");
return &cpu_rq(i)->rd->dl_bw;
}
static inline int dl_bw_cpus(int i)
{
struct root_domain *rd = cpu_rq(i)->rd;
int cpus = 0;
rcu_lockdep_assert(rcu_read_lock_sched_held(),
"sched RCU must be held");
for_each_cpu_and(i, rd->span, cpu_active_mask)
cpus++;
return cpus;
}
#else
inline struct dl_bw *dl_bw_of(int i)
{
return &cpu_rq(i)->dl.dl_bw;
}
static inline int dl_bw_cpus(int i)
{
return 1;
}
#endif
/*
* We must be sure that accepting a new task (or allowing changing the
* parameters of an existing one) is consistent with the bandwidth
* constraints. If yes, this function also accordingly updates the currently
* allocated bandwidth to reflect the new situation.
*
* This function is called while holding p's rq->lock.
*
* XXX we should delay bw change until the task's 0-lag point, see
* __setparam_dl().
*/
static int dl_overflow(struct task_struct *p, int policy,
const struct sched_attr *attr)
{
struct dl_bw *dl_b = dl_bw_of(task_cpu(p));
u64 period = attr->sched_period ?: attr->sched_deadline;
u64 runtime = attr->sched_runtime;
u64 new_bw = dl_policy(policy) ? to_ratio(period, runtime) : 0;
int cpus, err = -1;
if (new_bw == p->dl.dl_bw)
return 0;
/*
* Either if a task, enters, leave, or stays -deadline but changes
* its parameters, we may need to update accordingly the total
* allocated bandwidth of the container.
*/
raw_spin_lock(&dl_b->lock);
cpus = dl_bw_cpus(task_cpu(p));
if (dl_policy(policy) && !task_has_dl_policy(p) &&
!__dl_overflow(dl_b, cpus, 0, new_bw)) {
__dl_add(dl_b, new_bw);
err = 0;
} else if (dl_policy(policy) && task_has_dl_policy(p) &&
!__dl_overflow(dl_b, cpus, p->dl.dl_bw, new_bw)) {
__dl_clear(dl_b, p->dl.dl_bw);
__dl_add(dl_b, new_bw);
err = 0;
} else if (!dl_policy(policy) && task_has_dl_policy(p)) {
__dl_clear(dl_b, p->dl.dl_bw);
err = 0;
}
raw_spin_unlock(&dl_b->lock);
return err;
}
extern void init_dl_bw(struct dl_bw *dl_b);
/*
* wake_up_new_task - wake up a newly created task for the first time.
*
* This function will do some initial scheduler statistics housekeeping
* that must be done for every newly created context, then puts the task
* on the runqueue and wakes it.
*/
void wake_up_new_task(struct task_struct *p)
{
unsigned long flags;
struct rq *rq;
raw_spin_lock_irqsave(&p->pi_lock, flags);
#ifdef CONFIG_SMP
/*
* Fork balancing, do it here and not earlier because:
* - cpus_allowed can change in the fork path
* - any previously selected cpu might disappear through hotplug
*/
set_task_cpu(p, select_task_rq(p, task_cpu(p), SD_BALANCE_FORK, 0));
#endif
/* Initialize new task's runnable average */
init_task_runnable_average(p);
rq = __task_rq_lock(p);
activate_task(rq, p, 0);
p->on_rq = TASK_ON_RQ_QUEUED;
trace_sched_wakeup_new(p, true);
check_preempt_curr(rq, p, WF_FORK);
#ifdef CONFIG_SMP
if (p->sched_class->task_woken)
p->sched_class->task_woken(rq, p);
#endif
task_rq_unlock(rq, p, &flags);
}
#ifdef CONFIG_PREEMPT_NOTIFIERS
static struct static_key preempt_notifier_key = STATIC_KEY_INIT_FALSE;
void preempt_notifier_inc(void)
{
static_key_slow_inc(&preempt_notifier_key);
}
EXPORT_SYMBOL_GPL(preempt_notifier_inc);
void preempt_notifier_dec(void)
{
static_key_slow_dec(&preempt_notifier_key);
}
EXPORT_SYMBOL_GPL(preempt_notifier_dec);
/**
* preempt_notifier_register - tell me when current is being preempted & rescheduled
* @notifier: notifier struct to register
*/
void preempt_notifier_register(struct preempt_notifier *notifier)
{
if (!static_key_false(&preempt_notifier_key))
WARN(1, "registering preempt_notifier while notifiers disabled\n");
hlist_add_head(¬ifier->link, ¤t->preempt_notifiers);
}
EXPORT_SYMBOL_GPL(preempt_notifier_register);
/**
* preempt_notifier_unregister - no longer interested in preemption notifications
* @notifier: notifier struct to unregister
*
* This is *not* safe to call from within a preemption notifier.
*/
void preempt_notifier_unregister(struct preempt_notifier *notifier)
{
hlist_del(¬ifier->link);
}
EXPORT_SYMBOL_GPL(preempt_notifier_unregister);
static void __fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
struct preempt_notifier *notifier;
hlist_for_each_entry(notifier, &curr->preempt_notifiers, link)
notifier->ops->sched_in(notifier, raw_smp_processor_id());
}
static __always_inline void fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
if (static_key_false(&preempt_notifier_key))
__fire_sched_in_preempt_notifiers(curr);
}
static void
__fire_sched_out_preempt_notifiers(struct task_struct *curr,
struct task_struct *next)
{
struct preempt_notifier *notifier;
hlist_for_each_entry(notifier, &curr->preempt_notifiers, link)
notifier->ops->sched_out(notifier, next);
}
static __always_inline void
fire_sched_out_preempt_notifiers(struct task_struct *curr,
struct task_struct *next)
{
if (static_key_false(&preempt_notifier_key))
__fire_sched_out_preempt_notifiers(curr, next);
}
#else /* !CONFIG_PREEMPT_NOTIFIERS */
static inline void fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
}
static inline void
fire_sched_out_preempt_notifiers(struct task_struct *curr,
struct task_struct *next)
{
}
#endif /* CONFIG_PREEMPT_NOTIFIERS */
/**
* prepare_task_switch - prepare to switch tasks
* @rq: the runqueue preparing to switch
* @prev: the current task that is being switched out
* @next: the task we are going to switch to.
*
* This is called with the rq lock held and interrupts off. It must
* be paired with a subsequent finish_task_switch after the context
* switch.
*
* prepare_task_switch sets up locking and calls architecture specific
* hooks.
*/
static inline void
prepare_task_switch(struct rq *rq, struct task_struct *prev,
struct task_struct *next)
{
trace_sched_switch(prev, next);
sched_info_switch(rq, prev, next);
perf_event_task_sched_out(prev, next);
fire_sched_out_preempt_notifiers(prev, next);
prepare_lock_switch(rq, next);
prepare_arch_switch(next);
}
/**
* finish_task_switch - clean up after a task-switch
* @prev: the thread we just switched away from.
