<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[a19576的专栏]]></title><description><![CDATA[Day Day Up]]></description><link>https://blog.youkuaiyun.com/a19576</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; a19576]]></copyright><item><title><![CDATA[设计稿（UI视图）自动生成代码方案]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/131986544</link><guid>https://blog.youkuaiyun.com/a19576/article/details/131986544</guid><author>a19576</author><pubDate>Fri, 28 Jul 2023 19:31:40 +0800</pubDate><description><![CDATA[设计稿（UI视图）自动生成代码方案的探索 - 美团技术团队
	图像大厨imgcook
	React Studio
	Sketch · Design, collaborate, prototype and handoffhttps://www.sketch.com/Sketch · Design, collaborate, prototype and handoff
	sketch-to-react_sketch to vue_zhulin2609的博客-优快云博客
]]></description><category></category></item><item><title><![CDATA[字典树 (Trie)]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/125489459</link><guid>https://blog.youkuaiyun.com/a19576/article/details/125489459</guid><author>a19576</author><pubDate>Mon, 11 Jul 2022 14:15:46 +0800</pubDate><description><![CDATA[什么是 trie 树]]></description><category></category></item><item><title><![CDATA[C++ from MicroSoft]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/122709744</link><guid>https://blog.youkuaiyun.com/a19576/article/details/122709744</guid><author>a19576</author><pubDate>Wed, 26 Jan 2022 22:26:45 +0800</pubDate><description><![CDATA[欢迎回到 C++ - 现代 C++ | Microsoft Docs
	微软C++并行库 pplx 的基本用法_罗朝辉（飘飘白云）-优快云博客_ppl库
	并发运行时 | Microsoft Docs

]]></description><category></category></item><item><title><![CDATA[Offloading work from the UI Thread on Android (Good explaination for Asynchronous Programming)]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/120208351</link><guid>https://blog.youkuaiyun.com/a19576/article/details/120208351</guid><author>a19576</author><pubDate>Thu, 09 Sep 2021 19:42:38 +0800</pubDate><description><![CDATA[Offloading work from the UI Thread on Android – Hélder Vasconcelos (Good explaination for Asynchronous Programming)
]]></description><category></category></item><item><title><![CDATA[HTTP Method: GET，POST，HEAD,OPTIONS, PUT, DELETE, TRACE ，CONNECT]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/119644242</link><guid>https://blog.youkuaiyun.com/a19576/article/details/119644242</guid><author>a19576</author><pubDate>Thu, 12 Aug 2021 14:54:22 +0800</pubDate><description><![CDATA[HTTP1.0就定义了三种请求方式GET，POST，HEAD。HTTP1.1则新增了OPTIONS, PUT, DELETE, TRACE 和 CONNECT 方法。

https://www.w3.org/Protocols/rfc2616/rfc2616-sec9.html



HEAD

The HEAD method is identical to GET except that the server MUST NOT return a message-body in the response..]]></description><category></category></item><item><title><![CDATA[Web Bluetooth]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/116069541</link><guid>https://blog.youkuaiyun.com/a19576/article/details/116069541</guid><author>a19576</author><pubDate>Fri, 23 Apr 2021 20:10:49 +0800</pubDate><description><![CDATA[https://www.smashingmagazine.com/2019/02/introduction-to-webbluetooth/
]]></description><category></category></item><item><title><![CDATA[Apple Business Manager (ABM)]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/113761615</link><guid>https://blog.youkuaiyun.com/a19576/article/details/113761615</guid><author>a19576</author><pubDate>Mon, 08 Feb 2021 19:42:00 +0800</pubDate><description><![CDATA[Device Management: Manage your organization’s devices remotely.
https://developer.apple.com/documentation/devicemanagement"
Apple School: https://school.apple.com/

"Mobile Device Management Settings
https://support.apple.com/guide/mdm/welcome/web"

"The .]]></description><category></category></item><item><title><![CDATA[MagicInfo8]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/113756797</link><guid>https://blog.youkuaiyun.com/a19576/article/details/113756797</guid><author>a19576</author><pubDate>Mon, 08 Feb 2021 14:42:48 +0800</pubDate><description><![CDATA[http://displaysolutions.samsung.com/docs/display/MSV
]]></description><category></category></item><item><title><![CDATA[https://vwo.com/ab-testing/]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/112794470</link><guid>https://blog.youkuaiyun.com/a19576/article/details/112794470</guid><author>a19576</author><pubDate>Mon, 18 Jan 2021 20:39:41 +0800</pubDate><description><![CDATA[https://vwo.com/ab-testing/
]]></description><category></category></item><item><title><![CDATA[如何评价小米发布的 UWB「一指连」技术，手机一指就能操控是如何实现的？ https://www.zhihu.com/question/425238925]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/109585600</link><guid>https://blog.youkuaiyun.com/a19576/article/details/109585600</guid><author>a19576</author><pubDate>Mon, 09 Nov 2020 20:29:40 +0800</pubDate><description><![CDATA[如何评价小米发布的 UWB「一指连」技术，手机一指就能操控是如何实现的？
]]></description><category></category></item><item><title><![CDATA[多屏互动技术]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/109538074</link><guid>https://blog.youkuaiyun.com/a19576/article/details/109538074</guid><author>a19576</author><pubDate>Fri, 06 Nov 2020 19:50:54 +0800</pubDate><description><![CDATA[多屏互动技术研究（一）之技术概述
	多屏互动技术研究（二）之WifiDisplay(Miracast)技术原理及实现
	多屏互动技术研究（三）之Airplay研究
	Wifi-Display技术介绍
]]></description><category></category></item><item><title><![CDATA[浏览器缓存原理]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/109537692</link><guid>https://blog.youkuaiyun.com/a19576/article/details/109537692</guid><author>a19576</author><pubDate>Fri, 06 Nov 2020 19:24:21 +0800</pubDate><description><![CDATA[浏览器缓存原理
	
