poj2318的升级版,只是中间的n个隔板未排序,输出的是装有i个玩具的区域的个数,其他完全一样
poj2318的解题报告见http://blog.youkuaiyun.com/non_cease/article/details/7754382
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std;
struct Point {
int x, y;
};
struct Line {
Point a, b;
} line[5005];
int cnt[5005], ans[5005];
int Min(int a, int b) {
return a > b ? b : a;
}
int Max(int a, int b) {
return a > b ? a : b;
}
bool cmp(const Line& l1, const Line& l2) {
if (Min(l1.a.x, l1.b.x) == Min(l2.a.x, l1.b.x))
return Max(l1.a.x, l1.b.x) < Max(l2.a.x, l1.b.x);
return Min(l1.a.x, l1.b.x) < Min(l2.a.x, l1.b.x);
}
int Multi(Point p1, Point p2, Point p0) {
return (p1.x - p0.x) * (p2.y - p0.y) - (p2.x - p0.x) * (p1.y - p0.y);
}
void BSearch(Point a, int n) {
int l, r, mid;
l = 0; r = n-1;
while (l < r) {
mid = (l + r) >> 1;
if (Multi(a, line[mid].a, line[mid].b) > 0) l = mid + 1;
else r = mid;
}
if (Multi(a, line[l].a, line[l].b) < 0) cnt[l]++;
else cnt[l+1]++;
}
int main()
{
int n, m, x1, y1, x2, y2;
int i, t1, t2;
Point a;
while (scanf ("%d", &n) && n) {
scanf ("%d%d%d%d%d", &m, &x1, &y1, &x2, &y2);
for (i = 0; i < n; i++) {
scanf ("%d%d", &t1, &t2);
line[i].a.x = t1;
line[i].a.y = y1;
line[i].b.x = t2;
line[i].b.y = y2;
}
sort(line, line+n, cmp);
memset(cnt, 0, sizeof (cnt));
memset(ans, 0, sizeof (ans));
for (i = 0; i < m; i++) {
scanf ("%d%d", &a.x, &a.y);
BSearch(a, n);
}
for (i = 0; i <= n; i++) ans[cnt[i]]++;
printf ("Box\n");
for (i = 1; i <= m; i++)
if (ans[i] != 0) {
printf ("%d: %d\n", i, ans[i]);
m -= i * cnt[i];
}
}
return 0;
}