android 雷达图 蜘蛛图

本文介绍了一种绘制复杂自定义View的方法,通过绘制正多边形、直线、文字及有效区域来实现蜘蛛图的绘制过程。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

项目需要画一个蜘蛛图,补了下蛋疼的三角函数,效果图如图所示:
这里写图片描述

这里写图片描述

本文主要是提供画基础自定义view的思路,通过这种思路,从而实现复杂的自定义view,分为以下几个步骤:

绘制正多边形

/**
 * 绘制正多边形
 */
private void drawPolygon(Canvas canvas) {
        Path path = new Path();
        float r = radius / (count - 1);
        for (int i = 1; i <= count; i++) {
            float curR = r * i;
            path.reset();
            for (int j = 1; j <= count; j++) {

                float x = (float) (centerX + curR * Math.sin(angle * j));
                float y = (float) (centerY - curR * Math.cos(angle * j));
                if (j == 1) {

                    path.moveTo(x, y);
                } else {

                    path.lineTo(x, y);
                }

                if (i == count) {
                    drawPoint(canvas, x, y);
                }
            }
            path.close();
            canvas.drawPath(path, mainPaint);
        }
    }

绘制直线

/**
 * 绘制直线
 */
 private void drawLines(Canvas canvas) {
        Path path = new Path();
        for (int i = 1; i <= count; i++) {
            path.reset();
            path.moveTo(centerX, centerY);
            float x = (float) (centerX + maxRadius * Math.sin(angle * i));
            float y = (float) (centerY - maxRadius * Math.cos(angle * i));
            path.lineTo(x, y);
            canvas.drawPath(path, mainPaint);
        }
    }

绘制文字

/**
 * 绘制文字
 * 其实四个象限,是以(centerX, centerY)为圆点的象限
 *
 * @param canvas
 */
    private void drawText(Canvas canvas) {
        Paint.FontMetrics fontMetrics = textPaint.getFontMetrics();
        float fontHeight = fontMetrics.descent - fontMetrics.ascent;
        for (int i = 1; i <= count; i++) {
            float x = (float) (centerX + (maxRadius + fontHeight / 2) * Math.sin(angle * i));
            float y = (float) (centerY - (maxRadius + fontHeight / 2) * Math.cos(angle * i));

            float relateX = x - centerX;
            float relateY = y - centerY;

            if (relateX >= 0 && relateY >= 0) {//第4象限

                canvas.drawText(titles[i - 1], x, y, textPaint);
            } else if (relateX < 0 && relateY >= 0) {//第3象限

                float dis = textPaint.measureText(titles[i - 1]);//文本长度
                canvas.drawText(titles[i - 1], x - dis, y, textPaint);
            } else if (relateX < 0 && relateY < 0) {//第2象限

                float dis = textPaint.measureText(titles[i - 1]);//文本长度
                canvas.drawText(titles[i - 1], x - dis, y, textPaint);
            } else if (relateX >= 0 && relateY < 0) {//第1象限

                float dis = textPaint.measureText(titles[i - 1]);//文本长度
                canvas.drawText(titles[i - 1], x - dis / 2, y, textPaint);
            }
        }
    }

绘制中间有效区域

/**
  * 绘制中间有效区域
  *
  * @param canvas
  */
    private void drawRegion(Canvas canvas) {
        Path path = new Path();
        valuePaint.setAlpha(255);
        for (int i = 1; i <= count; i++) {
            double percent = data[i - 1] / maxValue;
            float x = (float) (centerX + maxRadius * Math.sin(angle * i) * percent);
            float y = (float) (centerY - maxRadius * Math.cos(angle * i) * percent);

            if (i == 1) {
                path.moveTo(x, y);
            } else {
                path.lineTo(x, y);
            }
        }
        valuePaint.setStyle(Paint.Style.STROKE);
        canvas.drawPath(path, valuePaint);
        valuePaint.setAlpha(127);
        //绘制填充区域
        valuePaint.setStyle(Paint.Style.FILL_AND_STROKE);
        canvas.drawPath(path, valuePaint);
    }

下载地址

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值