*
* finish_task_switch must be called after the context switch, paired
* with a prepare_task_switch call before the context switch.
* finish_task_switch will reconcile locking set up by prepare_task_switch,
* and do any other architecture-specific cleanup actions.
*
* Note that we may have delayed dropping an mm in context_switch(). If
* so, we finish that here outside of the runqueue lock. (Doing it
* with the lock held can cause deadlocks; see schedule() for
* details.)
*
* The context switch have flipped the stack from under us and restored the
* local variables which were saved when this task called schedule() in the
* past. prev == current is still correct but we need to recalculate this_rq
* because prev may have moved to another CPU.
*/
static struct rq *finish_task_switch(struct task_struct *prev)
__releases(rq->lock)
{
struct rq *rq = this_rq();
struct mm_struct *mm = rq->prev_mm;
long prev_state;
rq->prev_mm = NULL;
/*
* A task struct has one reference for the use as "current".
* If a task dies, then it sets TASK_DEAD in tsk->state and calls
* schedule one last time. The schedule call will never return, and
* the scheduled task must drop that reference.
*
* We must observe prev->state before clearing prev->on_cpu (in
* finish_lock_switch), otherwise a concurrent wakeup can get prev
* running on another CPU and we could rave with its RUNNING -> DEAD
* transition, resulting in a double drop.
*/
prev_state = prev->state;
vtime_task_switch(prev);
finish_arch_switch(prev);
perf_event_task_sched_in(prev, current);
finish_lock_switch(rq, prev);
finish_arch_post_lock_switch();
fire_sched_in_preempt_notifiers(current);
if (mm)
mmdrop(mm);
if (unlikely(prev_state == TASK_DEAD)) {
if (prev->sched_class->task_dead)
prev->sched_class->task_dead(prev);
/*
* Remove function-return probe instances associated with this
* task and put them back on the free list.
*/
kprobe_flush_task(prev);
put_task_struct(prev);
}
tick_nohz_task_switch(current);
return rq;
}
#ifdef CONFIG_SMP
/* rq->lock is NOT held, but preemption is disabled */
static void __balance_callback(struct rq *rq)
{
struct callback_head *head, *next;
void (*func)(struct rq *rq);
unsigned long flags;
raw_spin_lock_irqsave(&rq->lock, flags);
head = rq->balance_callback;
rq->balance_callback = NULL;
while (head) {
func = (void (*)(struct rq *))head->func;
next = head->next;
head->next = NULL;
head = next;
func(rq);
}
raw_spin_unlock_irqrestore(&rq->lock, flags);
}
static inline void balance_callback(struct rq *rq)
{
if (unlikely(rq->balance_callback))
__balance_callback(rq);
}
#else
static inline void balance_callback(struct rq *rq)
{
}
#endif
/**
* schedule_tail - first thing a freshly forked thread must call.
* @prev: the thread we just switched away from.
*/
asmlinkage __visible void schedule_tail(struct task_struct *prev)
__releases(rq->lock)
{
struct rq *rq;
/* finish_task_switch() drops rq->lock and enables preemtion */
preempt_disable();
rq = finish_task_switch(prev);
balance_callback(rq);
preempt_enable();
if (current->set_child_tid)
put_user(task_pid_vnr(current), current->set_child_tid);
}
/*
* context_switch - switch to the new MM and the new thread's register state.
*/
static inline struct rq *
context_switch(struct rq *rq, struct task_struct *prev,
struct task_struct *next)
{
struct mm_struct *mm, *oldmm;
prepare_task_switch(rq, prev, next);
mm = next->mm;
oldmm = prev->active_mm;
/*
* For paravirt, this is coupled with an exit in switch_to to
* combine the page table reload and the switch backend into
* one hypercall.
*/
arch_start_context_switch(prev);
if (!mm) {
next->active_mm = oldmm;
atomic_inc(&oldmm->mm_count);
enter_lazy_tlb(oldmm, next);
} else
switch_mm(oldmm, mm, next);
if (!prev->mm) {
prev->active_mm = NULL;
rq->prev_mm = oldmm;
}
/*
* Since the runqueue lock will be released by the next
* task (which is an invalid locking op but in the case
* of the scheduler it's an obvious special-case), so we
* do an early lockdep release here:
*/
lockdep_unpin_lock(&rq->lock);
spin_release(&rq->lock.dep_map, 1, _THIS_IP_);
/* Here we just switch the register state and the stack. */
switch_to(prev, next, prev);
barrier();
return finish_task_switch(prev);
}
/*
* nr_running and nr_context_switches:
*
* externally visible scheduler statistics: current number of runnable
* threads, total number of context switches performed since bootup.
*/
unsigned long nr_running(void)
{
unsigned long i, sum = 0;
for_each_online_cpu(i)
sum += cpu_rq(i)->nr_running;
return sum;
}
/*
* Check if only the current task is running on the cpu.
*
* Caution: this function does not check that the caller has disabled
* preemption, thus the result might have a time-of-check-to-time-of-use
* race. The caller is responsible to use it correctly, for example:
*
* - from a non-preemptable section (of course)
*
* - from a thread that is bound to a single CPU
*
* - in a loop with very short iterations (e.g. a polling loop)
*/
bool single_task_running(void)
{
return raw_rq()->nr_running == 1;
}
EXPORT_SYMBOL(single_task_running);
unsigned long long nr_context_switches(void)
{
int i;
unsigned long long sum = 0;
for_each_possible_cpu(i)
sum += cpu_rq(i)->nr_switches;
return sum;
}
unsigned long nr_iowait(void)
{
unsigned long i, sum = 0;
for_each_possible_cpu(i)
sum += atomic_read(&cpu_rq(i)->nr_iowait);
return sum;
}
unsigned long nr_iowait_cpu(int cpu)
{
struct rq *this = cpu_rq(cpu);
return atomic_read(&this->nr_iowait);
}
void get_iowait_load(unsigned long *nr_waiters, unsigned long *load)
{
struct rq *rq = this_rq();
*nr_waiters = atomic_read(&rq->nr_iowait);
*load = rq->load.weight;
}
#ifdef CONFIG_SMP
/*
* sched_exec - execve() is a valuable balancing opportunity, because at
* this point the task has the smallest effective memory and cache footprint.
*/
void sched_exec(void)
{
struct task_struct *p = current;
unsigned long flags;
int dest_cpu;
raw_spin_lock_irqsave(&p->pi_lock, flags);
dest_cpu = p->sched_class->select_task_rq(p, task_cpu(p), SD_BALANCE_EXEC, 0);
if (dest_cpu == smp_processor_id())
goto unlock;
if (likely(cpu_active(dest_cpu))) {
struct migration_arg arg = { p, dest_cpu };
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
stop_one_cpu(task_cpu(p), migration_cpu_stop, &arg);
return;
}
unlock:
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
}
#endif
DEFINE_PER_CPU(struct kernel_stat, kstat);
DEFINE_PER_CPU(struct kernel_cpustat, kernel_cpustat);
EXPORT_PER_CPU_SYMBOL(kstat);
EXPORT_PER_CPU_SYMBOL(kernel_cpustat);
/*
* Return accounted runtime for the task.
