H5canvas--饼图

效果图:

<!DOCTYPE html>
<html lang="en">
<head>
	<meta charset="UTF-8">
	<title>Document</title>
</head>
<body>
	<canvas id="drawing">您的浏览器不支持,赶紧换个吧</canvas>

	<script src="my.js"></script>
	<script>
		
		// 构造函数
		function Draw (ctx) {
			this.ctx = ctx;
			// 总人数
			this.total = 0;
			// 起始度数
			this.start = 0;
			// 结束度数
			this.end = 0;
			// 圆心坐标
			this.x = this.ctx.canvas.width / 2;
			this.y = this.ctx.canvas.height / 2;
			// 圆半径
			this.r = 100;
			// 存储当前颜色
			this.color;
			// 线长
			this.line = 150;
			// 描述中矩形的间隔
			this.space = 20;
		};

		// 初始化
		Draw.prototype.init = function (arr) {
			this.drawChat(arr);
		}

		// 画饼图
		Draw.prototype.drawChat = function (arr) {
			// 判断是否存在getContext
			if (canvas.getContext) {
				// 获取总人数
				for (let i = 0, len = arr.length; i < len; i ++) {
					this.total += arr[i].num;
				}
				// 设置圆心在画布中间
				// 根据所占比例画圆弧(当前num/总数),
				// 起始位置==>上一轮结束位置,
				// 结束位置==>比例 * 2π + 上一轮起始位置
				for (let i = 0, len = arr.length; i < len; i ++) {
					// 获取当前title
					var title = arr[i].title;
					// 获取当前num
					var num = arr[i].num;
					this.ctx.beginPath();
					this.ctx.moveTo(this.x, this.y);
					this.start = this.end;
					this.end = num / this.total * 2 * Math.PI + this.start;
					this.ctx.arc(this.x, this.y, this.r, this.start, this.end,false);
					this.ctx.closePath();
					// 赋予随机颜色
					this.color = this.ctx.fillStyle = randomColor();
					this.ctx.fill();
					this.writeTiltle(title, num);
					this.describe(i, num);
				}
			}
		}

		// 写title
		// 从圆心画一条线出去(刚好扇形中间),角度为(结束角度-起始角度)/ 2 + 起始角度
		Draw.prototype.writeTiltle = function (title, num) {
			// 获取角度
			var reg = (this.end - this.start) / 2 + this.start;
			// 计算点坐标
			var titleX = this.line * Math.cos(reg) + this.x;
			var titleY = this.line * Math.sin(reg) + this.y;
			// 获取文字长度
			var titleLength = this.ctx.measureText(title).width;
			this.ctx.beginPath();
			this.ctx.moveTo(this.x, this.y);
			this.ctx.lineTo(titleX, titleY);
			this.ctx.lineTo(titleX, titleY);
			// 判断是在圆心左边还是右边
			if (titleX > this.x) {
				// 向右
				this.ctx.lineTo(titleX + titleLength, titleY);
				this.ctx.textAlign = "left";
			}else {
				// 向左
				this.ctx.lineTo(titleX - titleLength, titleY);
				this.ctx.textAlign = "right";
			}
			this.ctx.strokeStyle = this.color;
			// 写字
			this.ctx.textBaseline = "bottom";
			this.ctx.font = "14px 宋体"
			this.ctx.fillText(title, titleX, titleY);
			this.ctx.stroke();
		}

		// 写描述(左上角)
		Draw.prototype.describe = function (i, num) {
			var numX = this.space;
			var numY = i * this.space;
			this.ctx.beginPath();
			this.ctx.fillRect(numX, numY, 40, 15);
			this.ctx.textAlign = "left";
			this.ctx.textBaseline = "top";
			this.ctx.fillText(num + "人", numX + 50, numY);
			this.ctx.closePath();
		}

		// 随机颜色
		function randomColor () {
			var arr = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"];
			var str = "#";
			for(let i = 0; i < 6; i ++) {
				str += arr[parseInt(Math.random()*16)];
			}
			return str;
		}

		// 模拟后台数据
		var arr = [
			{
				title : "大于90分",
				num : 4
			},
			{
				title : "大于80小于90分",
				num : 9
			},
			{
				title : "大于70小于80分",
				num : 12
			},
			{
				title : "大于60小于70分",
				num : 16
			},
			{
				title : "小于60分",
				num : 9
			}
		];

		// 获取画布
		var canvas = document.getElementById("drawing");
		canvas.width = 500;
		canvas.height = 500;
		canvas.style.border = "1px solid red";
		var ctx = canvas.getContext("2d");
		var d = new Draw(ctx);
		d.init(arr);
	</script>
</body>
</html>

 

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