macro definitions (#define, #undef)

本文介绍C++中使用预处理器指令#define定义宏的方法,包括常量宏定义及带参数的函数宏定义。此外还介绍了如何使用#undef取消宏定义,以及宏定义中特殊操作符#和##的作用。
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macro definitions (#define, #undef)

To define preprocessor macros we can use #define. Its format is:

#define identifier replacement

When the preprocessor encounters this directive, it replaces any occurrence of identifier in the rest of the code byreplacement. This replacement can be an expression, a statement, a block or simply anything. The preprocessor does not understand C++, it simply replaces any occurrence of identifier by replacement.

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#define TABLE_SIZE 100
int table1[TABLE_SIZE];
int table2[TABLE_SIZE]; 


After the preprocessor has replaced TABLE_SIZE, the code becomes equivalent to:

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int table1[100];
int table2[100]; 


This use of #define as constant definer is already known by us from previous tutorials, but #define can work also with parameters to define function macros:

 
#define getmax(a,b) a>b?a:b 


This would replace any occurrence of getmax followed by two arguments by the replacement expression, but also replacing each argument by its identifier, exactly as you would expect if it was a function:

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// function macro
#include <iostream>
using namespace std;

#define getmax(a,b) ((a)>(b)?(a):(b))

int main()
{
  int x=5, y;
  y= getmax(x,2);
  cout << y << endl;
  cout << getmax(7,x) << endl;
  return 0;
}
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Defined macros are not affected by block structure. A macro lasts until it is undefined with the #undef preprocessor directive:

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#define TABLE_SIZE 100
int table1[TABLE_SIZE];
#undef TABLE_SIZE
#define TABLE_SIZE 200
int table2[TABLE_SIZE];


This would generate the same code as:

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int table1[100];
int table2[200];


Function macro definitions accept two special operators (# and ##) in the replacement sequence:
If the operator # is used before a parameter is used in the replacement sequence, that parameter is replaced by a string literal (as if it were enclosed between double quotes)

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#define str(x) #x
cout << str(test);


This would be translated into:

 
cout << "test";


The operator ## concatenates two arguments leaving no blank spaces between them:

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#define glue(a,b) a ## b
glue(c,out) << "test";


This would also be translated into:

 
cout << "test";


Because preprocessor replacements happen before any C++ syntax check, macro definitions can be a tricky feature, but be careful: code that relies heavily on complicated macros may seem obscure to other programmers, since the syntax they expect is on many occasions different from the regular expressions programmers expect in C++.

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ACE-Step是由中国团队阶跃星辰(StepFun)与ACE Studio联手打造的开源音乐生成模型。 它拥有3.5B参数量,支持快速高质量生成、强可控性和易于拓展的特点。 最厉害的是,它可以生成多种语言的歌曲,包括但不限于中文、英文、日文等19种语言