* In case the task is currently running, return the runtime plus current's
* pending runtime that have not been accounted yet.
*/
unsigned long long task_sched_runtime(struct task_struct *p)
{
unsigned long flags;
struct rq *rq;
u64 ns;
#if defined(CONFIG_64BIT) && defined(CONFIG_SMP)
/*
* 64-bit doesn't need locks to atomically read a 64bit value.
* So we have a optimization chance when the task's delta_exec is 0.
* Reading ->on_cpu is racy, but this is ok.
*
* If we race with it leaving cpu, we'll take a lock. So we're correct.
* If we race with it entering cpu, unaccounted time is 0. This is
* indistinguishable from the read occurring a few cycles earlier.
* If we see ->on_cpu without ->on_rq, the task is leaving, and has
* been accounted, so we're correct here as well.
*/
if (!p->on_cpu || !task_on_rq_queued(p))
return p->se.sum_exec_runtime;
#endif
rq = task_rq_lock(p, &flags);
/*
* Must be ->curr _and_ ->on_rq. If dequeued, we would
* project cycles that may never be accounted to this
* thread, breaking clock_gettime().
*/
if (task_current(rq, p) && task_on_rq_queued(p)) {
update_rq_clock(rq);
p->sched_class->update_curr(rq);
}
ns = p->se.sum_exec_runtime;
task_rq_unlock(rq, p, &flags);
return ns;
}
/*
* This function gets called by the timer code, with HZ frequency.
* We call it with interrupts disabled.
*/
void scheduler_tick(void)
{
int cpu = smp_processor_id();
struct rq *rq = cpu_rq(cpu);
struct task_struct *curr = rq->curr;
sched_clock_tick();
raw_spin_lock(&rq->lock);
update_rq_clock(rq);
curr->sched_class->task_tick(rq, curr, 0);
update_cpu_load_active(rq);
calc_global_load_tick(rq);
raw_spin_unlock(&rq->lock);
perf_event_task_tick();
#ifdef CONFIG_SMP
rq->idle_balance = idle_cpu(cpu);
trigger_load_balance(rq);
#endif
rq_last_tick_reset(rq);
}
#ifdef CONFIG_NO_HZ_FULL
/**
* scheduler_tick_max_deferment
*
* Keep at least one tick per second when a single
* active task is running because the scheduler doesn't
* yet completely support full dynticks environment.
*
* This makes sure that uptime, CFS vruntime, load
* balancing, etc... continue to move forward, even
* with a very low granularity.
*
* Return: Maximum deferment in nanoseconds.
*/
u64 scheduler_tick_max_deferment(void)
{
struct rq *rq = this_rq();
unsigned long next, now = READ_ONCE(jiffies);
next = rq->last_sched_tick + HZ;
if (time_before_eq(next, now))
return 0;
return jiffies_to_nsecs(next - now);
}
#endif
notrace unsigned long get_parent_ip(unsigned long addr)
{
if (in_lock_functions(addr)) {
addr = CALLER_ADDR2;
if (in_lock_functions(addr))
addr = CALLER_ADDR3;
}
return addr;
}
#if defined(CONFIG_PREEMPT) && (defined(CONFIG_DEBUG_PREEMPT) || \
defined(CONFIG_PREEMPT_TRACER))
void preempt_count_add(int val)
{
#ifdef CONFIG_DEBUG_PREEMPT
/*
* Underflow?
*/
if (DEBUG_LOCKS_WARN_ON((preempt_count() < 0)))
return;
#endif
__preempt_count_add(val);
#ifdef CONFIG_DEBUG_PREEMPT
/*
* Spinlock count overflowing soon?
*/
DEBUG_LOCKS_WARN_ON((preempt_count() & PREEMPT_MASK) >=
PREEMPT_MASK - 10);
#endif
if (preempt_count() == val) {
unsigned long ip = get_parent_ip(CALLER_ADDR1);
#ifdef CONFIG_DEBUG_PREEMPT
current->preempt_disable_ip = ip;
#endif
trace_preempt_off(CALLER_ADDR0, ip);
}
}
EXPORT_SYMBOL(preempt_count_add);
NOKPROBE_SYMBOL(preempt_count_add);
void preempt_count_sub(int val)
{
#ifdef CONFIG_DEBUG_PREEMPT
/*
* Underflow?
*/
if (DEBUG_LOCKS_WARN_ON(val > preempt_count()))
return;
/*
* Is the spinlock portion underflowing?
*/
if (DEBUG_LOCKS_WARN_ON((val < PREEMPT_MASK) &&
!(preempt_count() & PREEMPT_MASK)))
return;
#endif
if (preempt_count() == val)
trace_preempt_on(CALLER_ADDR0, get_parent_ip(CALLER_ADDR1));
__preempt_count_sub(val);
}
EXPORT_SYMBOL(preempt_count_sub);
NOKPROBE_SYMBOL(preempt_count_sub);
#endif
/*
* Print scheduling while atomic bug:
*/
static noinline void __schedule_bug(struct task_struct *prev)
{
if (oops_in_progress)
return;
printk(KERN_ERR "BUG: scheduling while atomic: %s/%d/0x%08x\n",
prev->comm, prev->pid, preempt_count());
debug_show_held_locks(prev);
print_modules();
if (irqs_disabled())
print_irqtrace_events(prev);
#ifdef CONFIG_DEBUG_PREEMPT
if (in_atomic_preempt_off()) {
pr_err("Preemption disabled at:");
print_ip_sym(current->preempt_disable_ip);
pr_cont("\n");
}
#endif
dump_stack();
add_taint(TAINT_WARN, LOCKDEP_STILL_OK);
}
/*
* Various schedule()-time debugging checks and statistics:
*/
static inline void schedule_debug(struct task_struct *prev)
{
#ifdef CONFIG_SCHED_STACK_END_CHECK
BUG_ON(unlikely(task_stack_end_corrupted(prev)));
#endif
/*
* Test if we are atomic. Since do_exit() needs to call into
* schedule() atomically, we ignore that path. Otherwise whine
* if we are scheduling when we should not.
*/
if (unlikely(in_atomic_preempt_off() && prev->state != TASK_DEAD))
__schedule_bug(prev);
rcu_sleep_check();
profile_hit(SCHED_PROFILING, __builtin_return_address(0));
schedstat_inc(this_rq(), sched_count);
}
/*
* Pick up the highest-prio task:
*/
static inline struct task_struct *
pick_next_task(struct rq *rq, struct task_struct *prev)
{
const struct sched_class *class = &fair_sched_class;
struct task_struct *p;
/*
* Optimization: we know that if all tasks are in
* the fair class we can call that function directly:
*/
if (likely(prev->sched_class == class &&
rq->nr_running == rq->cfs.h_nr_running)) {
p = fair_sched_class.pick_next_task(rq, prev);
if (unlikely(p == RETRY_TASK))
goto again;
/* assumes fair_sched_class->next == idle_sched_class */
if (unlikely(!p))
p = idle_sched_class.pick_next_task(rq, prev);
return p;
}
again:
for_each_class(class) {
p = class->pick_next_task(rq, prev);
if (p) {
if (unlikely(p == RETRY_TASK))
goto again;
return p;
}
}
BUG(); /* the idle class will always have a runnable task */
}
/*
* __schedule() is the main scheduler function.
