这里主要规避的是 Imageview 设置centrcrop 属性后,在设置圆角 不生效的问题, 除了自定义组件外,还可以通过glide 加载图片的方式设置, 哎, 不说了,上核心代码, 自己看
圆图
package com.ss.glideimagedemo;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
/**
* description:glide转换圆图
* Created by bss
*/
public class GlideCircleTrans extends BitmapTransformation {
public GlideCircleTransUtils(Context context) {
super(context);
}
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
return circleCrop(pool, toTransform);
}
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
if (source == null) return null;
//获取资源的长宽,获取最小值 子位图的像素个数
int size = Math.min(source.getWidth(), source.getHeight());
// 子位图第一个像素在源位图的X坐标
int x = (source.getWidth() - size) / 2;
//子位图第一个像素在源位图的y坐标
int y = (source.getHeight() - size) / 2;
//创建新位图 source 源位图
Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
//返回一个正好匹配给定宽、高和配置的只包含透明像素的Bitmap
// 如果BitmapPool中找不到这样的Bitmap,就返回null
Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
//当返回null 时,创建给定宽、高和配置的新位图
if (result == null) {
result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
}
//画图
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
// 设置shader
paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
//抗锯齿
paint.setAntiAlias(true);
float r = size / 2f;
// 用设置好的画笔绘制一个圆
canvas.drawCircle(r, r, r, paint);
return result;
}
@Override
public String getId() {
return getClass().getName();
}
}
转换成圆角图片
package com.ss.glideimagedemo;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
/**
* description:glide转换圆角图片
* Created by bss
*/
public class GlideRoundTrans extends BitmapTransformation {
private static float radius = 0f;
public GlideRoundTransUtils(Context context) {
this(context, 4);
}
public GlideRoundTransUtils(Context context, int dp) {
super(context);
this.radius = Resources.getSystem().getDisplayMetrics().density * dp;
}
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
return roundCrop(pool, toTransform);
}
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
if (source == null) return null;
//返回一个正好匹配给定宽、高和配置的只包含透明像素的Bitmap
// 如果BitmapPool中找不到这样的Bitmap,就返回null
Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
//当返回null 时,创建给定宽、高和配置的新位图
if (result == null) {
result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
// 设置shader
paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
//抗锯齿
paint.setAntiAlias(true);
//画矩形
RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
//绘制圆角矩形 (RectF对象,x方向上的圆角半径,y方向上的圆角半径,绘制时所使用的画笔)
canvas.drawRoundRect(rectF, radius, radius, paint);
return result;
}
@Override
public String getId() {
return getClass().getName() + Math.round(radius);
}
}
指定角
package com.ss.glideimagedemo;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import static com.ss.glideimagedemo.GlideRoundCornersTransUtils.CornerType.ALL;
/**
* description:glide对指定角加载圆角
* Created by bss
*/
public class GlideRoundCornersTrans implements Transformation<Bitmap> {
private BitmapPool mBitmapPool;
private int mRadius;
private int mDiameter;
private CornerType mCornerType = ALL;
public GlideRoundCornersTransUtils(Context context, int radius, CornerType type) {
mBitmapPool = Glide.get(context).getBitmapPool();
mCornerType = type;
mRadius = radius;
mDiameter = 2 * mRadius;
}
public enum CornerType {
/** 所有角 */
ALL,
/** 左上 */
LEFT_TOP,
/** 左下 */
LEFT_BOTTOM,
/** 右上 */
RIGHT_TOP,
/** 右下 */
RIGHT_BOTTOM,
/** 左侧 */
LEFT,
/** 右侧 */
RIGHT,
/** 下侧 */
BOTTOM,
/** 上侧 */
TOP,
}
@Override
public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
Bitmap source = resource.get();
int width = source.getWidth();
int height = source.getHeight();
Bitmap bitmap = mBitmapPool.get(width, height, Bitmap.Config.ARGB_8888);
if (bitmap == null) {
bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
drawRoundRect(canvas, paint, width, height);
return BitmapResource.obtain(bitmap, mBitmapPool);
}
private void drawRoundRect(Canvas canvas, Paint paint, float width, float height) {
switch (mCornerType) {
case LEFT_TOP:
drawLeftTopCorner(canvas, paint, width, height);
break;
case LEFT_BOTTOM:
drawLeftBottomCorner(canvas, paint, width, height);
break;
case RIGHT_TOP:
drawRightTopCorner(canvas, paint, width, height);
break;
case RIGHT_BOTTOM:
drawRightBottomCorner(canvas, paint, width, height);
break;
case LEFT:
drawLeftCorner(canvas, paint, width, height);
break;
case RIGHT:
drawRightCorner(canvas, paint, width, height);
break;
case BOTTOM:
drawBottomCorner(canvas, paint, width, height);
break;
case TOP:
drawTopCorner(canvas, paint, width, height);
break;
case ALL:
default:
canvas.drawRoundRect(new RectF(0, 0, width, height), mRadius, mRadius, paint);
break;
}
}
/**
* 画左上角
*/
private void drawLeftTopCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(mRadius, 0, width, height), paint);
canvas.drawRect(new RectF(0, mRadius, mRadius, height), paint);
canvas.drawArc(new RectF(0, 0, mDiameter, mDiameter), 180, 90, true, paint);
}
/**
* 画左下角
*/
private void drawLeftBottomCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(0, 0, width, height - mRadius), paint);
canvas.drawRect(new RectF(mRadius, height - mRadius, width, height), paint);