/* * Linux Security Module interfaces * * Copyright (C) 2001 WireX Communications, Inc <chris@wirex.com> * Copyright (C) 2001 Greg Kroah-Hartman <greg@kroah.com> * Copyright (C) 2001 Networks Associates Technology, Inc <ssmalley@nai.com> * Copyright (C) 2001 James Morris <jmorris@intercode.com.au> * Copyright (C) 2001 Silicon Graphics, Inc. (Trust Technology Group) * Copyright (C) 2015 Intel Corporation. * Copyright (C) 2015 Casey Schaufler <casey@schaufler-ca.com> * Copyright (C) 2016 Mellanox Techonologies * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Due to this file being licensed under the GPL there is controversy over * whether this permits you to write a module that #includes this file * without placing your module under the GPL. Please consult a lawyer for * advice before doing this. * */ #ifndef __LINUX_LSM_HOOKS_H #define __LINUX_LSM_HOOKS_H #include <uapi/linux/lsm.h> #include <linux/security.h> #include <linux/init.h> #include <linux/rculist.h> #include <linux/xattr.h> #include <linux/static_call.h> #include <linux/unroll.h> #include <linux/jump_label.h> #include <linux/lsm_count.h> union security_list_options { #define LSM_HOOK(RET, DEFAULT, NAME, ...) RET (*NAME)(__VA_ARGS__); #include "lsm_hook_defs.h" #undef LSM_HOOK void *lsm_func_addr; }; /* * @key: static call key as defined by STATIC_CALL_KEY * @trampoline: static call trampoline as defined by STATIC_CALL_TRAMP * @hl: The security_hook_list as initialized by the owning LSM. * @active: Enabled when the static call has an LSM hook associated. */ struct lsm_static_call { struct static_call_key *key; void *trampoline; struct security_hook_list *hl; /* this needs to be true or false based on what the key defaults to */ struct static_key_false *active; } __randomize_layout; /* * Table of the static calls for each LSM hook. * Once the LSMs are initialized, their callbacks will be copied to these * tables such that the calls are filled backwards (from last to first). * This way, we can jump directly to the first used static call, and execute * all of them after. This essentially makes the entry point * dynamic to adapt the number of static calls to the number of callbacks. */ struct lsm_static_calls_table { #define LSM_HOOK(RET, DEFAULT, NAME, ...) \ struct lsm_static_call NAME[MAX_LSM_COUNT]; #include <linux/lsm_hook_defs.h> #undef LSM_HOOK } __packed __randomize_layout; /** * struct lsm_id - Identify a Linux Security Module. * @lsm: name of the LSM, must be approved by the LSM maintainers * @id: LSM ID number from uapi/linux/lsm.h * * Contains the information that identifies the LSM. */ struct lsm_id { const char *name; u64 id; }; /* * Security module hook list structure. * For use with generic list macros for common operations. * * struct security_hook_list - Contents of a cacheable, mappable object. * @scalls: The beginning of the array of static calls assigned to this hook. * @hook: The callback for the hook. * @lsm: The name of the lsm that owns this hook. */ struct security_hook_list { struct lsm_static_call *scalls; union security_list_options hook; const struct lsm_id *lsmid; } __randomize_layout; /* * Security blob size or offset data. */ struct lsm_blob_sizes { int lbs_cred; int lbs_file; int lbs_ib; int lbs_inode; int lbs_sock; int lbs_superblock; int lbs_ipc; int lbs_key; int lbs_msg_msg; int lbs_perf_event; int lbs_task; int lbs_xattr_count; /* number of xattr slots in new_xattrs array */ int lbs_tun_dev; int lbs_bdev; }; /* * LSM_RET_VOID is used as the default value in LSM_HOOK definitions for void * LSM hooks (in include/linux/lsm_hook_defs.h). */ #define LSM_RET_VOID ((void) 0) /* * Initializing a security_hook_list structure takes * up a lot of space in a source file. This macro takes * care of the common case and reduces the amount of * text involved. */ #define LSM_HOOK_INIT(NAME, HOOK) \ { \ .scalls = static_calls_table.NAME, \ .hook = { .NAME = HOOK } \ } extern void security_add_hooks(struct security_hook_list *hooks, int count, const struct lsm_id *lsmid); #define LSM_FLAG_LEGACY_MAJOR BIT(0) #define LSM_FLAG_EXCLUSIVE BIT(1) enum lsm_order { LSM_ORDER_FIRST = -1, /* This is only for capabilities. */ LSM_ORDER_MUTABLE = 0, LSM_ORDER_LAST = 1, /* This is only for integrity. */ }; struct lsm_info { const char *name; /* Required. */ enum lsm_order order; /* Optional: default is LSM_ORDER_MUTABLE */ unsigned long flags; /* Optional: flags describing LSM */ int *enabled; /* Optional: controlled by CONFIG_LSM */ int (*init)(void); /* Required. */ struct lsm_blob_sizes *blobs; /* Optional: for blob sharing. */ }; #define DEFINE_LSM(lsm) \ static struct lsm_info __lsm_##lsm \ __used __section(".lsm_info.init") \ __aligned(sizeof(unsigned long)) #define DEFINE_EARLY_LSM(lsm) \ static struct lsm_info __early_lsm_##lsm \ __used __section(".early_lsm_info.init") \ __aligned(sizeof(unsigned long)) /* DO NOT tamper with these variables outside of the LSM framework */ extern char *lsm_names; extern struct lsm_static_calls_table static_calls_table __ro_after_init; extern struct lsm_info __start_lsm_info[], __end_lsm_info[]; extern struct lsm_info __start_early_lsm_info[], __end_early_lsm_info[]; /** * lsm_get_xattr_slot - Return the next available slot and increment the index * @xattrs: array storing LSM-provided xattrs * @xattr_count: number of already stored xattrs (updated) * * Retrieve the first available slot in the @xattrs array to fill with an xattr, * and increment @xattr_count. * * Return: The slot to fill in @xattrs if non-NULL, NULL otherwise. */ static inline struct xattr *lsm_get_xattr_slot(struct xattr *xattrs, int *xattr_count) { if (unlikely(!xattrs)) return NULL; return &xattrs[(*xattr_count)++]; } #endif /* ! __LINUX_LSM_HOOKS_H */
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11-28
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