SVGA JAVA库在源码AOSP Android.mk中引用及应用

本文详细介绍了如何将SVGAA纯Java库移植到Android项目中,包括使用Android.mk配置静态jar包,XML布局中添加SVGAImageView组件,以及在Activity中实现动画播放控制。同时,展示了SVGAUtils工具类的使用,支持手势滑动控制动画播放方向。

SVGA JAVA库在源码AOSP Android.mk中引用及应用

SVGA 纯Java库做成

我用Android studio kotlin插件自带的转化工具,这个百度都有就不说了。不过不能百分百转化,有些问题就要自己手动改了。还要有些系统不支持的也要换,比如lambda表达式Java7不支持,就改掉了。依赖的kotlin库也要换成Java的。
然后我把SVGA在mk中配置成静态jar包:svga

SVGA库引用

在Android.mk中配置:

LOCAL_PATH:= $(call my-dir)

include $(CLEAR_VARS)

LOCAL_SRC_FILES := $(call all-java-files-under, src) 

LOCAL_PACKAGE_NAME := svgademo

LOCAL_PRIVILEGED_MODULE := true

LOCAL_DEX_PREOPT:=false

LOCAL_CERTIFICATE := platform

LOCAL_MODULE_TAGS := optional

LOCAL_PROGUARD_ENABLED := disabled
LOCAL_PROGUARD_FLAG_FILES := proguard-rules.pro

LOCAL_RESOURCE_DIR := $(LOCAL_PATH)/res \
    frameworks/support/v7/appcompat/res \
    vendor/nextev/frameworks/support/3rdparty/svga/res

LOCAL_ASSET_DIR :=  $(LOCAL_PATH)/assets

LOCAL_STATIC_JAVA_LIBRARIES += \
    svga \

LOCAL_AAPT_FLAGS := --auto-add-overlay \
                --extra-packages android.support.v7.appcompat \
                --extra-packages com.opensource.svgaplayer \
                

include $(BUILD_PACKAGE)

include $(call all-makefiles-under,$(LOCAL_PATH))


SVGA使用

layout XML配置

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".SimpleActivity">

    <com.opensource.svgaplayer.SVGAImageView
        android:id="@+id/svgaImage"
        android:layout_width="match_parent"
        android:layout_height="658dp"
        android:layout_alignParentTop="true"
        app:autoPlay="true"
        app:loopCount="1"
        app:clearsAfterStop = "false"/>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_alignParentBottom="true"
        android:orientation="horizontal">
        
       ...
       我的Button控件
       ...
       
    </LinearLayout>

</RelativeLayout>

在 XML 中,允许定义以下这些标签:

用于表示 svga 文件的路径,提供一个在 assets 目录下的文件名,或者提供一个 http url 地址。

source: String

默认为 true,当动画加载完成后,自动播放。

autoPlay: Boolean

默认为 0,设置动画的循环次数,0 表示无限循环。

loopCount: Int

默认为 true,当动画播放完成后,是否清空画布。

clearsAfterStop: Boolean

默认为 true,当 SVGAImageView 触发 onDetachedFromWindow 方法时,是否清空画布。

clearsAfterStop: Boolean

默认为 Forward,可以是 Forward、 Backward。

fillMode: Forward/Backward
Forward 表示动画结束后,将停留在最后一帧。
Backward 表示动画结束后,将停留在第一帧。

资源文件

把.svga文件放到assets文件下,Android.mk中LOCAL_ASSET_DIR配置好路径。

ActivityMain

package com.tecinno.svgaplayer;

import android.app.Activity;
import android.net.http.HttpResponseCache;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import java.io.File;
import java.io.IOException;
import com.opensource.svgaplayer.SVGAImageView;

public class SimpleActivity extends Activity {
   
   

    private Button button1, button2, button3, button4;
    private SVGAImageView svgaImage;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
   
   
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_simple);
        //播放网络动画时需要配置的缓存
        try {
   