]]></description><category></category></item><item><title><![CDATA[MQTT和Websocket的区别是什么？]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/109318188</link><guid>https://blog.youkuaiyun.com/a19576/article/details/109318188</guid><author>a19576</author><pubDate>Tue, 27 Oct 2020 18:54:26 +0800</pubDate><description><![CDATA[https://zhidao.baidu.com/question/1372624954663331499.html

MQTT（Message Queuing Telemetry Transport，消bai息队列遥测传输）是轻量级基于代理的发布/订阅的消息传输协议，设计思想是开放、简单、轻量、易于实现。这些特点使它适用于受限环境。例如：
　　①网络代价昂贵，带宽低、不可靠。
　　②在嵌入设备中运行，处理器和内存资源有限。
　　该协议的特点有：
　　①使用发布/订阅消息模式，提供一对多的消息发布，解除应用]]></description><category></category></item><item><title><![CDATA[OCF-IoTivity]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/109099854</link><guid>https://blog.youkuaiyun.com/a19576/article/details/109099854</guid><author>a19576</author><pubDate>Thu, 15 Oct 2020 16:25:29 +0800</pubDate><description><![CDATA[https://iotivity.org/
]]></description><category></category></item><item><title><![CDATA[设计模式-0: 设计模式介绍]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/108871989</link><guid>https://blog.youkuaiyun.com/a19576/article/details/108871989</guid><author>a19576</author><pubDate>Tue, 29 Sep 2020 17:16:12 +0800</pubDate><description><![CDATA[https://www.runoob.com/design-pattern/design-pattern-intro.html
设计模式简介

设计模式（Design pattern）代表了最佳实践，通常被有经验的面向对象的软件开发人员所采用。设计模式是软件开发人员在软件开发过程中面临的一般问题的解决方案。这些解决方案是众多软件开发人员经过相当长的一段时间的试验和错误总结出来的。

设计模式是一套被反复使用的、多数人知晓的、经过分类编目的、代码设计经验的总结。使用设计模式是为了重用代码、让代码更容易被他人理]]></description><category></category></item><item><title><![CDATA[设计模式-2: Factory工厂模式]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/108833114</link><guid>https://blog.youkuaiyun.com/a19576/article/details/108833114</guid><author>a19576</author><pubDate>Sun, 27 Sep 2020 17:52:59 +0800</pubDate><description><![CDATA[https://xie.infoq.cn/article/88c926822394aa1c80847dd2a
	https://www.cnblogs.com/codermy/p/13569486.html
	
]]></description><category></category></item><item><title><![CDATA[设计模式-DAO:Data Access Object 数据访问对象]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/108832516</link><guid>https://blog.youkuaiyun.com/a19576/article/details/108832516</guid><author>a19576</author><pubDate>Sun, 27 Sep 2020 17:31:17 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/xw_classmate/article/details/50685103
使用DAO设计模式来封装数据库持久层所有操作（CRUD） ，使低级的数据逻辑和高级的业务分离，达到解耦合的目的。

一个典型的DAO实现有如下的组件：

1）一个DAO接口

2）一个实现了DAO的具体实现类

3）一个DAO工厂类

4）数据传输对象（有时称为值对象）



★ DAO的理解

1、DAO其实是利用组合工厂模式来解决问题的，并没有带来新的功能，所以学的其实就是个思路。
.]]></description><category></category></item><item><title><![CDATA[Hibernate doc]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/108829428</link><guid>https://blog.youkuaiyun.com/a19576/article/details/108829428</guid><author>a19576</author><pubDate>Sun, 27 Sep 2020 15:45:49 +0800</pubDate><description><![CDATA[https://hibernate.org/orm/documentation/5.4/
	https://docs.jboss.org/hibernate/orm/5.4/quickstart/html_single/
	What is JDBC: Drivers, Connections &amp; SQL Queries
	Java &amp; Databases: An Overview of Libraries &amp; APIs
	
]]></description><category></category></item><item><title><![CDATA[FSM-有限状态机]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/108540194</link><guid>https://blog.youkuaiyun.com/a19576/article/details/108540194</guid><author>a19576</author><pubDate>Fri, 11 Sep 2020 19:13:19 +0800</pubDate><description><![CDATA[https://blog.youkuaiyun.com/benjonc/article/details/79870947
	https://www.cnblogs.com/benxintuzi/p/4931258.html
	https://www.jianshu.com/p/6b469ad996d4
	https://www.cnblogs.com/chencheng/archive/2012/06/25/2562660.html
]]></description><category></category></item><item><title><![CDATA[Training-Workshop-Blog]]></title><link>https://blog.youkuaiyun.com/a19576/article/details/108517115</link><guid>https://blog.youkuaiyun.com/a19576/article/details/108517115</guid><author>a19576</author><pubDate>Thu, 10 Sep 2020 16:17:15 +0800</pubDate><description><![CDATA[https://aws.amazon.com/training/path-developing/
]]></description><category></category></item></channel></rss>