【0】README
0.1)本文部分文字描述转自“深入剖析tomcat”,旨在学习 “tomcat生命周期” 的基础知识;
0.2)for source code, please visit https://github.com/pacosonTang/HowTomcatWorks/tree/master/chapter6
0.3)温馨建议:建议阅读本文之前,已阅读过 tomcat(1~5)的系列文章,因为它们是环环相扣的;
1)生命周期LifeCycle接口引入的背景:Catalina包含很多组件,当Catalina启动或关闭时,这些组件也会启动或关闭。而通过实现 org.apache.catalina.Lifecyle接口,可以达到统一启动或关闭这些组件的目的;
2)实现了Lifecycle接口的组件可以触发一个或多个事件:BEFORE_START_ENVET, START_EVENT, AFTER_START_EVENT, BEFORE_STOP_EVENT, STOP_EVENT, AFTER)STOP_EVENT(共6个事件);
3)当组件启动时,会触发前3个事件;而当组件关闭时,会触发后3个事件;
4)事件监听器:如果Catalina组件可以触发事件,那么需要编写相应的事件监听器对这些事件进行响应。事件监听器是 org.apache.catalina.LifecycleListener 接口的实例;
5)本文会介绍3个相关类:分别是 Lifecycle, LifecycleEvent, LifecycleListener;还外加一个工具类 LifecycleSupport,该类提供了一个简单的方法来触发某个组件的生命周期事件,并对事件监听器进行处理;
【1】Lifecycle接口(生命周期接口)
1)intro to Lifecycle:Catalina在设计上允许一个组件包含其他组件,以使得所有的组件都置于其父组件的监护之下;这样一来,Catalina的启动类只需要启动一个组件就可以将全部应用的组件都启动起来。这种单一启动/关闭机制是通过 Lifecycle 接口来实现的;(干货——Lifecycle接口的引入目的是:Catalina的启动类只需要启动一个组件就可以将全部应用的组件都启动起来)(干货——单一启动/关闭机制)
public interface Lifecycle {
public static final String START_EVENT = "start";
public static final String BEFORE_START_EVENT = "before_start";
public static final String AFTER_START_EVENT = "after_start";
public static final String STOP_EVENT = "stop";
public static final String BEFORE_STOP_EVENT = "before_stop";
public static final String AFTER_STOP_EVENT = "after_stop";
public void addLifecycleListener(LifecycleListener listener);
public LifecycleListener[] findLifecycleListeners();
public void removeLifecycleListener(LifecycleListener listener);
public void start() throws LifecycleException;
public void stop() throws LifecycleException;
}
【2】LifecycleEvent类(生命周期事件类)
public final class LifecycleEvent extends EventObject {
public LifecycleEvent(Lifecycle lifecycle, String type) {
this(lifecycle, type, null);
}
public LifecycleEvent(Lifecycle lifecycle, String type, Object data) {
super(lifecycle);
this.lifecycle = lifecycle;
this.type = type;
this.data = data;
}
private Object data = null;
private Lifecycle lifecycle = null;
private String type = null;
public Object getData() {
return (this.data);
}
public Lifecycle getLifecycle() {
return (this.lifecycle);
}
public String getType() {
return (this.type);
}
}
【3】LifecycleListener接口(生命周期事件监听器接口)
1)该接口只有一个方法:即 lifecycleEvent 方法,当某个事件监听器监听到相关事件发生时,会调用该方法;
public interface LifecycleListener {
public void lifecycleEvent(LifecycleEvent event);
}
【4】LifecycleSupport类
1)LifecycleSupport类:实现了 Lifecycle接口, 并且对某个事件注册了监听器的组件必须提供 Lifecycle接口中3个与监听器相关的方法(分别是 addLifecycleListener(), findLifecycleListeners(), removeLifecycleListener())的实现。
2)然后,该组件需要将所有注册的事件监听器存储到一个数组,ArrayList 或其他类似的对象中。
3)Catalina提供了一个工具类——org.apache.catalina.util.LifecycleSupport: 来帮助组件管理监听器,并触发相应的生命周期事件;
4)LifecycleSupport类的定义如下:
public final class LifecycleSupport {
public LifecycleSupport(Lifecycle lifecycle) {
super();
this.lifecycle = lifecycle;
}
private Lifecycle lifecycle = null;
private LifecycleListener listeners[] = new LifecycleListener[0];
public void addLifecycleListener(LifecycleListener listener) { //添加生命周期事件监听器
synchronized (listeners) {
LifecycleListener results[] =
new LifecycleListener[listeners.length + 1];
for (int i = 0; i < listeners.length; i++)
results[i] = listeners[i];
results[listeners.length] = listener;
listeners = results;
}
}
public LifecycleListener[] findLifecycleListeners() {
return listeners;
}
public void fireLifecycleEvent(String type, Object data) { // 触发生命周期事件监听器
LifecycleEvent event = new LifecycleEvent(lifecycle, type, data);
LifecycleListener interested[] = null;
synchronized (listeners) {
interested = (LifecycleListener[]) listeners.clone();
}
for (int i = 0; i < interested.length; i++)
interested[i].lifecycleEvent(event);
