Pseudocode Programming Process

本文介绍了使用伪代码的指南,如用类英语语句精确描述操作、避免目标编程语言语法元素等。还阐述了使用这种风格伪代码的好处,如便于评审、支持迭代细化等。此外,给出了例程设计的步骤,包括检查先决条件、定义问题、编写伪代码等。

Guidelines for using pseudocode
1. Use English-like statements that precisely describe specific operations.
2. Avoid syntactic elements from the target programming language.
3. Write pseudocode at the level of intent, rather than how the approach will be implemnet in the target language.
4. Write pseudocode at a low enough level that generating code from it will nearly automatica.
Once the pseudocode is written, you build the code around it and the pseudoccode turns into programming-language comments.

Benefits you can expect from using this style of pseudocode
1. Pseudocode makes reviews easier.
2. Pseudocode supports the idea of iterative refinement.
You start with a high level design, refine the design to pseudocode, and then refine the pseudocode to source code.
3. Pseudocode makes changes easier.
A few lines of pseudocode are easier to change than a page of code.
4. Pseudocode minimizes commenting effort.
5. Pseudocode is easier to maintain than other forms of design documentation.
With other approaches, design is separated from the code, and when one changes, the two fall out of agreement.

Design the Routine
1. Check the prerequisties.
Check to be sure that the routine is actually called for, at the very least indirectly, by the project's requirements.
2. Define the problem the routine will solve.
       The information the routine will hide
       Input to the routine
       Output from the routine
       Precondition that are guaranteed to be true.
       Post condition that the routine guarantees will be true.
3. Name the routine
4. Decide how to test the routine.
5. Think about error handling.
6. Think about efficiency.
7. Research functionality available in the standard libraries.
8. Research the algorighms and data types.
9. Write the pseudocode.
10. Think about the data.
Definitions of key data types are useful to have when you design the logic of a routine.
11. Check the pseudocode.
12. Try a few ideas in pseudocode, and keep the best.
13. Turn the pseudocode into high-level comments.
14. Fill in the code below each comment.
15. Check whether code should be further factored.


源码地址: https://pan.quark.cn/s/3916362e5d0a 在C#编程平台下,构建一个曲线编辑器是一项融合了图形用户界面(GUI)构建、数据管理及数学运算的应用开发任务。 接下来将系统性地介绍这个曲线编辑器开发过程中的核心知识点:1. **定制曲线面板展示数据曲线**: - 控件选用:在C#的Windows Forms或WPF框架中,有多种控件可用于曲线呈现,例如PictureBox或用户自定义的UserControl。 通过处理重绘事件,借助Graphics对象执行绘图动作,如运用DrawCurve方法。 - 数据图形化:通过线性或贝塞尔曲线连接数据点,以呈现数据演变态势。 这要求掌握直线与曲线的数学描述,例如两点间的直线公式、三次贝塞尔曲线等。 - 坐标系统与缩放比例:构建X轴和Y轴,设定坐标标记,并开发缩放功能,使用户可察看不同区间内的数据。 2. **在时间轴上配置多个关键帧数据**: - 时间轴构建:开发一个时间轴组件,显示时间单位刻度,并允许用户在特定时间点设置关键帧。 时间可表现为连续形式或离散形式,关键帧对应于时间轴上的标识。 - 关键帧维护:利用数据结构(例如List或Dictionary)保存关键帧,涵盖时间戳和关联值。 需考虑关键帧的添加、移除及调整位置功能。 3. **调整关键帧数据,通过插值方法获得曲线**: - 插值方法:依据关键帧信息,选用插值方法(如线性插值、样条插值,特别是Catmull-Rom样条)生成平滑曲线。 这涉及数学运算,确保曲线在关键帧之间无缝衔接。 - 即时反馈:在编辑关键帧时,即时刷新曲线显示,优化用户体验。 4. **曲线数据的输出**: - 文件类型:挑选适宜的文件格式存储数据,例如XML、JSON或...
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