<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Seedol的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/Seedol</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; Seedol]]></copyright><item><title><![CDATA[UE风格化Day23-UE视频序列的输出/阶段性成果]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127939320</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127939320</guid><author>Seedol</author><pubDate>Sun, 20 Nov 2022 01:11:14 +0800</pubDate><description><![CDATA[UE最终视频成果的制作；下一步的优化方向]]></description><category></category></item><item><title><![CDATA[UE风格化day21-顶点颜色绘制/修改网格体材质混合]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127905991</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127905991</guid><author>Seedol</author><pubDate>Thu, 17 Nov 2022 20:21:01 +0800</pubDate><description><![CDATA[通过顶点颜色绘制混合网格体材质]]></description><category></category></item><item><title><![CDATA[UE风格化Day20-光照函数/关于相机的使用]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127895517</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127895517</guid><author>Seedol</author><pubDate>Wed, 16 Nov 2022 23:59:36 +0800</pubDate><description><![CDATA[光照函数的使用；书签和相机的使用]]></description><category></category></item><item><title><![CDATA[UE风格化Day19-树叶材质]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127855585</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127855585</guid><author>Seedol</author><pubDate>Tue, 15 Nov 2022 15:25:08 +0800</pubDate><description><![CDATA[UE材质蓝图：树叶材质的制作]]></description><category></category></item><item><title><![CDATA[UE风格化Day18-UE强制删除错了/UE预览关卡显示/风格化水材质]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127833412</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127833412</guid><author>Seedol</author><pubDate>Mon, 14 Nov 2022 20:59:02 +0800</pubDate><description><![CDATA[UE误删资产怎么办，UE预览图和预设关卡地图设置，风格化瀑布材质]]></description><category></category></item><item><title><![CDATA[UE风格化Day17-天空和云雾/Flowmap的探索]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127821210</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127821210</guid><author>Seedol</author><pubDate>Sun, 13 Nov 2022 14:13:22 +0800</pubDate><description><![CDATA[UE的天空设置和云雾效果，以及让云雾动起来的Flowmap]]></description><category></category></item><item><title><![CDATA[UE风格化Day16-风格化云雾材质/风格化的探讨]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127812942</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127812942</guid><author>Seedol</author><pubDate>Sat, 12 Nov 2022 02:32:38 +0800</pubDate><description><![CDATA[云雾实现的入门了解；风格化教程的学习和思考]]></description><category></category></item><item><title><![CDATA[UE风格化Day15-整体场景构图]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127796963</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127796963</guid><author>Seedol</author><pubDate>Fri, 11 Nov 2022 20:03:29 +0800</pubDate><description><![CDATA[场景资源的构图组织]]></description><category></category></item><item><title><![CDATA[UE风格化Day14-SpeedTree完成大榕树]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127769608</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127769608</guid><author>Seedol</author><pubDate>Thu, 10 Nov 2022 20:05:13 +0800</pubDate><description><![CDATA[SpeedTree完成大榕树]]></description><category></category></item><item><title><![CDATA[UE风格化Day13-SpeedTree创造风格化的大榕树]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127754545</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127754545</guid><author>Seedol</author><pubDate>Wed, 09 Nov 2022 14:37:40 +0800</pubDate><description><![CDATA[用SpeedTree创建手绘树干]]></description><category></category></item><item><title><![CDATA[UEDay12-SpeedTree制作异形树干]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127737268</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127737268</guid><author>Seedol</author><pubDate>Tue, 08 Nov 2022 16:06:03 +0800</pubDate><description><![CDATA[SpeedTree学习和尝试]]></description><category></category></item><item><title><![CDATA[UE风格化Day11-用颜色ID处理贴图材质与模型分区问题]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127676343</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127676343</guid><author>Seedol</author><pubDate>Mon, 07 Nov 2022 19:15:26 +0800</pubDate><description><![CDATA[重新SP做一下材质导入合并，目前材质先暂时收尾了]]></description><category></category></item><item><title><![CDATA[UE风格化Day10-展UV和SD石块砖材质]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127653230</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127653230</guid><author>Seedol</author><pubDate>Thu, 03 Nov 2022 15:16:20 +0800</pubDate><description><![CDATA[重新展UV优化和上石块材质]]></description><category></category></item><item><title><![CDATA[UE风格化Day9-（摆烂特辑）原神石块砖材质欣赏]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127643811</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127643811</guid><author>Seedol</author><pubDate>Wed, 02 Nov 2022 15:18:32 +0800</pubDate><description><![CDATA[原神石块材质欣赏]]></description><category></category></item><item><title><![CDATA[UE风格化Day8-SD瓦片材质/木纹材质/SP技巧]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127601556</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127601556</guid><author>Seedol</author><pubDate>Mon, 31 Oct 2022 15:53:40 +0800</pubDate><description><![CDATA[SD，SP的学习和摸索，自己总结了一些效果做法]]></description><category></category></item><item><title><![CDATA[UE风格化Day7-maya的AO烘焙和SP绘制材质]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127589629</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127589629</guid><author>Seedol</author><pubDate>Sun, 30 Oct 2022 14:43:32 +0800</pubDate><description><![CDATA[maya烘焙AO和SP手绘]]></description><category></category></item><item><title><![CDATA[UE风格化Day6-SD瓦片材质]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127580868</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127580868</guid><author>Seedol</author><pubDate>Sat, 29 Oct 2022 16:28:59 +0800</pubDate><description><![CDATA[瓦片SD材质制作]]></description><category></category></item><item><title><![CDATA[UE风格化Day5-Rizom展UV的一些问题]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127555588</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127555588</guid><author>Seedol</author><pubDate>Fri, 28 Oct 2022 12:29:50 +0800</pubDate><description><![CDATA[使用rizom展UV的各种问题，部分问题未解决]]></description><category></category></item><item><title><![CDATA[UE风格化Day4-maya建模-歇山顶屋顶]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127532125</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127532125</guid><author>Seedol</author><pubDate>Thu, 27 Oct 2022 12:35:08 +0800</pubDate><description><![CDATA[maya建模：歇山顶屋顶思路和细节]]></description><category></category></item><item><title><![CDATA[UE风格化Day3-maya建模中的对称问题]]></title><link>https://blog.youkuaiyun.com/Seedol/article/details/127516171</link><guid>https://blog.youkuaiyun.com/Seedol/article/details/127516171</guid><author>Seedol</author><pubDate>Wed, 26 Oct 2022 14:35:43 +0800</pubDate><description><![CDATA[UE风格化Day3-maya建模中的对称镜像和成组问题]]></description><category></category></item></channel></rss>