public class MyWindow : EditorWindow
{
[MenuItem("EditTools/显示窗口")]
static void ShowMyWindow()
{
MyWindow wins = EditorWindow.GetWindow<MyWindow>();//这不是弹框,不能吸到窗口中的,要区分开
wins.Show();
}
string textF = "";
void OnGUI()
{
GUILayout.Label("这不是弹框, 不能吸到窗口中的, 要区分开");
textF = GUILayout.TextField(textF);
if (GUILayout.Button("创建"))
{
GameObject go = new GameObject(textF);
Undo.RegisterCreatedObjectUndo(go, "create go");//可撤销 ctrl+z
}
}
}
Editor_EditorWindow学习06
最新推荐文章于 2025-05-14 10:43:59 发布