<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[OrdinaryMatthew的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/OrdinaryMatthew</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; OrdinaryMatthew]]></copyright><item><title><![CDATA[DexYCB: A Benchmark for Capturing Hand Grasping of Objects 数据下载]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/167371799</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/167371799</guid><author>OrdinaryMatthew</author><pubDate>Fri, 09 Oct 2026 10:51:50 +0800</pubDate><description><![CDATA[https://huggingface.co/datasets/ll4ma-lab/ycb-fixed-meshes/tree/mainhttps://ycb-benchmarks.s3.amazonaws.com/index.htmlhttps://dex-ycb.github.io/]]></description><category></category></item><item><title><![CDATA[RTX 5090 安装 pytorch3d]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/163075957</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/163075957</guid><author>OrdinaryMatthew</author><pubDate>Tue, 21 Jul 2026 13:50:05 +0800</pubDate><description><![CDATA[export TORCH_CUDA_ARCH_LIST=“12.0”
export FORCE_CUDA=1CUDA_VISIBLE_DEVICES=0 pip install -e . --no-build-isolation]]></description><category></category></item><item><title><![CDATA[ModuleNotFoundError: No module named ‘taming‘]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/160887683</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/160887683</guid><author>OrdinaryMatthew</author><pubDate>Fri, 08 May 2026 12:46:14 +0800</pubDate><description><![CDATA[ModuleNotFoundError: No module named ‘taming’pip install taming-transformers-rom1504]]></description><category></category></item><item><title><![CDATA[MinkowskiEngine 在 cuda 12.x ，特别地 cuda 12.8 下的编译]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/157775621</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/157775621</guid><author>OrdinaryMatthew</author><pubDate>Thu, 05 Feb 2026 21:38:17 +0800</pubDate><description><![CDATA[【代码】MinkowskiEngine 在 cuda 12.x ，特别地 cuda 12.8 下的编译。]]></description><category></category></item><item><title><![CDATA[联想拯救者windows11装ubuntu双系统要点]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/156280149</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/156280149</guid><author>OrdinaryMatthew</author><pubDate>Thu, 25 Dec 2025 23:41:26 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[vsocde代码的调试配置]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/155070139</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/155070139</guid><author>OrdinaryMatthew</author><pubDate>Thu, 20 Nov 2025 16:38:48 +0800</pubDate><description><![CDATA[【代码】vsocde代码的调试配置。]]></description><category></category></item><item><title><![CDATA[vscode 的 python vsix 历史版本]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/155067575</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/155067575</guid><author>OrdinaryMatthew</author><pubDate>Thu, 20 Nov 2025 15:30:01 +0800</pubDate><description><![CDATA[把上面的版本号替换掉下面的link里面的版本号，然后放到浏览器。比如 2018.12.1。]]></description><category></category></item><item><title><![CDATA[qt.qpa.plugin: Could not find the Qt platform plugin “xcb“ in “/site-packages/cv2/qt/plugins“ This a]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/154802438</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/154802438</guid><author>OrdinaryMatthew</author><pubDate>Thu, 13 Nov 2025 22:00:51 +0800</pubDate><description><![CDATA[在 Ubuntu 20.04 上，下面可以。]]></description><category></category></item><item><title><![CDATA[重投影 blender 渲染得到的图像到世界坐标系，如何对齐]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/154298825</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/154298825</guid><author>OrdinaryMatthew</author><pubDate>Sun, 02 Nov 2025 18:47:26 +0800</pubDate><description><![CDATA[【代码】重投影 blender 渲染得到的图像到世界坐标系，如何对齐。]]></description><category></category></item><item><title><![CDATA[python pip install bpy 死活有bug，后来下载 wheel install就可以了]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/154118591</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/154118591</guid><author>OrdinaryMatthew</author><pubDate>Thu, 30 Oct 2025 11:01:35 +0800</pubDate><description><![CDATA[下载下面的，然后install，可以成功运行。我估计其他的版本应该也可以。]]></description><category></category></item><item><title><![CDATA[zip文件下载无法解压缩请用 bandzip]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151838251</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151838251</guid><author>OrdinaryMatthew</author><pubDate>Thu, 18 Sep 2025 21:01:12 +0800</pubDate><description><![CDATA[但是用软件 bandzip 可以打开zip文件然后可以解压，虽然也会报出信息说哪里文件损坏但是还是可以解压。