JUC-线程间通信-Lock实现案例

本文深入介绍了Java多线程中Lock锁的Condition对象如何实现等待/通知模式,对比了synchronized与wait/notify()方法,并通过多个示例展示了Condition的使用,包括选择性通知、生产者/消费者模式等应用场景。

package com.nanjing.juc;

import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

//第一步 创建资源类,定义属性和操作方法
class LockShare{
    //初始值
    private int number = 0;
    //创建Lock
    private Lock lock = new ReentrantLock();
    private Condition condition = lock.newCondition();

    //+1的方法
    public void add() throws InterruptedException {
        //上锁
        lock.lock();
        try {
            //第二步 判断 干活 通知
            while(number != 0){
                //判断number的值是否是0,如果不是0,等待
                condition.await();
            }
            //如果number是0,+1
            number++;
            System.out.println(Thread.currentThread().getName()+" ===== "+number);
            //通知其他的线程
            condition.signalAll();
        } finally {
            lock.unlock();
        }
    }
    //-1的方法
    public synchronized void delete() throws InterruptedException {
        //上锁
        lock.lock();
        try {
            //判断
            while(number != 1){
                condition.await();
            }
            //干活
            number--;
            System.out.println(Thread.currentThread().getName()+" ===== "+number);
            //通知其他的线程
            condition.signalAll();
        } finally {
            lock.unlock();
        }
    }

}

public class ThreadDemo_05 {
    public static void main(String[] args) {
        //第三步 创建多个线程,调用资源类的操作方法
        LockShare lockShare = new LockShare();
        new Thread(()->{
            for (int i = 0; i < 30; i++) {
                try {
                    lockShare.add();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        },"刘德华").start();

        new Thread(()->{
            for (int i = 0; i < 30; i++) {
                try {
                    lockShare.delete();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        },"张学友").start();

        new Thread(()->{
            for (int i = 0; i < 30; i++) {
                try {
                    lockShare.add();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        },"黎明").start();

        new Thread(()->{
            for (int i = 0; i < 30; i++) {
                try {
                    lockShare.delete();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        },"郭富城").start();
    }

}

开发步骤: 


拓展:Java多线程:newCondition()方法 - 动力节点

关键字synchronized与wait()/notify()这两个方法一起使用可以实现等待/通知模式, Lock锁的newContition()方法返回Condition对象,Condition类也可以实现等待/通知模式。

用notify()通知时,JVM会随机唤醒某个等待的线程, 使用Condition类可以进行选择性通知, Condition比较常用的两个方法:

● await()会使当前线程等待,同时会释放锁,当其他线程调用signal()时,线程会重新获得锁并继续执行。

● signal()用于唤醒一个等待的线程。

注意:在调用Condition的await()/signal()方法前,也需要线程持有相关的Lock锁,调用await()后线程会释放这个锁,在singal()调用后会从当前Condition对象的等待队列中,唤醒 一个线程,唤醒的线程尝试获得锁, 一旦获得锁成功就继续执行。

import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

/**
 * Condition等待与通知
 */
public class Test01 {
    //定义锁
    static Lock lock = new ReentrantLock();
    //获得Condtion对象
    static Condition condition = lock.newCondition();

    //定义线程子类
    static class SubThread extends Thread{
        @Override
        public void run() {
            try {
                lock.lock();    //在调用await()前必须先获得锁
                System.out.println("method lock");
                condition.await();      //等待
                System.out.println("method  await");
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();      //释放锁
                System.out.println("method unlock");
            }
        }
    }

    public static void main(String[] args) throws InterruptedException {
        SubThread t = new SubThread();
        t.start();
        //子线程启动后,会转入等待状态

        Thread.sleep(3000);
        //主线程在睡眠3秒后,唤醒子线程的等待
        try {
            lock.lock();
            condition.signal();
        } finally {
            lock.unlock();
        }
    }
}
import java.io.PipedOutputStream;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;