*
* The main means of driving the scheduler and thus entering this function are:
*
* 1. Explicit blocking: mutex, semaphore, waitqueue, etc.
*
* 2. TIF_NEED_RESCHED flag is checked on interrupt and userspace return
* paths. For example, see arch/x86/entry_64.S.
*
* To drive preemption between tasks, the scheduler sets the flag in timer
* interrupt handler scheduler_tick().
*
* 3. Wakeups don't really cause entry into schedule(). They add a
* task to the run-queue and that's it.
*
* Now, if the new task added to the run-queue preempts the current
* task, then the wakeup sets TIF_NEED_RESCHED and schedule() gets
* called on the nearest possible occasion:
*
* - If the kernel is preemptible (CONFIG_PREEMPT=y):
*
* - in syscall or exception context, at the next outmost
* preempt_enable(). (this might be as soon as the wake_up()'s
* spin_unlock()!)
*
* - in IRQ context, return from interrupt-handler to
* preemptible context
*
* - If the kernel is not preemptible (CONFIG_PREEMPT is not set)
* then at the next:
*
* - cond_resched() call
* - explicit schedule() call
* - return from syscall or exception to user-space
* - return from interrupt-handler to user-space
*
* WARNING: must be called with preemption disabled!
*/
static void __sched __schedule(void)
{
struct task_struct *prev, *next;
unsigned long *switch_count;
struct rq *rq;
int cpu;
cpu = smp_processor_id();
rq = cpu_rq(cpu);
rcu_note_context_switch();
prev = rq->curr;
schedule_debug(prev);
if (sched_feat(HRTICK))
hrtick_clear(rq);
/*
* Make sure that signal_pending_state()->signal_pending() below
* can't be reordered with __set_current_state(TASK_INTERRUPTIBLE)
* done by the caller to avoid the race with signal_wake_up().
*/
smp_mb__before_spinlock();
raw_spin_lock_irq(&rq->lock);
lockdep_pin_lock(&rq->lock);
rq->clock_skip_update <<= 1; /* promote REQ to ACT */
switch_count = &prev->nivcsw;
if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) {
if (unlikely(signal_pending_state(prev->state, prev))) {
prev->state = TASK_RUNNING;
} else {
deactivate_task(rq, prev, DEQUEUE_SLEEP);
prev->on_rq = 0;
/*
* If a worker went to sleep, notify and ask workqueue
* whether it wants to wake up a task to maintain
* concurrency.
*/
if (prev->flags & PF_WQ_WORKER) {
struct task_struct *to_wakeup;
to_wakeup = wq_worker_sleeping(prev, cpu);
if (to_wakeup)
try_to_wake_up_local(to_wakeup);
}
}
switch_count = &prev->nvcsw;
}
if (task_on_rq_queued(prev))
update_rq_clock(rq);
next = pick_next_task(rq, prev);
clear_tsk_need_resched(prev);
clear_preempt_need_resched();
rq->clock_skip_update = 0;
if (likely(prev != next)) {
rq->nr_switches++;
rq->curr = next;
++*switch_count;
rq = context_switch(rq, prev, next); /* unlocks the rq */
cpu = cpu_of(rq);
} else {
lockdep_unpin_lock(&rq->lock);
raw_spin_unlock_irq(&rq->lock);
}
balance_callback(rq);
}
static inline void sched_submit_work(struct task_struct *tsk)
{
if (!tsk->state || tsk_is_pi_blocked(tsk))
return;
/*
* If we are going to sleep and we have plugged IO queued,
* make sure to submit it to avoid deadlocks.
*/
if (blk_needs_flush_plug(tsk))
blk_schedule_flush_plug(tsk);
}
asmlinkage __visible void __sched schedule(void)
{
struct task_struct *tsk = current;
sched_submit_work(tsk);
do {
preempt_disable();
__schedule();
sched_preempt_enable_no_resched();
} while (need_resched());
}
EXPORT_SYMBOL(schedule);
#ifdef CONFIG_CONTEXT_TRACKING
asmlinkage __visible void __sched schedule_user(void)
{
/*
* If we come here after a random call to set_need_resched(),
* or we have been woken up remotely but the IPI has not yet arrived,
* we haven't yet exited the RCU idle mode. Do it here manually until
* we find a better solution.
*
* NB: There are buggy callers of this function. Ideally we
* should warn if prev_state != CONTEXT_USER, but that will trigger
* too frequently to make sense yet.
*/
enum ctx_state prev_state = exception_enter();
schedule();
exception_exit(prev_state);
}
#endif
/**
* schedule_preempt_disabled - called with preemption disabled
*
* Returns with preemption disabled. Note: preempt_count must be 1
*/
void __sched schedule_preempt_disabled(void)
{
sched_preempt_enable_no_resched();
schedule();
preempt_disable();
}
static void __sched notrace preempt_schedule_common(void)
{
do {
preempt_active_enter();
__schedule();
preempt_active_exit();
/*
* Check again in case we missed a preemption opportunity
* between schedule and now.
*/
} while (need_resched());
}
#ifdef CONFIG_PREEMPT
/*
* this is the entry point to schedule() from in-kernel preemption
* off of preempt_enable. Kernel preemptions off return from interrupt
* occur there and call schedule directly.
*/
asmlinkage __visible void __sched notrace preempt_schedule(void)
{
/*
* If there is a non-zero preempt_count or interrupts are disabled,
* we do not want to preempt the current task. Just return..
*/
if (likely(!preemptible()))
return;
preempt_schedule_common();
}
NOKPROBE_SYMBOL(preempt_schedule);
EXPORT_SYMBOL(preempt_schedule);
/**
* preempt_schedule_notrace - preempt_schedule called by tracing
*
* The tracing infrastructure uses preempt_enable_notrace to prevent
* recursion and tracing preempt enabling caused by the tracing
* infrastructure itself. But as tracing can happen in areas coming
* from userspace or just about to enter userspace, a preempt enable
* can occur before user_exit() is called. This will cause the scheduler
* to be called when the system is still in usermode.
*
* To prevent this, the preempt_enable_notrace will use this function
* instead of preempt_schedule() to exit user context if needed before
* calling the scheduler.
*/
asmlinkage __visible void __sched notrace preempt_schedule_notrace(void)
{
enum ctx_state prev_ctx;
if (likely(!preemptible()))
return;
do {
/*
* Use raw __prempt_count() ops that don't call function.
