几年前我从codeproject上dwon的一个小demo。当时也在做关于透明窗体的一个小东西。费了很多事才搜到这篇文章,当时对我的帮助很大,今天贴出来,希望也对大家带来帮助.
//
//
Copyright ?2002 Rui Godinho Lopes <rui@ruilopes.com>
//
All rights reserved.
//
//
This source file(s) may be redistributed unmodified by any means
//
PROVIDING they are not sold for profit without the authors expressed
//
written consent, and providing that this notice and the authors name
//
and all copyright notices remain intact.
//
//
Any use of the software in source or binary forms, with or without
//
modification, must include, in the user documentation ("About" box and
//
printed documentation) and internal comments to the code, notices to
//
the end user as follows:
//
//
"Portions Copyright ?2002 Rui Godinho Lopes"
//
//
An email letting me know that you are using it would be nice as well.
//
That's not much to ask considering the amount of work that went into
//
this.
//
//
THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//
EXPRESS OR IMPLIED. USE IT AT YOUT OWN RISK. THE AUTHOR ACCEPTS NO
//
LIABILITY FOR ANY DATA DAMAGE/LOSS THAT THIS PRODUCT MAY CAUSE.
//
using
System;
using
System.Drawing;
using
System.Drawing.Imaging;
using
System.Windows.Forms;
using
System.Runtime.InteropServices;



Win32Class
#region Win32Class
// a static class to expose needed win32 gdi functions.
class Win32

...{
public const Int32 ULW_COLORKEY = 0x00000001;
public const Int32 ULW_ALPHA = 0x00000002;
public const Int32 ULW_OPAQUE = 0x00000004;

public const byte AC_SRC_OVER = 0x00;
public const byte AC_SRC_ALPHA = 0x01;


public enum Bool

...{
False= 0,
True
};

[StructLayout(LayoutKind.Sequential)]
public struct Point

...{
public Int32 x;
public Int32 y;


public Point(Int32 x, Int32 y) ...{ this.x= x; this.y= y; }
}


[StructLayout(LayoutKind.Sequential)]
public struct Size

...{
public Int32 cx;
public Int32 cy;


public Size(Int32 cx, Int32 cy) ...{ this.cx= cx; this.cy= cy; }
}

[StructLayout(LayoutKind.Sequential, Pack=1)]
struct ARGB

...{
public byte Blue;
public byte Green;
public byte Red;
public byte Alpha;
}


[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct BLENDFUNCTION

...{
public byte BlendOp;
public byte BlendFlags;
public byte SourceConstantAlpha;
public byte AlphaFormat;
}


[DllImport("user32.dll", ExactSpelling=true, SetLastError=true)]
public static extern Bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref Point pptDst, ref Size psize, IntPtr hdcSrc, ref Point pprSrc, Int32 crKey, ref BLENDFUNCTION pblend, Int32 dwFlags);


DC About#region DC About
[DllImport("user32.dll", ExactSpelling=true, SetLastError=true)]
public static extern IntPtr GetDC(IntPtr hWnd);

[DllImport("user32.dll", ExactSpelling=true)]
public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);

[DllImport("gdi32.dll", ExactSpelling=true, SetLastError=true)]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);

[DllImport("gdi32.dll", ExactSpelling=true, SetLastError=true)]
public static extern Bool DeleteDC(IntPtr hdc);

[DllImport("gdi32.dll", ExactSpelling=true)]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);

[DllImport("gdi32.dll", ExactSpelling=true, SetLastError=true)]
public static extern Bool DeleteObject(IntPtr hObject);

#endregion
}

#endregion


PerPixelAlphaFormClass
#region PerPixelAlphaFormClass

/**//// <para>PerPixel forms should derive from this base class</para>
/// <author><name>Rui Godinho Lopes</name><email>rui@ruilopes.com</email></author>
class PerPixelAlphaForm : Form

...{

/**//// <para>Changes the current bitmap.</para>
public void SetBitmap(Bitmap bitmap)

...{
SetBitmap(bitmap, 255);
}


/**//// <para>Changes the current bitmap with a custom opacity level. Here is where all happens!</para>
public void SetBitmap(Bitmap bitmap, byte opacity)

...{
if (bitmap.PixelFormat != PixelFormat.Format32bppArgb)
throw new ApplicationException("The bitmap must be 32ppp with alpha-channel.");

// The ideia of this is very simple,
// 1. Create a compatible DC with screen;
// 2. Select the bitmap with 32bpp with alpha-channel in the compatible DC;
// 3. Call the UpdateLayeredWindow.

