弹珠小程序
import java.util.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.event.KeyAdapter.*;
import java.awt.event.WindowAdapter.*;
public class PinBall
{
private final int WIDTH = 300;
private final int HEIGHT = 400;
private final int RACKET_Y = 340;
private final int RACKET_HEIGHT = 20;
private final int RACKET_WIDTH = 60;
private final int BALL_SIZE = 16;
private Frame frame = new Frame("ball game");
Random rand = new Random();
private int ySpeed = 10;
private double xyRate = rand.nextDouble() - 0.5;
private double xSpeed = (int)(ySpeed * xyRate *2);
private int ballX = rand.nextInt(200) + 20;
private int ballY = rand.nextInt(10) + 20;
private int racketX = rand.nextInt(200);
private MyCanvas tableArea = new MyCanvas();
private String shape = "";
javax.swing.Timer timer;
private boolean isLose = false;
class MyCanvas extends Canvas
{
public void paint(Graphics g)
{
if(isLose)
{
g.setColor(new Color(255, 0, 0));
g.setFont(new Font("Times", Font.BOLD, 30));
g.drawString("game over", 50, 200);
}
else
{
g.setColor(new Color(240, 240, 80));
g.fillOval(ballX, ballY, BALL_SIZE, BALL_SIZE);
g.setColor(new Color(80, 80, 200));
g.fillRect(racketX, RACKET_Y, RACKET_WIDTH, RACKET_HEIGHT);
}
}
}
public void init()
{
WindowAdapter windowAdapter = new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
};
tableArea.setPreferredSize(new Dimension(WIDTH, HEIGHT));
frame.add(tableArea);
frame.addWindowListener(windowAdapter);
KeyAdapter keyProcessor = new KeyAdapter()
{
public void keyPressed(KeyEvent ke)
{
if(ke.getKeyCode() == KeyEvent.VK_LEFT)
{
if(racketX > 0)
racketX -= 10;
}
if(ke.getKeyCode() == KeyEvent.VK_RIGHT)
{
if(racketX < WIDTH - RACKET_WIDTH)
racketX += 10;
}
}
};
frame.addKeyListener(keyProcessor);
tableArea.addKeyListener(keyProcessor);
ActionListener taskPerformer = new ActionListener()
{
public void actionPerformed(ActionEvent evt)
{
if(ballX <= 0 || ballX >= WIDTH - BALL_SIZE)
{
xSpeed = -xSpeed;
}
else if(ballY >= RACKET_Y - BALL_SIZE &&
(ballX < racketX || ballX > racketX + RACKET_WIDTH))
{
timer.stop();
isLose = true;
tableArea.repaint();
}
else if(ballY <= 0 || (ballY >= RACKET_Y - BALL_SIZE &&
ballX > racketX && ballX <= racketX + RACKET_WIDTH))
{
ySpeed = -ySpeed;
}
ballY += ySpeed;
ballX += xSpeed;
tableArea.repaint();
}
};
timer = new javax.swing.Timer(100, taskPerformer);
timer.start();
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args)
{
new PinBall().init();
}
}