luogu1596_Lake Counting
时空限制 1000ms/128MB
题目描述
Due to recent rains, water has pooled in various places in Farmer John's field, which is represented by a rectangle of N x M (1 <= N <= 100; 1 <= M <= 100) squares. Each square contains either water ('W') or dry land ('.'). Farmer John would like to figure out how many ponds have formed in his field. A pond is a connected set of squares with water in them, where a square is considered adjacent to all eight of its neighbors. Given a diagram of Farmer John's field, determine how many ponds he has.
由于近期的降雨,雨水汇集在农民约翰的田地不同的地方。我们用一个NxM(1<=N<=100;1<=M<=100)网格图表示。每个网格中有水('W') 或是旱地('.')。一个网格与其周围的八个网格相连,而一组相连的网格视为一个水坑。约翰想弄清楚他的田地已经形成了多少水坑。给出约翰田地的示意图,确定当中有多少水坑。
输入输出格式
输入格式:
Line 1: Two space-separated integers: N and M * Lines 2..N+1: M characters per line representing one row of Farmer John's field. Each character is either 'W' or '.'. The characters do not have spaces between them.
第1行:两个空格隔开的整数:N 和 M 第2行到第N+1行:每行M个字符,每个字符是'W'或'.',它们表示网格图中的一排。字符之间没有空格。
输出格式:
Line 1: The number of ponds in Farmer John's field.
一行:水坑的数量
输入输出样例
输入样例#1:
10 12 W........WW. .WWW.....WWW ....WW...WW. .........WW. .........W.. ..W......W.. .W.W.....WW. W.W.W.....W. .W.W......W. ..W.......W.
输出样例#1:
3
说明
OUTPUT DETAILS: There are three ponds: one in the upper left, one in the lower left, and one along the right side.
代码
法一:STL队列
#include<iostream>
#include<string>
#include<queue>
using namespace std;
const int N = 105;
const int dx[] = {-1,-1,-1, 0, 1, 1, 1, 0},
dy[] = {-1, 0, 1, 1, 1, 0,-1,-1};
int n,m,ans=0;
bool g[N][N]; //存图,并起标记作用
struct node{
int x,y;
node(){ }
node(int a,int b):x(a),y(b){ }
};
queue<node> q;
void bfs(int x,int y){
ans++; //每次搜索,一定可以搜出一个湖
q.push(node(x,y)); //把该点坐标入队
g[x][y] = false; //入队后变为旱地
while (!q.empty()){ //队列非空
node k=q.front(); q.pop(); //取队头,队头出队
for (int i=0; i<8; i++){
int xx=k.x+dx[i],yy=k.y+dy[i];
if (xx>=0 && xx<n && yy>=0 && yy<m && g[xx][yy]){
q.push(node(xx,yy));//把(xx,yy)入队
g[xx][yy] = false; //入队后变为旱地
}
}
}
}
int main(){
cin>>n>>m;
string s;
for (int i=0; i<n; i++){
cin>>s;
for (int j=0; j<m; j++)
if (s[j]=='W') g[i][j]=true; //ture水坑 false旱地
}
for (int i=0; i<n; i++)
for (int j=0; j<m; j++)
if (g[i][j]) bfs(i,j); //枚举没访问水坑位置
cout<<ans<<endl;
return 0;
}
法二:手动队列
#include<iostream>
#include<string>
using namespace std;
const int N = 105;
const int dx[] = {-1,-1,-1, 0, 1, 1, 1, 0},
dy[] = {-1, 0, 1, 1, 1, 0,-1,-1};
int n,m,que[N*N][2],head,tail,ans=0;
bool g[N][N]; //存图,并起标记作用
void bfs(int x,int y){
ans++; //每次搜索,一定可以搜出一个湖
que[++tail][0]=x; que[tail][1]=y; //把该点坐标入队
g[x][y] = false; //入队后变为旱地
while (head<tail){ //队列非空
head++; //取队头,队头出队
for (int i=0; i<8; i++){
int xx=que[head][0]+dx[i],yy=que[head][1]+dy[i];
if (xx>=0 && xx<n && yy>=0 && yy<m && g[xx][yy]){
que[++tail][0]=xx; que[tail][1]=yy; //把(xx,yy)入队
g[xx][yy] = false; //入队后变为旱地
}
}
}
}
int main(){
cin>>n>>m;
string s;
for (int i=0; i<n; i++){
cin>>s;
for (int j=0; j<m; j++)
if (s[j]=='W') g[i][j]=true; //ture水坑 false旱地
}
for (int i=0; i<n; i++)
for (int j=0; j<m; j++)
if (g[i][j]) bfs(i,j); //枚举没访问水坑位置
cout<<ans<<endl;
return 0;
}