}
public void removeLifecycleListener(LifecycleListener listener) { // 移除生命周期事件监听器
synchronized (listeners) {
int n = -1;
for (int i = 0; i < listeners.length; i++) {
if (listeners[i] == listener) {
n = i;
break;
}
}
if (n < 0)
return;
LifecycleListener results[] =
new LifecycleListener[listeners.length - 1];
int j = 0;
for (int i = 0; i < listeners.length; i++) {
if (i != n)
results[j++] = listeners[i];
}
listeners = results;
}
}
}
5)添加和删除事件监听器的方法(干货——添加和删除事件监听器的方法,其处理技巧非常重要,代码如上)
5.1)添加事件监听器:当调用addLifecycleListener()方法添加一个事件监听器时,会创建一个新数组,大小为原数组的元素个数加1;然后将原数组中的所有元素copy到 新数组中,并将新的事件监听器添加到新数组中;
5.2)删除事件监听器:当调用 removeLifecycleListener() 方法删除一个事件监听器时,也会新建一个数组,大小为原数组的元素个数减1;然后将除了指定监听器外的其他所有监听器都copy到 新数组中;
6)触发生命周期事件(fireLifecycleEvent()方法):会触发一个生命周期事件。首先,它会copy 事件监听器数组,然后调用数组中每个成员的lifecycleEvent() 方法,并传入要触发的事件;
public void fireLifecycleEvent(String type, Object data) {
LifecycleEvent event = new LifecycleEvent(lifecycle, type, data);
LifecycleListener interested[] = null;
synchronized (listeners) {
interested = (LifecycleListener[]) listeners.clone(); // step1
}
for (int i = 0; i < interested.length; i++)
interested[i].lifecycleEvent(event); // step2
}
7)当要添加一个事件监听器时,SimpleContext实例 会调用LifecycleSupport类的 addLifecycleListener() 方法:
// implementation of the Lifecycle interface's methods
public void addLifecycleListener(LifecycleListener listener) {
lifecycle.addLifecycleListener(listener);
}
【5】应用程序
【5.1】 SimpleContext类
1)SimpleContext类使用变量lifecycle 引用了一个 LifecycleSupport 实例:
2)SimpleContext的start方法和stop方法
public synchronized void start() throws LifecycleException { // SimpleContext.start()
if (started)
throw new LifecycleException("SimpleContext has already started");
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(BEFORE_START_EVENT, null);
started = true;
try {
// 启动它的组件和子容器,当前程序中,共有两个组件实现了Lifecycle接口,分别是
// SimpleLoader类和 SimplePipeline类.
// Start our subordinate components, if any
if ((loader != null) && (loader instanceof Lifecycle))
((Lifecycle) loader).start(); // highlight line.
// Start our child containers, if any
Container children[] = findChildren();
for (int i = 0; i < children.length; i++) {
if (children[i] instanceof Lifecycle)
((Lifecycle) children[i]).start(); // highlight line.
}
// Start the Valves in our pipeline (including the basic),
// if any
if (pipeline instanceof Lifecycle)
((Lifecycle) pipeline).start(); // highlight line.
// Notify our interested LifecycleListeners
// 组件和子容器都启动完毕后,会触发两个事件:START_EVENT AND AFTER_START_EVENT.
lifecycle.fireLifecycleEvent(START_EVENT, null);
}
catch (Exception e) {
e.printStackTrace();
}
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(AFTER_START_EVENT, null);
}
// stop方法 类似于上述的 start方法.
public void stop() throws LifecycleException { // SimpleContext.stop() 方法
if (!started)
throw new LifecycleException("SimpleContext has not been started");
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(BEFORE_STOP_EVENT, null);
lifecycle.fireLifecycleEvent(STOP_EVENT, null);
started = false;
try {
// Stop the Valves in our pipeline (including the basic), if any
if (pipeline instanceof Lifecycle) {
((Lifecycle) pipeline).stop();
}
// Stop our child containers, if any
Container children[] = findChildren();
for (int i = 0; i < children.length; i++) {
if (children[i] instanceof Lifecycle)
((Lifecycle) children[i]).stop();
}
if ((loader != null) && (loader instanceof Lifecycle)) {
((Lifecycle) loader).stop();
}
}
catch (Exception e) {
e.printStackTrace();
}
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(AFTER_STOP_EVENT, null);
}
3)problem+solution:
3.1)problem:
problem1)start() 方法是如何将所有子容器,以及与之相关的组件,包括载入器,管道和映射器等,启动起来的?
problem2)又是如何关闭这些容器和组件的?