* We can't call functions before disabling preemption which
* disarm preemption tracing recursions.
*/
__preempt_count_add(PREEMPT_ACTIVE + PREEMPT_DISABLE_OFFSET);
barrier();
/*
* Needs preempt disabled in case user_exit() is traced
* and the tracer calls preempt_enable_notrace() causing
* an infinite recursion.
*/
prev_ctx = exception_enter();
__schedule();
exception_exit(prev_ctx);
barrier();
__preempt_count_sub(PREEMPT_ACTIVE + PREEMPT_DISABLE_OFFSET);
} while (need_resched());
}
EXPORT_SYMBOL_GPL(preempt_schedule_notrace);
#endif /* CONFIG_PREEMPT */
/*
* this is the entry point to schedule() from kernel preemption
* off of irq context.
* Note, that this is called and return with irqs disabled. This will
* protect us against recursive calling from irq.
*/
asmlinkage __visible void __sched preempt_schedule_irq(void)
{
enum ctx_state prev_state;
/* Catch callers which need to be fixed */
BUG_ON(preempt_count() || !irqs_disabled());
prev_state = exception_enter();
do {
preempt_active_enter();
local_irq_enable();
__schedule();
local_irq_disable();
preempt_active_exit();
} while (need_resched());
exception_exit(prev_state);
}
int default_wake_function(wait_queue_t *curr, unsigned mode, int wake_flags,
void *key)
{
return try_to_wake_up(curr->private, mode, wake_flags);
}
EXPORT_SYMBOL(default_wake_function);
#ifdef CONFIG_RT_MUTEXES
/*
* rt_mutex_setprio - set the current priority of a task
* @p: task
* @prio: prio value (kernel-internal form)
*
* This function changes the 'effective' priority of a task. It does
* not touch ->normal_prio like __setscheduler().
*
* Used by the rt_mutex code to implement priority inheritance
* logic. Call site only calls if the priority of the task changed.
*/
void rt_mutex_setprio(struct task_struct *p, int prio)
{
int oldprio, queued, running, enqueue_flag = 0;
struct rq *rq;
const struct sched_class *prev_class;
BUG_ON(prio > MAX_PRIO);
rq = __task_rq_lock(p);
/*
* Idle task boosting is a nono in general. There is one
* exception, when PREEMPT_RT and NOHZ is active:
*
* The idle task calls get_next_timer_interrupt() and holds
* the timer wheel base->lock on the CPU and another CPU wants
* to access the timer (probably to cancel it). We can safely
* ignore the boosting request, as the idle CPU runs this code
* with interrupts disabled and will complete the lock
* protected section without being interrupted. So there is no
* real need to boost.
*/
if (unlikely(p == rq->idle)) {
WARN_ON(p != rq->curr);
WARN_ON(p->pi_blocked_on);
goto out_unlock;
}
trace_sched_pi_setprio(p, prio);
oldprio = p->prio;
prev_class = p->sched_class;
queued = task_on_rq_queued(p);
running = task_current(rq, p);
if (queued)
dequeue_task(rq, p, 0);
if (running)
put_prev_task(rq, p);
/*
* Boosting condition are:
* 1. -rt task is running and holds mutex A
* --> -dl task blocks on mutex A
*
* 2. -dl task is running and holds mutex A
* --> -dl task blocks on mutex A and could preempt the
* running task
*/
if (dl_prio(prio)) {
struct task_struct *pi_task = rt_mutex_get_top_task(p);
if (!dl_prio(p->normal_prio) ||
(pi_task && dl_entity_preempt(&pi_task->dl, &p->dl))) {
p->dl.dl_boosted = 1;
enqueue_flag = ENQUEUE_REPLENISH;
} else
p->dl.dl_boosted = 0;
p->sched_class = &dl_sched_class;
} else if (rt_prio(prio)) {
if (dl_prio(oldprio))
p->dl.dl_boosted = 0;
if (oldprio < prio)
enqueue_flag = ENQUEUE_HEAD;
p->sched_class = &rt_sched_class;
} else {
if (dl_prio(oldprio))
p->dl.dl_boosted = 0;
if (rt_prio(oldprio))
p->rt.timeout = 0;
p->sched_class = &fair_sched_class;
}
p->prio = prio;
if (running)
p->sched_class->set_curr_task(rq);
if (queued)
enqueue_task(rq, p, enqueue_flag);
check_class_changed(rq, p, prev_class, oldprio);
out_unlock:
preempt_disable(); /* avoid rq from going away on us */
__task_rq_unlock(rq);
balance_callback(rq);
preempt_enable();
}
#endif
void set_user_nice(struct task_struct *p, long nice)
{
int old_prio, delta, queued;
unsigned long flags;
struct rq *rq;
if (task_nice(p) == nice || nice < MIN_NICE || nice > MAX_NICE)
return;
/*
* We have to be careful, if called from sys_setpriority(),
* the task might be in the middle of scheduling on another CPU.
*/
rq = task_rq_lock(p, &flags);
/*
* The RT priorities are set via sched_setscheduler(), but we still
* allow the 'normal' nice value to be set - but as expected
* it wont have any effect on scheduling until the task is
* SCHED_DEADLINE, SCHED_FIFO or SCHED_RR:
*/
if (task_has_dl_policy(p) || task_has_rt_policy(p)) {
p->static_prio = NICE_TO_PRIO(nice);
goto out_unlock;
}
queued = task_on_rq_queued(p);
if (queued)
dequeue_task(rq, p, 0);
p->static_prio = NICE_TO_PRIO(nice);
set_load_weight(p);
old_prio = p->prio;
p->prio = effective_prio(p);
delta = p->prio - old_prio;
if (queued) {
enqueue_task(rq, p, 0);
/*
* If the task increased its priority or is running and
* lowered its priority, then reschedule its CPU:
*/
if (delta < 0 || (delta > 0 && task_running(rq, p)))
resched_curr(rq);
}
out_unlock:
task_rq_unlock(rq, p, &flags);
}
EXPORT_SYMBOL(set_user_nice);
/*
* can_nice - check if a task can reduce its nice value
* @p: task
* @nice: nice value
*/
int can_nice(const struct task_struct *p, const int nice)
{
/* convert nice value [19,-20] to rlimit style value [1,40] */
int nice_rlim = nice_to_rlimit(nice);
return (nice_rlim <= task_rlimit(p, RLIMIT_NICE) ||
capable(CAP_SYS_NICE));
}
#ifdef __ARCH_WANT_SYS_NICE
/*
* sys_nice - change the priority of the current process.
* @increment: priority increment
*
* sys_setpriority is a more generic, but much slower function that
* does similar things.
*/
SYSCALL_DEFINE1(nice, int, increment)
{
long nice, retval;
/*
* Setpriority might change our priority at the same moment.
* We don't have to worry. Conceptually one call occurs first
* and we have a single winner.
