#include <iostream>
using namespace std;
class Shape
{
public:
virtual double area() =0;
};
class Rectangle:public Shape
{
public:
Rectangle (double a,double b):width(a),length(b){}
virtual double area()
{
return width*length;
}
private:
double width;
double length;
};
class Triangle:public Shape
{
public:
Triangle (double w,double h):width(w),height(h){}
virtual double area()
{
return 0.5*width*height;
}
private:
double width;
double height;
};
int main()
{
double a,b;
cin>>a>>b; //输入矩形的长和宽
Rectangle r(a,b);//建立Rectangle类对象r, 矩形长a宽b
Shape *s1=&r;
cout<<s1->area()<<endl;//输出矩形的面积
double w,h;
cin>>w>>h; //输入矩形的长和宽
Triangle t(w,h); //建立Triangle类对象t,三角形底边长w高h
Shape &s2=t;
cout<<s2.area();//输出三角形面积
return 0;
}