canvas.drawArc(new RectF(0, height - mDiameter, mDiameter, height), 90, 90, true, paint);
}
/**
* 画右上角
*/
private void drawRightTopCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(0, 0, width - mRadius, height), paint);
canvas.drawRect(new RectF(width - mRadius, mRadius, width, height), paint);
canvas.drawArc(new RectF(width - mDiameter, 0, width, mDiameter), 270, 90, true, paint);
}
/**
* 画右下角
*/
private void drawRightBottomCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(0, 0, width, height - mRadius), paint);
canvas.drawRect(new RectF(0, height - mRadius, width - mRadius, height), paint);
canvas.drawArc(new RectF(width - mDiameter, height - mDiameter, width, height), 0, 90, true, paint);
}
/**
* 画左 角
*/
private void drawLeftCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(mRadius, 0, width, height), paint);
canvas.drawRect(new RectF(0, mRadius, mRadius, height-mRadius), paint);
canvas.drawArc(new RectF(0, 0, mDiameter, mDiameter), 180, 90, true, paint);
canvas.drawArc(new RectF(0, height - mDiameter, mDiameter, height), 90, 90, true, paint);
}
/**
* 画右角
*/
private void drawRightCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(0, 0, width - mRadius, height), paint);
canvas.drawRect(new RectF(width-mRadius, mRadius, width, height-mRadius), paint);
canvas.drawArc(new RectF(width - mDiameter, 0, width, mDiameter), 270, 90, true, paint);
canvas.drawArc(new RectF(width - mDiameter, height - mDiameter, width, height), 0, 90, true, paint);
}
/**
* 画上 角
*/
private void drawTopCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(0, mRadius, width, height), paint);
canvas.drawRect(new RectF(mRadius, 0, width-mRadius, mRadius), paint);
canvas.drawArc(new RectF(0, 0, mDiameter, mDiameter), 180, 90, true, paint);
canvas.drawArc(new RectF(width - mDiameter, 0, width, mDiameter), 270, 90, true, paint);
}
/**
* 画下 角
*/
private void drawBottomCorner(Canvas canvas, Paint paint, float width, float height) {
canvas.drawRect(new RectF(0, 0, width, height - mRadius), paint);
canvas.drawRect(new RectF(mRadius, height-mRadius, width-mRadius, height), paint);
canvas.drawArc(new RectF(0, height - mDiameter, mDiameter, height), 90, 90, true, paint);
canvas.drawArc(new RectF(width - mDiameter, height - mDiameter, width, height), 0, 90, true, paint);
}
@Override
public String getId() {
return "RoundedTransformation(radius=" + mRadius + ", diameter=" + mDiameter + ")";
}
}
package com.ss.glideimagedemo;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.widget.ImageView;
import com.bumptech.glide.Glide;
public class MainActivity extends AppCompatActivity {
String imgurl = "http://app.jstyle.cn/jm_interface_1_2/upimage/1516861655266.jpg";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ImageView iv_circle = (ImageView) findViewById(R.id.iv_circle);
ImageView iv_Round = (ImageView) findViewById(R.id.iv_Round);
ImageView iv_Round1 = (ImageView) findViewById(R.id.iv_Round1);
ImageView iv_Round2 = (ImageView) findViewById(R.id.iv_Round2);
ImageView iv_Round3 = (ImageView) findViewById(R.id.iv_Round3);
ImageView iv_Round4 = (ImageView) findViewById(R.id.iv_Round4);
ImageView iv_Round5 = (ImageView) findViewById(R.id.iv_Round5);
ImageView iv_Round6 = (ImageView) findViewById(R.id.iv_Round6);
ImageView iv_Round7 = (ImageView) findViewById(R.id.iv_Round7);
ImageView iv_Round8 = (ImageView) findViewById(R.id.iv_Round8);
ImageView iv_Round9 = (ImageView) findViewById(R.id.iv_Round9);
//加载圆图
Glide.with(this).load(imgurl).transform(new GlideCircleTrans(this)).into(iv_circle);
//加载圆角图片
Glide.with(this).load(imgurl).transform(new GlideRoundTrans(this, 10)).into(iv_Round);
//加载圆角图片全角
Glide.with(this).load(imgurl).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.ALL)).into(iv_Round1);
//加载圆角图片 上
Glide.with(this).load(R.mipmap.pretty_1).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.TOP)).into(iv_Round2);
//加载圆角图片 下
Glide.with(this).load(R.mipmap.pretty_2).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.BOTTOM)).into(iv_Round3);
//加载圆角图片 左
Glide.with(this).load(R.mipmap.pretty_3).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.LEFT)).into(iv_Round4);
//加载圆角图片 右
Glide.with(this).load(R.mipmap.pretty_4).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.RIGHT)).into(iv_Round5);
//加载圆角图片 左上
Glide.with(this).load(R.mipmap.pretty_5).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.LEFT_TOP)).into(iv_Round6);
//加载圆角图片 右上
Glide.with(this).load(R.mipmap.pretty_6).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.RIGHT_TOP)).into(iv_Round7);
//加载圆角图片 左下
Glide.with(this).load(R.mipmap.pretty_7).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.LEFT_BOTTOM)).into(iv_Round8);
//加载圆角图片 右下
Glide.with(this).load(R.mipmap.pretty_8).bitmapTransform( new GlideRoundCornersTrans(this,dip2px(25),GlideRoundCornersTransUtils.CornerType.RIGHT_BOTTOM)).into(iv_Round9);
}
private int dip2px(float dpValue) {
DisplayMetrics metrics = getResources().getDisplayMetrics();
int px = (int) (dpValue * (metrics.densityDpi / 160f));
return px;
}
}