3.2)solution:就是使用前面提到的
单一启动/关闭机制;使用这种机制,只需要启动最高层级的组件即可,其余组件会由各自的父组件去启动。同样,关闭这些组件时,也只需要关闭最高层级的组件即可;
(干货——
单一启动/关闭机制
)
4)start() 方法的调用过程
step1)首先检查组件是否已经启动
step2)触发BEFORE_START_EVENT事件
step3)将started 设置为true,表明该组件已经启动了
step4)启动start方法所在类的组件和子容器。当前应用程序中,共有两个组件实现了Lifecycle接口,分别是 SimpleLoader and SimplePipeline类。
step5)触发两个事件:START_EVENT and AFTER_START_EVENT;
step6)触发 BEFORE_STOP_EVENT事件 和 STOP_EVENT事件,重置started
5)stop() 方法调用过程(与start方法类似)
step1)关闭与它关联的所有组件和 SimpleContext 实例的子容器;
step2)触发 AFTER_STOP_EVENT 事件
【5.2】 SimpleContextLifecycleListener类(事件监听器的实现类)
1)其中的 lifecycleEvent() 方法:它仅仅输出已触发事件类型;
【5.3】SimpleLoader类(仅仅是返回类加载器,与以往的Loader不同的是,它实现了 Lifecycle接口)
1)该类的Lifecycle接口中各个方法的实现只是向console输出字符串。重要的是, 通过实现Lifecycle接口, 启动SimpleLoader实例的任务就可以由与其相关联的servlet容器来完成了;
【5.4】SimplePipeline类(管道,管道包括多个阀,每个阀就是一个任务,遍历管道中的阀,就是挨个执行任务,基础阀最后执行)
【5.5】SimpleWrapper类(利用SimpleLoader返回的类加载器,加载并返回相应的servlet)
1)该类实现了 Lifecycle接口,就可以由其父容器来启动该实例。
2)参见其start方法(与SimpleContext类的start方法类似):
public synchronized void start() throws LifecycleException { // SimpleWrapper.start()
System.out.println("Starting Wrapper " + name);
if (started)
throw new LifecycleException("Wrapper already started");
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(BEFORE_START_EVENT, null);
started = true;
// Start our subordinate components, if any
if ((loader != null) && (loader instanceof Lifecycle))
((Lifecycle) loader).start();
// Start the Valves in our pipeline (including the basic), if any
if (pipeline instanceof Lifecycle)
((Lifecycle) pipeline).start();
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(START_EVENT, null);
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(AFTER_START_EVENT, null);
}
3)参见其stop方法(比较有趣)
3.1)stop方法的调用steps as follows:
step
1)除了输出一个简单的字符串外,它还要调用servlet实例的destroy方法
step2)检查Wrapper实例是否启动
step3)触发BEFORE_STOP_EVENT 和 STOP_EVENT事件,并重置started
step4)关闭与其相关联的载入器和管道组件
step5)最后, 触发 AFTER_STOP_EVENT事件
public void stop() throws LifecycleException { // SimpleWrapper.stop() 方法
System.out.println("Stopping wrapper " + name);
// Shut down our servlet instance (if it has been initialized)
try {
instance.destroy();
}
catch (Throwable t) {
}
instance = null;
if (!started)
throw new LifecycleException("Wrapper " + name + " not started");
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(BEFORE_STOP_EVENT, null);
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(STOP_EVENT, null);
started = false;
// Stop the Valves in our pipeline (including the basic), if any
if (pipeline instanceof Lifecycle) {
((Lifecycle) pipeline).stop();
}
// Stop our subordinate components, if any
if ((loader != null) && (loader instanceof Lifecycle)) {
((Lifecycle) loader).stop();
}
// Notify our interested LifecycleListeners
lifecycle.fireLifecycleEvent(AFTER_STOP_EVENT, null);
}
【6】运行应用程序
0)app startup
public final class Bootstrap {
public static void main(String[] args) {
// 连接器,创建服务器套接字,维护HttpProcessor 对象池(stack)
Connector connector = new HttpConnector();
// servlet最低级容器 Wrapper,用于封装servlet,并提供类加载器,加载相应的servlet
Wrapper wrapper1 = new SimpleWrapper();
wrapper1.setName("Primitive");
wrapper1.setServletClass("servlet.PrimitiveServlet");
Wrapper wrapper2 = new SimpleWrapper();
wrapper2.setName("Modern");
wrapper2.setServletClass("servlet.ModernServlet");
// 将Wrapper容器添加到其父容器Context
Context context = new SimpleContext();
context.addChild(wrapper1);
context.addChild(wrapper2);
// 映射器Mapper,其作用是通过 请求路径,如 http://localhost:8080/Modern;
// 通过HttpProcessor.process() 方法解析reqeust,获取 访问绝对路径 /Modern
// 通过在映射器(的map方法)查找该路径对应的容器资源名称(Modern)
// 然后还是在其map方法中继续通过容器名称(Modern)映射到servlet名称(servlet.ModernServlet)
// 这样才通过 /Modern 映射到对应的servlet访问路径(加载路径,以便类加载器加载)
Mapper mapper = new SimpleContextMapper();
mapper.setProtocol("http");
// 添加生命周期监听器
LifecycleListener listener = new SimpleContextLifecycleListener();
((Lifecycle) context).addLifecycleListener(listener);
context.addMapper(mapper);
// 添加类加载器
Loader loader = new SimpleLoader();
context.setLoader(loader);
// 添加servlet访问路径(资源路径) 和 资源名称的映射关系
// context.addServletMapping(pattern, name);
context.addServletMapping("/Primitive", "Primitive");
context.addServletMapping("/Modern", "Modern");
connector.setContainer(context);
try {
connector.initialize(); // 初始化,主要返回服务器套接字
// 触发生命周期事件(可以参考下面的测试用例调用过程示例图)
((Lifecycle) connector).start(); // highlight line.
