HDU 5389 Zero Escape (类0/1背包)

本文介绍了一道关于数字根和动态规划的算法题,玩家需要根据自己的标识符进入特定数字根的门,通过DP求解分配方案。


Zero Escape

Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 131072/131072 K (Java/Others)

Total Submission(s): 883    Accepted Submission(s): 452

Problem Description
Zero Escape, is a visual novel adventure video game directed by Kotaro Uchikoshi (you may hear about ever17?) and developed by Chunsoft.

Stilwell is enjoying the first chapter of this series, and in this chapter digital root is an important factor.

This is the definition of digital root on Wikipedia:
The digital root of a non-negative integer is the single digit value obtained by an iterative process of summing digits, on each iteration using the result from the previous iteration to compute a digit sum. The process continues until a single-digit number is reached.
For example, the digital root of 65536 is 7 , because 6+5+5+3+6=25 and 2+5=7 .

In the game, every player has a special identifier. Maybe two players have the same identifier, but they are different players. If a group of players want to get into a door numbered X(1X9) , the digital root of their identifier sum must be X .
For example, players {1,2,6} can get into the door 9 , but players {2,3,3} can't.

There is two doors, numbered A and B . Maybe A=B , but they are two different door.
And there is n players, everyone must get into one of these two doors. Some players will get into the door A , and others will get into the door B .
For example:
players are {1,2,6} , A=9 , B=1
There is only one way to distribute the players: all players get into the door 9 . Because there is no player to get into the door 1 , the digital root limit of this door will be ignored.

Given the identifier of every player, please calculate how many kinds of methods are there, mod 258280327 .
 
Input
The first line of the input contains a single number T , the number of test cases.
For each test case, the first line contains three integers n , A and B .
Next line contains n integers idi , describing the identifier of every player.
T100 , n105 , n106 , 1A,B,idi9
 
Output
For each test case, output a single integer in a single line, the number of ways that these n players can get into these two doors.
 
Sample Input
  
4 3 9 1 1 2 6 3 9 1 2 3 3 5 2 3 1 1 1 1 1 9 9 9 1 2 3 4 5 6 7 8 9
 
Sample Output
  
1 0 10 60

Source
 

题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=5389

题目大意:一群人每人有个号idi,两个门A B分别有个值,现在要把这群人分成两组(可以有一组为空)进入两个门,要求每组id和的数字根与门的值相同

题目分析:数字根直接mod 9就行了,随然公式是(x - 1) % 9 + 1,但是这里只要对不同的作区分即可,先判断(sum % 9)是不是不等于(A + B) % 9,如果是,则显然只可能把人全放到一个门里,这时候有三种情况,一个门都不行;只能进一个门;和两个门值相同,两个门都可以进,特判完,可以进行dp,dp[i][j]表示前i个人中进A门,数字根为j的可能数,这里不用管B,因为一共就两门,不是进A就是进B,dp[i][(j + a[i]) % 9] = dp[i][(j + a[i]) % 9] + dp[i - 1][j],即放或者不放,最后答案为dp[n][A % 9]


#include <cstdio>
#include <cstring>
#define ll long long
using namespace std;
int const MOD = 258280327;
int const MAX = 100005;
int a[MAX], dp[MAX][11];

int main()
{
    int T;
    scanf("%d", &T);
    while(T --) 
    {
        int n, A, B;
        memset(dp, 0, sizeof(dp));
        dp[0][0] = 1;
        int sum = 0;
        scanf("%d %d %d", &n, &A ,&B);
        for(int i = 1; i <= n; i++)
        {
            scanf("%d", &a[i]);
            sum += a[i];
        }
        if(sum % 9 != (A + B) % 9)
        {
            if(sum % 9 != A % 9 && sum % 9 != B % 9)
                printf("0\n");
            else
                printf("%d\n", A == B ? 2 : 1);
        }
        else 
        {
            for(int i = 1; i <= n; i++) 
            {
                for(int j = 0; j < 9; j++)
                    dp[i][j] = (dp[i][j] % MOD + dp[i - 1][j] % MOD) % MOD;
                for(int j = 0; j < 9; j++) 
                    dp[i][(j + a[i]) % 9] = (dp[i][(j + a[i]) % 9] % MOD + dp[i - 1][j] % MOD) % MOD;
            }
            printf("%d\n", dp[n][A % 9]);
        }
    }
}


先展示下效果 https://pan.quark.cn/s/5061241daffd 在使用Apache HttpClient库发起HTTP请求的过程中,有可能遇到`HttpClient`返回`response`为`null`的现象,这通常暗示着请求未能成功执行或部分资源未能得到妥善处理。 在本文中,我们将详细研究该问题的成因以及应对策略。 我们需要掌握`HttpClient`的运作机制。 `HttpClient`是一个功能强大的Java库,用于发送HTTP请求并接收响应。 它提供了丰富的API,能够处理多种HTTP方法(例如GET、POST等),支持重试机制、连接池管理以及自定义请求头等特性。 然而,一旦`response`对象为`null`,可能涉及以下几种情形:1. **连接故障**:网络连接未成功建立或在请求期间中断。 需要检查网络配置,确保服务器地址准确且可访问。 2. **超时配置**:若请求超时,`HttpClient`可能不会返回`response`。 应检查连接和读取超时设置,并根据实际需求进行适当调整。 3. **服务器故障**:服务器可能返回了错误状态码(如500内部服务器错误),`HttpClient`无法解析该响应。 建议查看服务器日志以获取更多详细信息。 4. **资源管理**:在某些情况下,如果请求的响应实体未被正确关闭,可能导致连接被提前释放,进而使后续的`response`对象为`null`。 在使用`HttpClient 3.x`版本时,必须手动调用`HttpMethod.releaseConnection()`来释放连接。 而在`HttpClient 4.x`及以上版本中,推荐采用`EntityUtils.consumeQuietly(respons...
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