#include <vector>
using namespace std;
class A
{
public:
A();
public:
//……
static vector<string>* ps;
//……
private:
//……
};
vector<string> *A::ps = new vector<string>;
A::A()
{
}
using namespace std;
class A
{
public:
A();
public:
//……
static vector<string>* ps;
//……
private:
//……
};
vector<string> *A::ps = new vector<string>;
A::A()
{
}