- Python (使用 Flask 框架)yuhaosujiaofirst.com
Flask 应用基础结构:
python
from flask import Flask, request, jsonify
app = Flask(name)
假设的游戏商品数据
games = [
{“id”: 1, “name”: “Game A”, “price”: 9.99},
{“id”: 2, “name”: “Game B”, “price”: 14.99},
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
game = next((g for g in games if g[‘id’] == game_id), None)
if game:
return jsonify(game)
else:
return jsonify({“error”: “Game not found”}), 404
if name == ‘main’:
app.run(debug=True)
2. JavaScript (Node.js + Express)
Express 应用基础结构:
javascript
const express = require(‘express’);
const app = express();
const port = 3000;
// 假设的游戏商品数据
const games = [
{id: 1, name: ‘Game A’, price: 9.99},
{id: 2, name: ‘Game B’, price: 14.99},
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:gameId’, (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(g => g.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({error: ‘Game not found’});
}
});
app.listen(port, () => {
console.log(Game Store listening at http://localhost:${port}
);
});
3. Java (Spring Boot)
Spring Boot 控制器:
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
@RestController
@RequestMapping(“/games”)
public class GameController {
private static final List<Game> games = Arrays.asList(
new Game(1, "Game A", 9.99),
new Game(2, "Game B", 14.99)
);
@GetMapping
public List<Game> getAllGames() {
return games;
}
@GetMapping("/{id}")
public Game getGameById(@PathVariable int id) {
return games.stream()
.filter(game -> game.getId() == id)
.findFirst()
.orElseThrow(() -> new RuntimeException("Game not found"));
}
// 假设的 Game 类
static class Game {
private int id;
private String name;
private double price;
// 构造器、getter 和 setter 省略
}
}
请注意,这些示例仅提供了基础的 RESTful API 架构,用于模拟游戏商城中的游戏数据获取。在实际应用中,你还需要添加更多的功能,如用户认证、支付处理、数据库集成等。每种语言都有其自己的生态系统和库,可以帮助你更高效地构建这些功能。由于篇幅和复杂性的限制,我将为你提供一个简化版的游戏商城的框架概念,使用几种不同的编程语言来展示其基本结构和思路。请注意,这只是一个概念性的示例,并不包含完整的数据库交互、用户认证、支付系统等复杂功能。
- Python (使用 Flask 框架)
Flask 应用基础结构:
python
from flask import Flask, request, jsonify
app = Flask(name)
假设的游戏商品数据
games = [
{“id”: 1, “name”: “Game A”, “price”: 9.99},
{“id”: 2, “name”: “Game B”, “price”: 14.99},
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
game = next((g for g in games if g[‘id’] == game_id), None)
if game:
return jsonify(game)
else:
return jsonify({“error”: “Game not found”}), 404
if name == ‘main’:
app.run(debug=True)
2. JavaScript (Node.js + Express)
Express 应用基础结构:
javascript
const express = require(‘express’);
const app = express();
const port = 3000;
// 假设的游戏商品数据
const games = [
{id: 1, name: ‘Game A’, price: 9.99},
{id: 2, name: ‘Game B’, price: 14.99},
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:gameId’, (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(g => g.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({error: ‘Game not found’});
}
});
app.listen(port, () => {
console.log(Game Store listening at http://localhost:${port}
);
});
3. Java (Spring Boot)
Spring Boot 控制器:
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
@RestController
@RequestMapping(“/games”)
public class GameController {
private static final List<Game> games = Arrays.asList(
new Game(1, "Game A", 9.99),
new Game(2, "Game B", 14.99)
);
@GetMapping
public List<Game> getAllGames() {
return games;
}
@GetMapping("/{id}")
public Game getGameById(@PathVariable int id) {
return games.stream()
.filter(game -> game.getId() == id)
.findFirst()
.orElseThrow(() -> new RuntimeException("Game not found"));
}
// 假设的 Game 类
static class Game {
private int id;
private String name;
private double price;
// 构造器、getter 和 setter 省略
}
}
请注意,这些示例仅提供了基础的 RESTful API 架构,用于模拟游戏商城中的游戏数据获取。在实际应用中,你还需要添加更多的功能,如用户认证、支付处理、数据库集成等。每种语言都有其自己的生态系统和库,可以帮助你更高效地构建这些功能。