/**
 * 多个Condition实现通知部分线程, 使用更灵活
 */
public class Test02 {
    static class Service{
        private ReentrantLock lock = new ReentrantLock();       //定义锁对象
        //定义两个Condtion对象
        private Condition conditionA = lock.newCondition();
        private Condition conditionB = lock.newCondition();

        //定义方法,使用conditionA等待
        public void waitMethodA(){
            try {
                lock.lock();
                System.out.println(Thread.currentThread().getName() + " begin wait:" + System.currentTimeMillis());
                conditionA.await();         //等待
                System.out.println(Thread.currentThread().getName() + " end wait:" + System.currentTimeMillis());
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }

        //定义方法,使用conditionB等待
        public void waitMethodB(){
            try {
                lock.lock();
                System.out.println(Thread.currentThread().getName() + " begin wait:" + System.currentTimeMillis());
                conditionB.await();         //等待
                System.out.println(Thread.currentThread().getName() + " end wait:" + System.currentTimeMillis());
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }

        //定义方法唤醒conditionA对象上的等待
        public void signalA(){
            try {
                lock.lock();
                System.out.println(Thread.currentThread().getName() + " sigal A time = " + System.currentTimeMillis());
                conditionA.signal();
                System.out.println(Thread.currentThread().getName() + " sigal A time = " + System.currentTimeMillis());
            } finally {
                lock.unlock();
            }
        }

        //定义方法唤醒conditionB对象上的等待
        public void signalB(){
            try {
                lock.lock();
                System.out.println(Thread.currentThread().getName() + " sigal A time = " + System.currentTimeMillis());
                conditionB.signal();
                System.out.println(Thread.currentThread().getName() + " sigal A time = " + System.currentTimeMillis());
            } finally {
                lock.unlock();
            }
        }

    }

    public static void main(String[] args) throws InterruptedException {
        Service service = new Service();

        //开启两个线程,分别调用waitMethodA(),waitMethodB()方法
        new Thread(new Runnable() {
            @Override
            public void run() {
                service.waitMethodA();
            }
        }).start();
        new Thread(new Runnable() {
            @Override
            public void run() {
                service.waitMethodB();
            }
        }).start();

        Thread.sleep(3000);         //main线程睡眠3秒
//        service.signalA();          //唤醒 conditionA对象上的等待,conditionB上的等待依然继续等待
        service.signalB();
    }
}
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

/**
 *  使用Condition实现生产者/消费者设计模式, 两个 线程交替打印
 */
public class Test03 {
    static class  MyService{
        private Lock lock = new ReentrantLock();        //创建锁对象
        private Condition condition = lock.newCondition();  //创建Condition对象
        private boolean flag = true;        //定义交替打印标志

        //定义方法只打印----横线
        public void printOne(){
            try {
                lock.lock();        //锁定
                while (flag){      //当flag为true等待
                    System.out.println(Thread.currentThread().getName() + " waiting...");
                    condition.await();
                }
                //flag为false时打印
                System.out.println(Thread.currentThread().getName() + " ---------------- ");
                flag = true;        //修改交替打印标志
                condition.signal();     //通知另外的线程打印
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();      //释放锁对象
            }
        }

        //定义方法只打印***横线
        public void printTwo(){
            try {
                lock.lock();        //锁定
                while (!flag){      //当flag为false等待
                    System.out.println(Thread.currentThread().getName() + " waiting...");
                    condition.await();
                }
                //flag为true时打印
                System.out.println(Thread.currentThread().getName() + " ****** ");
                flag = false;        //修改交替打印标志
                condition.signal();     //通知另外的线程打印
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                lock.unlock();      //释放锁对象
            }
        }

    }

    public static void main(String[] args) {
        MyService myService = new MyService();
        //创建线程打印--
        new Thread(new Runnable() {
            @Override
            public void run() {
                for (int i = 0; i < 100; i++) {
                    myService.printOne();
                }
            }
        }).start();
        //创建线程打印**
        new Thread(new Runnable() {
            @Override
            public void run() {
                for (int i = 0; i < 100; i++) {
                    myService.printTwo();
                }
            }
        }).start();
    }
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

ZHOU_VIP

您的鼓励将是我创作最大的动力!

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值