((Lifecycle) context).start(); // highlight line.
// make the application wait until we press a key.
System.in.read();
((Lifecycle) context).stop(); // highlight line.
}
catch (Exception e) {
e.printStackTrace();
}
/* try { // these are some code in tomcat(5)-servlet container.
connector.initialize();
connector.start();
// make the application wait until we press a key.
System.in.read();
}*/
}
}
Attention)习惯上,我还是总结了测试用例(生命周期,事件+监听器)的调用过程示例图
对以上调用过程的分析(SimpleContext.start() 方法为起点的 Analysis)
A1)容器:本应用程序(Bootstrap.java)有两种容器Wrapper 和 Context,实现类分别是 SimpleWrapper 和 SimpleContext;每种容器分别有 管道类(SimplePipeline),而管道类通过阀数组类封装非基础阀,和一个阀的实例来封装基础阀(基础阀是可以手动设置的);即两种容器Wrapper 和 Context 的管道是不同的,非基础阀是不同的,当然基础阀也是不同的;
(干货——理解到容器的概念非常重要,之后就是管道中的阀,非基础阀和基础阀,还有管道中阀的遍历,最后遍历基础阀,这些都是晒干了很久的干货);
A2)SimpleContext.start()方法(第一张图):通过生命周期实例(lifycycle,这在main方法中已经设定了)调用fireLifecycleEvent()方法去触发一个生命周期事件,这里触发的是START_EVENT事件:
step1)fireLifecycleEvent方法:创建生命周期事件,得到监听器数组的拷贝(多个监听器封装在数组里面),依据监听器数组里面监听器list,挨个排的调用单个监听器的lifecycleEvent()
step2)单个监听器实例: 是由SimpleContextLifecycleListener实例提供的,SimpleContextLifecycleListener.lifecycleEvent() 方法就打印一些对应于 事件的info;
step3)调用fireLifecycleEvent方法后,继续调用findChildren()方法:首先要知道children 是一个封装Wrapper类型的HashMap集合,在main方法中就已经填充了children(键和值(键值对)分别是 Wrapper实例的名称 和 Wrapper实例,而Wrapper负责加载servlet,并返回servlet);第二,findChildren会返回children对应的Wrapper数组;第三,在for循环中,遍历该数组,并调用单个Wrapper实例的start方法,转向SimpleWrapper.start()方法;
step4)SimpleWrapper.start()方法: 该方法和SimpleContext.start()方法有点类似,这里就省略了,因为SimpleWrapper 和 SimpleContext都是容器,都实现了 Lifecycle 接口,所以它们的start方法类似,调用过程也是类似的,参见A2中对 SimpleContext.start()方法的描述;
(下图所示)
1)运行参数
E:\bench-cluster\cloud-data-preprocess\HowTomcatWorks\src>java -cp .;lib/servlet.jar;lib/catalina_4_1_24.jar;E:\bench-cluster\cloud-data-preprocess\HowTomcatWorks\webroot com.tomcat.chapter6.startup.B ootstrap
HttpConnector Opening server socket on all host IP addresses
HttpConnector[8080] Starting background thread
SimpleContextLifecycleListener's event before_start
Starting SimpleLoader
Starting Wrapper Primitive
Starting Wrapper Modern
SimpleContextLifecycleListener's event start
Starting context.
SimpleContextLifecycleListener's event after_start
ModernServlet -- init
init
from service
SimpleContextLifecycleListener's event before_stop
SimpleContextLifecycleListener's event stop
Stopping context.
Stopping wrapper Primitive
destroy
2)运行结果