使用 浏览器下载一个zip文件到本地，下载下来的文件大小也差不多。下载过程没有任何问题。]]></description><category></category></item><item><title><![CDATA[affordance数据集列表]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151688428</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151688428</guid><author>OrdinaryMatthew</author><pubDate>Sun, 14 Sep 2025 20:40:18 +0800</pubDate><description><![CDATA[我们发布了一个大规模数据集，其中包含针对 YCB 基准集 58 个物体的手动注释抓握动作。对于每个抓握动作，我们根据 Feix 等人的抓握分类法注释其手部位置、手势和抓握类型。我们将这些抓握动作迁移到 YCB 视频数据集中的 92 个视频序列中，并移除了由于与其他物体或桌子相互穿插而无法执行的抓握动作。AffordPose 数据集共收集了约 26.7K 个可供性驱动的手部与物体交互数据，涉及 13 个不同类别的 641 个 3D 物体和 8 种可供性类型。]]></description><category></category></item><item><title><![CDATA[浙大cad开源从自我中心通过骨骼驱动人体和预测动作及世界状态：ICCV|浙大cad四维体积视频新SoTA压缩94%：ToG]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151578046</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151578046</guid><author>OrdinaryMatthew</author><pubDate>Thu, 11 Sep 2025 14:09:38 +0800</pubDate><description><![CDATA[每个 GOG 由静态点和动态点组成，这些点是通过在运动分层中将二维分割提升到三维而获得的，其中每个动态点的变形表示为其属性的时间偏移。为了支持 4DGV 的实时流式传输，我们证明了通过对高斯属性进行量化并对变形偏移进行 H.265 编码，我们的 GOG 表示可以显著压缩（压缩至原始模型大小的 6% 左右），且精度不受影响（PSNR 损失小于 0.01dB）。在标准基准上进行的大量实验表明，我们的方法优于最先进的体积视频方法，具有卓越的渲染质量和最小的存储开销。自适应动态/静态点分离。]]></description><category></category></item><item><title><![CDATA[vgg 输出的 extrinsic 是 w2c （world2camera）]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151403487</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/151403487</guid><author>OrdinaryMatthew</author><pubDate>Wed, 10 Sep 2025 14:49:16 +0800</pubDate><description><![CDATA[vgg 输出的 extrinsic 是 w2c （world2camera）]]></description><category></category></item><item><title><![CDATA[0823|浙大提出3DGS通用编辑|MLLM识图旋转不如人|乒乓球机器人|RSS卡耐基梅隆大学提出铰链物体机械臂操纵和无人机抓取]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/150638940</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/150638940</guid><author>OrdinaryMatthew</author><pubDate>Sat, 23 Aug 2025 12:06:39 +0800</pubDate><description><![CDATA[我们进一步提出了一种新的加权位移模型，用于高级策略，该模型将预测结果基于场景的现有三维结构，其性能优于其他策略表示。我们证明了我们学习到的策略可以零样本迁移到三种不同的真实机器人设置：一个位于两个不同实验室的固定桌面 Franka 机械臂，以及一个位于移动基座上的 X-Arm，用于在两个实验室、真实休息室和厨房中打开多个未见过的铰接式物体。受机器人学习在桌面操控领域成功的启发，我们提出了一个统一的空中操控框架，该框架具有以末端执行器为中心的接口，可将与平台无关的高级决策与与任务无关的低级控制解耦。]]></description><category></category></item><item><title><![CDATA[ubuntu 20.04关于 ros 的一个 bug]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/150614272</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/150614272</guid><author>OrdinaryMatthew</author><pubDate>Fri, 22 Aug 2025 17:01:40 +0800</pubDate><description><![CDATA[【代码】ubuntu 20.04关于 ros 的一个 bug。]]></description><category></category></item><item><title><![CDATA[Ubuntu 下面 运行 vscode，Error loading webview: Error: Could not register service workers: TypeError: Fai]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/150562892</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/150562892</guid><author>OrdinaryMatthew</author><pubDate>Wed, 20 Aug 2025 21:49:23 +0800</pubDate><description><![CDATA[重新打开 vscode，就可以了。]]></description><category></category></item><item><title><![CDATA[机械臂抓取的无模型碰撞检测代码]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/149757097</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/149757097</guid><author>OrdinaryMatthew</author><pubDate>Tue, 29 Jul 2025 22:15:15 +0800</pubDate><description><![CDATA[【代码】机械臂抓取的无模型碰撞检测代码。]]></description><category></category></item><item><title><![CDATA[CVPR 往年 conference paper CVF]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/149717909</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/149717909</guid><author>OrdinaryMatthew</author><pubDate>Mon, 28 Jul 2025 15:39:16 +0800</pubDate><description><![CDATA[https://openaccess.thecvf.com/menu]]></description><category></category></item><item><title><![CDATA[GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Training]]></title><link>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/149605249</link><guid>https://blog.youkuaiyun.com/OrdinaryMatthew/article/details/149605249</guid><author>OrdinaryMatthew</author><pubDate>Thu, 24 Jul 2025 15:04:22 +0800</pubDate><description><![CDATA[我们进行扩散的空间位于 SE(3) 李群中。遗憾的是，旋转空间不是欧几里得空间，但 DDPM 被提出用于对 R^𝑛 中来自欧几里得空间的数据进行建模。类似于 (Urain et al., 2023)，我们将 SE(3) 分解为 SO(3) × R3，其中 R3和 SO(3) 李代数空间均为欧几里得空间。我们使用条件扩散模型，因为噪声预测网络以编码物体形状的点云为条件。]]></description><category></category></item></channel></rss>