
- Python
python
import random
def game(): cy2.cn
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太低了!')
elif guess > number_to_guess:
print('太高了!')
print(f'恭喜你,猜对了!你用了{attempts}次尝试。')
if name == “main”:
game()
2. JavaScript (在Node.js或浏览器控制台中运行)
javascript
const readline = require(‘readline’).createInterface({
input: process.stdin,
output: process.stdout
});
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
readline.question('猜一个1到100之间的数字: ', (input) => {
while (guess !== numberToGuess) {
guess = parseInt(input);
attempts++;
if (guess < numberToGuess) {
console.log(‘太低了!’);
readline.question('再猜一次: ', (input) => {
guess = parseInt(input);
});
} else if (guess > numberToGuess) {
console.log(‘太高了!’);
readline.question('再猜一次: ', (input) => {
guess = parseInt(input);
});
}
}
console.log(恭喜你,猜对了!你用了${attempts}次尝试。);
readline.close();
});
3. Java
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random random = new Random();
int numberToGuess = random.nextInt(100) + 1;
int guess = 0;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太低了!");
} else if (guess > numberToGuess) {
System.out.println("太高了!");
}
}
System.out.println("恭喜你,猜对了!你用了" + attempts + "次尝试。");
}
}
以上代码分别用Python、JavaScript和Java实现了“猜数字”游戏的基本逻辑。由于篇幅限制,我省略了一些可能的错误处理和更复杂的用户界面设计。由于篇幅和复杂性的限制,我将为您提供几种编程语言中非常简单的“猜数字”游戏的示例代码。这个游戏的基本逻辑是:程序随机生成一个数字,然后让用户来猜,程序会告诉用户他们猜的数字是太高、太低还是正确。
- Python
python
import random
def game():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太低了!')
elif guess > number_to_guess:
print('太高了!')
print(f'恭喜你,猜对了!你用了{attempts}次尝试。')
if name == “main”:
game()
2. JavaScript (在Node.js或浏览器控制台中运行)
javascript
const readline = require(‘readline’).createInterface({
input: process.stdin,
output: process.stdout
});
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
readline.question('猜一个1到100之间的数字: ', (input) => {
while (guess !== numberToGuess) {
guess = parseInt(input);
attempts++;
if (guess < numberToGuess) {
console.log(‘太低了!’);
readline.question('再猜一次: ', (input) => {
guess = parseInt(input);
});
} else if (guess > numberToGuess) {
console.log(‘太高了!’);
readline.question('再猜一次: ', (input) => {
guess = parseInt(input);
});
}
}
console.log(恭喜你,猜对了!你用了${attempts}次尝试。);
readline.close();
});
3. Java
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random random = new Random();
int numberToGuess = random.nextInt(100) + 1;
int guess = 0;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太低了!");
} else if (guess > numberToGuess) {
System.out.println("太高了!");
}
}
System.out.println("恭喜你,猜对了!你用了" + attempts + "次尝试。");
}
}
以上代码分别用Python、JavaScript和Java实现了“猜数字”游戏的基本逻辑。由于篇幅限制,我省略了一些可能的错误处理和更复杂的用户界面设计。

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