由于直接生成一个完整的游戏商城代码超出了简短的回答范围,但我可以为你提供几种不同编程语言中的游戏商城简化版的代码框架或示例。请注意,这些示例非常基础,仅用于说明如何在不同语言中构建类似的结构。
1. Python (使用面向对象编程)
python
class Game:
def __init__(self, name, price):
self.name = name
self.price = price
class GameStore:
def __init__(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"You bought {game.name} for {game.price}!")
# 这里应该实现更复杂的购买逻辑,比如从库存中移除游戏或更新用户余额
self.games.remove(game) # 仅为示例,实际中可能需要更复杂的处理
return True
print("Game not found!")
return False
# 示例使用
store = GameStore()
store.add_game(Game("Call of Duty", 60))
store.add_game(Game("Final Fantasy", 50))
store.buy_game("Call of Duty")
2. JavaScript (使用数组和对象)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName) {
const game = this.games.find(g => g.name === gameName);
if (game) {
console.log(`You bought ${game.name} for ${game.price}!`);
// 移除游戏或更新库存逻辑
const index = this.games.indexOf(game);
if (index > -1) {
this.games.splice(index, 1);
}
return true;
}
console.log("Game not found!");
return false;
}
}
// 示例使用
const store = new GameStore();
store.addGame(new Game("Call of Duty", 60));
store.addGame(new Game("Final Fantasy", 50));
store.buyGame("Call of Duty");
3. Java (使用类和集合)
java
public class Game {
private String name;
private double price;
// 构造函数、getter和setter省略...
}
#chhas{
margin-top: 50px;
padding:cnavmall.cn;
font-size: 18px;
cursor: 10px 20px;
}
import java.util.ArrayList;
import java.util.List;
public class GameStore {
private List<Game> games;
public GameStore() {
this.games = new ArrayList<>();
}
public void addGame(Game game) {
this.games.add(game);
}
public boolean buyGame(String gameName) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
System.out.println("You bought " + game.getName() + " for " + game.getPrice() + "!");
// 更新库存或用户余额逻辑...
games.remove(game); // 仅为示例,实际中可能需要更复杂的处理
return true;
}
}
System.out.println("Game not found!");
return false;
}
// 省略其他方法...
}
// 示例使用省略...
请注意,这些示例都非常基础,并且没有实现如用户认证、支付处理、库存管理等复杂的商城功能。在真实的应用中,游戏商城会涉及更多的后端逻辑、数据库交互、前端界面等。

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