首先 变量map
HashMap<String,String> map=new HashMap<String,String>();
1,利用Map的 Entry接口
for each 遍历,可以同时获得键和值
for(Map.Entry<String,String> entry:map.entrySet()){
entry.getKey();
entry.getValue();
}
2,利用 map对象的 keySet() values()
此时可以分别遍历键和值
for(String key:map.keySet()){
System.out.println(key);
}
for(String value:map.values()){
System.out.println(value);
}
3,和1同理,但是需要借助 Iterator
Iterator<Map.Entry<String,String>> iter=map.entrySet().iterator();
while(iter.hasNext()){
Map.Entry<String,String> entry=iter.next();
entry.getKey();
entry.getValue();
}
4,效率最低的一种,keySet中得到key值,再利用key,map.get(key) 得到value
(在同时使用键值时,最好用前两种)
for(String key:map.keySet()){
String values=map.get(key);
}
另外,至于Map接口的内部接口Entry,在HashMap中实现如下(jdk1.8)
static class Node<K,V> implements Map.Entry<K,V> {
final int hash;
final K key;
V value;
Node<K,V> next;
Node(int hash, K key, V value, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
public final K getKey() { return key; }
public final V getValue() { return value; }
public final String toString() { return key + "=" + value; }
public final int hashCode() {
return Objects.hashCode(key) ^ Objects.hashCode(value);
}
public final V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public final boolean equals(Object o) {
if (o == this)
return true;
if (o instanceof Map.Entry) {
Map.Entry<?,?> e = (Map.Entry<?,?>)o;
if (Objects.equals(key, e.getKey()) &&
Objects.equals(value, e.getValue()))
return true;
}
return false;
}
}