IntPtr screenDc = Win32.GetDC(IntPtr.Zero);
IntPtr memDc = Win32.CreateCompatibleDC(screenDc);
IntPtr hBitmap = IntPtr.Zero;
IntPtr oldBitmap = IntPtr.Zero;

try

...{
hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); // grab a GDI handle from this GDI+ bitmap
oldBitmap = Win32.SelectObject(memDc, hBitmap);// select the newbitmap,return the oldbitmap

Win32.Size size = new Win32.Size(bitmap.Width, bitmap.Height);//create the size of LayeredWindow
Win32.Point pointSource = new Win32.Point(0, 0);
Win32.Point topPos = new Win32.Point(Left, Top);//LayeredWindow start position
Win32.BLENDFUNCTION blend = new Win32.BLENDFUNCTION();

/**//////????
blend.BlendOp = Win32.AC_SRC_OVER;
blend.BlendFlags = 0;
blend.SourceConstantAlpha = opacity;
blend.AlphaFormat = Win32.AC_SRC_ALPHA;

//the most important function
Win32.UpdateLayeredWindow(this.Handle, screenDc, ref topPos, ref size, memDc, ref pointSource, 0, ref blend, Win32.ULW_ALPHA);
}
finally

...{
Win32.ReleaseDC(IntPtr.Zero, screenDc);
if (hBitmap != IntPtr.Zero)

...{
Win32.SelectObject(memDc, oldBitmap);
//Windows.DeleteObject(hBitmap); // The documentation says that we have to use the Windows.DeleteObject... but since there is no such method I use the normal DeleteObject from Win32 GDI and it's working fine without any resource leak.
Win32.DeleteObject(hBitmap);
}
Win32.DeleteDC(memDc);
}
}

protected override CreateParams CreateParams

...{
//set form style
get

...{
CreateParams cp = base.CreateParams;
cp.ExStyle |= 0x00080000; // This form has to have the WS_EX_LAYERED extended style
return cp;
}
}
}

#endregion


MyPerPixelAlphaFormClass
#region MyPerPixelAlphaFormClass

/**//// <para>Our test form for this sample application. The bitmap will be displayed in this window.</para>
class MyPerPixelAlphaForm : PerPixelAlphaForm

...{
public MyPerPixelAlphaForm()

...{
Text = "PerPixelAlpha Layered Form";
TopMost = true;
FormBorderStyle = FormBorderStyle.FixedDialog;
MinimizeBox = false;
MaximizeBox = false;
ControlBox = false;
}

// Let Windows drag this window for us
protected override void WndProc(ref Message m)

...{
//Can move window

if (m.Msg == 0x0084 /**//*WM_NCHITTEST*/)

...{
m.Result= (IntPtr)2; // HTCLIENT
return;
}
base.WndProc(ref m);
}

}
#endregion


MainFormClass
#region MainFormClass

/**////<para>The "controller" dialog box.</para>
class MyForm : Form

...{
public MyForm()

...{
Font= new Font("tahoma", 8);
Text= "perpixelalpha# - Sample application";
FormBorderStyle = FormBorderStyle.FixedDialog;
MinimizeBox = true;
MaximizeBox = false;
ClientSize = new Size(350, 160);
StartPosition = FormStartPosition.CenterScreen;

AllowDrop = true; // Because we want to be a drop target of windows explorer files.

InitializeComponent();
}


/**////<para>Constructs and initializes all child controls of this dialog box.</para>
private void InitializeComponent()

...{

// Label with to display current opacity level
Label Label1 = new Label();
Label1.AutoSize = true;
Label1.Location = new System.Drawing.Point(4, 8);
Label1.Text = "1. Drag&&Drop an image file from windows explorer into this window.";
Controls.Add(Label1);

Label Label2 = new Label();
Label2.AutoSize = true;
Label2.Location = new System.Drawing.Point(4, 38);
Label2.Text = "2. Play with the opacity level [0..255]:";
Controls.Add(Label2);

// Label with to display current opacity level
LabelValue = new Label();
LabelValue.AutoSize = true;
LabelValue.Location = new System.Drawing.Point(195, 38);
LabelValue.Text = "255";