*/
increment = clamp(increment, -NICE_WIDTH, NICE_WIDTH);
nice = task_nice(current) + increment;
nice = clamp_val(nice, MIN_NICE, MAX_NICE);
if (increment < 0 && !can_nice(current, nice))
return -EPERM;
retval = security_task_setnice(current, nice);
if (retval)
return retval;
set_user_nice(current, nice);
return 0;
}
#endif
/**
* task_prio - return the priority value of a given task.
* @p: the task in question.
*
* Return: The priority value as seen by users in /proc.
* RT tasks are offset by -200. Normal tasks are centered
* around 0, value goes from -16 to +15.
*/
int task_prio(const struct task_struct *p)
{
return p->prio - MAX_RT_PRIO;
}
/**
* idle_cpu - is a given cpu idle currently?
* @cpu: the processor in question.
*
* Return: 1 if the CPU is currently idle. 0 otherwise.
*/
int idle_cpu(int cpu)
{
struct rq *rq = cpu_rq(cpu);
if (rq->curr != rq->idle)
return 0;
if (rq->nr_running)
return 0;
#ifdef CONFIG_SMP
if (!llist_empty(&rq->wake_list))
return 0;
#endif
return 1;
}
/**
* idle_task - return the idle task for a given cpu.
* @cpu: the processor in question.
*
* Return: The idle task for the cpu @cpu.
*/
struct task_struct *idle_task(int cpu)
{
return cpu_rq(cpu)->idle;
}
/**
* find_process_by_pid - find a process with a matching PID value.
* @pid: the pid in question.
*
* The task of @pid, if found. %NULL otherwise.
*/
static struct task_struct *find_process_by_pid(pid_t pid)
{
return pid ? find_task_by_vpid(pid) : current;
}
/*
* This function initializes the sched_dl_entity of a newly becoming
* SCHED_DEADLINE task.
*
* Only the static values are considered here, the actual runtime and the
* absolute deadline will be properly calculated when the task is enqueued
* for the first time with its new policy.
*/
static void
__setparam_dl(struct task_struct *p, const struct sched_attr *attr)
{
struct sched_dl_entity *dl_se = &p->dl;
dl_se->dl_runtime = attr->sched_runtime;
dl_se->dl_deadline = attr->sched_deadline;
dl_se->dl_period = attr->sched_period ?: dl_se->dl_deadline;
dl_se->flags = attr->sched_flags;
dl_se->dl_bw = to_ratio(dl_se->dl_period, dl_se->dl_runtime);
/*
* Changing the parameters of a task is 'tricky' and we're not doing
* the correct thing -- also see task_dead_dl() and switched_from_dl().
*
* What we SHOULD do is delay the bandwidth release until the 0-lag
* point. This would include retaining the task_struct until that time
* and change dl_overflow() to not immediately decrement the current
* amount.
*
* Instead we retain the current runtime/deadline and let the new
* parameters take effect after the current reservation period lapses.
* This is safe (albeit pessimistic) because the 0-lag point is always
* before the current scheduling deadline.
*
* We can still have temporary overloads because we do not delay the
* change in bandwidth until that time; so admission control is
* not on the safe side. It does however guarantee tasks will never
* consume more than promised.
*/
}
/*
* sched_setparam() passes in -1 for its policy, to let the functions
* it calls know not to change it.
*/
#define SETPARAM_POLICY -1
static void __setscheduler_params(struct task_struct *p,
const struct sched_attr *attr)
{
int policy = attr->sched_policy;
if (policy == SETPARAM_POLICY)
policy = p->policy;
p->policy = policy;
if (dl_policy(policy))
__setparam_dl(p, attr);
else if (fair_policy(policy))
p->static_prio = NICE_TO_PRIO(attr->sched_nice);
/*
* __sched_setscheduler() ensures attr->sched_priority == 0 when
* !rt_policy. Always setting this ensures that things like
* getparam()/getattr() don't report silly values for !rt tasks.
*/
p->rt_priority = attr->sched_priority;
p->normal_prio = normal_prio(p);
set_load_weight(p);
}
/* Actually do priority change: must hold pi & rq lock. */
static void __setscheduler(struct rq *rq, struct task_struct *p,
const struct sched_attr *attr, bool keep_boost)
{
__setscheduler_params(p, attr);
/*
* Keep a potential priority boosting if called from
* sched_setscheduler().
*/
if (keep_boost)
p->prio = rt_mutex_get_effective_prio(p, normal_prio(p));
else
p->prio = normal_prio(p);
if (dl_prio(p->prio))
p->sched_class = &dl_sched_class;
else if (rt_prio(p->prio))
p->sched_class = &rt_sched_class;
else
p->sched_class = &fair_sched_class;
}
static void
__getparam_dl(struct task_struct *p, struct sched_attr *attr)
{
struct sched_dl_entity *dl_se = &p->dl;
attr->sched_priority = p->rt_priority;
attr->sched_runtime = dl_se->dl_runtime;
attr->sched_deadline = dl_se->dl_deadline;
attr->sched_period = dl_se->dl_period;
attr->sched_flags = dl_se->flags;
}
/*
* This function validates the new parameters of a -deadline task.
* We ask for the deadline not being zero, and greater or equal
* than the runtime, as well as the period of being zero or
* greater than deadline. Furthermore, we have to be sure that
* user parameters are above the internal resolution of 1us (we
* check sched_runtime only since it is always the smaller one) and
* below 2^63 ns (we have to check both sched_deadline and
* sched_period, as the latter can be zero).
*/
static bool
__checkparam_dl(const struct sched_attr *attr)
{
/* deadline != 0 */
if (attr->sched_deadline == 0)
return false;
/*
* Since we truncate DL_SCALE bits, make sure we're at least
* that big.
*/
if (attr->sched_runtime < (1ULL << DL_SCALE))
return false;
/*
* Since we use the MSB for wrap-around and sign issues, make
* sure it's not set (mind that period can be equal to zero).
