<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[a1842525576的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/a1842525576</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; a1842525576]]></copyright><item><title><![CDATA[【红黑树学习记录】]]></title><link>https://blog.youkuaiyun.com/a1842525576/article/details/132758807</link><guid>https://blog.youkuaiyun.com/a1842525576/article/details/132758807</guid><author>a1842525576</author><pubDate>Wed, 13 Sep 2023 10:44:56 +0800</pubDate><description><![CDATA[记录红黑树删除操作的逻辑]]></description><category></category></item><item><title><![CDATA[确定两点之间的点]]></title><link>https://blog.youkuaiyun.com/a1842525576/article/details/103601882</link><guid>https://blog.youkuaiyun.com/a1842525576/article/details/103601882</guid><author>a1842525576</author><pubDate>Wed, 18 Dec 2019 17:44:30 +0800</pubDate><description><![CDATA[egret.Point.interpolate ();
/**
* 确定两个指定点之间的点。
* 参数 f 确定新的内插点相对于参数 pt1 和 pt2 指定的两个端点所处的位置。参数 f 的值越接近 1.0，则内插点就越接近第一个点（参数 pt1）。参数 f 的值越接近 0，则内插点就越接近第二个点（参数 pt2）。
* @param pt1 第一个点。
* @param pt2 第二个点。
*...]]></description><category></category></item><item><title><![CDATA[Laya灰色滤镜矩阵]]></title><link>https://blog.youkuaiyun.com/a1842525576/article/details/103567229</link><guid>https://blog.youkuaiyun.com/a1842525576/article/details/103567229</guid><author>a1842525576</author><pubDate>Mon, 16 Dec 2019 18:02:47 +0800</pubDate><description><![CDATA[grayFilters: Laya.ColorFilter[ ] =[new Laya.ColorFilter([
0.3086, 0.6094, 0.0820 ,0 , 0,
0.3086, 0.6094, 0.0820, 0, 0,
0.3086, 0.6094, 0.0820, 0, 0,
0, 0, 0, 1, 0
])]

]]></description><category></category></item><item><title><![CDATA[LayaBox获取引擎时间戳]]></title><link>https://blog.youkuaiyun.com/a1842525576/article/details/103565959</link><guid>https://blog.youkuaiyun.com/a1842525576/article/details/103565959</guid><author>a1842525576</author><pubDate>Mon, 16 Dec 2019 16:58:37 +0800</pubDate><description><![CDATA[Laya.systemTimer.currTimer
//获取Laya引擎运行的时间(毫秒)

]]></description><category></category></item><item><title><![CDATA[String类中的equals方法和Object类中的equals方法的区别]]></title><link>https://blog.youkuaiyun.com/a1842525576/article/details/82142228</link><guid>https://blog.youkuaiyun.com/a1842525576/article/details/82142228</guid><author>a1842525576</author><pubDate>Tue, 28 Aug 2018 09:20:25 +0800</pubDate><description><![CDATA[String类中的equals方法是比较两个对象中的内容是否相同。 
底层源码：

public boolean equals(Object anObject) {
        if (this == anObject) {
            return true;
        }
        if (anObject instanceof String) {
        ...]]></description><category></category></item></channel></rss>