Controls.Add(LabelValue);

// Trackbar to change opacity level
Track = new TrackBar();

Track.Location = new System.Drawing.Point(18, 58);
Track.Size = new System.Drawing.Size(310, 0);
Track.BeginInit();
Track.Maximum = 255;
Track.TickFrequency = 5;
Track.TickStyle = TickStyle.TopLeft;
Track.Value = 255;
Track.EndInit();

Track.ValueChanged += new EventHandler(Track_ValueChanged);

Controls.Add(Track);


Label Label3 = new Label();
Label3.AutoSize = true;
Label3.Location = new System.Drawing.Point(4, 108);
Label3.Text = "3. Drag the layered window arround you desktop!";
Controls.Add(Label3);


// Label with two links to me! :)
LinkLabel Link = new LinkLabel();

Link.Location = new System.Drawing.Point(4, 140);
Link.Size = new System.Drawing.Size(250, 80);
Link.Text = "by Rui Lopes <rui@ruilopes.com>";
Link.Links.Add(3, 9, "http://www.ruilopes.com");
Link.Links.Add(14, 16, "mailto:rui@ruilopes.com");

Link.LinkClicked += new LinkLabelLinkClickedEventHandler(Link_LinkClicked);

Controls.Add(Link);

// TestForm will containt the per-pixel-alpha dib
TestForm = new MyPerPixelAlphaForm();
TestForm.Show();

this.DoubleClick +=new EventHandler(MyForm_DoubleClick);
}


/**////<para>Frees our bitmap.</para>
protected override void Dispose(bool disposing)

...{
try

...{
if (disposing && bitmap != null)

...{
bitmap.Dispose();
bitmap = null;
}
}
finally

...{
base.Dispose(disposing);
}
}


/**////<para>Accepts only Drops of windows explorer files.</para>
protected override void OnDragEnter(DragEventArgs e)

...{
if (e.Data.GetDataPresent(DataFormats.FileDrop))
e.Effect = DragDropEffects.Copy;
base.OnDragEnter(e);
}


/**////<para>Just loads the dropped file from windows explorer.</para>
protected override void OnDragDrop(DragEventArgs e)

...{
string[] files= e.Data.GetData(DataFormats.FileDrop) as string[];
if (files != null)

...{
if (files.Length == 1)
SetPerPixelBitmapFilename(files[0]);
else
MessageBox.Show(this, "Please, drop only one image file.", "Too many files dropped", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
base.OnDragDrop(e);
}


/**////<para>Just load a image file and display it on our test form.</para>
private void SetPerPixelBitmapFilename(string fileName)

...{
Bitmap newBitmap;

try

...{

newBitmap = Image.FromFile(fileName) as Bitmap;
TestForm.SetBitmap(newBitmap, (byte)Track.Value);

}
catch (ApplicationException e)

...{
MessageBox.Show(this, e.Message, "Error with bitmap.", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
catch (Exception e)

...{
MessageBox.Show(this, e.Message, "Could not open image file.", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}

if (bitmap != null)
bitmap.Dispose();
bitmap = newBitmap;
}



/**////<para>Change the opacity level of our test form.</para>
private void Track_ValueChanged(object sender, EventArgs e)

...{
byte opacity = (byte)Track.Value;
LabelValue.Text = opacity.ToString();
LabelValue.Refresh(); // We need this because on slow computers (mine!) the windows takes some time to update our label.

if (bitmap != null)
TestForm.SetBitmap(bitmap, opacity);
}


/**////<para>Start the computer browser in the specified uri.</para>
private void Link_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)

...{
e.Link.Visited = true;
using (System.Diagnostics.Process.Start(e.Link.LinkData.ToString()))

...{
}
}


// Our member varaibles:

private Label LabelValue; // label with current opacity level
private TrackBar Track; // trackbar to chabge opacity level
private MyPerPixelAlphaForm TestForm; // our test form
private Bitmap bitmap; // bitmap that is currently displaying on our test form

//exit window
private void MyForm_DoubleClick(object sender, EventArgs e)

...{
this.Close();
}
}

#endregion


TheAppClass
#region TheAppClass
// Our Great Application!
class TheApp

...{
[STAThread]
public static void Main()

...{
Application.Run(new MyForm());
}
}
#endregion



































































































































































































































































































































































































































































