*/
if (attr->sched_deadline & (1ULL << 63) ||
attr->sched_period & (1ULL << 63))
return false;
/* runtime <= deadline <= period (if period != 0) */
if ((attr->sched_period != 0 &&
attr->sched_period < attr->sched_deadline) ||
attr->sched_deadline < attr->sched_runtime)
return false;
return true;
}
/*
* check the target process has a UID that matches the current process's
*/
static bool check_same_owner(struct task_struct *p)
{
const struct cred *cred = current_cred(), *pcred;
bool match;
rcu_read_lock();
pcred = __task_cred(p);
match = (uid_eq(cred->euid, pcred->euid) ||
uid_eq(cred->euid, pcred->uid));
rcu_read_unlock();
return match;
}
static bool dl_param_changed(struct task_struct *p,
const struct sched_attr *attr)
{
struct sched_dl_entity *dl_se = &p->dl;
if (dl_se->dl_runtime != attr->sched_runtime ||
dl_se->dl_deadline != attr->sched_deadline ||
dl_se->dl_period != attr->sched_period ||
dl_se->flags != attr->sched_flags)
return true;
return false;
}
static int __sched_setscheduler(struct task_struct *p,
const struct sched_attr *attr,
bool user, bool pi)
{
int newprio = dl_policy(attr->sched_policy) ? MAX_DL_PRIO - 1 :
MAX_RT_PRIO - 1 - attr->sched_priority;
int retval, oldprio, oldpolicy = -1, queued, running;
int new_effective_prio, policy = attr->sched_policy;
unsigned long flags;
const struct sched_class *prev_class;
struct rq *rq;
int reset_on_fork;
/* may grab non-irq protected spin_locks */
BUG_ON(in_interrupt());
recheck:
/* double check policy once rq lock held */
if (policy < 0) {
reset_on_fork = p->sched_reset_on_fork;
policy = oldpolicy = p->policy;
} else {
reset_on_fork = !!(attr->sched_flags & SCHED_FLAG_RESET_ON_FORK);
if (policy != SCHED_DEADLINE &&
policy != SCHED_FIFO && policy != SCHED_RR &&
policy != SCHED_NORMAL && policy != SCHED_BATCH &&
policy != SCHED_IDLE)
return -EINVAL;
}
if (attr->sched_flags & ~(SCHED_FLAG_RESET_ON_FORK))
return -EINVAL;
/*
* Valid priorities for SCHED_FIFO and SCHED_RR are
* 1..MAX_USER_RT_PRIO-1, valid priority for SCHED_NORMAL,
* SCHED_BATCH and SCHED_IDLE is 0.
*/
if ((p->mm && attr->sched_priority > MAX_USER_RT_PRIO-1) ||
(!p->mm && attr->sched_priority > MAX_RT_PRIO-1))
return -EINVAL;
if ((dl_policy(policy) && !__checkparam_dl(attr)) ||
(rt_policy(policy) != (attr->sched_priority != 0)))
return -EINVAL;
/*
* Allow unprivileged RT tasks to decrease priority:
*/
if (user && !capable(CAP_SYS_NICE)) {
if (fair_policy(policy)) {
if (attr->sched_nice < task_nice(p) &&
!can_nice(p, attr->sched_nice))
return -EPERM;
}
if (rt_policy(policy)) {
unsigned long rlim_rtprio =
task_rlimit(p, RLIMIT_RTPRIO);
/* can't set/change the rt policy */
if (policy != p->policy && !rlim_rtprio)
return -EPERM;
/* can't increase priority */
if (attr->sched_priority > p->rt_priority &&
attr->sched_priority > rlim_rtprio)
return -EPERM;
}
/*
* Can't set/change SCHED_DEADLINE policy at all for now
* (safest behavior); in the future we would like to allow
* unprivileged DL tasks to increase their relative deadline
* or reduce their runtime (both ways reducing utilization)
*/
if (dl_policy(policy))
return -EPERM;
/*
* Treat SCHED_IDLE as nice 20. Only allow a switch to
* SCHED_NORMAL if the RLIMIT_NICE would normally permit it.
*/
if (p->policy == SCHED_IDLE && policy != SCHED_IDLE) {
if (!can_nice(p, task_nice(p)))
return -EPERM;
}
/* can't change other user's priorities */
if (!check_same_owner(p))
return -EPERM;
/* Normal users shall not reset the sched_reset_on_fork flag */
if (p->sched_reset_on_fork && !reset_on_fork)
return -EPERM;
}
if (user) {
retval = security_task_setscheduler(p);
if (retval)
return retval;
}
/*
* make sure no PI-waiters arrive (or leave) while we are
* changing the priority of the task:
*
* To be able to change p->policy safely, the appropriate
* runqueue lock must be held.
*/
rq = task_rq_lock(p, &flags);
/*
* Changing the policy of the stop threads its a very bad idea
*/
if (p == rq->stop) {
task_rq_unlock(rq, p, &flags);
return -EINVAL;
}
/*
* If not changing anything there's no need to proceed further,
* but store a possible modification of reset_on_fork.
*/
if (unlikely(policy == p->policy)) {
if (fair_policy(policy) && attr->sched_nice != task_nice(p))
goto change;
if (rt_policy(policy) && attr->sched_priority != p->rt_priority)
goto change;
if (dl_policy(policy) && dl_param_changed(p, attr))
goto change;
p->sched_reset_on_fork = reset_on_fork;
task_rq_unlock(rq, p, &flags);
return 0;
}
change:
if (user) {
#ifdef CONFIG_RT_GROUP_SCHED
/*
* Do not allow realtime tasks into groups that have no runtime
* assigned.
*/
if (rt_bandwidth_enabled() && rt_policy(policy) &&
task_group(p)->rt_bandwidth.rt_runtime == 0 &&
!task_group_is_autogroup(task_group(p))) {
task_rq_unlock(rq, p, &flags);
return -EPERM;
}
#endif
#ifdef CONFIG_SMP
if (dl_bandwidth_enabled() && dl_policy(policy)) {
cpumask_t *span = rq->rd->span;
/*
* Don't allow tasks with an affinity mask smaller than
* the entire root_domain to become SCHED_DEADLINE. We
* will also fail if there's no bandwidth available.
*/
if (!cpumask_subset(span, &p->cpus_allowed) ||
rq->rd->dl_bw.bw == 0) {
task_rq_unlock(rq, p, &flags);
return -EPERM;
}
}
#endif
}
/* recheck policy now with rq lock held */
if (unlikely(oldpolicy != -1 && oldpolicy != p->policy)) {
policy = oldpolicy = -1;
task_rq_unlock(rq, p, &flags);
goto recheck;
}
/*
* If setscheduling to SCHED_DEADLINE (or changing the parameters
* of a SCHED_DEADLINE task) we need to check if enough bandwidth
* is available.
*/
if ((dl_policy(policy) || dl_task(p)) && dl_overflow(p, policy, attr)) {
task_rq_unlock(rq, p, &flags);
return -EBUSY;
}
p->sched_reset_on_fork = reset_on_fork;
oldprio = p->prio;
if (pi) {
/*
* Take priority boosted tasks into account. If the new
* effective priority is unchanged, we just store the new
* normal parameters and do not touch the scheduler class and
* the runqueue. This will be done when the task deboost
* itself.
*/
new_effective_prio = rt_mutex_get_effective_prio(p, newprio);
if (new_effective_prio == oldprio) {
__setscheduler_params(p, attr);
task_rq_unlock(rq, p, &flags);
return 0;
}
}
queued = task_on_rq_queued(p);
running = task_current(rq, p);
if (queued)
dequeue_task(rq, p, 0);
if (running)
put_prev_task(rq, p);
prev_class = p->sched_class;
__setscheduler(rq, p, attr, pi);
if (running)
p->sched_class->set_curr_task(rq);
if (queued) {
/*
* We enqueue to tail when the priority of a task is
* increased (user space view).