   
            File cacheDir  = new  File(getApplicationContext().getCacheDir(),"http");
            HttpResponseCache.install
esp8266 语音播放 //Priorities of the reader and the decoder thread. Higher = higher prio. #define PRIO_READER 11 #define PRIO_MAD 1 //The mp3 read buffer size. 2106 bytes should be enough for up to 48KHz mp3s according to the sox sources. Used by libmad. #define READBUFSZ (2106) static char readBuf[READBUFSZ]; static long bufUnderrunCt; //Reformat the 16-bit mono sample to a format we can send to I2S. static int sampToI2s(short s) { //We can send a 32-bit sample to the I2S subsystem and the DAC will neatly split it up in 2 //16-bit analog values, one for left and one for right. //Duplicate 16-bit sample to both the L and R channel int samp=s; samp=(samp)&0xffff; samp=(samp<65535) samp=65535; if (samp>11]; err=(samp&0x7ff); //Save rounding error. return samp; } //2nd order delta-sigma DAC //See http://www.beis.de/Elektronik/DeltaSigma/DeltaSigma.html for a nice explanation static int sampToI2sDeltaSigma(short s) { int x; int val=0; int w; static int i1v=0, i2v=0; static int outReg=0; for (x=0; x<32; x++) { val<0) w-=32767; else w+=32767; //Difference 1 w+=i1v; i1v=w; //Integrator 1 if (outReg>0) w-=32767; else w+=32767; //Difference 2 w+=i2v; i2v=w; //Integrator 2 outReg=w; //register if (w>0) val|=1; //comparator } return val; } //Calculate the number of samples that we add or delete. Added samples means a slightly lower //playback rate, deleted samples means we increase playout speed a bit. This returns an //8.24 fixed-point number int recalcAddDelSamp(int oldVal) { int ret; long prevUdr=0; static int cnt; int i; static int minFifoFill=0; i=spiRamFifoFill(); if (i<minFifoFill) minFifoFill=i; //Do the rest of the calculations plusminus every 100mS (assuming a sample rate of 44KHz) cnt++; if (cnt<1500) return oldVal; cnt=0; if (spiRamFifoLen()<10*1024) { //The FIFO is very small. We can't do calculations on how much it's filled on average, so another //algorithm is called for. int tgt=1600; //we want an average of this amount of bytes as the average minimum buffer fill //Calculate underruns this cycle int udr=spiRamGetUnderrunCt()-prevUdr; //If we have underruns, the minimum buffer fill has been lower than 0. if (udr!=0) minFifoFill=-1; //If we're below our target decrease playback speed, and vice-versa. ret=oldVal+((minFifoFill-tgt)*ADD_DEL_BUFFPERSAMP_NOSPIRAM); prevUdr+=udr; minFifoFill=9999; } else { //We have a larger FIFO; we can adjust according to the FIFO fill rate. int tgt=spiRamFifoLen()/2; ret=(spiRamFifoFill()-tgt)*ADD_DEL_BUFFPERSAMP; } return ret; } //This routine is called by the NXP modifications of libmad. It passes us (for the mono synth) //32 16-bit samples. void render_sample_block(short *short_sample_buff, int no_samples) { //Signed 16.16 fixed point number: the amount of samples we need to add or delete //in every 32-sample static int sampAddDel=0; //Remainder of sampAddDel cumulatives static int sampErr=0; int i; int samp; #ifdef ADD_DEL_SAMPLES sampAddDel=recalcAddDelSamp(sampAddDel); #endif sampErr+=sampAddDel; for (i=0; i(1<<24)) { sampErr-=(1<<24); //...and don't output an i2s sample } else if (sampErr<-(1<<24)) { sampErr+=(1<bufend-stream->next_frame; memmove(readBuf, stream->next_frame, rem); while (rem<sizeof(readBuf)) { n=(sizeof(readBuf)-rem); //Calculate amount of bytes we need to fill buffer. i=spiRamFifoFill(); if (i<n) n=i; //If the fifo can give us less, only take that amount if (n==0) { //Can't take anything? //Wait until there is enough data in the buffer. This only happens when the data feed //rate is too low, and shouldn't normally be needed! // printf("Buf uflow, need %d bytes.\n", sizeof(readBuf)-rem); bufUnderrunCt++; //We both silence the output as well as wait a while by pushing silent samples into the i2s system. //This waits for about 200mS for (n=0; nerror, mad_stream_errorstr(stream)); return MAD_FLOW_CONTINUE; } //This is the main mp3 decoding task. It will grab data from the input buffer FIFO in the SPI ram and //output it to the I2S port. void ICACHE_FLASH_ATTR tskmad(void *pvParameters) { int r; struct mad_stream *stream; struct mad_frame *frame; struct mad_synth *synth; //Allocate structs needed for mp3 decoding stream=malloc(sizeof(struct mad_stream)); frame=malloc(sizeof(struct mad_frame)); synth=malloc(sizeof(struct mad_synth)); if (stream==NULL) { printf("MAD: malloc(stream) failed\n"); return; } if (synth==NULL) { printf("MAD: malloc(synth) failed\n"); return; } if (frame==NULL) { printf("MAD: malloc(frame) failed\n"); return; } //Initialize I2S i2sInit(); bufUnderrunCt=0; printf("MAD: Decoder start.