<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | testweb</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script>
var gameInstance = UnityLoader.instantiate("gameContainer", "Build/webgl.json", {onProgress: UnityProgress});
--这里是修改的部分
function Reset()
{
var canvas = document.getElementById("#canvas");//获取#canvas
canvas.height= document.documentElement.clientHeight;//获取body可见区域高度
canvas.width = document.documentElement.clientWidth;//获取body可见区域高度
}
</script>
</head>
--body部分的代码直接复制到index.html里
<body onresize