1.一个简单的例子
以下程序实现了:在图像上鼠标双击过的位置绘制一个蓝色圆圈。
import numpy as np
import cv2
#鼠标回调函数
def draw_circle(event, x, y, flags, param):
if event == cv2.EVENT_LBUTTONDBLCLK:
cv2.circle(img, (x,y), 100, (255,0,0), -1)
#创建黑底图,一个显示窗口,并将回调函数绑定到窗口
img = np.zeros((512,512,3), np.uint8)
cv2.namedWindow('image')
cv2.setMouseCallback('image', draw_circle)
while(1):
cv2.imshow('image', img)
if cv2.waitKey(20)&0xFF == 27:
break
cv2.destroyAllWindows()
2.进阶版的例子
以下程序很据我们选择的模式,在拖动鼠标时绘制矩形或圆圈(两种功能)。
import numpy as np
import cv2
drawing = False #鼠标按下变为True
mode = True #True画长方形,False画圆
ix, iy = -1, -1 #画长方形时要用到的起始点
#创建回调函数
def draw_circle(event, x, y, flags, param):
global ix, iy, drawing, mode
#鼠标左键按下时,drawing变为true,同时返回鼠标左键起始位置的坐标
if event == cv2.EVENT_LBUTTONDOWN:
drawing = True
ix, iy = x, y
#鼠标左键按下并移动时,绘制图形。event查看移动;flags查看是否按下
elif event == cv2.EVENT_MOUSEMOVE and flags == cv2.EVENT_FLAG_LBUTTON:
if drawing == True:
if mode == True:
cv2.rectangle(img, (ix,iy), (x,y), (0,255,0), -1)
else:
cv2.circle(img, (x,y), 3, (0,0,255), -1)
#当鼠标松开时停止绘画
elif event == cv2.EVENT_LBUTTONUP:
drawing == False
img = np.zeros((512,512,3), np.uint8)
cv2.namedWindow('image')
cv2.setMouseCallback('image',draw_circle)
while(1):
cv2.imshow('image',img)
k = cv2.waitKey(1)&0xFF
if k==ord('m'): #按m键切换画图模式(长方形/圆)
mode = not mode
elif k==27:
break