\n"); //Initialize mp3 parts mad_stream_init(stream); mad_frame_init(frame); mad_synth_init(synth); while(1) { input(stream); //calls mad_stream_buffer internally while(1) { r=mad_frame_decode(frame, stream); if (r==-1) { if (!MAD_RECOVERABLE(stream->error)) { //We're most likely out of buffer and need to call input() again break; } error(NULL, stream, frame); continue; } mad_synth_frame(synth, frame); } } } int getIpForHost(const char *host, struct sockaddr_in *ip) { struct hostent *he; struct in_addr **addr_list; he=gethostbyname(host); if (he==NULL) return 0; addr_list=(struct in_addr **)he->h_addr_list; if (addr_list[0]==NULL) return 0; ip->sin_family=AF_INET; memcpy(&ip->sin_addr, addr_list[0], sizeof(ip->sin_addr)); return 1; } //Open a connection to a webserver and request an URL. Yes, this possibly is one of the worst ways to do this, //but RAM is at a premium here, and this works for most of the cases. int ICACHE_FLASH_ATTR openConn(const char *streamHost, const char *streamPath) { int n, i; while(1) { struct sockaddr_in remote_ip; bzero(&remote_ip, sizeof(struct sockaddr_in)); if (!getIpForHost(streamHost, &remote_ip)) { vTaskDelay(1000/portTICK_RATE_MS); continue; } int sock=socket(PF_INET, SOCK_STREAM, 0); if (sock==-1) { continue; } remote_ip.sin_port = htons(streamPort); printf("Connecting to server %s...\n", ipaddr_ntoa((const ip_addr_t*)&remote_ip.sin_addr.s_addr)); if (connect(sock, (struct sockaddr *)(&remote_ip), sizeof(struct sockaddr))!=00) { close(sock); printf("Conn err.\n"); vTaskDelay(1000/portTICK_RATE_MS); continue; } //Cobble together HTTP request write(sock, "GET ", 4); write(sock, streamPath, strlen(streamPath)); write(sock, " HTTP/1.0\r\nHost: ", 17); write(sock, streamHost, strlen(streamHost)); write(sock, "\r\n\r\n", 4); //We ignore the headers that the server sends back... it's pretty dirty in general to do that, //but it works here because the MP3 decoder skips it because it isn't valid MP3 data. return sock; } } //Reader task. This will try to read data from a TCP socket into the SPI fifo buffer. void ICACHE_FLASH_ATTR tskreader(void *pvParameters) { int madRunning=0; char wbuf[64]; int n, l, inBuf; int t; int fd; int c=0; while(1) { fd=openConn(streamHost, streamPath); printf("Reading into SPI RAM FIFO...\n"); do { n=read(fd, wbuf, sizeof(wbuf)); if (n>0) spiRamFifoWrite(wbuf, n); c+=n; if ((!madRunning) && (spiRamFifoFree()0); close(fd); printf("Connection closed.\n"); } } //Simple task to connect to an access point, initialize i2s and fire up the reader task. void ICACHE_FLASH_ATTR tskconnect(void *pvParameters) { //Wait a few secs for the stack to settle down vTaskDelay(3000/portTICK_RATE_MS); //Go to station mode wifi_station_disconnect(); if (wifi_get_opmode() != STATION_MODE) { wifi_set_opmode(STATION_MODE); } //Connect to the defined access point. struct station_config *config=malloc(sizeof(struct station_config)); memset(config, 0x00, sizeof(struct station_config)); sprintf(config->ssid, AP_NAME); sprintf(config->password, AP_PASS); wifi_station_set_config(config); wifi_station_connect(); free(config); //Fire up the reader task. The reader task will fire up the MP3 decoder as soon //as it has read enough MP3 data. if (xTaskCreate(tskreader, "tskreader", 230, NULL, PRIO_READER, NULL)!=pdPASS) printf("Error creating reader task!\n"); //We're done. Delete this task. vTaskDelete(NULL); } //We need this to tell the OS we're running at a higher clock frequency. extern void os_update_cpu_frequency(int mhz); void ICACHE_FLASH_ATTR user_init(void) { //Tell hardware to run at 160MHz instead of 80MHz //This actually is not needed in normal situations... the hardware is quick enough to do //MP3 decoding at 80MHz. It, however, seems to help with receiving data over long and/or unstable //links, so you may want to turn it on. Also, the delta-sigma code seems to need a bit more speed //than the other solutions to keep up with the output samples, so it's also enabled there. #if defined(DELTA_SIGMA_HACK) SET_PERI_REG_MASK(0x3ff00014, BIT(0)); os_update_cpu_frequency(160); #endif //Set the UART to 115200 baud UART_SetBaudrate(0, 115200); //Initialize the SPI RAM chip communications and see if it actually retains some bytes. If it //doesn't, warn user. if (!spiRamFifoInit()) { printf("\n\nSPI RAM chip fail!\n"); while(1); } printf("\n\nHardware initialized. Waiting for network.\n"); xTaskCreate(tskconnect, "tskconnect", 200, NULL, 3, NULL); }
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值