#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace CSObjectWrap
{
public class UnityEngineWWWWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Utils.BeginObjectRegister(typeof(UnityEngine.WWW), L, translator, 0, 5, 15, 1);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", Dispose);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitWWW", InitWWW);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAudioClip", GetAudioClip);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAudioClipCompressed", GetAudioClipCompressed);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadImageIntoTexture", LoadImageIntoTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "responseHeaders", get_responseHeaders);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", get_text);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytes", get_bytes);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", get_size);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "error", get_error);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "texture", get_texture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureNonReadable", get_textureNonReadable);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "audioClip", get_audioClip);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDone", get_isDone);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "progress", get_progress);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "uploadProgress", get_uploadProgress);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytesDownloaded", get_bytesDownloaded);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "url", get_url);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "assetBundle", get_assetBundle);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "threadPriority", get_threadPriority);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "threadPriority", set_threadPriority);
Utils.EndObjectRegister(typeof(UnityEngine.WWW), L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(typeof(UnityEngine.WWW), L, __CreateInstance, 4, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "EscapeURL", EscapeURL_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "UnEscapeURL", UnEscapeURL_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadFromCacheOrDownload", LoadFromCacheOrDownload_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "UnderlyingSystemType", typeof(UnityEngine.WWW));
Utils.EndClassRegister(typeof(UnityEngine.WWW), L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string url = LuaAPI.lua_tostring(L, 2);
UnityEngine.WWW __cl_gen_ret = new UnityEngine.WWW(url);
translator.Push(L, __cl_gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable<UnityEngine.WWWForm>(L, 3))
{
string url = LuaAPI.lua_tostring(L, 2);
UnityEngine.WWWForm form = (UnityEngine.WWWForm)translator.GetObject(L, 3, typeof(UnityEngine.WWWForm));
UnityEngine.WWW __cl_gen_ret = new UnityEngine.WWW(url, form);
translator.Push(L, __cl_gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
{
string url = LuaAPI.lua_tostring(L, 2);
byte[] postData = LuaAPI.lua_tobytes(L, 3);
UnityEngine.WWW __cl_gen_ret = new UnityEngine.WWW(url, postData);
translator.Push(L, __cl_gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable<System.Collections.Generic.Dictionary<string, string>>(L, 4))
{
string url = LuaAPI.lua_tostring(L, 2);
byte[] postData = LuaAPI.lua_tobytes(L, 3);
System.Collections.Generic.Dictionary<string, string> headers = (System.Collections.Generic.Dictionary<string, string>)translator.GetObject(L, 4, typeof(System.Collections.Generic.Dictionary<string, string>));
UnityEngine.WWW __cl_gen_ret = new UnityEngine.WWW(url, postData, headers);
translator.Push(L, __cl_gen_ret);
return 1;
}
}
catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Dispose(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
try {
{
__cl_gen_to_be_invoked.Dispose( );
return 0;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int InitWWW(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
try {
{
string url = LuaAPI.lua_tostring(L, 2);
byte[] postData = LuaAPI.lua_tobytes(L, 3);
string[] iHeaders = (string[])translator.GetObject(L, 4, typeof(string[]));
__cl_gen_to_be_invoked.InitWWW( url, postData, iHeaders );
return 0;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int EscapeURL_xlua_st_(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int __gen_param_count = LuaAPI.lua_gettop(L);
try {
if(__gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string s = LuaAPI.lua_tostring(L, 1);
string __cl_gen_ret = UnityEngine.WWW.EscapeURL( s );
LuaAPI.lua_pushstring(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Text.Encoding>(L, 2))
{
string s = LuaAPI.lua_tostring(L, 1);
System.Text.Encoding e = (System.Text.Encoding)translator.GetObject(L, 2, typeof(System.Text.Encoding));
string __cl_gen_ret = UnityEngine.WWW.EscapeURL( s, e );
LuaAPI.lua_pushstring(L, __cl_gen_ret);
return 1;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.EscapeURL!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int UnEscapeURL_xlua_st_(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int __gen_param_count = LuaAPI.lua_gettop(L);
try {
if(__gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string s = LuaAPI.lua_tostring(L, 1);
string __cl_gen_ret = UnityEngine.WWW.UnEscapeURL( s );
LuaAPI.lua_pushstring(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Text.Encoding>(L, 2))
{
string s = LuaAPI.lua_tostring(L, 1);
System.Text.Encoding e = (System.Text.Encoding)translator.GetObject(L, 2, typeof(System.Text.Encoding));
string __cl_gen_ret = UnityEngine.WWW.UnEscapeURL( s, e );
LuaAPI.lua_pushstring(L, __cl_gen_ret);
return 1;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.UnEscapeURL!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetAudioClip(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
int __gen_param_count = LuaAPI.lua_gettop(L);
try {
if(__gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
bool threeD = LuaAPI.lua_toboolean(L, 2);
UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClip( threeD );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
bool threeD = LuaAPI.lua_toboolean(L, 2);
bool stream = LuaAPI.lua_toboolean(L, 3);
UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClip( threeD, stream );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 4&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& translator.Assignable<UnityEngine.AudioType>(L, 4))
{
bool threeD = LuaAPI.lua_toboolean(L, 2);
bool stream = LuaAPI.lua_toboolean(L, 3);
UnityEngine.AudioType audioType;translator.Get(L, 4, out audioType);
UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClip( threeD, stream, audioType );
translator.Push(L, __cl_gen_ret);
return 1;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.GetAudioClip!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetAudioClipCompressed(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
int __gen_param_count = LuaAPI.lua_gettop(L);
try {
if(__gen_param_count == 1)
{
UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClipCompressed( );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
bool threeD = LuaAPI.lua_toboolean(L, 2);
UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClipCompressed( threeD );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.AudioType>(L, 3))
{
bool threeD = LuaAPI.lua_toboolean(L, 2);
UnityEngine.AudioType audioType;translator.Get(L, 3, out audioType);
UnityEngine.AudioClip __cl_gen_ret = __cl_gen_to_be_invoked.GetAudioClipCompressed( threeD, audioType );
translator.Push(L, __cl_gen_ret);
return 1;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.GetAudioClipCompressed!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int LoadImageIntoTexture(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
try {
{
UnityEngine.Texture2D tex = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D));
__cl_gen_to_be_invoked.LoadImageIntoTexture( tex );
return 0;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int LoadFromCacheOrDownload_xlua_st_(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int __gen_param_count = LuaAPI.lua_gettop(L);
try {
if(__gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
string url = LuaAPI.lua_tostring(L, 1);
int version = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.WWW __cl_gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( url, version );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
string url = LuaAPI.lua_tostring(L, 1);
int version = LuaAPI.xlua_tointeger(L, 2);
uint crc = LuaAPI.xlua_touint(L, 3);
UnityEngine.WWW __cl_gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( url, version, crc );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Hash128>(L, 2))
{
string url = LuaAPI.lua_tostring(L, 1);
UnityEngine.Hash128 hash;translator.Get(L, 2, out hash);
UnityEngine.WWW __cl_gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( url, hash );
translator.Push(L, __cl_gen_ret);
return 1;
}
if(__gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Hash128>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
string url = LuaAPI.lua_tostring(L, 1);
UnityEngine.Hash128 hash;translator.Get(L, 2, out hash);
uint crc = LuaAPI.xlua_touint(L, 3);
UnityEngine.WWW __cl_gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( url, hash, crc );
translator.Push(L, __cl_gen_ret);
return 1;
}
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.LoadFromCacheOrDownload!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_responseHeaders(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.responseHeaders);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_text(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.text);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_bytes(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.bytes);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_size(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, __cl_gen_to_be_invoked.size);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_error(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.error);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_texture(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.texture);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_textureNonReadable(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.textureNonReadable);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_audioClip(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.GetAudioClip());
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_isDone(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.isDone);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_progress(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.progress);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_uploadProgress(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.uploadProgress);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_bytesDownloaded(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, __cl_gen_to_be_invoked.bytesDownloaded);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_url(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.url);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_assetBundle(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.assetBundle);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_threadPriority(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
translator.Push(L, __cl_gen_to_be_invoked.threadPriority);
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_threadPriority(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1);
UnityEngine.ThreadPriority __cl_gen_value;translator.Get(L, 2, out __cl_gen_value);
__cl_gen_to_be_invoked.threadPriority = __cl_gen_value;
} catch(System.Exception __gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + __gen_e);
}
return 0;
}
}
}
这个代码是Unity5.3.3f1版本的,现在升级到Unity2021.3.45f1版本,提示Assets\XLua\Gen\UnityEngineWWWWrap.cs(167,44): error CS1061: 'WWW' does not contain a definition for 'InitWWW' and no accessible extension method 'InitWWW' accepting a first argument of type 'WWW' could be found (are you missing a using directive or an assembly reference?)
Assets\XLua\Gen\UnityEngineRandomWrap.cs(60,6): error CS0723: Cannot declare a variable of static type 'Random'
Assets\XLua\Gen\UnityEngineRandomWrap.cs(60,40): error CS0712: Cannot create an instance of the static class 'Random'
Assets\XLua\Gen\UnityEngineShaderWrap.cs(69,44): error CS1729: 'Shader' does not contain a constructor that takes 0 arguments
请问怎么解决
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