oundPool
构造方法
构造方法 | 描述 |
public SoundPool (int maxStreams, int streamType, int srcQuality)
| 参数说明: maxStreams:指定支持多少个文件 streamType:指定声音类型 srcQuality:声音品质 |
常见方法
方法名称 | 描述 |
public int load (Context context, int resId, int priority) | 从资源ID所对应的资源加载声音 |
public int load (AssetFileDescriptor afd, int priority) | 从原始资源文件中加载声音 |
public int load (FileDescriptor fd, long offset, long length, int priority) | 从原始资源文件中加载声音并设置加载从哪开始到多长的声音文件 |
public int load (String path, int priority) | 从指定文件路径加载声音 |
public final void pause (int streamID) | 暂停 |
public final int play (int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) | 播放 参数说明: soundID:资源ID leftVolume:左频道声音 rightVolume:右频道声音 loop:-1代表循环,0代表不循环 rate:值0.5-2.0设置1为正常 |
public final void release () | 释放SoundPool对象资源 |
public final void stop (int streamID) | 停止 |
public void setOnLoadCompleteListener (SoundPool.OnLoadCompleteListener listener) | 设置监听器,在加载音乐文件完成时触发该事件 |
- package com.jiahui.soundpool;
- import java.util.HashMap;
- import java.util.Map;
- import android.app.Activity;
- import android.media.AudioManager;
- import android.media.SoundPool;
- import android.os.Bundle;
- import android.view.View;
- import android.view.View.OnClickListener;
- import android.widget.Button;
- public class SoundPoolDemoActivity extends Activity implements OnClickListener {
- private Button btnbomb, btnshot, btnarrow;
- private SoundPool soundPool;
- Map<Integer, Integer> soundMap = new HashMap<Integer, Integer>();
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- btnbomb = (Button) this.findViewById(R.id.btnbomb);
- btnshot = (Button) this.findViewById(R.id.btnshot);
- btnarrow = (Button) this.findViewById(R.id.btnarrow);
- btnbomb.setOnClickListener(this);
- btnshot.setOnClickListener(this);
- btnarrow.setOnClickListener(this);
- // 创建 SoundPool对象设置最多容纳10个音频。音频的品质为5
- soundPool = new SoundPool(10, AudioManager.STREAM_SYSTEM, 5);
- // load方法加载音频文件返回对应的ID
- soundMap.put(1, soundPool.load(this, R.raw.bomb, 1));
- soundMap.put(2, soundPool.load(this, R.raw.shot, 1));
- soundMap.put(3, soundPool.load(this, R.raw.arrow, 1));
- }
- @Override
- public void onClick(View v) {
- switch (v.getId()) {
- case R.id.btnbomb:
- soundPool.play(soundMap.get(1), 1, 1, 1, 0, 1);
- break;
- case R.id.btnshot:
- soundPool.play(soundMap.get(2), 1, 1, 1, 0, 1);
- break;
- case R.id.btnarrow:
- soundPool.play(soundMap.get(3), 1, 1, 1, 0, 1);
- break;
- default:
- break;
- }
- }
- }
如需转载引用请注明出处:http://blog.youkuaiyun.com/jiahui524