头文件game.h:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL],int row ,int col);
void DisplayBoard(char board[ROW][COL],int row ,int col);
void ComputerMove(char board[ROW][COL],int row ,int col);
void PlayerMove(char board[ROW][COL],int row ,int col);
char IsWin(char board[ROW][COL],int row ,int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include <stdio.h>
#include "game.h"
#include <stdlib.h>
#include <time.h>
void InitBoard(char board[ROW][COL],int row, int col)
{
int i = 0;
int j = 0;
for (i=0; i<row; i++)
{
for (j=0; j<col; j++)
{
board[i][j] =' ';
}
}
}
void DisplayBoard(char board[ROW][COL],int row ,int col)
{
int i = 0;
for(i=0; i<row; i++)
{
int j = 0;
for(j=0; j<col; j++)
{
printf(" %c ",board[i][j]);
if(j<col-1)
printf("|");
}
printf("\n");
if(i<row-1)
{
for(j=0; j<col; j++)
{
printf("---");
if(j<col-1)
printf("|");
}
printf("\n");
}
}
}
void ComputerMove(char board[ROW][COL],int row ,int col)
{
int x = 0;
int y = 0;
printf("电脑走;>\n");
x = rand()%row;
y = rand()%col;
while(1)
{
if(board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
void PlayerMove(char board[ROW][COL],int row ,int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while(1)
{
printf("请输入坐标:(1-3)>");
scanf("%d%d", &x,&y);
if(x>=1 && x<=3 && y>=1 && y<=3)
{
if(board[x-1][y-1] == ' ')
{
board[x-1][y-1] = 'X';
break;
}
else
{
printf("该坐标已被占用\n");
}
}
else
{
printf("坐标非法\n");
}
}
}
static int IsFull(char board[ROW][COL],int row ,int col)
{
int i = 0;
int j = 0;
for(i=0; i<row; i++)
{
for(j=0; j<col; j++)
{
if(board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char IsWin(char board[ROW][COL],int row ,int col)
{
int i = 0;
for (i=0; i<row; i++)
{
if(board[i][0]==board[i][1] && board[i][1]==board[i][2]&& board[i][0]!=' ')
{
return board[i][1];
}
}
for (i=0; i<col; i++)
{
if(board[0][i]==board[1][i] && board[i][1]==board[2][i]&& board[1][i]!=' ')
{
return board[1][i];
}
}
if(board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[1][1]!=' ')
{
return board[1][1];
}
if(board[2][0]==board[1][1] && board[1][1]==board[0][2] && board[1][1]!=' ')
{
return board[1][1];
}
if(IsFull(board, row, col))
{
return 'P';
}
return ' ';
}test.c文件
#define _CRT_SECURE_NO_WARNINGS 1
#include <stdio.h>
#include "game.h"
#include <stdlib.h>
#include <time.h>
void menu()
{
printf("***********************\n");
printf("****1.play ******\n");
printf("****0.exit ******\n");
printf("***********************\n");
}
void game ()
{
char ret = 0;
char board[ROW][COL] = {0};
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while(1)
{
ComputerMove(board,ROW, COL);
DisplayBoard(board, ROW, COL);
ret =IsWin(board, ROW, COL);
if(ret !=' ')
{
break;
}
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret =IsWin(board, ROW, COL);
if(ret !=' ')
{
break;
}
}
if(ret == 'P')
{
printf("平局\n");
}
else if(ret == 'X')
{
printf("玩家赢\n");
}
else if(ret == '0')
{
printf("电脑赢\n");
}
}
void test ()
{
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择;>");
scanf("%d" , &input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误\n");
break;
}
}
while(input);
}
int main ()
{
test();
return 0;
}
运行几步之后就出现这个问题,还没有找到问题所在
本文介绍了一个简单的井字游戏(Tic-Tac-Toe)的C语言实现,包括游戏板初始化、显示、玩家与电脑走棋等功能。通过随机选择和用户输入来决定棋子的位置,并检查是否有赢家或平局。
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