<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[TimerSea的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/TimerSea</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; TimerSea]]></copyright><item><title><![CDATA[Observer(观察者模式)]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142745414</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142745414</guid><author>TimerSea</author><pubDate>Mon, 07 Oct 2024 21:28:19 +0800</pubDate><description><![CDATA[本篇主要介绍观察这设计模式基础与示例]]></description><category></category></item><item><title><![CDATA[Builder(建造者模式)]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142726012</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142726012</guid><author>TimerSea</author><pubDate>Sun, 06 Oct 2024 14:21:28 +0800</pubDate><description><![CDATA[本篇主要介绍了建造者设计模式基础及示例]]></description><category></category></item><item><title><![CDATA[Prototype(原型模式)]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142722382</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142722382</guid><author>TimerSea</author><pubDate>Sun, 06 Oct 2024 08:57:52 +0800</pubDate><description><![CDATA[本篇介绍了原型设计模式基础与实现示例]]></description><category></category></item><item><title><![CDATA[Abstract Factory(抽象工厂模式)]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142720843</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142720843</guid><author>TimerSea</author><pubDate>Sun, 06 Oct 2024 01:44:02 +0800</pubDate><description><![CDATA[本篇介绍了抽象工厂设计模式相关基础与示例]]></description><category></category></item><item><title><![CDATA[Singleton(单例模式)]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142718935</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142718935</guid><author>TimerSea</author><pubDate>Sat, 05 Oct 2024 22:32:21 +0800</pubDate><description><![CDATA[本篇介绍了常见的单例设计模式实现方式及实现方式示例]]></description><category></category></item><item><title><![CDATA[c++14新特性]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142710787</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142710787</guid><author>TimerSea</author><pubDate>Sat, 05 Oct 2024 10:08:53 +0800</pubDate><description><![CDATA[本篇介绍了c++14标准的基本特性及例子，包括变量模板、返回值类型推导、constexpr扩展等功能]]></description><category></category></item><item><title><![CDATA[c++11新特性]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142697775</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142697775</guid><author>TimerSea</author><pubDate>Fri, 04 Oct 2024 22:34:45 +0800</pubDate><description><![CDATA[本篇文章主要介绍了c++11基础新特性例子，包括智能指针、并发、关键字等]]></description><category></category></item><item><title><![CDATA[c++11新特性]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/142676331</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/142676331</guid><author>TimerSea</author><pubDate>Wed, 02 Oct 2024 19:25:29 +0800</pubDate><description><![CDATA[本篇文章主要记录了c++11相关新特性基础示例]]></description><category></category></item><item><title><![CDATA[Golang基础-13]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137938470</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137938470</guid><author>TimerSea</author><pubDate>Thu, 18 Apr 2024 21:45:06 +0800</pubDate><description><![CDATA[本文介绍Go语言中 channel、goroutine、互斥锁、读写锁、原子操作、select、超时处理、sync包、runtime包等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-12]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137659305</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137659305</guid><author>TimerSea</author><pubDate>Fri, 12 Apr 2024 01:33:55 +0800</pubDate><description><![CDATA[本文介绍Go语言中目录操作（创建目录、删除目录、重命名、遍历目录、修改权限）、文件操作（创建、打开关闭、删除、重命名、修改权限、读文件、写文件、文件定位、拷贝）、测试（单元测试、基准测试、示例）等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-11]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137437895</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137437895</guid><author>TimerSea</author><pubDate>Sat, 06 Apr 2024 20:52:01 +0800</pubDate><description><![CDATA[本文介绍Go语言中面向对象(封装、继承、多态)相关特性、反射(Type、Value、动态创建结构体)相关特性、等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-10]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137384573</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137384573</guid><author>TimerSea</author><pubDate>Thu, 04 Apr 2024 22:35:54 +0800</pubDate><description><![CDATA[本文介绍Go语言中方法定义、方法调用、String方法、结构体嵌套方法调用、方法初始化变量、接口定义、接口声明、接口变量赋值、接口的嵌套、类型断言、匿名接口与空接口等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-9]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137305337</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137305337</guid><author>TimerSea</author><pubDate>Wed, 03 Apr 2024 00:57:42 +0800</pubDate><description><![CDATA[本文介绍Go语言中自定义类型、结构体定义、结构体声明、结构体初始化、字段访问与修改、匿名结构体、结构体嵌套、初始化函数定义等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-8]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137208741</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137208741</guid><author>TimerSea</author><pubDate>Sun, 31 Mar 2024 20:47:52 +0800</pubDate><description><![CDATA[本文介绍Go语言中包(包声明、包导入与调用、包成员访问权限、init函数、包管理(Go modules)等)、defer关键字、panic 与 recover、go doc 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+0800</pubDate><description><![CDATA[本文介绍Go语言中map(映射)(map声明、map初始化、map基础操作)等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-5]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137127570</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137127570</guid><author>TimerSea</author><pubDate>Thu, 28 Mar 2024 23:22:14 +0800</pubDate><description><![CDATA[本文介绍Go语言中切片(slice)(切片声明、切片初始化、切片基础操作、多维切片)等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-4]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137118422</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137118422</guid><author>TimerSea</author><pubDate>Thu, 28 Mar 2024 17:23:14 +0800</pubDate><description><![CDATA[本文介绍Go语言中数组(array)操作(数组声明、元素访问与修改、数组遍历、关系运算、切片创建、多维数组)等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-3]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137093609</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137093609</guid><author>TimerSea</author><pubDate>Wed, 27 Mar 2024 23:52:28 +0800</pubDate><description><![CDATA[本文介绍Go语言中条件语句、选择语句、循环语句、break、continue、goto关键字等相关知识。]]></description><category></category></item><item><title><![CDATA[Golang基础-2]]></title><link>https://blog.youkuaiyun.com/TimerSea/article/details/137073184</link><guid>https://blog.youkuaiyun.com/TimerSea/article/details/137073184</guid><author>TimerSea</author><pubDate>Wed, 27 Mar 2024 11:59:07 +0800</pubDate><description><![CDATA[本文介绍Go语言中关键字、运算符、运算符优先级等相关知识。]]></description><category></category></item></channel></rss>