*/
enqueue_task(rq, p, oldprio <= p->prio ? ENQUEUE_HEAD : 0);
}
check_class_changed(rq, p, prev_class, oldprio);
preempt_disable(); /* avoid rq from going away on us */
task_rq_unlock(rq, p, &flags);
if (pi)
rt_mutex_adjust_pi(p);
/*
* Run balance callbacks after we've adjusted the PI chain.
*/
balance_callback(rq);
preempt_enable();
return 0;
}
static int _sched_setscheduler(struct task_struct *p, int policy,
const struct sched_param *param, bool check)
{
struct sched_attr attr = {
.sched_policy = policy,
.sched_priority = param->sched_priority,
.sched_nice = PRIO_TO_NICE(p->static_prio),
};
/* Fixup the legacy SCHED_RESET_ON_FORK hack. */
if ((policy != SETPARAM_POLICY) && (policy & SCHED_RESET_ON_FORK)) {
attr.sched_flags |= SCHED_FLAG_RESET_ON_FORK;
policy &= ~SCHED_RESET_ON_FORK;
attr.sched_policy = policy;
}
return __sched_setscheduler(p, &attr, check, true);
}
/**
* sched_setscheduler - change the scheduling policy and/or RT priority of a thread.
* @p: the task in question.
* @policy: new policy.
* @param: structure containing the new RT priority.
*
* Return: 0 on success. An error code otherwise.
*
* NOTE that the task may be already dead.
*/
int sched_setscheduler(struct task_struct *p, int policy,
const struct sched_param *param)
{
return _sched_setscheduler(p, policy, param, true);
}
EXPORT_SYMBOL_GPL(sched_setscheduler);
int sched_setattr(struct task_struct *p, const struct sched_attr *attr)
{
return __sched_setscheduler(p, attr, true, true);
}
EXPORT_SYMBOL_GPL(sched_setattr);
/**
* sched_setscheduler_nocheck - change the scheduling policy and/or RT priority of a thread from kernelspace.
* @p: the task in question.
* @policy: new policy.
* @param: structure containing the new RT priority.
*
* Just like sched_setscheduler, only don't bother checking if the
* current context has permission. For example, this is needed in
* stop_machine(): we create temporary high priority worker threads,
* but our caller might not have that capability.
*
* Return: 0 on success. An error code otherwise.
*/
int sched_setscheduler_nocheck(struct task_struct *p, int policy,
const struct sched_param *param)
{
return _sched_setscheduler(p, policy, param, false);
}
static int
do_sched_setscheduler(pid_t pid, int policy, struct sched_param __user *param)
{
struct sched_param lparam;
struct task_struct *p;
int retval;
if (!param || pid < 0)
return -EINVAL;
if (copy_from_user(&lparam, param, sizeof(struct sched_param)))
return -EFAULT;
rcu_read_lock();
retval = -ESRCH;
p = find_process_by_pid(pid);
if (p != NULL)
retval = sched_setscheduler(p, policy, &lparam);
rcu_read_unlock();
return retval;
}
/*
* Mimics kernel/events/core.c perf_copy_attr().
*/
static int sched_copy_attr(struct sched_attr __user *uattr,
struct sched_attr *attr)
{
u32 size;
int ret;
if (!access_ok(VERIFY_WRITE, uattr, SCHED_ATTR_SIZE_VER0))
return -EFAULT;
/*
* zero the full structure, so that a short copy will be nice.
*/
memset(attr, 0, sizeof(*attr));
ret = get_user(size, &uattr->size);
if (ret)
return ret;
if (size > PAGE_SIZE) /* silly large */
goto err_size;
if (!size) /* abi compat */
size = SCHED_ATTR_SIZE_VER0;
if (size < SCHED_ATTR_SIZE_VER0)
goto err_size;
/*
* If we're handed a bigger struct than we know of,
* ensure all the unknown bits are 0 - i.e. new
* user-space does not rely on any kernel feature
* extensions we dont know about yet.
*/
if (size > sizeof(*attr)) {
unsigned char __user *addr;
unsigned char __user *end;
unsigned char val;
addr = (void __user *)uattr + sizeof(*attr);
end = (void __user *)uattr + size;
for (; addr < end; addr++) {
ret = get_user(val, addr);
if (ret)
return ret;
if (val)
goto err_size;
}
size = sizeof(*attr);
}
ret = copy_from_user(attr, uattr, size);
if (ret)
return -EFAULT;
/*
* XXX: do we want to be lenient like existing syscalls; or do we want
* to be strict and return an error on out-of-bounds values?
*/
attr->sched_nice = clamp(attr->sched_nice, MIN_NICE, MAX_NICE);
return 0;
err_size:
put_user(sizeof(*attr), &uattr->size);
return -E2BIG;
}
/**
* sys_sched_setscheduler - set/change the scheduler policy and RT priority
* @pid: the pid in question.
* @policy: new policy.
* @param: structure containing the new RT priority.
*
* Return: 0 on success. An error code otherwise.
*/
SYSCALL_DEFINE3(sched_setscheduler, pid_t, pid, int, policy,
struct sched_param __user *, param)
{
/* negative values for policy are not valid */
if (policy < 0)
return -EINVAL;
return do_sched_setscheduler(pid, policy, param);
}
/**
* sys_sched_setparam - set/change the RT priority of a thread
* @pid: the pid in question.
* @param: structure containing the new RT priority.
*
* Return: 0 on success. An error code otherwise.
*/
SYSCALL_DEFINE2(sched_setparam, pid_t, pid, struct sched_param __user *, param)
{
return do_sched_setscheduler(pid, SETPARAM_POLICY, param);
}
/**
* sys_sched_setattr - same as above, but with extended sched_attr
* @pid: the pid in question.
* @uattr: structure containing the extended parameters.
* @flags: for future extension.
*/
SYSCALL_DEFINE3(sched_setattr, pid_t, pid, struct sched_attr __user *, uattr,
unsigned int, flags)
{
struct sched_attr attr;
struct task_struct *p;
int retval;
if (!uattr || pid < 0 || flags)
return -EINVAL;
retval = sched_copy_attr(uattr, &attr);
if (retval)
return retval;
if ((int)attr.sched_policy < 0)
return -EINVAL;
rcu_read_lock();
retval = -ESRCH;
p = find_process_by_pid(pid);
if (p != NULL)
retval = sched_setattr(p, &attr);
rcu_read_unlock();
return retval;
}
/**
* sys_sched_getscheduler - get the policy (scheduling class) of a thread
* @pid: the pid in question.
*
* Return: On success, the policy of the thread. Otherwise, a negative error
* code.
*/
SYSCALL_DEFINE1(sched_getscheduler, pid_t, pid)
{
struct task_struct *p;
int retval;
if (pid < 0)
return -EINVAL;
retval = -ESRCH;
rcu_read_lock();
p = find_process_by_pid(pid);
if (p) {
retval = security_task_getscheduler(p);
if (!retval)
retval = p->policy
| (p->sched_reset_on_fork ? SCHED_RESET_ON_FORK : 0);
}
rcu_read_unlock();
return retval;
}
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